From 3777d1fcf4232cde426f46b7ee5c374fd949b1b0 Mon Sep 17 00:00:00 2001 From: João Silva Date: Sun, 12 Feb 2017 01:52:03 +0000 Subject: Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations. --- source/ppu.c | 516 ++++++++++++++++------------------------------------------- 1 file changed, 134 insertions(+), 382 deletions(-) (limited to 'source/ppu.c') diff --git a/source/ppu.c b/source/ppu.c index 9ef69d5..bf1aa8a 100644 --- a/source/ppu.c +++ b/source/ppu.c @@ -18,19 +18,19 @@ extern struct FxInit_s SuperFX; extern uint8_t mul_brightness [16][32]; -uint32_t justifiers = 0xFFFF00AA; +uint32_t justifiers = 0xffff00aa; uint8_t in_bit = 0; extern uint8_t* HDMAMemPointers [8]; void S9xLatchCounters(bool force) { - if (!force && !(Memory.FillRAM[0x4213] & 0x80)) return; + if (!force && !(Memory.FillRAM[0x4213] & 0x80)) + return; PPU.HVBeamCounterLatched = 1; PPU.VBeamPosLatched = (uint16_t) CPU.V_Counter; - PPU.HBeamPosLatched = (uint16_t)((CPU.Cycles * SNES_HCOUNTER_MAX) / - Settings.H_Max); + PPU.HBeamPosLatched = (uint16_t)((CPU.Cycles * SNES_HCOUNTER_MAX) / Settings.H_Max); Memory.FillRAM [0x213F] |= 0x40; } @@ -100,8 +100,7 @@ void S9xFixColourBrightness() IPPU.Red [i] = IPPU.XB [PPU.CGDATA [i] & 0x1f]; IPPU.Green [i] = IPPU.XB [(PPU.CGDATA [i] >> 5) & 0x1f]; IPPU.Blue [i] = IPPU.XB [(PPU.CGDATA [i] >> 10) & 0x1f]; - IPPU.ScreenColors [i] = BUILD_PIXEL(IPPU.Red [i], IPPU.Green [i], - IPPU.Blue [i]); + IPPU.ScreenColors [i] = BUILD_PIXEL(IPPU.Red [i], IPPU.Green [i], IPPU.Blue [i]); } } @@ -127,7 +126,6 @@ static void S9xSetSuperFX(uint8_t Byte, uint16_t Address) FxFlushCache(); } break; - case 0x3031: case 0x3033: case 0x3037: @@ -151,7 +149,6 @@ static void S9xSetSuperFX(uint8_t Byte, uint16_t Address) Memory.FillRAM [0x3000 + GSU_SFR] |= FLG_G; S9xSuperFXExec(); break; - default: if (Address >= 0x3100) FxCacheWriteAccess(Address); @@ -190,7 +187,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) } } break; - case 0x2101: // Sprite (OBJ) tile address if (Byte != Memory.FillRAM [0x2101]) @@ -202,7 +198,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) IPPU.OBJChanged = true; } break; - case 0x2102: // Sprite write address (low) PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte; @@ -215,7 +210,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) IPPU.OBJChanged = true; } break; - case 0x2103: // Sprite register write address (high), sprite priority rotation // bit. @@ -242,12 +236,10 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) PPU.OAMReadFlip = 0; PPU.SavedOAMAddr = PPU.OAMAddr; break; - case 0x2104: // Sprite register write REGISTER_2104(Byte); break; - case 0x2105: // Screen mode (0 - 7), background tile sizes and background 3 // priority @@ -262,10 +254,9 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) // BJ: BG3Priority only takes effect if BGMode==1 and the bit is set PPU.BG3Priority = ((Byte & 0x0f) == 0x09); if (PPU.BGMode == 5 || PPU.BGMode == 6) - IPPU.Interlace = Memory.FillRAM[0x2133] & 1; + IPPU.Interlace = (bool) (Memory.FillRAM[0x2133] & 1); } break; - case 0x2106: // Mosaic pixel size and enable if (Byte != Memory.FillRAM [0x2106]) @@ -289,7 +280,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) PPU.BG[Address - 0x2107].SCBase = (Byte & 0x7c) << 8; } break; - case 0x210B: // [BG01NBA] if (Byte != Memory.FillRAM [0x210b]) { @@ -298,7 +288,6 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12; } break; - case 0x210C: // [BG23NBA] if (Byte != Memory.FillRAM [0x210c]) { @@ -307,56 +296,44 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12; } break; - - //This is the Theme Park fix - it appears all these registers //share a previous byte value for setting them. - case 0x210D: PPU.BG[0].HOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - case 0x210E: PPU.BG[0].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - case 0x210F: PPU.BG[1].HOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - case 0x2110: PPU.BG[1].