From e708c127fa51beab567a9ce0e3ab53b58c997773 Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Tue, 18 Dec 2012 22:53:49 -0500 Subject: Un-inline a bunch of stuff. With the MIPS instruction cache, this means that two consecutive SNES CPU instructions using e.g. the same addressing style or the same opcode have a chance that the second one will use the first one's code and that it will be cached. --- source/ppu.cpp | 285 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 284 insertions(+), 1 deletion(-) (limited to 'source/ppu.cpp') diff --git a/source/ppu.cpp b/source/ppu.cpp index fc0bd51..389bdd2 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -117,7 +117,7 @@ uint8 in_bit=0; extern uint8 *HDMAMemPointers [8]; -static inline void S9xLatchCounters (bool force) +void S9xLatchCounters (bool force) { if(!force && !(Memory.FillRAM[0x4213] & 0x80)) return; @@ -3297,3 +3297,286 @@ printf ("%06x: %d\n", t, FxEmulate (2000000)); } #endif +// Register reads and writes... + +uint8 REGISTER_4212() +{ + GetBank = 0; + if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE && + CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3) + GetBank = 1; + + GetBank |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0; + if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) + GetBank |= 0x80; /* XXX: 0x80 or 0xc0 ? */ + + return (GetBank); +} + +void FLUSH_REDRAW () +{ + if (IPPU.PreviousLine != IPPU.CurrentLine) + S9xUpdateScreen (); +} + +void REGISTER_2104 (uint8 byte) +{ + if (PPU.OAMAddr & 0x100) + { + int addr = ((PPU.OAMAddr & 0x10f) << 1) + (PPU.OAMFlip & 1); + if (byte != PPU.OAMData [addr]){ + FLUSH_REDRAW (); + PPU.OAMData [addr] = byte; + IPPU.OBJChanged = TRUE; + + // X position high bit, and sprite size (x4) + struct SOBJ *pObj = &PPU.OBJ [(addr & 0x1f) * 4]; + + pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 0) & 1]; + pObj++->Size = byte & 2; + pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 2) & 1]; + pObj++->Size = byte & 8; + pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 4) & 1]; + pObj++->Size = byte & 32; + pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 6) & 1]; + pObj->Size = byte & 128; + } + PPU.OAMFlip ^= 1; + if(!(PPU.OAMFlip & 1)){ + ++PPU.OAMAddr; + PPU.OAMAddr &= 0x1ff; + if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) + { + PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1; + IPPU.OBJChanged = TRUE; + } + } else { + if (PPU.OAMPriorityRotation && (PPU.OAMAddr&1)) IPPU.OBJChanged = TRUE; + } + } else if(!(PPU.OAMFlip & 1)){ + PPU.OAMWriteRegister &= 0xff00; + PPU.OAMWriteRegister |= byte; + PPU.OAMFlip |= 1; + if (PPU.OAMPriorityRotation && (PPU.OAMAddr&1)) IPPU.OBJChanged = TRUE; + } else { + PPU.OAMWriteRegister &= 0x00ff; + uint8 lowbyte = (uint8)(PPU.OAMWriteRegister); + uint8 highbyte = byte; + PPU.OAMWriteRegister |= byte << 8; + + int addr = (PPU.OAMAddr << 1); + + if (lowbyte != PPU.OAMData [addr] || + highbyte != PPU.OAMData [addr+1]) + { + FLUSH_REDRAW (); + PPU.OAMData [addr] = lowbyte; + PPU.OAMData [addr+1] = highbyte; + IPPU.OBJChanged = TRUE; + if (addr & 2) + { + // Tile + PPU.OBJ[addr = PPU.OAMAddr >> 1].Name = PPU.OAMWriteRegister & 0x1ff; + + // priority, h and v flip. + PPU.OBJ[addr].Palette = (highbyte >> 1) & 7; + PPU.OBJ[addr].Priority = (highbyte >> 4) & 3; + PPU.OBJ[addr].HFlip = (highbyte >> 6) & 1; + PPU.OBJ[addr].VFlip = (highbyte >> 7) & 1; + } + else + { + // X position (low) + PPU.OBJ[addr = PPU.OAMAddr >> 1].HPos &= 0xFF00; + PPU.OBJ[addr].HPos |= lowbyte; + + // Sprite Y position + PPU.OBJ[addr].VPos = highbyte; + } + } + PPU.OAMFlip &= ~1; + ++PPU.OAMAddr; + if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1)) + { + PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1; + IPPU.OBJChanged = TRUE; + } + } + + Memory.FillRAM [0x2104] = byte; +} + +void REGISTER_2118 (uint8 Byte) +{ + uint32 address; + if (PPU.VMA.FullGraphicCount) + { + uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1; + address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + + (rem >> PPU.VMA.Shift) + + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; + Memory.VRAM [address] = Byte; + } + else + { + Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte; + } + IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE; + IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE; + IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE; + if (!PPU.VMA.High) + { +#ifdef