From 5e450063fbe25926ae50d569c285db428055318a Mon Sep 17 00:00:00 2001
From: João Silva
Date: Mon, 14 Aug 2017 06:03:05 +0100
Subject: Deleted several unused variables, code and files.
---
source/dsp4.h | 109 ++++++++++++++++++++++++++++------------------------------
1 file changed, 52 insertions(+), 57 deletions(-)
(limited to 'source/dsp4.h')
diff --git a/source/dsp4.h b/source/dsp4.h
index 760891c..53ff365 100644
--- a/source/dsp4.h
+++ b/source/dsp4.h
@@ -3,85 +3,80 @@
#ifndef _DSP4_H_
#define _DSP4_H_
-// debug
-int32_t block; // current block number
-extern int32_t c;
-
// op control
-int8_t DSP4_Logic; // controls op flow
+int8_t DSP4_Logic; // controls op flow
// projection format
-const int16_t PLANE_START = 0x7fff; // starting distance
+const int16_t PLANE_START = 0x7fff; // starting distance
-int16_t view_plane; // viewer location
-int16_t far_plane; // next milestone into screen
-int16_t segments; // # raster segments to draw
-int16_t raster; // current raster line
+int16_t view_plane; // viewer location
+int16_t far_plane; // next milestone into screen
+int16_t segments; // # raster segments to draw
+int16_t raster; // current raster line
-int16_t project_x; // current x-position
-int16_t project_y; // current y-position
+int16_t project_x; // current x-position
+int16_t project_y; // current y-position
-int16_t project_centerx; // x-target of projection
-int16_t project_centery; // y-target of projection
+int16_t project_centerx; // x-target of projection
+int16_t project_centery; // y-target of projection
-int16_t project_x1; // current x-distance
-int16_t project_x1low; // lower 16-bits
-int16_t project_y1; // current y-distance
-int16_t project_y1low; // lower 16-bits
+int16_t project_x1; // current x-distance
+int16_t project_x1low; // lower 16-bits
+int16_t project_y1; // current y-distance
+int16_t project_y1low; // lower 16-bits
-int16_t project_x2; // next projected x-distance
-int16_t project_y2; // next projected y-distance
+int16_t project_x2; // next projected x-distance
+int16_t project_y2; // next projected y-distance
-int16_t project_pitchx; // delta center
-int16_t project_pitchxlow; // lower 16-bits
-int16_t project_pitchy; // delta center
-int16_t project_pitchylow; // lower 16-bits
+int16_t project_pitchx; // delta center
+int16_t project_pitchxlow; // lower 16-bits
+int16_t project_pitchy; // delta center
+int16_t project_pitchylow; // lower 16-bits
-int16_t project_focalx; // x-point of projection at viewer plane
-int16_t project_focaly; // y-point of projection at viewer plane
+int16_t project_focalx; // x-point of projection at viewer plane
+int16_t project_focaly; // y-point of projection at viewer plane
-int16_t project_ptr; // data structure pointer
+int16_t project_ptr; // data structure pointer
// render window
-int16_t center_x; // x-center of viewport
-int16_t center_y; // y-center of viewport
-int16_t viewport_left; // x-left of viewport
-int16_t viewport_right; // x-right of viewport
-int16_t viewport_top; // y-top of viewport
-int16_t viewport_bottom; // y-bottom of viewport
+int16_t center_x; // x-center of viewport
+int16_t center_y; // y-center of viewport
+int16_t viewport_left; // x-left of viewport
+int16_t viewport_right; // x-right of viewport
+int16_t viewport_top; // y-top of viewport
+int16_t viewport_bottom; // y-bottom of viewport
// sprite structure
-int16_t sprite_x; // projected x-pos of sprite
-int16_t sprite_y; // projected y-pos of sprite
-int16_t sprite_offset; // data pointer offset
-int8_t sprite_type; // vehicle, terrain
-bool sprite_size; // sprite size: 8x8 or 16x16
+int16_t sprite_x; // projected x-pos of sprite
+int16_t sprite_y; // projected y-pos of sprite
+int16_t sprite_offset; // data pointer offset
+int8_t sprite_type; // vehicle, terrain
+bool sprite_size; // sprite size: 8x8 or 16x16
// path strips
-int16_t path_clipRight[4]; // value to clip to for x>b
-int16_t path_clipLeft[4]; // value to clip to for xb
+int16_t path_clipLeft[4]; // value to clip to for x