From 804169dd621a3ad3eec1a32ce30350de667fee80 Mon Sep 17 00:00:00 2001 From: aliaspider Date: Thu, 30 Oct 2014 00:23:30 +0100 Subject: apply a facelift --- source/pixform.h | 96 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 48 insertions(+), 48 deletions(-) (limited to 'source/pixform.h') diff --git a/source/pixform.h b/source/pixform.h index b8f9faf..c58f89c 100644 --- a/source/pixform.h +++ b/source/pixform.h @@ -1,6 +1,6 @@ /******************************************************************************* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and Jerremy Koot (jkoot@snes9x.com) @@ -43,46 +43,46 @@ S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive and John Weidman - + S-RTC C emulator code (c) Copyright 2001 John Weidman - + ST010 C++ emulator code (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - Super FX C emulator code + Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + - Specific ports contains the works of other authors. See headers in individual files. - + Snes9x homepage: http://www.snes9x.com - + Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. - + This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software. - + Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x. - + The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. - + Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. *******************************************************************************/ @@ -96,9 +96,9 @@ #define DECOMPOSE_PIXEL_RGB565(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = (PIX) & 0x1f; } #define SPARE_RGB_BIT_MASK_RGB565 (1 << 5) -#define MAX_RED_RGB565 31 -#define MAX_GREEN_RGB565 63 -#define MAX_BLUE_RGB565 31 +#define MAX_RED_RGB565 31 +#define MAX_GREEN_RGB565 63 +#define MAX_BLUE_RGB565 31 #define RED_LOW_BIT_MASK_RGB565 0x0800 #define GREEN_LOW_BIT_MASK_RGB565 0x0020 #define BLUE_LOW_BIT_MASK_RGB565 0x0001 @@ -108,7 +108,7 @@ #define FIRST_COLOR_MASK_RGB565 0xF800 #define SECOND_COLOR_MASK_RGB565 0x07E0 #define THIRD_COLOR_MASK_RGB565 0x001F -#define ALPHA_BITS_MASK_RGB565 0x0000 +#define ALPHA_BITS_MASK_RGB565 0x0000 /* RGB555 format */ #define BUILD_PIXEL_RGB555(R,G,B) (((int) (R) << 10) | ((int) (G) << 5) | (int) (B)) @@ -116,9 +116,9 @@ #define DECOMPOSE_PIXEL_RGB555(PIX,R,G,B) {(R) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (B) = (PIX) & 0x1f; } #define SPARE_RGB_BIT_MASK_RGB555 (1 << 15) -#define MAX_RED_RGB555 31 -#define MAX_GREEN_RGB555 31 -#define MAX_BLUE_RGB555 31 +#define MAX_RED_RGB555 31 +#define MAX_GREEN_RGB555 31 +#define MAX_BLUE_RGB555 31 #define RED_LOW_BIT_MASK_RGB555 0x0400 #define GREEN_LOW_BIT_MASK_RGB555 0x0020 #define BLUE_LOW_BIT_MASK_RGB555 0x0001 @@ -136,9 +136,9 @@ #define DECOMPOSE_PIXEL_BGR565(PIX,R,G,B) {(B) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; } #define SPARE_RGB_BIT_MASK_BGR565 (1 << 5) -#define MAX_RED_BGR565 31 -#define MAX_GREEN_BGR565 63 -#define MAX_BLUE_BGR565 31 +#define MAX_RED_BGR565 31 +#define MAX_GREEN_BGR565 63 +#define MAX_BLUE_BGR565 31 #define RED_LOW_BIT_MASK_BGR565 0x0001 #define GREEN_LOW_BIT_MASK_BGR565 0x0040 #define BLUE_LOW_BIT_MASK_BGR565 0x0800 @@ -156,9 +156,9 @@ #define DECOMPOSE_PIXEL_BGR555(PIX,R,G,B) {(B) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; } #define SPARE_RGB_BIT_MASK_BGR555 (1 << 15) -#define MAX_RED_BGR555 31 -#define MAX_GREEN_BGR555 31 -#define MAX_BLUE_BGR555 31 +#define MAX_RED_BGR555 31 +#define MAX_GREEN_BGR555 31 +#define MAX_BLUE_BGR555 31 #define RED_LOW_BIT_MASK_BGR555 0x0001 #define GREEN_LOW_BIT_MASK_BGR555 0x0020 #define BLUE_LOW_BIT_MASK_BGR555 