DEBUGGER + if (Settings.TraceVRAM && !CPU.InDMA) + { + printf ("VRAM write byte: $%04X (%d,%d)\n", PPU.VMA.Address, + Memory.FillRAM[0x2115] & 3, + (Memory.FillRAM [0x2115] & 0x0c) >> 2); + } +#endif + PPU.VMA.Address += PPU.VMA.Increment; + } +// Memory.FillRAM [0x2118] = Byte; +} + +void REGISTER_2118_tile (uint8 Byte) +{ + uint32 address; + uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1; + address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) + + (rem >> PPU.VMA.Shift) + + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff; + Memory.VRAM [address] = Byte; + IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE; + IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE; + IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE; + if (!PPU.VMA.High) + PPU.VMA.Address += PPU.VMA.Increment; +// Memory.FillRAM [0x2118] = Byte; +} + +void REGISTER_2118_linear (uint8 Byte) +{ + uint32 address; + Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte; + IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE; + IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE; + IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE; + if (!PPU.VMA.High) + PPU.VMA.Address += PPU.VMA.Increment; +// Memory.FillRAM [0x2118] = Byte; +} + +void REGISTER_2119 (uint8 Byte) +{ + uint32 address; + if (PPU.VMA.FullGraphicCount) + { + uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1; + address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + + (rem >> PPU.VMA.Shift) + + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF; + Memory.VRAM [address] = Byte; + } + else + { + Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte; + } + IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE; + IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE; + IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE; + if (PPU.VMA.High) + { +#ifdef DEBUGGER + if (Settings.TraceVRAM && !CPU.InDMA) + { + printf ("VRAM write word: $%04X (%d,%d)\n", PPU.VMA.Address, + Memory.FillRAM[0x2115] & 3, + (Memory.FillRAM [0x2115] & 0x0c) >> 2); + } +#endif + PPU.VMA.Address += PPU.VMA.Increment; + } +// Memory.FillRAM [0x2119] = Byte; +} + +void REGISTER_2119_tile (uint8 Byte) +{ + uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1; + uint32 address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) + + (rem >> PPU.VMA.Shift) + + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF; + Memory.VRAM [address] = Byte; + IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE; + IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE; + IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE; + if (PPU.VMA.High) + PPU.VMA.Address += PPU.VMA.Increment; +// Memory.FillRAM [0x2119] = Byte; +} + +void REGISTER_2119_linear (uint8 Byte) +{ + uint32 address; + Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte; + IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE; + IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE; + IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE; + if (PPU.VMA.High) + PPU.VMA.Address += PPU.VMA.Increment; +// Memory.FillRAM [0x2119] = Byte; +} + +void REGISTER_2122(uint8 Byte) +{ + // CG-RAM (palette) write + + if (PPU.CGFLIP) + { + if ((Byte & 0x7f) != (PPU.CGDATA[PPU.CGADD] >> 8)) + { + if (Settings.SixteenBit) + FLUSH_REDRAW (); + PPU.CGDATA[PPU.CGADD] &= 0x00FF; + PPU.CGDATA[PPU.CGADD] |= (Byte & 0x7f) << 8; + IPPU.ColorsChanged = TRUE; + if (Settings.SixteenBit) + { + IPPU.Blue [PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f]; + IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; + IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], + IPPU.Green [PPU.CGADD], + IPPU.Blue [PPU.CGADD]); + } + } + PPU.CGADD++; + } + else + { + if (Byte != (uint8) (PPU.CGDATA[PPU.CGADD] & 0xff)) + { + if (Settings.SixteenBit) + FLUSH_REDRAW (); + PPU.CGDATA[PPU.CGADD] &= 0x7F00; + PPU.CGDATA[PPU.CGADD] |= Byte; + IPPU.ColorsChanged = TRUE; + if (Settings.SixteenBit) + { + IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f]; + IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; + IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], + IPPU.Green [PPU.CGADD], + IPPU.Blue [PPU.CGADD]); + } + } + } + PPU.CGFLIP ^= 1; +// Memory.FillRAM [0x2122] = Byte; +} + +void REGISTER_2180(uint8 Byte) +{ + Memory.RAM[PPU.WRAM++] = Byte; + PPU.WRAM &= 0x1FFFF; + Memory.FillRAM [0x2180] = Byte; +} -- cgit v1.2.3 From 