From 3777d1fcf4232cde426f46b7ee5c374fd949b1b0 Mon Sep 17 00:00:00 2001 From: João Silva Date: Sun, 12 Feb 2017 01:52:03 +0000 Subject: Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations. --- source/apu_blargg.h | 46 +++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'source/apu_blargg.h') diff --git a/source/apu_blargg.h b/source/apu_blargg.h index 66c375f..00d9428 100644 --- a/source/apu_blargg.h +++ b/source/apu_blargg.h @@ -226,7 +226,7 @@ typedef struct } Timer; /* Support SNES_MEMORY_APURAM */ -uint8_t *spc_apuram (void); +uint8_t* spc_apuram(); typedef struct { @@ -276,31 +276,31 @@ typedef struct /* Number of samples written to output since last set */ #define SPC_SAMPLE_COUNT() ((m.extra_clocks >> 5) * 2) -typedef void (*apu_callback)(void); +typedef void (*apu_callback)(); #define SPC_SAVE_STATE_BLOCK_SIZE (STATE_SIZE + 8) -bool S9xInitAPU (void); -void S9xDeinitAPU (void); -void S9xResetAPU (void); -void S9xSoftResetAPU (void); -uint8_t S9xAPUReadPort (int32_t port); -void S9xAPUWritePort (int32_t port, uint8_t byte); -void S9xAPUExecute (void); -void S9xAPUSetReferenceTime (int32_t cpucycles); -void S9xAPUTimingSetSpeedup (int32_t ticks); -void S9xAPUAllowTimeOverflow (bool allow); -void S9xAPULoadState (const uint8_t * block); -void S9xAPUSaveState (uint8_t * block); - -bool S9xInitSound (int32_t buffer_ms, int32_t lag_ms); - -bool S9xSyncSound (void); -int32_t S9xGetSampleCount (void); -void S9xFinalizeSamples (void); -void S9xClearSamples (void); -bool S9xMixSamples (int16_t * buffer, uint32_t sample_count); -void S9xSetSamplesAvailableCallback (apu_callback); +bool S9xInitAPU(); +void S9xDeinitAPU(); +void S9xResetAPU(); +void S9xSoftResetAPU(); +uint8_t S9xAPUReadPort(int32_t port); +void S9xAPUWritePort(int32_t port, uint8_t byte); +void S9xAPUExecute(); +void S9xAPUSetReferenceTime(int32_t cpucycles); +void S9xAPUTimingSetSpeedup(int32_t ticks); +void S9xAPUAllowTimeOverflow(bool allow); +void S9xAPULoadState(const uint8_t * block); +void S9xAPUSaveState(uint8_t * block); + +bool S9xInitSound(int32_t buffer_ms, int32_t lag_ms); + +bool S9xSyncSound(); +int32_t S9xGetSampleCount(); +void S9xFinalizeSamples(); +void S9xClearSamples(); +bool S9xMixSamples(int16_t * buffer, uint32_t sample_count); +void S9xSetSamplesAvailableCallback(apu_callback); #endif // APU_BLARGG_H -- cgit v1.2.3