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - case 0x2111: PPU.BG[2].HOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - case 0x2112: PPU.BG[2].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - case 0x2113: PPU.BG[3].HOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - case 0x2114: PPU.BG[3].VOffset = (Byte << 8) | PPU.BGnxOFSbyte; PPU.BGnxOFSbyte = Byte; break; - //end Theme Park - case 0x2115: // VRAM byte/word access flag and increment - PPU.VMA.High = (Byte & 0x80) == 0 ? false : true; + PPU.VMA.High = (bool) (Byte & 0x80); switch (Byte & 3) { case 0: @@ -382,67 +359,28 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) else PPU.VMA.FullGraphicCount = 0; break; - case 0x2116: // VRAM read/write address (low) PPU.VMA.Address &= 0xFF00; PPU.VMA.Address |= Byte; -#ifdef CORRECT_VRAM_READS - if (PPU.VMA.FullGraphicCount) - { - uint32_t addr = PPU.VMA.Address; - uint32_t rem = addr & PPU.VMA.Mask1; - uint32_t address = (addr & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF)); - } - else - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & - 0xffff)); -#else IPPU.FirstVRAMRead = true; -#endif break; - case 0x2117: // VRAM read/write address (high) PPU.VMA.Address &= 0x00FF; PPU.VMA.Address |= Byte << 8; -#ifdef CORRECT_VRAM_READS - if (PPU.VMA.FullGraphicCount) - { - uint32_t addr = PPU.VMA.Address; - uint32_t rem = addr & PPU.VMA.Mask1; - uint32_t address = (addr & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF)); - } - else - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & - 0xffff)); -#else IPPU.FirstVRAMRead = true; -#endif break; - case 0x2118: // VRAM write data (low) -#ifndef CORRECT_VRAM_READS IPPU.FirstVRAMRead = true; -#endif REGISTER_2118(Byte); break; - case 0x2119: // VRAM write data (high) -#ifndef CORRECT_VRAM_READS IPPU.FirstVRAMRead = true; -#endif REGISTER_2119(Byte); break; - case 0x211a: // Mode 7 outside rotation area display mode and flipping if (Byte != Memory.FillRAM [0x211a]) @@ -451,8 +389,8 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) PPU.Mode7Repeat = Byte >> 6; if (PPU.Mode7Repeat == 1) PPU.Mode7Repeat = 0; - PPU.Mode7VFlip = (Byte & 2) >> 1; - PPU.Mode7HFlip = Byte & 1; + PPU.Mode7VFlip = (bool) (Byte & 2); + PPU.Mode7HFlip = (bool) (Byte & 1); } break; case 0x211b: @@ -481,18 +419,15 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) // Mode 7 centre of rotation Y (low & high) PPU.CentreY = ((PPU.CentreY >> 8) & 0xff) | (Byte << 8); break; - case 0x2121: // CG-RAM address - PPU.CGFLIP = 0; - PPU.CGFLIPRead = 0; + PPU.CGFLIP = false; + PPU.CGFLIPRead = false; PPU.CGADD = Byte; break; - case 0x2122: REGISTER_2122(Byte); break; - case 0x2123: // Window 1 and 2 enable for backgrounds 1 and 2 if (Byte != Memory.FillRAM [0x2123]) @@ -619,26 +554,16 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) return; } break; - case 0x212e: - // Window mask designation for main screen ? - case 0x212f: - // Window mask designation for sub-screen ? + case 0x212e: // Window mask designation for main screen ? + case 0x212f: // Window mask designation for sub-screen ? + case 0x2130: // Fixed colour addition or screen addition if (Byte != Memory.FillRAM [Address]) { FLUSH_REDRAW(); PPU.RecomputeClipWindows = true; } break; - case 0x2130: - // Fixed colour addition or screen addition - if (Byte != Memory.FillRAM [0x2130]) - { - FLUSH_REDRAW(); - PPU.RecomputeClipWindows = true; - } - break; - case 0x2131: - // Colour addition or subtraction select + case 0x2131: // Colour addition or subtraction select if (Byte != Memory.FillRAM[0x2131]) { FLUSH_REDRAW(); @@ -671,7 +596,8 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) else IPPU.RenderedScreenHeight = PPU.ScreenHeight; } - else PPU.ScreenHeight = SNES_HEIGHT; + else + PPU.ScreenHeight = SNES_HEIGHT; if ((Memory.FillRAM [0x2133] ^ Byte) & 3) { @@ -679,10 +605,9 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) if ((Memory.FillRAM [0x2133] ^ Byte) & 2) IPPU.OBJChanged = true; if (PPU.BGMode == 5 || PPU.BGMode == 6) - IPPU.Interlace = Byte & 1; - IPPU.InterlaceSprites = 0; + IPPU.Interlace = (bool) (Byte & 1); + IPPU.InterlaceSprites = false; } - } break; case 0x2134: @@ -829,11 +754,9 @@ void S9xSetPPU(uint8_t Byte, uint16_t Address) { S9xSetSuperFX(Byte, Address); return; - } } Memory.FillRAM[Address] = Byte; - } /******************************************************************************/ @@ -849,18 +772,13 @@ uint8_t S9xGetPPU(uint16_t Address) { switch (Address) { - case 0x2100: - case 0x2101: - case 0x2102: - case 0x2103: - return OpenBus; - case 0x2104: case 0x2105: case 0x2106: case 0x2108: case 0x2109: case 0x210a: + case 0x2114: case 0x2115: case 0x2116: case 0x2118: @@ -873,45 +791,6 @@ uint8_t S9xGetPPU(uint16_t Address) case 0x2129: case 0x212a: return PPU.OpenBus1; - - case 0x2107: - case 0x2117: - case 0x2121: - case 0x2122: - case 0x2123: - case 0x2127: - case 0x212b: - case 0x212c: - case 0x212d: - case 0x212e: - case 0x212f: - case 0x2130: - case 0x2131: - case 0x2132: - case 0x2133: - return OpenBus; - - case 0x210b: - case 0x210c: - case 0x210d: - case 0x210e: - case 0x210f: - case 0x2110: - case 0x2111: - case 0x2112: - case 0x2113: - return OpenBus; - - case 0x2114: - case 0x211b: - case 0x211c: - case 0x211d: - case 0x211e: - case 0x211f: - case 0x2120: - return OpenBus; - - case 0x2134: case 0x2135: case 0x2136: @@ -919,7 +798,6 @@ uint8_t S9xGetPPU(uint16_t Address) if (PPU.Need16x8Mulitply) { int32_t r = (int32_t) PPU.MatrixA * (int32_t)(PPU.MatrixB >> 8); - Memory.FillRAM[0x2134] = (uint8_t) r; Memory.FillRAM[0x2135] = (uint8_t)(r >> 8); Memory.FillRAM[0x2136] = (uint8_t)(r >> 16); @@ -929,7 +807,6 @@ uint8_t S9xGetPPU(uint16_t Address) case 0x2137: S9xLatchCounters(0); return OpenBus; - case 0x2138: // Read OAM (sprite) control data if (PPU.OAMAddr & 0x100) @@ -942,7 +819,7 @@ uint8_t S9xGetPPU(uint16_t Address) PPU.OAMAddr = (PPU.OAMAddr + 1) & 0x1ff; if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) { - PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1; + PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; IPPU.OBJChanged = true; } } @@ -957,37 +834,17 @@ uint8_t S9xGetPPU(uint16_t Address) ++PPU.OAMAddr; if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) { - PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1; + PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1; IPPU.OBJChanged = true; } } } PPU.OAMFlip ^= 1; return (PPU.OpenBus1 = byte); - case 0x2139: // Read vram low byte -#ifdef CORRECT_VRAM_READS - byte = IPPU.VRAMReadBuffer & 0xff; - if (!PPU.VMA.High) - { - if (PPU.VMA.FullGraphicCount) - { - uint32_t addr = PPU.VMA.Address; - uint32_t rem = addr & PPU.VMA.Mask1; - uint32_t address = (addr & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF)); - } - else - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & - 0xffff)); - PPU.VMA.Address += PPU.VMA.Increment; - } -#else if (IPPU.FirstVRAMRead) - byte = Memory.VRAM[(PPU.VMA.Address << 1) & 0xFFFF]; + byte = Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff]; else if (PPU.VMA.FullGraphicCount) { uint32_t addr = PPU.VMA.Address - 1; @@ -995,7 +852,7 @@ uint8_t S9xGetPPU(uint16_t Address) uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); - byte = Memory.VRAM [((address << 1) - 2) & 0xFFFF]; + byte = Memory.VRAM [((address << 1) - 2) & 0xffff]; } else byte = Memory.VRAM[((PPU.VMA.Address << 1) - 2) & 0xffff]; @@ -1005,30 +862,9 @@ uint8_t S9xGetPPU(uint16_t Address) PPU.VMA.Address += PPU.VMA.Increment; IPPU.FirstVRAMRead = false; } -#endif - PPU.OpenBus1 = byte; - break; + return (PPU.OpenBus1 = byte); case 0x213A: // Read vram high byte -#ifdef CORRECT_VRAM_READS - byte = (IPPU.VRAMReadBuffer >> 8) & 0xff; - if (PPU.VMA.High) - { - if (PPU.VMA.FullGraphicCount) - { - uint32_t addr = PPU.VMA.Address; - uint32_t rem = addr & PPU.VMA.Mask1; - uint32_t address = (addr & ~PPU.VMA.Mask1) + - (rem >> PPU.VMA.Shift) + - ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF)); - } - else - IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & - 0xffff)); - PPU.VMA.Address += PPU.VMA.Increment; - } -#else if (IPPU.FirstVRAMRead) byte = Memory.VRAM[((PPU.VMA.Address << 1) + 1) & 0xffff]; else if (PPU.VMA.FullGraphicCount) @@ -1038,67 +874,52 @@ uint8_t S9xGetPPU(uint16_t Address) uint32_t address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3); - byte = Memory.VRAM [((address << 1) - 1) & 0xFFFF]; + byte = Memory.VRAM [((address << 1) - 1) & 0xffff]; } else - byte = Memory.VRAM[((PPU.VMA.Address << 1) - 1) & 0xFFFF]; + byte = Memory.VRAM[((PPU.VMA.Address << 1) - 1) & 0xffff]; if (PPU.VMA.High) { PPU.VMA.Address += PPU.VMA.Increment; IPPU.FirstVRAMRead = false; } -#endif - PPU.OpenBus1 = byte; - break; - + return (PPU.OpenBus1 = byte); case 0x213B: // Read palette data if (PPU.CGFLIPRead) - byte = PPU.CGDATA [PPU.CGADD++] >> 8; + byte = (PPU.OpenBus2 & 0x80) | ((PPU.CGDATA[PPU.CGADD++] >> 8) & 0x7f); else byte = PPU.CGDATA [PPU.CGADD] & 0xff; - PPU.CGFLIPRead ^= 1; + PPU.CGFLIPRead = !PPU.CGFLIPRead; return (PPU.OpenBus2 = byte); - case 0x213C: // Horizontal counter value 0-339 if (PPU.HBeamFlip) - byte = (PPU.OpenBus2 & 0xfe) - | ((PPU.HBeamPosLatched >> 8) & 0x01); - + byte = (PPU.OpenBus2 & 0xfe) | ((PPU.HBeamPosLatched >> 8) & 0x01); else byte = (uint8_t)PPU.HBeamPosLatched; - PPU.OpenBus2 = byte; PPU.HBeamFlip ^= 1; - break; - + return (PPU.OpenBus2 = byte); case 0x213D: // Vertical counter value 0-262 if (PPU.VBeamFlip) - byte = (PPU.OpenBus2 & 0xfe) - | ((PPU.VBeamPosLatched >> 8) & 0x01); + byte = (PPU.OpenBus2 & 0xfe) | ((PPU.VBeamPosLatched >> 8) & 0x01); else byte = (uint8_t)PPU.VBeamPosLatched; - PPU.OpenBus2 = byte; PPU.VBeamFlip ^= 1; - break; - + return (PPU.OpenBus2 = byte); case 0x213E: // PPU time and range over flags FLUSH_REDRAW(); - - //so far, 5c77 version is always 1. - return (PPU.OpenBus1 = (Model->_5C77 | PPU.RangeTimeOver)); - + byte = (PPU.OpenBus1 & 0x10) | PPU.RangeTimeOver | Model->_5C77; + return (PPU.OpenBus1 = byte); case 0x213F: // NTSC/PAL and which field flags PPU.VBeamFlip = PPU.HBeamFlip = 0; - //neviksti found a 2 and a 3 here. SNEeSe uses a 3. - //XXX: field flags not emulated - return ((Settings.PAL ? 0x10 : 0) | (Memory.FillRAM[0x213f] & 0xc0) | - Model->_5C78) | (~PPU.OpenBus2 & 0x20); - + byte = (PPU.OpenBus2 & 0x20) | (Memory.FillRAM[0x213f] & 0xc0) | (Settings.PAL ? 0x10 : 0) | Model->_5C78; + Memory.FillRAM[0x213f] &= ~0x40; + return (PPU.OpenBus2 = byte); case 0x2140: case 0x2141: case 0x2142: @@ -1175,10 +996,7 @@ uint8_t S9xGetPPU(uint16_t Address) { if (SNESGameFixes.APU_OutPorts_ReturnValueFix && Address >= 0x2140 && Address <= 0x2143 && !CPU.V_Counter) - { - return (uint8_t)((Address & 1) ? ((rand() & 0xff00) >> 8) : - (rand() & 0xff)); - } + return (uint8_t)((Address & 1) ? ((rand() & 0xff00) >> 8) : (rand() & 0xff)); return (APU.OutPorts [Address & 3]); } @@ -1211,27 +1029,24 @@ uint8_t S9xGetPPU(uint16_t Address) return ((r >> 3) & 0xff); } return (Memory.FillRAM[Address]); - #else // SPCTOOL return (S9xAPUReadPort(Address & 3)); #endif //#ifndef USE_BLARGG_APU - case 0x2180: // Read WRAM byte = Memory.RAM [PPU.WRAM++]; PPU.WRAM &= 0x1FFFF; - break; - case 0x2181: - case 0x2182: - case 0x2183: + return byte; default: return OpenBus; } } else { - if (Settings.SA1) - return (S9xGetSA1(Address)); + if (Settings.SA1 && Address >= 0x2200) + return S9xGetSA1(Address); + else if (Settings.SRTC && Address == 2800) + return S9xGetSRTC(Address); if (Address <= 0x2fff || Address >= 0x3300) { @@ -1245,12 +1060,6 @@ uint8_t S9xGetPPU(uint16_t Address) if (Model->_5C77 == 2) return (0); return OpenBus; - case 0x2800: - // For Dai Kaijyu Monogatari II - if (Settings.SRTC) - return (S9xGetSRTC(Address)); - /*FALL*/ - default: return OpenBus; } @@ -1271,9 +1080,9 @@ uint8_t S9xGetPPU(uint16_t Address) CLEAR_IRQ_SOURCE(GSU_IRQ_SOURCE); Memory.FillRAM [0x3031] = byte & 0x7f; } - return (byte); + return byte; } - return (byte); + return byte; } /******************************************************************************/ @@ -1340,15 +1149,13 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) PPU.HTimerEnabled = false; PPU.HTimerPosition = Settings.H_Max + 1; } - if (!Settings.DaffyDuck) + if (!