From bcaf44c511efaad9d803dde9b0fdbb046498c66f Mon Sep 17 00:00:00 2001 From: João Silva Date: Sun, 18 Jun 2017 16:16:19 +0100 Subject: Support for savestate versioning. Plenty of cleanups. --- source/ppu.c | 406 +++++------------------------------------------------------ 1 file changed, 31 insertions(+), 375 deletions(-) (limited to 'source/ppu.c') diff --git a/source/ppu.c b/source/ppu.c index f48800d..167610d 100644 --- a/source/ppu.c +++ b/source/ppu.c @@ -4,7 +4,6 @@ #include "memmap.h" #include "ppu.h" #include "cpuexec.h" -#include "missing.h" #include "apu.h" #include "dma.h" #include "display.h" @@ -12,10 +11,10 @@ #include "sdd1.h" #include "srtc.h" #include "spc7110.h" - #include "fxemu.h" #include "fxinst.h" -extern struct FxInit_s SuperFX; + +extern FxInit_s SuperFX; extern uint8_t mul_brightness [16][32]; uint32_t justifiers = 0xffff00aa; @@ -28,7 +27,6 @@ void S9xLatchCounters(bool force) if (!force && !(Memory.FillRAM[0x4213] & 0x80)) return; - PPU.HVBeamCounterLatched = 1; PPU.VBeamPosLatched = (uint16_t) CPU.V_Counter; PPU.HBeamPosLatched = (uint16_t)((CPU.Cycles * SNES_HCOUNTER_MAX) / Settings.H_Max); @@ -111,7 +109,7 @@ static void S9xSetSuperFX(uint8_t Byte, uint16_t Address) return; old_fill_ram = Memory.FillRAM[Address]; - Memory.FillRAM[Address] = Byte; + Memory.FillRAM[Address] = Byte; switch (Address) { @@ -176,8 +174,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) IPPU.DirectColourMapsNeedRebuild = true; PPU.Brightness = Byte & 0xF; S9xFixColourBrightness(); - if (PPU.Brightness > IPPU.MaxBrightness) - IPPU.MaxBrightness = PPU.Brightness; } if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80)) { @@ -201,7 +197,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) // Sprite write address (low) PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte; PPU.OAMFlip = 2; - PPU.OAMReadFlip = 0; PPU.SavedOAMAddr = PPU.OAMAddr; if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) { @@ -232,7 +227,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) } } PPU.OAMFlip = 0; - PPU.OAMReadFlip = 0; PPU.SavedOAMAddr = PPU.OAMAddr; break; case 0x2104: @@ -295,8 +289,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12; } break; - //This is the Theme Park fix - it appears all these registers - //share a previous byte value for setting them. case 0x210D: PPU.BG[0].HOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; @@ -329,7 +321,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) PPU.BG[3].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - //end Theme Park case 0x2115: // VRAM byte/word access flag and increment PPU.VMA.High = (bool) (Byte & 0x80); @@ -395,12 +386,12 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) case 0x211b: // Mode 7 matrix A (low & high) PPU.MatrixA = ((PPU.MatrixA >> 8) & 0xff) | (Byte << 8); - PPU.Need16x8Mulitply = true; + PPU.Need16x8Multiply = true; break; case 0x211c: // Mode 7 matrix B (low & high) PPU.MatrixB = ((PPU.MatrixB >> 8) & 0xff) | (Byte << 8); - PPU.Need16x8Mulitply = true; + PPU.Need16x8Multiply = true; break; case 0x211d: // Mode 7 matrix C (low & high) @@ -605,7 +596,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) IPPU.OBJChanged = true; if (PPU.BGMode == 5 || PPU.BGMode == 6) IPPU.Interlace = (bool) (Byte & 1); - IPPU.InterlaceSprites = false; } } break; @@ -702,16 +692,10 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) case 