From a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a Mon Sep 17 00:00:00 2001 From: aliaspider Date: Wed, 29 Oct 2014 05:36:07 +0100 Subject: start moving everything to C --- source/globals.cpp | 349 ----------------------------------------------------- 1 file changed, 349 deletions(-) delete mode 100644 source/globals.cpp (limited to 'source/globals.cpp') diff --git a/source/globals.cpp b/source/globals.cpp deleted file mode 100644 index 670dc92..0000000 --- a/source/globals.cpp +++ /dev/null @@ -1,349 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ - -#include "snes9x.h" -#include "memmap.h" -#include "ppu.h" -#include "dsp1.h" -#include "missing.h" -#include "cpuexec.h" -#include "apu.h" -#include "dma.h" -#include "fxemu.h" -#include "gfx.h" -#include "soundux.h" -#include "cheats.h" -#include "sa1.h" -#include "spc7110.h" - -START_EXTERN_C -char String[513]; - -struct Missing missing; - -struct SICPU ICPU; - -struct SCPUState CPU; - -struct SAPU APU; - -struct SIAPU IAPU; - -struct SSettings Settings; - -struct SDSP1 DSP1; - -struct SSA1 SA1; - -SSoundData SoundData; - -SnesModel M1SNES={1,3,2}; -SnesModel M2SNES={2,4,3}; -SnesModel* Model=&M1SNES; - - -uint8 *SRAM = NULL; -uint8 *ROM = NULL; -uint8 *RegRAM = NULL; -uint8 *C4RAM = NULL; - -long OpAddress = 0; - -CMemory Memory; - -struct SSNESGameFixes SNESGameFixes; - -uint8 OpenBus = 0; - - -END_EXTERN_C - -#ifndef ZSNES_FX -struct FxInit_s SuperFX; -#else -START_EXTERN_C -uint8 *SFXPlotTable = NULL; -END_EXTERN_C -#endif - -struct SPPU PPU; -struct InternalPPU IPPU; - -struct SDMA DMA[8]; - -uint8 *HDMAMemPointers [8]; -uint8 *HDMABasePointers [8]; - -struct SBG BG; - -struct SGFX GFX; -struct SLineData LineData[240]; -struct SLineMatrixData LineMatrixData [240]; - -uint8 Mode7Depths [2]; -NormalTileRenderer DrawTilePtr = NULL; -ClippedTileRenderer DrawClippedTilePtr = NULL; -NormalTileRenderer DrawHiResTilePtr = NULL; -ClippedTileRenderer DrawHiResClippedTilePtr = NULL; -LargePixelRenderer DrawLargePixelPtr = NULL; - -uint32 odd_high[4][16]; -uint32 odd_low[4][16]; -uint32 even_high[4][16]; -uint32 even_low[4][16]; - -struct SCheatData Cheat; - -SoundStatus so; - -int Echo [24000]; -int DummyEchoBuffer [SOUND_BUFFER_SIZE]; -int MixBuffer [SOUND_BUFFER_SIZE]; -int EchoBuffer [SOUND_BUFFER_SIZE]; -int FilterTaps [8]; -unsigned long Z = 0; -int Loop [16]; - -uint16 SignExtend [2] = { - 0x00, 0xff00 -}; - -//modified per anomie Mode 5 findings -int HDMA_ModeByteCounts [8] = { - 1, 2, 2, 4, 4, 4, 2, 4 -}; - -uint8 BitShifts[8][4] = -{ - {2, 2, 2, 2}, // 0 - {4, 4, 2, 0}, // 1 - {4, 4, 0, 0}, // 2 - {8, 4, 0, 0}, // 3 - {8, 2, 0, 0}, // 4 - {4, 2, 0, 0}, // 5 - {4, 0, 0, 0}, // 6 - {8, 0, 0, 0} // 7 -}; -uint8 TileShifts[8][4] = -{ - {4, 4, 4, 4}, // 0 - {5, 5, 4, 0}, // 1 - {5, 5, 0, 0}, // 2 - {6, 5, 0, 0}, // 3 - {6, 4, 0, 0}, // 4 - {5, 4, 0, 0}, // 5 - {5, 0, 0, 0}, // 6 - {6, 0, 0, 0} // 7 -}; -uint8 PaletteShifts[8][4] = -{ - {2, 2, 2, 2}, // 0 - {4, 4, 2, 0}, // 1 - {4, 4, 0, 0}, // 2 - {0, 4, 0, 0}, // 3 - {0, 2, 0, 0}, // 4 - {4, 2, 0, 0}, // 5 - {4, 0, 0, 0}, // 6 - {0, 0, 0, 0} // 7 -}; -uint8 PaletteMasks[8][4] = -{ - {7, 7, 7, 7}, // 0 - {7, 7, 7, 0}, // 1 - {7, 7, 0, 0}, // 2 - {0, 7, 0, 0}, // 3 - {0, 7, 0, 0}, // 4 - {7, 7, 0, 0}, // 5 - {7, 0, 0, 0}, // 6 - {0, 0, 0, 0} // 7 -}; -uint8 Depths[8][4] = -{ - {TILE_2BIT, TILE_2BIT, TILE_2BIT, TILE_2BIT}, // 0 - {TILE_4BIT, TILE_4BIT, TILE_2BIT, 0}, // 1 - {TILE_4BIT, TILE_4BIT, 0, 0}, // 2 - {TILE_8BIT, TILE_4BIT, 0, 