(byte & 0x30)) CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE); if ((byte & 0x80) && !(Memory.FillRAM [0x4200] & 0x80) && CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE && - CPU.V_Counter <= PPU.ScreenHeight + - (SNESGameFixes.alienVSpredetorFix ? 25 : 15) - && //jyam 15->25 alien vs predetor + // NMI can trigger during VBlank as long as NMI_read ($4210) wasn't cleared. // Panic Bomberman clears the NMI pending flag @ scanline 230 before enabling // NMIs again. The NMI routine crashes the CPU if it is called without the NMI // pending flag being set... @@ -1357,7 +1164,7 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) { CPU.Flags |= NMI_FLAG; CPU.NMIActive = true; - CPU.NMICycleCount = CPU.NMITriggerPoint; + CPU.NMICycleCount = CPU.Cycles + TWO_CYCLES; } break; case 0x4201: @@ -1366,7 +1173,7 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = byte; break; case 0x4202: - // Multiplier (for multply) + // Multiplier (for multiply) break; case 0x4203: { @@ -1416,7 +1223,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) if (PPU.HTimerEnabled && PPU.IRQHBeamPos != d) S9xUpdateHTimer(); break; - case 0x4208: d = PPU.IRQHBeamPos; PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xFF) | ((byte & 1) << 8); @@ -1425,7 +1231,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) S9xUpdateHTimer(); break; - case 0x4209: d = PPU.IRQVBeamPos; PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF00) | byte; @@ -1440,7 +1245,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) } } break; - case 0x420A: d = PPU.IRQVBeamPos; PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF) | ((byte & 1) << 8); @@ -1455,7 +1259,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) } } break; - case 0x420B: if ((byte & 0x01) != 0) S9xDoDMA(0); @@ -1480,19 +1283,18 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) Memory.FillRAM[0x420c] = byte; IPPU.HDMA = byte; break; - case 0x420d: // Cycle speed 0 - 2.68Mhz, 1 - 3.58Mhz (banks 0x80 +) if ((byte & 1) != (Memory.FillRAM [0x420d] & 1)) { if (byte & 1) CPU.FastROMSpeed = ONE_CYCLE; - else CPU.FastROMSpeed = SLOW_ONE_CYCLE; + else + CPU.FastROMSpeed = SLOW_ONE_CYCLE; FixROMSpeed(); } break; - case 0x420e: case 0x420f: // --->>> Unknown @@ -1529,7 +1331,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x421f: // Joypad values (read-only) return; - case 0x4300: case 0x4310: case 0x4320: @@ -1539,13 +1340,13 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x4360: case 0x4370: d = (Address >> 4) & 0x7; - DMA[d].TransferDirection = (byte & 128) != 0 ? 1 : 0; - DMA[d].HDMAIndirectAddressing = (byte & 64) != 0 ? 1 : 0; - DMA[d].AAddressDecrement = (byte & 16) != 0 ? 1 : 0; - DMA[d].AAddressFixed = (byte & 8) != 0 ? 1 : 0; + DMA[d].TransferDirection = (bool) (byte & 0x80); + DMA[d].HDMAIndirectAddressing = (bool) (byte & 0x40); + Memory.FillRAM [Address | 0xf] = (byte & 0x20); + DMA[d].AAddressDecrement = (bool) (byte & 0x10); + DMA[d].AAddressFixed = (bool) (byte & 0x08); DMA[d].TransferMode = (byte & 7); break; - case 0x4301: case 0x4311: case 0x4321: @@ -1556,7 +1357,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x4371: DMA[((Address >> 4) & 0x7)].BAddress = byte; break; - case 0x4302: case 0x4312: case 0x4322: @@ -1569,7 +1369,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) DMA[d].AAddress &= 0xFF00; DMA[d].AAddress |= byte; break; - case 0x4303: case 0x4313: case 0x4323: @@ -1582,7 +1381,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) DMA[d].AAddress &= 0xFF; DMA[d].AAddress |= byte << 8; break; - case 0x4304: case 0x4314: case 0x4324: @@ -1593,9 +1391,7 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x4374: DMA[((Address >> 4) & 0x7)].ABank = byte; HDMAMemPointers[((Address >> 4) & 0x7)] = NULL; - break; - case 0x4305: case 0x4315: case 0x4325: @@ -1605,13 +1401,12 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x4365: case 0x4375: d = (Address >> 4) & 0x7; - DMA[d].TransferBytes &= 