0x217e: case 0x217f: #ifndef USE_BLARGG_APU -#ifdef SPCTOOL - _SPCInPB(Address & 3, Byte); -#else Memory.FillRAM [Address] = Byte; IAPU.RAM [(Address & 3) + 0xf4] = Byte; -#ifdef SPC700_SHUTDOWN IAPU.APUExecuting = Settings.APUEnabled; IAPU.WaitCounter++; -#endif -#endif // SPCTOOL #else S9xAPUWritePort(Address & 3, Byte); #endif // #ifndef USE_BLARGG_APU @@ -742,7 +726,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) S9xSetSA1(Byte, Address); else Memory.FillRAM [Address] = Byte; - return; } else @@ -794,13 +777,13 @@ uint8_t S9xGetPPU(uint16_t Address) case 0x2135: case 0x2136: // 16bit x 8bit multiply read result. - if (PPU.Need16x8Mulitply) + if (PPU.Need16x8Multiply) { int32_t r = (int32_t) PPU.MatrixA * (int32_t)(PPU.MatrixB >> 8); Memory.FillRAM[0x2134] = (uint8_t) r; Memory.FillRAM[0x2135] = (uint8_t)(r >> 8); Memory.FillRAM[0x2136] = (uint8_t)(r >> 16); - PPU.Need16x8Mulitply = false; + PPU.Need16x8Multiply = false; } return (PPU.OpenBus1 = Memory.FillRAM[Address]); case 0x2137: @@ -984,13 +967,9 @@ uint8_t S9xGetPPU(uint16_t Address) case 0x217e: case 0x217f: #ifndef USE_BLARGG_APU -#ifdef SPCTOOL - return ((uint8_t) _SPCOutP [Address & 3]); -#else -#ifdef SPC700_SHUTDOWN IAPU.APUExecuting = Settings.APUEnabled; IAPU.WaitCounter++; -#endif + if (Settings.APUEnabled) { if (SNESGameFixes.APU_OutPorts_ReturnValueFix && @@ -999,17 +978,9 @@ uint8_t S9xGetPPU(uint16_t Address) return (APU.OutPorts [Address & 3]); } -#endif - switch (Settings.SoundSkipMethod) - { - case 0: - case 1: - case 3: - CPU.BranchSkip = true; - break; - case 2: - break; - } + + CPU.BranchSkip = true; + if ((Address & 3) < 2) { int32_t r = rand(); @@ -1028,7 +999,7 @@ uint8_t S9xGetPPU(uint16_t Address) return ((r >> 3) & 0xff); } return (Memory.FillRAM[Address]); -#else // SPCTOOL +#else return (S9xAPUReadPort(Address & 3)); #endif //#ifndef USE_BLARGG_APU case 0x2180: @@ -1069,16 +1040,13 @@ uint8_t S9xGetPPU(uint16_t Address) byte = Memory.FillRAM [Address]; -#ifdef CPU_SHUTDOWN if (Address == 0x3030) CPU.WaitAddress = CPU.PCAtOpcodeStart; - else -#endif - if (Address == 0x3031) - { - CLEAR_IRQ_SOURCE(GSU_IRQ_SOURCE); - Memory.FillRAM [0x3031] = byte & 0x7f; - } + else if (Address == 0x3031) + { + CLEAR_IRQ_SOURCE(GSU_IRQ_SOURCE); + Memory.FillRAM [0x3031] = byte & 0x7f; + } return byte; } return byte; @@ -1306,20 +1274,12 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) // IRQ ocurred flag (reset on read or write) CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE); break; - case 0x4212: - // v-blank, h-blank and joypad being scanned flags (read-only) - /* fall through */ - case 0x4213: - // I/O Port (read-only) - /* fall through */ + case 0x4212: // v-blank, h-blank and joypad being scanned flags (read-only) + case 0x4213: // I/O Port (read-only) case 0x4214: - case 0x4215: - // Quotent of divide (read-only) - /* fall through */ + case 0x4215: // Quotent of divide (read-only) case 0x4216: - case 0x4217: - // Multiply product (read-only) - /* fall through */ + case 0x4217: // Multiply product (read-only) case 0x4218: case 0x4219: case 0x421a: @@ -1327,8 +1287,7 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x421c: case 0x421d: case 0x421e: - case 0x421f: - // Joypad values (read-only) + case 0x421f: // Joypad values (read-only) return; case 0x4300: case 0x4310: @@ -1547,11 +1506,7 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x4841: case 0x4842: if (Settings.SPC7110) - { S9xSetSPC7110(byte, Address); - break; - } - default: break; } Memory.FillRAM [Address] = byte; @@ -1586,13 +1541,8 @@ uint8_t S9xGetCPU(uint16_t Address) if (Memory.FillRAM [0x4016] & 1) { // MultiPlayer5 adaptor is only allowed to be plugged into port 2 - switch (IPPU.Controller) - { - case SNES_MULTIPLAYER5: - return (2); - case SNES_MOUSE: - break; - } + if (IPPU.Controller == SNES_MULTIPLAYER5) + return 2; return 0; } @@ -1653,24 +1603,18 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x420f: return OpenBus; case 0x4210: -#ifdef CPU_SHUTDOWN CPU.WaitAddress = CPU.PCAtOpcodeStart; -#endif byte = Memory.FillRAM[0x4210]; - Memory.FillRAM[0x4210] = Model->_5A22; - //SNEeSe returns 2 for 5A22 version. + Memory.FillRAM[0x4210] = Model->_5A22; //SNEeSe returns 2 for 5A22 version. return ((byte & 0x80) | (OpenBus & 0x70) | Model->_5A22); case 0x4211: byte = (CPU.IRQActive & (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE)) ? 0x80 : 0; CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE); byte |= OpenBus & 0x7f; - return (byte); case 0x4212: // V-blank, h-blank and joypads being read flags (read-only) -#ifdef CPU_SHUTDOWN CPU.WaitAddress = CPU.PCAtOpcodeStart; -#endif return (REGISTER_4212() | (OpenBus & 0x3E)); case 0x4213: // I/O port input - returns 0 wherever $4201 is 0, and 1 elsewhere @@ -1840,7 +1784,7 @@ static void CommonPPUReset() PPU.VMA.Shift = 0; uint8_t B; - for (B = 0; B != 4; B++) + for (B = 0; B < 4; B++) { PPU.BG[B].SCBase = 0; PPU.BG[B].VOffset = 0; @@ -1849,7 +1793,6 @@ static void CommonPPUReset() PPU.BG[B].NameBase = 0; PPU.BG[B].SCSize = 0; - PPU.ClipCounts[B] = 0; PPU.ClipWindowOverlapLogic [B] = CLIP_OR; PPU.ClipWindow1Enable[B] = false; PPU.ClipWindow2Enable[B] = false; @@ -1857,8 +1800,6 @@ static void CommonPPUReset() PPU.ClipWindow2Inside[B] = true; } - PPU.ClipCounts[4] = 0; - PPU.ClipCounts[5] = 0; PPU.ClipWindowOverlapLogic[4] = PPU.ClipWindowOverlapLogic[5] = CLIP_OR; PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = false; PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = false; @@ -1876,7 +1817,6 @@ static void CommonPPUReset() } PPU.FirstSprite = 0; - PPU.LastSprite = 127; int32_t Sprite; for (Sprite = 0; Sprite < 128; Sprite++) { @@ -1896,7 +1836,6 @@ static void CommonPPUReset() PPU.OpenBus2 = 0; PPU.OAMFlip = 0; - PPU.OAMTileAddress = 0; PPU.OAMAddr = 0; PPU.IRQVBeamPos = 0; PPU.IRQHBeamPos = 0; @@ -1905,7 +1844,6 @@ static void CommonPPUReset() PPU.HBeamFlip = 0; PPU.VBeamFlip = 0; - PPU.HVBeamCounterLatched = 0; PPU.MatrixA = PPU.MatrixB = PPU.MatrixC = PPU.MatrixD = 0; PPU.CentreX = PPU.CentreY = 0; @@ -1914,12 +1852,10 @@ static void CommonPPUReset() PPU.SavedOAMAddr = 0; PPU.ScreenHeight = SNES_HEIGHT; PPU.WRAM = 0; - PPU.BG_Forced = 0; PPU.ForcedBlanking = true; PPU.OBJSizeSelect = 0; PPU.OBJNameSelect = 0; PPU.OBJNameBase = 0; - PPU.OAMReadFlip = 0; PPU.BGnxOFSbyte = 0; memset(PPU.OAMData, 0, 512 + 32); @@ -1938,28 +1874,19 @@ static void CommonPPUReset() PPU.Window2Right = 0; PPU.RecomputeClipWindows = true; PPU.CGFLIPRead = false; - PPU.Need16x8Mulitply = false; - PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0; + PPU.Need16x8Multiply = false; IPPU.ColorsChanged = true; IPPU.HDMA = 0; - IPPU.HDMAStarted = false; - IPPU.MaxBrightness = 0; - IPPU.LatchedBlanking = false; IPPU.OBJChanged = true; IPPU.RenderThisFrame = true; IPPU.DirectColourMapsNeedRebuild = true; IPPU.FrameCount = 0; - IPPU.RenderedFramesCount = 0; - IPPU.DisplayedRenderedFrameCount = 0; - IPPU.SkippedFrames = 0; - IPPU.FrameSkip = 0; memset(IPPU.TileCached [TILE_2BIT], 0, MAX_2BIT_TILES); memset(IPPU.TileCached [TILE_4BIT], 0, MAX_4BIT_TILES); memset(IPPU.TileCached [TILE_8BIT], 0, MAX_8BIT_TILES); IPPU.FirstVRAMRead = false; IPPU.Interlace = false; - IPPU.InterlaceSprites = false; IPPU.DoubleWidthPixels = false; IPPU.HalfWidthPixels = false; IPPU.DoubleHeightPixels = false; @@ -1978,7 +1905,7 @@ static void CommonPPUReset() S9xNextController(); for (c = 0; c < 2; c++) - memset(&IPPU.Clip [c], 0, sizeof(struct ClipData)); + memset(&IPPU.Clip [c], 0, sizeof(ClipData)); if (Settings.MouseMaster) { @@ -2050,9 +1977,7 @@ void S9xProcessMouse(int32_t which1) { int32_t delta_x, delta_y; #define MOUSE_SIGNATURE 0x1 - IPPU.Mouse [which1] = MOUSE_SIGNATURE | - (PPU.MouseSpeed [which1] << 4) | - ((buttons & 1) << 6) | ((buttons & 2) << 6); + IPPU.Mouse [which1] = MOUSE_SIGNATURE | ((buttons & 1) << 6) | ((buttons & 2) << 6); delta_x = x - IPPU.PrevMouseX[which1]; delta_y = y - IPPU.PrevMouseY[which1]; @@ -2131,7 +2056,6 @@ void ProcessSuperScope() PPU.VBeamPosLatched = (uint16_t)(y + 1); PPU.HBeamPosLatched = (uint16_t) x; - PPU.HVBeamCounterLatched = true; Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78; } IPPU.Joypads [1] = scope; @@ -2215,8 +2139,6 @@ void S9xUpdateJustifiers() if (last_p1) { - - PPU.HVBeamCounterLatched = false; Memory.FillRAM [0x213F] = Model->_5C78; //process latch as Justifier 2 @@ -2226,10 +2148,8 @@ void S9xUpdateJustifiers() { if (!offscreen) { - PPU.VBeamPosLatched = (uint16_t)(y + 1); PPU.HBeamPosLatched = (uint16_t) x; - PPU.HVBeamCounterLatched = true; Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78; } } @@ -2237,8 +2157,6 @@ void S9xUpdateJustifiers() } else { - - PPU.HVBeamCounterLatched = false; Memory.FillRAM [0x213F] = Model->_5C78; //emulate player 1. @@ -2248,7 +2166,6 @@ void S9xUpdateJustifiers() { PPU.VBeamPosLatched = (uint16_t)(y + 1); PPU.HBeamPosLatched = (uint16_t) x; - PPU.HVBeamCounterLatched = true; Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78; } } @@ -2257,27 +2174,18 @@ void S9xUpdateJustifiers() //needs restructure if (!offscreen) { - if ((!last_p1 && IPPU.Controller == SNES_JUSTIFIER) || (last_p1 && IPPU.Controller == SNES_JUSTIFIER_2)) { PPU.VBeamPosLatched = (uint16_t)(y + 1); PPU.HBeamPosLatched = (uint16_t) x; - PPU.HVBeamCounterLatched = true; Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78; } else - { - PPU.HVBeamCounterLatched = false; Memory.FillRAM [0x213F] = Model->_5C78; - - } } else - { - PPU.HVBeamCounterLatched = false; Memory.FillRAM [0x213F] = Model->_5C78; - } } } @@ -2289,11 +2197,9 @@ void S9xUpdateJoypads() { IPPU.Joypads [i] = S9xReadJoypad(i); - if ((IPPU.Joypads [i] & (SNES_LEFT_MASK | SNES_RIGHT_MASK)) == - (SNES_LEFT_MASK | SNES_RIGHT_MASK)) + if (IPPU.Joypads [i] & SNES_LEFT_MASK) IPPU.Joypads [i] &= ~SNES_RIGHT_MASK; - if ((IPPU.Joypads [i] & (SNES_UP_MASK | SNES_DOWN_MASK)) == - (SNES_UP_MASK | SNES_DOWN_MASK)) + if (IPPU.Joypads [i] & SNES_UP_MASK) IPPU.Joypads [i] &= ~SNES_DOWN_MASK; } @@ -2357,7 +2263,6 @@ void S9xUpdateJoypads() } } - void S9xSuperFXExec() { if (Settings.SuperFX) @@ -2374,252 +2279,3 @@ void