80858801300a2f48ad250721a79ebc7b1b0aba92 Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Thu, 20 Dec 2012 18:10:38 -0500 Subject: Remove the SNES Open Bus behaviour by default. Also simplify translation again. SNES Open Bus is a quirk of the memory subsystem that allow reads of invalid addresses to return the last byte read from memory. However, it is seldom needed by a game, and it costs 1 to 3 MIPS instructions per SNES instruction to emulate. If you need SNES Open Bus, you can remove -DNO_OPEN_BUS from the Makefile. --- source/ppu.cpp | 226 ++++++++++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 193 insertions(+), 33 deletions(-) (limited to 'source/ppu.cpp') diff --git a/source/ppu.cpp b/source/ppu.cpp index 389bdd2..8ba7a5f 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -1071,10 +1071,17 @@ void S9xSetPPU (uint8 Byte, uint16 Address) /******************************************************************************/ uint8 S9xGetPPU (uint16 Address) { +#ifndef NO_OPEN_BUS uint8 byte = OpenBus; - +#else + uint8 byte = 0; // Arbitrarily chosen value [Neb] +#endif if(Address<0x2100)//not a real PPU reg +#ifndef NO_OPEN_BUS return OpenBus; //treat as unmapped memory returning last byte on the bus +#else + return 0; // Arbitrarily chosen value [Neb] +#endif if (Address <= 0x2190) { switch (Address) @@ -1086,18 +1093,34 @@ uint8 S9xGetPPU (uint16 Address) #ifdef DEBUGGER missing.oam_address_read = 1; #endif - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2104: case 0x2105: case 0x2106: +#ifndef NO_OPEN_BUS return PPU.OpenBus1; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2107: +#ifndef NO_OPEN_BUS return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2108: case 0x2109: case 0x210a: +#ifndef NO_OPEN_BUS return PPU.OpenBus1; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x210b: case 0x210c: case 0x210d: @@ -1107,8 +1130,14 @@ uint8 S9xGetPPU (uint16 Address) case 0x2111: case 0x2112: case 0x2113: - missing.bg_offset_read = 1; - return OpenBus; +#ifdef DEBUGGER + missing.bg_offset_read = 1; +#endif +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2114: #ifdef DEBUGGER @@ -1116,15 +1145,27 @@ uint8 S9xGetPPU (uint16 Address) #endif case 0x2115: case 0x2116: - return PPU.OpenBus1; +#ifndef NO_OPEN_BUS + return PPU.OpenBus1; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2117: - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2118: case 0x2119: case 0x211a: - return PPU.OpenBus1; +#ifndef NO_OPEN_BUS + return PPU.OpenBus1; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x211b: case 0x211c: @@ -1135,25 +1176,45 @@ uint8 S9xGetPPU (uint16 Address) #ifdef DEBUGGER missing.matrix_read = 1; #endif - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2121: case 0x2122: case 0x2123: - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2124: case 0x2125: case 0x2126: - return PPU.OpenBus1; +#ifndef NO_OPEN_BUS + return PPU.OpenBus1; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2127: - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2128: case 0x2129: case 0x212a: - return PPU.OpenBus1; +#ifndef NO_OPEN_BUS + return PPU.OpenBus1; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x212b: case 0x212c: @@ -1164,7 +1225,11 @@ uint8 S9xGetPPU (uint16 Address) case 0x2131: case 0x2132: case 0x2133: - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2134: case 0x2135: @@ -1182,10 +1247,18 @@ uint8 S9xGetPPU (uint16 Address) #ifdef DEBUGGER missing.matrix_multiply = 1; #endif - return (PPU.OpenBus1 = Memory.FillRAM[Address]); + return ( +#ifndef NO_OPEN_BUS + PPU.OpenBus1 = +#endif + Memory.FillRAM[Address]); case 0x2137: S9xLatchCounters(0); +#ifndef NO_OPEN_BUS return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2138: // Read OAM (sprite) control data @@ -1230,7 +1303,11 @@ uint8 S9xGetPPU (uint16 Address) #ifdef DEBUGGER missing.oam_read = 1; #endif - return (PPU.OpenBus1 = byte); + return ( +#ifndef NO_OPEN_BUS + PPU.OpenBus1 = +#endif + byte); case 0x2139: // Read vram low byte @@ -1275,7 +1352,9 @@ uint8 S9xGetPPU (uint16 Address) IPPU.FirstVRAMRead = FALSE; } #endif +#ifndef NO_OPEN_BUS PPU.OpenBus1 = byte; +#endif break; case 0x213A: // Read vram high byte @@ -1319,7 +1398,9 @@ uint8 S9xGetPPU (uint16 Address) IPPU.FirstVRAMRead = FALSE; } #endif +#ifndef NO_OPEN_BUS PPU.OpenBus1 = byte; +#endif break; case 0x213B: @@ -1333,7 +1414,11 @@ uint8 S9xGetPPU (uint16 Address) byte = PPU.CGDATA [PPU.CGADD] & 0xff; PPU.CGFLIPRead ^= 1; - return (PPU.OpenBus2 = byte); + return ( +#ifndef NO_OPEN_BUS + PPU.OpenBus2 = +#endif + byte); case 0x213C: // Horizontal counter value 0-339 @@ -1341,10 +1426,19 @@ uint8 S9xGetPPU (uint16 Address) missing.h_counter_read = 1; #endif if (PPU.HBeamFlip) - byte = (PPU.OpenBus2 & 0xfe) | ((PPU.HBeamPosLatched >> 8) & 0x01); + byte = +#ifndef NO_OPEN_BUS + (PPU.OpenBus2 & 0xfe) +#else + 0 // Arbitrarily chosen value [Neb] +#endif + | ((PPU.HBeamPosLatched >> 8) & 0x01); + else byte = (uint8)PPU.HBeamPosLatched; +#ifndef NO_OPEN_BUS PPU.OpenBus2 = byte; +#endif PPU.HBeamFlip ^= 1; break; @@ -1354,10 +1448,18 @@ uint8 S9xGetPPU (uint16 Address) missing.v_counter_read = 1; #endif if (PPU.VBeamFlip) - byte = (PPU.OpenBus2 & 0xfe) | ((PPU.VBeamPosLatched >> 8) & 0x01); + byte = +#ifndef NO_OPEN_BUS + (PPU.OpenBus2 & 0xfe) +#else + 0 // Arbitrarily chosen value [Neb] +#endif + | ((PPU.VBeamPosLatched >> 8) & 0x01); else byte = (uint8)PPU.VBeamPosLatched; +#ifndef NO_OPEN_BUS PPU.OpenBus2 = byte; +#endif PPU.VBeamFlip ^= 1; break; @@ -1366,14 +1468,22 @@ uint8 S9xGetPPU (uint16 Address) FLUSH_REDRAW (); //so far, 5c77 version is always 1. - return (PPU.OpenBus1 = (Model->_5C77 | PPU.RangeTimeOver)); + return ( +#ifndef NO_OPEN_BUS + PPU.OpenBus1 = +#endif + (Model->_5C77 | PPU.RangeTimeOver)); case 0x213F: // NTSC/PAL and which field flags PPU.VBeamFlip = PPU.HBeamFlip = 0; //neviksti found a 2 and a 3 here. SNEeSe uses a 3. //XXX: field flags not emulated - return ((Settings.PAL ? 0x10 : 0) | (Memory.FillRAM[0x213f] & 0xc0)| Model->_5C78) | (~PPU.OpenBus2 & 0x20); + return ((Settings.PAL ? 0x10 : 0) | (Memory.FillRAM[0x213f] & 0xc0)| Model->_5C78) +#ifndef NO_OPEN_BUS + | (~PPU.OpenBus2 & 0x20) +#endif + ; case 0x2140: case 0x2141: case 0x2142: case 0x2143: case 0x2144: case 0x2145: case 0x2146: case 0x2147: @@ -1403,7 +1513,7 @@ uint8 S9xGetPPU (uint16 Address) { #ifdef CPU_SHUTDOWN // CPU.WaitAddress = CPU.PCAtOpcodeStart; -#endif +#endif if (SNESGameFixes.APU_OutPorts_ReturnValueFix && Address >= 0x2140 && Address <= 0x2143 && !CPU.V_Counter) { @@ -1457,10 +1567,18 @@ uint8 S9xGetPPU (uint16 Address) case 0x2181: case 0x2182: case 0x2183: - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif - default: - return OpenBus; + default: +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif } } else @@ -1474,15 +1592,23 @@ uint8 S9xGetPPU (uint16 Address) { case 0x21c2: if(Model->_5C77 ==2) - return (0x20); + return (0x20); // fprintf(stderr, "Read from $21c2!\n"); - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x21c3: - if(Model->_5C77 ==2) + if(Model->_5C77 ==2) return (0); // fprintf(stderr, "Read from $21c3!\n"); - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x2800: // For Dai Kaijyu Monogatari II if (Settings.SRTC) @@ -1498,12 +1624,20 @@ uint8 S9xGetPPU (uint16 Address) S9xMessage (S9X_TRACE, S9X_PPU_TRACE, String); } #endif - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif } } if (!Settings.SuperFX) - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif #ifdef ZSNES_FX if (Address < 0x3040) byte = S9xSuperFXReadReg (Address); @@ -2165,7 +2299,11 @@ uint8 S9xGetCPU (uint16 Address) S9xMessage (S9X_TRACE, S9X_PPU_TRACE, String); } #endif - return OpenBus; +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif } // return (Memory.FillRAM [Address]); @@ -2189,7 +2327,11 @@ uint8 S9xGetCPU (uint16 Address) case 0x420d: case 0x420e: case 0x420f: +#ifndef NO_OPEN_BUS return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif case 0x4210: #ifdef CPU_SHUTDOWN @@ -2198,7 +2340,11 @@ uint8 S9xGetCPU (uint16 Address) byte = Memory.FillRAM[0x4210]; Memory.FillRAM[0x4210] = Model->_5A22; //SNEeSe returns 2 for 5A22 version. - return ((byte&0x80)|(OpenBus&0x70)|Model->_5A22); + return ((byte&0x80) +#ifndef NO_OPEN_BUS + |(OpenBus&0x70) +#endif + |Model->_5A22); case 0x4211: byte = (CPU.IRQActive & (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE)) ? 