0xFF00; + DMA[d].TransferBytes &= 0xff00; DMA[d].TransferBytes |= byte; DMA[d].IndirectAddress &= 0xff00; DMA[d].IndirectAddress |= byte; HDMAMemPointers[d] = NULL; break; - case 0x4306: case 0x4316: case 0x4326: @@ -1627,7 +1422,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) DMA[d].IndirectAddress |= byte << 8; HDMAMemPointers[d] = NULL; break; - case 0x4307: case 0x4317: case 0x4327: @@ -1639,7 +1433,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) DMA[d = ((Address >> 4) & 0x7)].IndirectBank = byte; HDMAMemPointers[d] = NULL; break; - case 0x4308: case 0x4318: case 0x4328: @@ -1653,7 +1446,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) DMA[d].Address |= byte; HDMAMemPointers[d] = NULL; break; - case 0x4309: case 0x4319: case 0x4329: @@ -1667,7 +1459,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) DMA[d].Address |= byte << 8; HDMAMemPointers[d] = NULL; break; - case 0x430A: case 0x431A: case 0x432A: @@ -1680,17 +1471,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) DMA[d].LineCount = byte & 0x7f; DMA[d].Repeat = !(byte & 0x80); break; - - case 0x430F: - case 0x431F: - case 0x432F: - case 0x433F: - case 0x434F: - case 0x435F: - case 0x436F: - case 0x437F: - Address &= ~4; // Convert 43xF to 43xB - /* fall through */ case 0x430B: case 0x431B: case 0x432B: @@ -1699,9 +1479,17 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) case 0x435B: case 0x436B: case 0x437B: - // Unknown, but they seem to be RAM-ish + case 0x430F: + case 0x431F: + case 0x432F: + case 0x433F: + case 0x434F: + case 0x435F: + case 0x436F: + case 0x437F: + Memory.FillRAM [Address | 0xf] = byte; break; - + /* fall through */ //These registers are used by both the S-DD1 and the SPC7110 case 0x4800: case 0x4801: @@ -1710,16 +1498,15 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) if (Settings.SPC7110) S9xSetSPC7110(byte, Address); break; - case 0x4804: case 0x4805: case 0x4806: case 0x4807: if (Settings.SPC7110) S9xSetSPC7110(byte, Address); - else S9xSetSDD1MemoryMap(Address - 0x4804, byte & 7); + else + S9xSetSDD1MemoryMap(Address - 0x4804, byte & 7); break; - //these are used by the SPC7110 case 0x4808: case 0x4809: @@ -1765,7 +1552,6 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) S9xSetSPC7110(byte, Address); break; } - default: break; } @@ -1778,6 +1564,7 @@ void S9xSetCPU(uint8_t byte, uint16_t Address) /******************************************************************************/ uint8_t S9xGetCPU(uint16_t Address) { + int32_t d; uint8_t byte; if (Address < 0x4200) @@ -1866,7 +1653,6 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x420e: case 0x420f: return OpenBus; - case 0x4210: #ifdef CPU_SHUTDOWN CPU.WaitAddress = CPU.PCAtOpcodeStart; @@ -1874,31 +1660,19 @@ uint8_t S9xGetCPU(uint16_t Address) byte = Memory.FillRAM[0x4210]; Memory.FillRAM[0x4210] = Model->_5A22; //SNEeSe returns 2 for 5A22 version. - return ((byte & 0x80) - | (OpenBus & 0x70) - | Model->_5A22); - + return ((byte & 0x80) | (OpenBus & 0x70) | Model->_5A22); case 0x4211: - byte = (CPU.IRQActive & (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE)) ? - 0x80 : 0; - // Super Robot Wars Ex ROM bug requires this. - byte |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0; + byte = (CPU.IRQActive & (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE)) ? 0x80 : 0; CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE); - - // Maybe? Register Scan indicated open bus... - byte |= OpenBus & 0x3f; + byte |= OpenBus & 0x7f; return (byte); - case 0x4212: // V-blank, h-blank and joypads being read flags (read-only) #ifdef CPU_SHUTDOWN CPU.WaitAddress = CPU.PCAtOpcodeStart; #endif - return (REGISTER_4212() - | (OpenBus & 0x3E) - ); - + return (REGISTER_4212() | (OpenBus & 0x3E)); case 0x4213: // I/O port input - returns 0 wherever $4201 is 0, and 1 elsewhere // unless something else pulls it down (i.e. a gun) @@ -1919,8 +1693,8 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x421d: case 0x421e: case 0x421f: - // Joypads 1-4 button and direction state. - /* fall through */ + // Joypads 1-4 button and direction state. + return (Memory.FillRAM [Address]); case 0x4300: case 0x4310: case 0x4320: @@ -1929,8 +1703,13 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4350: case 0x4360: case 0x4370: - // DMA direction, address type, fixed flag, - /* fall through */ + d = (Address >> 4) & 0x7; + return ((DMA[d].TransferDirection ? 