S9xSuperFXExec() } } } - -// Register reads and writes... - -uint8_t REGISTER_4212() -{ - uint8_t GetBank = 0; - if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE && - CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3) - GetBank = 1; - - GetBank |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0; - if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) - GetBank |= 0x80; /* XXX: 0x80 or 0xc0 ? */ - - return (GetBank); -} - -void FLUSH_REDRAW() -{ - if (IPPU.PreviousLine != IPPU.CurrentLine) - S9xUpdateScreen(); -} - -void REGISTER_2104(uint8_t byte) -{ - if (PPU.OAMAddr & 0x100) - { - int32_t addr = ((PPU.OAMAddr & 0x10f) << 1) + (PPU.OAMFlip & 1); - if (byte != PPU.OAMData [addr]) - { - FLUSH_REDRAW(); - PPU.OAMData [addr] = byte; - IPPU.OBJChanged = true; - - // X position high bit, and sprite size (x4) - struct SOBJ* pObj = &PPU.OBJ [(addr & 0x1f) * 4]; - - pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 0) & 1]; - pObj++->Size = byte & 2; - pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 2) & 1]; - pObj++->Size = byte & 8; - pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 4) & 1]; - pObj++->Size = byte & 32; - pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 6) & 1]; - pObj->Size = byte & 128; - } - PPU.OAMFlip ^= 1; - if (!(PPU.OAMFlip & 1)) - { - ++PPU.OAMAddr; - PPU.OAMAddr &= 0x1ff; - if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) - { - PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1; - IPPU.OBJChanged = true; - } - } - else if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) - IPPU.OBJChanged = true; - } - else if (!(PPU.OAMFlip & 1)) - { - PPU.OAMWriteRegister &= 0xff00; - PPU.OAMWriteRegister |= byte; - PPU.OAMFlip |= 1; - if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) - IPPU.OBJChanged = true; - } - else - { - PPU.OAMWriteRegister &= 0x00ff; - uint8_t lowbyte = (uint8_t)(PPU.OAMWriteRegister); - uint8_t highbyte = byte; - PPU.OAMWriteRegister |= byte << 8; - - int32_t addr = (PPU.OAMAddr << 1); - - if (lowbyte != PPU.OAMData [addr] || - highbyte != PPU.OAMData [addr + 1]) - { - FLUSH_REDRAW(); - PPU.OAMData [addr] = lowbyte; - PPU.OAMData [addr + 1] = highbyte; - IPPU.OBJChanged = true; - if (addr & 2) - { - // Tile - PPU.OBJ[addr = PPU.OAMAddr >> 1].Name = PPU.OAMWriteRegister & 0x1ff; - - // priority, h and v flip. - PPU.OBJ[addr].Palette = (highbyte >> 1) & 7; - PPU.OBJ[addr].Priority = (highbyte >> 4) & 3; - PPU.OBJ[addr].HFlip = (highbyte >> 6) & 1; - PPU.OBJ[addr].VFlip = (highbyte >> 7) & 1; - } - else - { - // X position (low) - PPU.OBJ[addr = PPU.OAMAddr >> 1].HPos &= 0xFF00; - PPU.OBJ[addr].HPos |= lowbyte; - - // Sprite Y position - PPU.OBJ[addr].VPos = highbyte; - } - } - PPU.OAMFlip &= ~1; - ++PPU.OAMAddr; - if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) - { - PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1; - IPPU.OBJChanged = true; - } - } - - Memory.FillRAM [0x2104] = byte; -} - -void REGISTER_2118(uint8_t Byte) -{ - uint32_t address; - if (PPU.VMA.FullGraphicCount) - { - uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; - address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; - Memory.VRAM [address] = Byte; - } - else - Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte; - IPPU.TileCached [TILE_2BIT][address >> 4] = false; - IPPU.TileCached [TILE_4BIT][address >> 5] = false; - IPPU.TileCached [TILE_8BIT][address >> 6] = false; - if (!PPU.VMA.High) - PPU.VMA.Address += PPU.VMA.Increment; -} - -void REGISTER_2118_tile(uint8_t Byte) -{ - uint32_t address; - uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; - address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; - Memory.VRAM [address] = Byte; - IPPU.TileCached [TILE_2BIT][address >> 4] = false; - IPPU.TileCached [TILE_4BIT][address >> 5] = false; - IPPU.TileCached [TILE_8BIT][address >> 6] = false; - if (!PPU.VMA.High) - PPU.VMA.Address += PPU.VMA.Increment; -} - -void REGISTER_2118_linear(uint8_t Byte) -{ - uint32_t address; - Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte; - IPPU.TileCached [TILE_2BIT][address >> 4] = false; - IPPU.TileCached [TILE_4BIT][address >> 5] = false; - IPPU.TileCached [TILE_8BIT][address >> 6] = false; - if (!PPU.VMA.High) - PPU.VMA.Address += PPU.VMA.Increment; -} - -void REGISTER_2119(uint8_t Byte) -{ - uint32_t address; - if (PPU.VMA.FullGraphicCount) - { - uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; - address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF; - Memory.VRAM [address] = Byte; - } - else - Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte; - IPPU.TileCached [TILE_2BIT][address >> 4] = false; - IPPU.TileCached [TILE_4BIT][address >> 5] = false; - IPPU.TileCached [TILE_8BIT][address >> 6] = false; - if (PPU.VMA.High) - PPU.VMA.Address += PPU.VMA.Increment; -} - -void REGISTER_2119_tile(uint8_t Byte) -{ - uint32_t rem = PPU.VMA.Address & PPU.VMA.Mask1; - uint32_t address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF; - Memory.VRAM [address] = Byte; - IPPU.TileCached [TILE_2BIT][address >> 4] = false; - IPPU.TileCached [TILE_4BIT][address >> 5] = false; - IPPU.TileCached [TILE_8BIT][address >> 6] = false; - if (PPU.VMA.High) - PPU.VMA.Address += PPU.VMA.Increment; -} - -void REGISTER_2119_linear(uint8_t Byte) -{ - uint32_t address; - Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte; - IPPU.TileCached [TILE_2BIT][address >> 4] = false; - IPPU.TileCached [TILE_4BIT][address >> 5] = false; - IPPU.TileCached [TILE_8BIT][address >> 6] = false; - if (PPU.VMA.High) - PPU.VMA.Address += PPU.VMA.Increment; -} - -void REGISTER_2122(uint8_t Byte) -{ - // CG-RAM (palette) write - - if (PPU.CGFLIP) - { - if ((Byte & 0x7f) != (PPU.CGDATA[PPU.CGADD] >> 8)) - { - FLUSH_REDRAW(); - PPU.CGDATA[PPU.CGADD] &= 0x00FF; - PPU.CGDATA[PPU.CGADD] |= (Byte & 0x7f) << 8; - IPPU.ColorsChanged = true; - IPPU.Blue [PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f]; - IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; - IPPU.ScreenColors [PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red [PPU.CGADD], - IPPU.Green [PPU.CGADD], - IPPU.Blue [PPU.CGADD]); - } - PPU.CGADD++; - } - else if (Byte != (uint8_t)(PPU.CGDATA[PPU.CGADD] & 0xff)) - { - FLUSH_REDRAW(); - PPU.CGDATA[PPU.CGADD] &= 0x7F00; - PPU.CGDATA[PPU.CGADD] |= Byte; - IPPU.ColorsChanged = true; - IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f]; - IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; - IPPU.ScreenColors [PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red [PPU.CGADD], - IPPU.Green [PPU.CGADD], - IPPU.Blue [PPU.CGADD]); - } - PPU.CGFLIP = !PPU.CGFLIP; -} - -void REGISTER_2180(uint8_t Byte) -{ - Memory.RAM[PPU.WRAM++] = Byte; - PPU.WRAM &= 0x1FFFF; - Memory.FillRAM [0x2180] = Byte; -} -- cgit v1.2.3