From 9d26cad1e39af6e4c96a4efb5ae00332207163ca Mon Sep 17 00:00:00 2001 From: aliaspider Date: Thu, 30 Oct 2014 05:50:41 +0100 Subject: remove warnings --- source/dsp4emu.c | 33 ++++++--------------------------- 1 file changed, 6 insertions(+), 27 deletions(-) (limited to 'source/dsp4emu.c') diff --git a/source/dsp4emu.c b/source/dsp4emu.c index 0d06b63..712310f 100644 --- a/source/dsp4emu.c +++ b/source/dsp4emu.c @@ -1275,9 +1275,10 @@ sprite_found: if (sprite_type == 1) { int16 plane; - int16 car_left, car_right, car_left_a; - int16 focal_back, focal_front; - uint8 distance, id; + int16 car_left, car_right; + // int16 car_left_a; + int16 focal_back; +// int16 focal_front; // we already have 4 bytes we want DSP4.in_count = 6 + 12; @@ -1287,12 +1288,9 @@ DSP4_WAIT(3) resume3: // filter inputs project_y1 = DSP4_READ_WORD(0x00); - // 0x9000 = DSP4_READ_WORD(0x02); - id = DSP4.parameters[0x04]; - distance = DSP4.parameters[0x05]; focal_back = DSP4_READ_WORD(0x06); - focal_front = DSP4_READ_WORD(0x08); - car_left_a = DSP4_READ_WORD(0x0a); + // focal_front = DSP4_READ_WORD(0x08); + // car_left_a = DSP4_READ_WORD(0x0a); car_left = DSP4_READ_WORD(0x0c); plane = DSP4_READ_WORD(0x0e); car_right = DSP4_READ_WORD(0x10); @@ -1313,21 +1311,11 @@ DSP4_WAIT(3) resume3: // debug ++block; -#ifdef PRINT - printf("(line %d) Op09 vehicle block %d, Loop %04X\n", c, block, - (uint16)project_y1); - //printf("%04X %04X %04X %04X / ",focal_back,focal_front,car_left_a,car_left); - //printf("%02X %02X ", distance, id); -#endif // make the car's x-center available DSP4.out_count = 2; DSP4_WRITE_WORD(0, project_focalx); -#if 0 - DSP4_WRITE_WORD(0, -1); -#endif - // grab a few remaining vehicle values DSP4.in_count = 4; @@ -1342,10 +1330,6 @@ resume4: // vertical lift factor sprite_y += height; - -#ifdef PRINT_09 - printf("%04X\n", sprite_offset); -#endif } // terrain sprite else if (sprite_type == 2) @@ -1379,16 +1363,11 @@ DSP4_WAIT(5) resume5: // debug ++block; -#ifdef PRINT - printf("(line %d) Op09 terrain block %d, Loop %04X\n", c, block, - (uint16)project_y1); -#endif } // default sprite size: 16x16 sprite_size = 1; - //////////////////////////////////////////////////// // convert tile data to OAM do -- cgit v1.2.3