From 5e3426d0d26bb25810aca6593416ac0125ea6e8f Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Wed, 6 Feb 2013 19:07:39 -0500 Subject: Remove 320 KiB of memory allocations in APU emulation that were completely unused but constantly re-zeroed. Frees up 320 KiB for other uses, and saves ~4 milliseconds at emulator startup, when resetting the APU and when loading a new game. --- source/apu.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/apu.h') diff --git a/source/apu.h b/source/apu.h index 67b2525..b675dfd 100644 --- a/source/apu.h +++ b/source/apu.h @@ -104,8 +104,6 @@ struct SIAPU uint8 *WaitAddress1; uint8 *WaitAddress2; uint32 WaitCounter; - uint8 *ShadowRAM; - uint8 *CachedSamples; uint8 _Carry; uint8 _Zero; uint8 _Overflow; -- cgit v1.2.3