0x80 : 0x00) | + (DMA[d].HDMAIndirectAddressing ? 0x40 : 0x00) | + ((uint8_t) Memory.FillRAM [Address]) | + (DMA[d].AAddressDecrement ? 0x10 : 0x00) | + (DMA[d].AAddressFixed ? 0x08 : 0x00) | + (DMA[d].TransferMode & 7)); case 0x4301: case 0x4311: case 0x4321: @@ -1939,7 +1718,7 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4351: case 0x4361: case 0x4371: - /* fall through */ + return DMA[((Address >> 4) & 0x7)].BAddress; case 0x4302: case 0x4312: case 0x4322: @@ -1948,7 +1727,7 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4352: case 0x4362: case 0x4372: - /* fall through */ + return (DMA[((Address >> 4) & 0x7)].AAddress & 0xFF); case 0x4303: case 0x4313: case 0x4323: @@ -1957,7 +1736,7 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4353: case 0x4363: case 0x4373: - /* fall through */ + return (DMA[((Address >> 4) & 0x7)].AAddress >> 8); case 0x4304: case 0x4314: case 0x4324: @@ -1966,7 +1745,7 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4354: case 0x4364: case 0x4374: - /* fall through */ + return DMA[((Address >> 4) & 0x7)].ABank; case 0x4305: case 0x4315: case 0x4325: @@ -1975,7 +1754,7 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4355: case 0x4365: case 0x4375: - /* fall through */ + return (DMA[((Address >> 4) & 0x7)].IndirectAddress & 0xff); case 0x4306: case 0x4316: case 0x4326: @@ -1984,7 +1763,16 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4356: case 0x4366: case 0x4376: - /* fall through */ + return (DMA[((Address >> 4) & 0x7)].IndirectAddress >> 8); + case 0x4307: + case 0x4317: + case 0x4327: + case 0x4337: + case 0x4347: + case 0x4357: + case 0x4367: + case 0x4377: + return DMA[((Address >> 4) & 0x7)].IndirectBank; case 0x4308: case 0x4318: case 0x4328: @@ -1993,7 +1781,7 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4358: case 0x4368: case 0x4378: - /* fall through */ + return (DMA[((Address >> 4) & 0x7)].Address & 0xFF); case 0x4309: case 0x4319: case 0x4329: @@ -2002,18 +1790,7 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x4359: case 0x4369: case 0x4379: - return (Memory.FillRAM[Address]); - - case 0x4307: - case 0x4317: - case 0x4327: - case 0x4337: - case 0x4347: - case 0x4357: - case 0x4367: - case 0x4377: - return (DMA[(Address >> 4) & 7].IndirectBank); - + return (DMA[((Address >> 4) & 0x7)].Address >> 8); case 0x430A: case 0x431A: case 0x432A: @@ -2022,23 +1799,8 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x435A: case 0x436A: case 0x437A: - { - int32_t d = (Address & 0x70) >> 4; - if (IPPU.HDMA & (1 << d)) - return (DMA[d].LineCount); - return (Memory.FillRAM[Address]); - } - - case 0x430F: - case 0x431F: - case 0x432F: - case 0x433F: - case 0x434F: - case 0x435F: - case 0x436F: - case 0x437F: - Address &= ~4; // Convert 43xF to 43xB - /* fall through */ + d = (Address >> 4) & 0x7; + return (DMA[d].LineCount ^ (DMA[d].Repeat ? 0x00 : 0x80)); case 0x430B: case 0x431B: case 0x432B: @@ -2047,9 +1809,15 @@ uint8_t S9xGetCPU(uint16_t Address) case 0x435B: case 0x436B: case 0x437B: - // Unknown, but they seem to be RAM-ish - return (Memory.FillRAM[Address]); - + case 0x430F: + case 0x431F: + case 0x432F: + case 0x433F: + case 0x434F: + case 0x435F: + case 0x436F: + case 0x437F: + return (uint8_t) Memory.FillRAM [Address | 0xf]; default: if (Address >= 0x4800 && Settings.SPC7110) return S9xGetSPC7110(Address); @@ -2066,7 +1834,7 @@ static void CommonPPUReset() PPU.BGMode = 0; PPU.BG3Priority = 0; PPU.Brightness = 0; - PPU.VMA.High = 0; + PPU.VMA.High = false; PPU.VMA.Increment = 1; PPU.VMA.Address = 0; PPU.VMA.FullGraphicCount = 0; @@ -2098,15 +1866,14 @@ static void