0}, // 3 - {TILE_8BIT, TILE_2BIT, 0, 0}, // 4 - {TILE_4BIT, TILE_2BIT, 0, 0}, // 5 - {TILE_4BIT, 0, 0, 0}, // 6 - {0, 0, 0, 0} // 7 -}; -uint8 BGSizes [2] = { - 8, 16 -}; -uint16 DirectColourMaps [8][256]; - -long FilterValues[4][2] = -{ - {0, 0}, - {240, 0}, - {488, -240}, - {460, -208} -}; - -int NoiseFreq [32] = { - 0, 16, 21, 25, 31, 42, 50, 63, 84, 100, 125, 167, 200, 250, 333, - 400, 500, 667, 800, 1000, 1300, 1600, 2000, 2700, 3200, 4000, - 5300, 6400, 8000, 10700, 16000, 32000 -}; - -uint32 HeadMask [4] = { -#ifdef LSB_FIRST - 0xffffffff, 0xffffff00, 0xffff0000, 0xff000000 -#else - 0xffffffff, 0x00ffffff, 0x0000ffff, 0x000000ff -#endif -}; - -uint32 TailMask [5] = { -#ifdef LSB_FIRST - 0x00000000, 0x000000ff, 0x0000ffff, 0x00ffffff, 0xffffffff -#else - 0x00000000, 0xff000000, 0xffff0000, 0xffffff00, 0xffffffff -#endif -}; - -START_EXTERN_C -uint8 APUROM [64] = -{ - 0xCD,0xEF,0xBD,0xE8,0x00,0xC6,0x1D,0xD0,0xFC,0x8F,0xAA,0xF4,0x8F, - 0xBB,0xF5,0x78,0xCC,0xF4,0xD0,0xFB,0x2F,0x19,0xEB,0xF4,0xD0,0xFC, - 0x7E,0xF4,0xD0,0x0B,0xE4,0xF5,0xCB,0xF4,0xD7,0x00,0xFC,0xD0,0xF3, - 0xAB,0x01,0x10,0xEF,0x7E,0xF4,0x10,0xEB,0xBA,0xF6,0xDA,0x00,0xBA, - 0xF4,0xC4,0xF4,0xDD,0x5D,0xD0,0xDB,0x1F,0x00,0x00,0xC0,0xFF -}; - - -// Raw SPC700 instruction cycle lengths -uint16 S9xAPUCycleLengths [256] = -{ - /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */ - /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8, - /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6, - /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4, - /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8, - /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6, - /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3, - /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5, - /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6, - /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5, - /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5, - /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4, - /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4, - /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9, - /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3, - /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3, - /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3 -}; - -// Actual data used by CPU emulation, will be scaled by APUReset routine -// to be relative to the 65c816 instruction lengths. -uint16 S9xAPUCycles [256] = -{ - /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */ - /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8, - /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6, - /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4, - /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8, - /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6, - /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3, - /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5, - /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6, - /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5, - /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5, - /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4, - /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4, - /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9, - /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3, - /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3, - /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3 -}; - -END_EXTERN_C - -- cgit v1.2.3