From d59c856fbf576daa91fa4a8bade38d97b4edbbe4 Mon Sep 17 00:00:00 2001 From: João Silva Date: Sat, 14 Jan 2017 21:09:57 +0000 Subject: Moved copyright information to copyright file. --- source/apu_blargg.c | 178 +--------------------------------------------------- 1 file changed, 1 insertion(+), 177 deletions(-) (limited to 'source/apu_blargg.c') diff --git a/source/apu_blargg.c b/source/apu_blargg.c index 5c1bc1e..c2c3718 100644 --- a/source/apu_blargg.c +++ b/source/apu_blargg.c @@ -1,181 +1,5 @@ -/*********************************************************************************** - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2002 - 2004 Matthew Kendora - - (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) - - (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) - - (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), - Kris Bleakley (codeviolation@hotmail.com) - - (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), - Nach (n-a-c-h@users.sourceforge.net), - zones (kasumitokoduck@yahoo.com) - - (c) Copyright 2006 - 2007 nitsuja - - (c) Copyright 2009 - 2010 BearOso, - OV2 - - - BS-X C emulator code - (c) Copyright 2005 - 2006 Dreamer Nom, - zones - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), - Nach, - zsKnight (zsknight@zsnes.com) - - C4 C++ code - (c) Copyright 2003 - 2006 Brad Jorsch, - Nach - - DSP-1 emulator code - (c) Copyright 1998 - 2006 _Demo_, - Andreas Naive (andreasnaive@gmail.com), - Gary Henderson, - Ivar (ivar@snes9x.com), - John Weidman, - Kris Bleakley, - Matthew Kendora, - Nach, - neviksti (neviksti@hotmail.com) - - DSP-2 emulator code - (c) Copyright 2003 John Weidman, - Kris Bleakley, - Lord Nightmare (lord_nightmare@users.sourceforge.net), - Matthew Kendora, - neviksti - - DSP-3 emulator code - (c) Copyright 2003 - 2006 John Weidman, - Kris Bleakley, - Lancer, - z80 gaiden - - DSP-4 emulator code - (c) Copyright 2004 - 2006 Dreamer Nom, - John Weidman, - Kris Bleakley, - Nach, - z80 gaiden - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, - pagefault (pagefault@zsnes.com), - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code used in 1.39-1.51 - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, - John Weidman, - Dark Force +#include "../copyright" - SPC7110 and RTC C++ emulator code used in 1.52+ - (c) Copyright 2009 byuu, - neviksti - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive, - John Weidman - - S-RTC C emulator code - (c) Copyright 2001 - 2006 byuu, - John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, - John Weidman, - Kris Bleakley, - Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 _Demo_, - pagefault, - zsKnight - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, - Gary Henderson, - John Weidman - - Sound emulator code used in 1.5-1.51 - (c) Copyright 1998 - 2003 Brad Martin - (c) Copyright 1998 - 2006 Charles Bilyue' - - Sound emulator code used in 1.52+ - (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - 2xSaI filter - (c) Copyright 1999 - 2001 Derek Liauw Kie Fa - - HQ2x, HQ3x, HQ4x filters - (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) - - NTSC filter - (c) Copyright 2006 - 2007 Shay Green - - GTK+ GUI code - (c) Copyright 2004 - 2010 BearOso - - Win32 GUI code - (c) Copyright 2003 - 2006 blip, - funkyass, - Matthew Kendora, - Nach, - nitsuja - (c) Copyright 2009 - 2010 OV2 - - Mac OS GUI code - (c) Copyright 1998 - 2001 John Stiles - (c) Copyright 2001 - 2010 zones - - (c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE - WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY) - - - Specific ports contains the works of other authors. See headers in - individual files. - - - Snes9x homepage: http://www.snes9x.com/ - - Permission to use, copy, modify and/or distribute Snes9x in both binary - and source form, for non-commercial purposes, is hereby granted without - fee, providing that this license information and copyright notice appear - with all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software or it's derivatives. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes, - but is not limited to, charging money for Snes9x or software derived from - Snes9x, including Snes9x or derivatives in commercial game bundles, and/or - using Snes9x as a promotion for your commercial product. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. - ***********************************************************************************/ #ifdef USE_BLARGG_APU #include -- cgit v1.2.3 From 3b8323853f4eeddb61398e77c51bb2349f430227 Mon Sep 17 00:00:00 2001 From: João Silva Date: Sat, 14 Jan 2017 23:08:50 +0000 Subject: Removed a LOT of useless stuff. --- source/apu_blargg.c | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'source/apu_blargg.c') diff --git a/source/apu_blargg.c b/source/apu_blargg.c index c2c3718..b6188bc 100644 --- a/source/apu_blargg.c +++ b/source/apu_blargg.c @@ -20,7 +20,6 @@ #include "apu_blargg.h" #include "snes9x.h" -//#include "snapshot.h" #include "display.h" @@ -1285,7 +1284,6 @@ static INLINE void spc_dsp_write( int data, int time ) } break; } - /* dprintf( "SPC wrote to DSP register > $7F\n" ); */ } @@ -1327,8 +1325,6 @@ static void spc_cpu_write_smp_reg_( int data, int time, int addr ) case R_T0OUT: case R_T1OUT: case R_T2OUT: - /* dprintf( "SPC wrote to counter %d\n", (int) addr - R_T0OUT ); */ - if ( data < NO_READ_BEFORE_WRITE_DIVIDED_BY_TWO) { if ( (time - 1) >= m.timers[addr - R_T0OUT].next_time ) @@ -1345,10 +1341,6 @@ static void spc_cpu_write_smp_reg_( int data, int time, int addr ) break; case R_TEST: -#if 0 - if ( (uint8_t) data != 0x0A ) - dprintf( "SPC wrote to test register\n" ); -#endif break; case R_CONTROL: @@ -1687,7 +1679,6 @@ loop: m.smp_regs[0][i] = (uint8_t) data; /* Registers other than $F2 and $F4-$F7 */ - /* if ( i != 2 && i != 4 && i != 5 && i != 6 && i != 7 ) */ if ( ((~0x2F00 << (bits_in_int - 16)) << i) < 0 ) /* 12% */ { if ( i == R_DSPDATA ) /* 99% */ @@ -1816,7 +1807,6 @@ loop: temp = GET_LE16( pc ); pc += 2; READ_TIMER( 0, temp, y = nz ); - /* y = nz = SPC_CPU_READ( 0, temp ); */ goto loop; } @@ -2608,10 +2598,6 @@ out_of_time: stop: /* Uncache registers */ -#if 0 - if ( GET_PC() >= 0x10000 ) - dprintf( "SPC: PC wrapped around\n" ); -#endif m.cpu_regs.pc = (uint16_t) GET_PC(); m.cpu_regs.sp = ( uint8_t) GET_SP(); m.cpu_regs.a = ( uint8_t) a; @@ -3060,8 +3046,6 @@ static INLINE bool resampler_push(int16_t *src, int num_samples) static INLINE void resampler_resize (int num_samples) { - /* int size; */ - /* size = num_samples << 1; */ free(rb_buffer); rb_buffer_size = rb_size; rb_buffer = (unsigned char*)malloc(rb_buffer_size); -- cgit v1.2.3