From 7c00d00bcec7faf25ecd91c34decab4698ad478c Mon Sep 17 00:00:00 2001 From: aliaspider Date: Tue, 28 Oct 2014 08:42:58 +0100 Subject: remove more stuff --- source/3d.h | 150 ------------------------------------------------------------ 1 file changed, 150 deletions(-) delete mode 100644 source/3d.h (limited to 'source/3d.h') diff --git a/source/3d.h b/source/3d.h deleted file mode 100644 index da82860..0000000 --- a/source/3d.h +++ /dev/null @@ -1,150 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ - -#ifndef _3D_H_ -#define _3D_H_ - -#if defined(USE_OPENGL) -#include -#include - -#ifdef __linux__ -#include -#endif - -typedef struct -{ - bool8 packed_pixels_extension_present; - bool8 draw_cube; - uint32 version; - // Texture format - GLint internal_format; - GLint format; - GLint type; - - GLint max_texture_size;// 256 or 512 - GLint texture_size; - uint32 num_textures; // 1 if max_texture_size == 256, 2 otherwise - GLuint textures [2]; -} OpenGLData; - -extern OpenGLData OpenGL; - -bool8 S9xOpenGLInit (); -bool8 S9xOpenGLInit2 (); -void S9xOpenGLPutImage (int width, int height); -void S9xOpenGLDeinit (); - -#endif - -#ifdef USE_GLIDE -#include - -typedef struct -{ - bool8 voodoo_present; - GrVertex sq[4]; - GrTexInfo texture; - int32 texture_mem_size; - int32 texture_mem_start; - float x_offset, y_offset; - float x_scale, y_scale; - float voodoo_width; - float voodoo_height; -} GlideData; - -extern GlideData Glide; -bool8 S9xGlideEnable (bool8 enable); -void S9xGlideDeinit (); -bool8 S9xGlideInit (); -bool8 S9xVoodooInitialise (); -#endif - -#endif - -- cgit v1.2.3