CommonPPUReset() PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = true; PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = true; - PPU.CGFLIP = 0; + PPU.CGFLIP = false; int32_t c; for (c = 0; c < 256; c++) { IPPU.Red [c] = (c & 7) << 2; IPPU.Green [c] = ((c >> 3) & 7) << 2; IPPU.Blue [c] = ((c >> 6) & 2) << 3; - PPU.CGDATA [c] = IPPU.Red [c] | (IPPU.Green [c] << 5) | - (IPPU.Blue [c] << 10); + PPU.CGDATA [c] = IPPU.Red [c] | (IPPU.Green [c] << 5) | (IPPU.Blue [c] << 10); } PPU.FirstSprite = 0; @@ -2150,12 +1917,9 @@ static void CommonPPUReset() PPU.WRAM = 0; PPU.BG_Forced = 0; PPU.ForcedBlanking = true; - PPU.OBJThroughMain = false; - PPU.OBJThroughSub = false; PPU.OBJSizeSelect = 0; PPU.OBJNameSelect = 0; PPU.OBJNameBase = 0; - PPU.OBJAddition = false; PPU.OAMReadFlip = 0; PPU.BGnxOFSbyte = 0; memset(PPU.OAMData, 0, 512 + 32); @@ -2174,7 +1938,7 @@ static void CommonPPUReset() PPU.Window2Left = 1; PPU.Window2Right = 0; PPU.RecomputeClipWindows = true; - PPU.CGFLIPRead = 0; + PPU.CGFLIPRead = false; PPU.Need16x8Mulitply = false; PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0; @@ -2182,7 +1946,7 @@ static void CommonPPUReset() IPPU.HDMA = 0; IPPU.HDMAStarted = false; IPPU.MaxBrightness = 0; - IPPU.LatchedBlanking = 0; + IPPU.LatchedBlanking = false; IPPU.OBJChanged = true; IPPU.RenderThisFrame = true; IPPU.DirectColourMapsNeedRebuild = true; @@ -2194,11 +1958,7 @@ static void CommonPPUReset() memset(IPPU.TileCached [TILE_2BIT], 0, MAX_2BIT_TILES); memset(IPPU.TileCached [TILE_4BIT], 0, MAX_4BIT_TILES); memset(IPPU.TileCached [TILE_8BIT], 0, MAX_8BIT_TILES); -#ifdef CORRECT_VRAM_READS - IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better? -#else IPPU.FirstVRAMRead = false; -#endif IPPU.Interlace = false; IPPU.InterlaceSprites = false; IPPU.DoubleWidthPixels = false; @@ -2527,10 +2287,9 @@ void S9xUpdateJoypads() uint32_t i; for (i = 0; i < 5; i++) + { IPPU.Joypads [i] = S9xReadJoypad(i); - for (i = 0; i < 5; i++) - { if ((IPPU.Joypads [i] & (SNES_LEFT_MASK | SNES_RIGHT_MASK)) == (SNES_LEFT_MASK | SNES_RIGHT_MASK)) IPPU.Joypads [i] &= ~SNES_RIGHT_MASK; @@ -2543,10 +2302,8 @@ void S9xUpdateJoypads() if (IPPU.Controller == SNES_JOYPAD || IPPU.Controller == SNES_MULTIPLAYER5) { for (i = 0; i < 5; i++) - { if (IPPU.Joypads [i]) IPPU.Joypads [i] |= 0xffff0000; - } } // Read mouse position if enabled @@ -2599,7 +2356,6 @@ void S9xUpdateJoypads() Memory.FillRAM [0x421b] = 0; S9xUpdateJustifiers(); } - } @@ -2681,17 +2437,16 @@ void REGISTER_2104(uint8_t byte) IPPU.OBJChanged = true; } } - else - { - if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) IPPU.OBJChanged = true; - } + else if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) + IPPU.OBJChanged = true; } else if (!(PPU.OAMFlip & 1)) { PPU.OAMWriteRegister &= 0xff00; PPU.OAMWriteRegister |= byte; PPU.OAMFlip |= 1; - if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) IPPU.OBJChanged = true; + if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) + IPPU.OBJChanged = true; } else { @@ -2853,22 +2608,19 @@ void REGISTER_2122(uint8_t Byte) } PPU.CGADD++; } - else + else if (Byte != (uint8_t)(PPU.CGDATA[PPU.CGADD] & 0xff)) { - if (Byte != (uint8_t)(PPU.CGDATA[PPU.CGADD] & 0xff)) - { - FLUSH_REDRAW(); - PPU.CGDATA[PPU.CGADD] &= 0x7F00; - PPU.CGDATA[PPU.CGADD] |= Byte; - IPPU.ColorsChanged = true; - IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f]; - IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; - IPPU.ScreenColors [PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red [PPU.CGADD], - IPPU.Green [PPU.CGADD], - IPPU.Blue [PPU.CGADD]); - } + FLUSH_REDRAW(); + PPU.CGDATA[PPU.CGADD] &= 0x7F00; + PPU.CGDATA[PPU.CGADD] |= Byte; + IPPU.ColorsChanged = true; + IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f]; + IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; + IPPU.ScreenColors [PPU.CGADD] = (uint16_t) BUILD_PIXEL(IPPU.Red [PPU.CGADD], + IPPU.Green [PPU.CGADD], + IPPU.Blue [PPU.CGADD]); } - PPU.CGFLIP ^= 1; + PPU.CGFLIP = !PPU.CGFLIP; } void REGISTER_2180(uint8_t Byte) -- cgit v1.2.3