0x0400 @@ -216,9 +216,9 @@ #define DECOMPOSE_PIXEL_RGB5551(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = ((PIX) >> 1) & 0x1f; } #define SPARE_RGB_BIT_MASK_RGB5551 (1) -#define MAX_RED_RGB5551 31 -#define MAX_GREEN_RGB5551 31 -#define MAX_BLUE_RGB5551 31 +#define MAX_RED_RGB5551 31 +#define MAX_GREEN_RGB5551 31 +#define MAX_BLUE_RGB5551 31 #define RED_LOW_BIT_MASK_RGB5551 0x0800 #define GREEN_LOW_BIT_MASK_RGB5551 0x0040 #define BLUE_LOW_BIT_MASK_RGB5551 0x0002 @@ -243,27 +243,27 @@ #define BUILD_PIXEL2(R,G,B) BUILD_PIXEL2_D(PIXEL_FORMAT,R,G,B) #define DECOMPOSE_PIXEL(PIX,R,G,B) DECOMPOSE_PIXEL_D(PIXEL_FORMAT,PIX,R,G,B) -#define MAX_RED_D(F) CONCAT(MAX_RED_,F) -#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F) -#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F) -#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F) -#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F) -#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F) -#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_,F) -#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_,F) -#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_,F) +#define MAX_RED_D(F) CONCAT(MAX_RED_,F) +#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F) +#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F) +#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F) +#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F) +#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F) +#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_,F) +#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_,F) +#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_,F) #define FIRST_COLOR_MASK_D(F) CONCAT(FIRST_COLOR_MASK_,F) #define SECOND_COLOR_MASK_D(F) CONCAT(SECOND_COLOR_MASK_,F) #define THIRD_COLOR_MASK_D(F) CONCAT(THIRD_COLOR_MASK_,F) #define ALPHA_BITS_MASK_D(F) CONCAT(ALPHA_BITS_MASK_,F) -#define MAX_RED MAX_RED_D(PIXEL_FORMAT) -#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT) -#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT) -#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT) +#define MAX_RED MAX_RED_D(PIXEL_FORMAT) +#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT) +#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT) +#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT) #define BLUE_LOW_BIT_MASK BLUE_LOW_BIT_MASK_D(PIXEL_FORMAT) #define GREEN_LOW_BIT_MASK GREEN_LOW_BIT_MASK_D(PIXEL_FORMAT) -#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT) +#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT) #define BLUE_HI_BIT_MASK BLUE_HI_BIT_MASK_D(PIXEL_FORMAT) #define GREEN_HI_BIT_MASK GREEN_HI_BIT_MASK_D(PIXEL_FORMAT) #define FIRST_COLOR_MASK FIRST_COLOR_MASK_D(PIXEL_FORMAT) @@ -271,13 +271,13 @@ #define THIRD_COLOR_MASK THIRD_COLOR_MASK_D(PIXEL_FORMAT) #define ALPHA_BITS_MASK ALPHA_BITS_MASK_D(PIXEL_FORMAT) -#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1) +#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1) #define RGB_LOW_BITS_MASK (RED_LOW_BIT_MASK | GREEN_LOW_BIT_MASK | \ - BLUE_LOW_BIT_MASK) + BLUE_LOW_BIT_MASK) #define RGB_HI_BITS_MASK (RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \ - BLUE_HI_BIT_MASK) + BLUE_HI_BIT_MASK) #define RGB_HI_BITS_MASKx2 ((RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \ - BLUE_HI_BIT_MASK) << 1) + BLUE_HI_BIT_MASK) << 1) #define RGB_REMOVE_LOW_BITS_MASK (~RGB_LOW_BITS_MASK) #define FIRST_THIRD_COLOR_MASK (FIRST_COLOR_MASK | THIRD_COLOR_MASK) #define TWO_LOW_BITS_MASK (RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 1)) -- cgit v1.2.3