0x80 : 0; @@ -2207,7 +2353,9 @@ uint8 S9xGetCPU (uint16 Address) CLEAR_IRQ_SOURCE (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE); // Maybe? Register Scan indicated open bus... +#ifndef NO_OPEN_BUS byte |= OpenBus&0x3f; +#endif return (byte); @@ -2216,7 +2364,11 @@ uint8 S9xGetCPU (uint16 Address) #ifdef CPU_SHUTDOWN CPU.WaitAddress = CPU.PCAtOpcodeStart; #endif - return (REGISTER_4212()|(OpenBus&0x3E)); + return (REGISTER_4212() +#ifndef NO_OPEN_BUS + |(OpenBus&0x3E) +#endif + ); case 0x4213: // I/O port input - returns 0 wherever $4201 is 0, and 1 elsewhere @@ -2401,7 +2553,11 @@ uint8 S9xGetCPU (uint16 Address) return Memory.FillRAM[Address]; } +#ifndef NO_OPEN_BUS return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif } // return (Memory.FillRAM[Address]); } @@ -2469,8 +2625,10 @@ void S9xResetPPU () PPU.OAMPriorityRotation = 0; PPU.OAMWriteRegister = 0; PPU.RangeTimeOver = 0; +#ifndef NO_OPEN_BUS PPU.OpenBus1 = 0; PPU.OpenBus2 = 0; +#endif PPU.OAMFlip = 0; PPU.OAMTileAddress = 0; @@ -2665,8 +2823,10 @@ void S9xSoftResetPPU () PPU.OAMPriorityRotation = 0; PPU.OAMWriteRegister = 0; PPU.RangeTimeOver = 0; +#ifndef NO_OPEN_BUS PPU.OpenBus1 = 0; PPU.OpenBus2 = 0; +#endif PPU.OAMFlip = 0; PPU.OAMTileAddress = 0; -- cgit v1.2.3 From a0d0c5e7a5bdc396b4c370a750273b6e3b963bb0 Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Fri, 21 Dec 2012 03:50:10 -0500 Subject: Eliminate the latency of button press recognition, which was bad enough to lose keys entirely sometimes, and could otherwise delay a button press or release by 200 ms. This was the entire reason I created the fork, and I finally did it! It syncs the controls every scanline of a frame, which costs about 60,000 MIPS instructions per frame to deal with. Luckily, the processor runs at 396 MHz, which means the cost of checking the controls is 1% of the CPU's power. --- source/ppu.cpp | 35 ++++++++++++++++++++++++++++++++++- 1 file changed, 34 insertions(+), 1 deletion(-) (limited to 'source/ppu.cpp') diff --git a/source/ppu.cpp b/source/ppu.cpp index 8ba7a5f..e0c6e24 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -3202,12 +3202,45 @@ void S9xUpdateJustifiers() void S9xUpdateJoypads () { - int i; + uint32 i; +#ifdef SYNC_JOYPAD_AT_HBLANK + uint32 j, k, KeyValue; + bool8 StartedPressed; + + // For each joypad + for (i = 0; i < 5; i++) + { + IPPU.Joypads [i] = 0; + // Sync each key + for (k = 1; k != 0x80000000; k <<= 1) + { + KeyValue = IPPU.JoypadsAtHBlanks[i][0] & k; + StartedPressed = KeyValue != 0; + // from each line. + // If, initially, the key is NOT pressed, one line of it being + // pressed means that the key MUST be pressed. + // Otherwise, the key MUST be pressed if it doesn't start as such. + for (j = 1; j < (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER); j++) + { + if ((StartedPressed) && ((IPPU.JoypadsAtHBlanks[i][j] & k) == 0)) { + KeyValue = 0; + break; + } + else if ((!StartedPressed) && ((IPPU.JoypadsAtHBlanks[i][j] & k) != 0)) { + KeyValue = k; + break; + } + } + IPPU.Joypads [i] |= KeyValue; + } + } +#else for (i = 0; i < 5; i++) { IPPU.Joypads [i] = S9xReadJoypad (i); } +#endif // S9xMovieUpdate(); -- cgit v1.2.3 From 371058df321a26ef2fcc9b82f5d2ac8db3fb4e65 Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Fri, 21 Dec 2012 11:57:45 -0500 Subject: ppu.cpp: Sync fewer bits of the joypad. --- source/ppu.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/ppu.cpp') diff --git a/source/ppu.cpp b/source/ppu.cpp index e0c6e24..904bcde 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -3213,7 +3213,7 @@ void S9xUpdateJoypads () { IPPU.Joypads [i] = 0; // Sync each key - for (k = 1; k != 0x80000000; k <<= 1) + for (k = SNES_TR_MASK /* lowest value */; k != SNES_B_MASK << 1 /* one bit past the highest value */; k <<= 1) { KeyValue = IPPU.JoypadsAtHBlanks[i][0] & k; StartedPressed = KeyValue != 0; @@ -3246,9 +3246,9 @@ void S9xUpdateJoypads () for (i = 0; i < 5; i++) { - if (IPPU.Joypads [i] & SNES_LEFT_MASK) + if (IPPU.Joypads [i] & (SNES_LEFT_MASK | SNES_RIGHT_MASK)) IPPU.Joypads [i] &= ~SNES_RIGHT_MASK; - if (IPPU.Joypads [i] & SNES_UP_MASK) + if (IPPU.Joypads [i] & (SNES_UP_MASK | SNES_DOWN_MASK)) IPPU.Joypads [i] &= ~SNES_DOWN_MASK; } -- cgit v1.2.3 From e7f7d0282a7126f9e1095481b39c43e3e24909bf Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Fri, 21 Dec 2012 14:56:23 -0500 Subject: Previous update made it impossible to press the Right and Down keys. --- source/ppu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/ppu.cpp') diff --git a/source/ppu.cpp b/source/ppu.cpp index 904bcde..5c7d690 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -3246,9 +3246,9 @@ void S9xUpdateJoypads () for (i = 0; i < 5; i++) { - if (IPPU.Joypads [i] & (SNES_LEFT_MASK | SNES_RIGHT_MASK)) + if ((IPPU.Joypads [i] & (SNES_LEFT_MASK | SNES_RIGHT_MASK)) == (SNES_LEFT_MASK | SNES_RIGHT_MASK)) IPPU.Joypads [i] &= ~SNES_RIGHT_MASK; - if (IPPU.Joypads [i] & (SNES_UP_MASK | SNES_DOWN_MASK)) + if ((IPPU.Joypads [i] & (SNES_UP_MASK | SNES_DOWN_MASK)) == (SNES_UP_MASK | SNES_DOWN_MASK)) IPPU.Joypads [i] &= ~SNES_DOWN_MASK; } -- cgit v1.2.3 From 6b36e79013d4c9273a96a9783a2bccdb516f174a Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Thu, 27 Dec 2012 18:02:03 -0500 Subject: Speed up rendering by an unknown amount. gfx.cpp, others: Avoid always checking for Settings.SixteenBit if FOREVER_16_BIT is defined. port.h: Define FOREVER_16_BIT below PIXEL_FORMAT. --- source/ppu.cpp | 369 +++++++++++++-------------------------------------------- 1 file changed, 84 insertions(+), 285 deletions(-) (limited to 'source/ppu.cpp') diff --git a/source/ppu.cpp b/source/ppu.cpp index 5c7d690..def55e9 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -204,8 +204,10 @@ void S9xUpdateHTimer () void S9xFixColourBrightness () { IPPU.XB = mul_brightness [PPU.Brightness]; +#ifndef FOREVER_16_BIT if (Settings.SixteenBit) { +#endif for (int i = 0; i < 256; i++) { IPPU.Red [i] = IPPU.XB [PPU.CGDATA [i] & 0x1f]; @@ -214,7 +216,9 @@ void S9xFixColourBrightness () IPPU.ScreenColors [i] = BUILD_PIXEL (IPPU.Red [i], IPPU.Green [i], IPPU.Blue [i]); } +#ifndef FOREVER_16_BIT } +#endif } /******************************************************************************/ @@ -472,8 +476,6 @@ void S9xSetPPU (uint8 Byte, uint16 Address) PPU.VMA.Increment = 32; break; case 2: - PPU.VMA.Increment = 128; - break; case 3: PPU.VMA.Increment = 128; break; @@ -882,28 +884,20 @@ void S9xSetPPU (uint8 Byte, uint16 Address) case 0x2135: case 0x2136: // Matrix 16bit x 8bit multiply result (read-only) - return; - case 0x2137: // Software latch for horizontal and vertical timers (read-only) - return; case 0x2138: // OAM read data (read-only) - return; case 0x2139: case 0x213a: // VRAM read data (read-only) - return; case 0x213b: // CG-RAM read data (read-only) - return; case 0x213c: case 0x213d: // Horizontal and vertical (low/high) read counter (read-only) - return; case 0x213e: // PPU status (time over and range over) - return; case 0x213f: // NTSC/PAL select and field (read-only) return; @@ -969,7 +963,7 @@ void S9xSetPPU (uint8 Byte, uint16 Address) if (Address == 0x2801 && Settings.SRTC) S9xSetSRTC (Byte, Address); else - if (Address < 0x3000 || Address >= 0x3000 + 768) + if (Address < 0x3000 || Address >= 0x3300) { #ifdef DEBUGGER missing.unknownppu_write = Address; @@ -1010,39 +1004,27 @@ void S9xSetPPU (uint8 Byte, uint16 Address) break; case 0x3031: - Memory.FillRAM [Address] = Byte; - break; case 0x3033: + case 0x3037: + case 0x3039: + case 0x303a: + case 0x303f: Memory.FillRAM [Address] = Byte; break; case 0x3034: - Memory.FillRAM [Address] = Byte & 0x7f; - break; case 0x3036: Memory.FillRAM [Address] = Byte & 0x7f; break; - case 0x3037: - Memory.FillRAM [Address] = Byte; - break; case 0x3038: Memory.FillRAM [Address] = Byte; fx_dirtySCBR(); break; - case 0x3039: - Memory.FillRAM [Address] = Byte; - break; - case 0x303a: - Memory.FillRAM [Address] = Byte; - break; case 0x303b: break; case 0x303c: Memory.FillRAM [Address] = Byte; fx_updateRamBank(Byte); break; - case 0x303f: - Memory.FillRAM [Address] = Byte; - break; case 0x301f: Memory.FillRAM [Address] = Byte; Memory.FillRAM [0x3000 + GSU_SFR] |= FLG_G; @@ -1185,6 +1167,16 @@ uint8 S9xGetPPU (uint16 Address) case 0x2121: case 0x2122: case 0x2123: + case 0x2127: + case 0x212b: + case 0x212c: + case 0x212d: + case 0x212e: + case 0x212f: + case 0x2130: + case 0x2131: + case 0x2132: + case 0x2133: #ifndef NO_OPEN_BUS return OpenBus; #else @@ -1194,19 +1186,6 @@ uint8 S9xGetPPU (uint16 Address) case 0x2124: case 0x2125: case 0x2126: -#ifndef NO_OPEN_BUS - return PPU.OpenBus1; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif - - case 0x2127: -#ifndef NO_OPEN_BUS - return OpenBus; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif - case 0x2128: case 0x2129: case 0x212a: @@ -1216,21 +1195,6 @@ uint8 S9xGetPPU (uint16 Address) return 0; // Arbitrarily chosen value [Neb] #endif - case 0x212b: - case 0x212c: - case 0x212d: - case 0x212e: - case 0x212f: - case 0x2130: - case 0x2131: - case 0x2132: - case 0x2133: -#ifndef NO_OPEN_BUS - return OpenBus; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif - case 0x2134: case 0x2135: case 0x2136: @@ -1528,13 +1492,11 @@ uint8 S9xGetPPU (uint16 Address) { case 0: case 1: + case 3: CPU.BranchSkip = TRUE; break; case 2: break; - case 3: - CPU.BranchSkip = TRUE; - break; } if ((Address & 3) < 2) { @@ -1567,12 +1529,6 @@ uint8 S9xGetPPU (uint16 Address) case 0x2181: case 0x2182: case 0x2183: -#ifndef NO_OPEN_BUS - return OpenBus; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif - default: #ifndef NO_OPEN_BUS return OpenBus; @@ -1938,7 +1894,6 @@ void S9xSetCPU (uint8 byte, uint16 Address) case 0x4216: case 0x4217: // Multiply product (read-only) - return; case 0x4218: case 0x4219: case 0x421a: @@ -2382,7 +2337,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4217: // Multiplcation result (for multiply) or remainder of // divison. - return (Memory.FillRAM[Address]); case 0x4218: case 0x4219: case 0x421a: @@ -2392,7 +2346,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x421e: case 0x421f: // Joypads 1-4 button and direction state. - return (Memory.FillRAM [Address]); case 0x4300: case 0x4310: @@ -2403,7 +2356,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4360: case 0x4370: // DMA direction, address type, fixed flag, - return (Memory.FillRAM[Address]); case 0x4301: case 0x4311: @@ -2413,7 +2365,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4351: case 0x4361: case 0x4371: - return (Memory.FillRAM[Address]); case 0x4302: case 0x4312: @@ -2423,7 +2374,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4352: case 0x4362: case 0x4372: - return (Memory.FillRAM[Address]); case 0x4303: case 0x4313: @@ -2433,7 +2383,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4353: case 0x4363: case 0x4373: - return (Memory.FillRAM[Address]); case 0x4304: case 0x4314: @@ -2443,7 +2392,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4354: case 0x4364: case 0x4374: - return (Memory.FillRAM[Address]); case 0x4305: case 0x4315: @@ -2453,7 +2401,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4355: case 0x4365: case 0x4375: - return (Memory.FillRAM[Address]); case 0x4306: case 0x4316: @@ -2463,17 +2410,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4356: case 0x4366: case 0x4376: - return (Memory.FillRAM[Address]); - - case 0x4307: - case 0x4317: - case 0x4327: - case 0x4337: - case 0x4347: - case 0x4357: - case 0x4367: - case 0x4377: - return (DMA[(Address >> 4) & 7].IndirectBank); case 0x4308: case 0x4318: @@ -2483,7 +2419,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4358: case 0x4368: case 0x4378: - return (Memory.FillRAM[Address]); case 0x4309: case 0x4319: @@ -2495,6 +2430,16 @@ uint8 S9xGetCPU (uint16 Address) case 0x4379: return (Memory.FillRAM[Address]); + case 0x4307: + case 0x4317: + case 0x4327: + case 0x4337: + case 0x4347: + case 0x4357: + case 0x4367: + case 0x4377: + return (DMA[(Address >> 4) & 7].IndirectBank); + case 0x430A: case 0x431A: case 0x432A: @@ -2562,7 +2507,7 @@ uint8 S9xGetCPU (uint16 Address) // return (Memory.FillRAM[Address]); } -void S9xResetPPU () +static void CommonPPUReset () { PPU.BGMode = 0; PPU.BG3Priority = 0; @@ -2570,6 +2515,7 @@ void S9xResetPPU () PPU.VMA.High = 0; PPU.VMA.Increment = 1; PPU.VMA.Address = 0; + PPU.VMA.FullGraphicCount = 0; PPU.VMA.Shift = 0; @@ -2593,13 +2539,11 @@ void S9xResetPPU () PPU.ClipCounts[4] = 0; PPU.ClipCounts[5] = 0; PPU.ClipWindowOverlapLogic[4] = PPU.ClipWindowOverlapLogic[5] = CLIP_OR; - PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = FALSE; - PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE; - PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = TRUE; - PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE; + PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE; + PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE; PPU.CGFLIP = 0; - int c; + uint16 c; for (c = 0; c < 256; c++) { IPPU.Red [c] = (c & 7) << 2; @@ -2644,9 +2588,6 @@ void S9xResetPPU () PPU.MatrixA = PPU.MatrixB = PPU.MatrixC = PPU.MatrixD = 0; PPU.CentreX = PPU.CentreY = 0; - PPU.Joypad1ButtonReadPos = 0; - PPU.Joypad2ButtonReadPos = 0; - PPU.Joypad3ButtonReadPos = 0; PPU.CGADD = 0; PPU.FixedColourRed = PPU.FixedColourGreen = PPU.FixedColourBlue = 0; @@ -2668,9 +2609,9 @@ void S9xResetPPU () PPU.VTimerEnabled = FALSE; PPU.HTimerEnabled = FALSE; PPU.HTimerPosition = Settings.H_Max + 1; + PPU.Mosaic = 0; - PPU.BGMosaic [0] = PPU.BGMosaic [1] = FALSE; - PPU.BGMosaic [2] = PPU.BGMosaic [3] = FALSE; + PPU.BGMosaic [0] = PPU.BGMosaic [1] = PPU.BGMosaic [2] = PPU.BGMosaic [3] = FALSE; PPU.Mode7HFlip = FALSE; PPU.Mode7VFlip = FALSE; PPU.Mode7Repeat = 0; @@ -2679,6 +2620,7 @@ void S9xResetPPU () PPU.Window2Left = 1; PPU.Window2Right = 0; PPU.RecomputeClipWindows = TRUE; + PPU.CGFLIPRead = 0; PPU.Need16x8Mulitply = FALSE; PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0; @@ -2696,6 +2638,7 @@ void S9xResetPPU () IPPU.DisplayedRenderedFrameCount = 0; IPPU.SkippedFrames = 0; IPPU.FrameSkip = 0; + ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES); ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES); ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES); @@ -2711,16 +2654,11 @@ void S9xResetPPU () IPPU.RenderedScreenWidth = SNES_WIDTH; IPPU.RenderedScreenHeight = SNES_HEIGHT; IPPU.XB = NULL; + for (c = 0; c < 256; c++) IPPU.ScreenColors [c] = c; S9xFixColourBrightness (); IPPU.PreviousLine = IPPU.CurrentLine = 0; - IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0; - IPPU.Joypads[3] = IPPU.Joypads[4] = 0; - IPPU.SuperScope = 0; - IPPU.Mouse[0] = IPPU.Mouse[1] = 0; - IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2; - IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2; if (Settings.ControllerOption == 0) IPPU.Controller = SNES_MAX_CONTROLLER_OPTIONS - 1; @@ -2736,7 +2674,31 @@ void S9xResetPPU () S9xProcessMouse (0); S9xProcessMouse (1); } - for (c = 0; c < 0x8000; c += 0x100) + + ZeroMemory (&Memory.FillRAM [0x2100], 0x100); + ZeroMemory (&Memory.FillRAM [0x4200], 0x100); + ZeroMemory (&Memory.FillRAM [0x4000], 0x100); + // For BS Suttehakkun 2... + ZeroMemory (&Memory.FillRAM [0x1000], 0x1000); + + Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF; +} + +void S9xResetPPU () +{ + CommonPPUReset (); + PPU.Joypad1ButtonReadPos = 0; + PPU.Joypad2ButtonReadPos = 0; + PPU.Joypad3ButtonReadPos = 0; + + IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0; + IPPU.Joypads[3] = IPPU.Joypads[4] = 0; + IPPU.SuperScope = 0; + IPPU.Mouse[0] = IPPU.Mouse[1] = 0; + IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2; + IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2; + + for (uint16 c = 0; c < 0x8000; c += 0x100) { if ( !Settings.SuperFX ) { @@ -2750,168 +2712,15 @@ void S9xResetPPU () memset (&Memory.FillRAM [c], c >> 8, 0x100); } } - - ZeroMemory (&Memory.FillRAM [0x2100], 0x100); - ZeroMemory (&Memory.FillRAM [0x4200], 0x100); - ZeroMemory (&Memory.FillRAM [0x4000], 0x100); - // For BS Suttehakkun 2... - ZeroMemory (&Memory.FillRAM [0x1000], 0x1000); - - Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF; } void S9xSoftResetPPU () { - PPU.BGMode = 0; - PPU.BG3Priority = 0; - PPU.Brightness = 0; - PPU.VMA.High = 0; - PPU.VMA.Increment = 1; - PPU.VMA.Address = 0; - PPU.VMA.FullGraphicCount = 0; - PPU.VMA.Shift = 0; - - for (uint8 B = 0; B != 4; B++) - { - PPU.BG[B].SCBase = 0; - PPU.BG[B].VOffset = 0; - PPU.BG[B].HOffset = 0; - PPU.BG[B].BGSize = 0; - PPU.BG[B].NameBase = 0; - PPU.BG[B].SCSize = 0; - - PPU.ClipCounts[B] = 0; - PPU.ClipWindowOverlapLogic [B] = CLIP_OR; - PPU.ClipWindow1Enable[B] = FALSE; - PPU.ClipWindow2Enable[B] = FALSE; - PPU.ClipWindow1Inside[B] = TRUE; - PPU.ClipWindow2Inside[B] = TRUE; - } - - PPU.ClipCounts[4] = 0; - PPU.ClipCounts[5] = 0; - PPU.ClipWindowOverlapLogic[4] = PPU.ClipWindowOverlapLogic[5] = CLIP_OR; - PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = FALSE; - PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE; - PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = TRUE; - PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE; - - PPU.CGFLIP = 0; - int c; - for (c = 0; c < 256; c++) - { - IPPU.Red [c] = (c & 7) << 2; - IPPU.Green [c] = ((c >> 3) & 7) << 2; - IPPU.Blue [c] = ((c >> 6) & 2) << 3; - PPU.CGDATA [c] = IPPU.Red [c] | (IPPU.Green [c] << 5) | - (IPPU.Blue [c] << 10); - } - - PPU.FirstSprite = 0; - PPU.LastSprite = 127; - for (int Sprite = 0; Sprite < 128; Sprite++) - { - PPU.OBJ[Sprite].HPos = 0; - PPU.OBJ[Sprite].VPos = 0; - PPU.OBJ[Sprite].VFlip = 0; - PPU.OBJ[Sprite].HFlip = 0; - PPU.OBJ[Sprite].Priority = 0; - PPU.OBJ[Sprite].Palette = 0; - PPU.OBJ[Sprite].Name = 0; - PPU.OBJ[Sprite].Size = 0; - } - PPU.OAMPriorityRotation = 0; - PPU.OAMWriteRegister = 0; - PPU.RangeTimeOver = 0; -#ifndef NO_OPEN_BUS - PPU.OpenBus1 = 0; - PPU.OpenBus2 = 0; -#endif - - PPU.OAMFlip = 0; - PPU.OAMTileAddress = 0; - PPU.OAMAddr = 0; - PPU.IRQVBeamPos = 0; - PPU.IRQHBeamPos = 0; - PPU.VBeamPosLatched = 0; - PPU.HBeamPosLatched = 0; - - PPU.HBeamFlip = 0; - PPU.VBeamFlip = 0; - PPU.HVBeamCounterLatched = 0; - - PPU.MatrixA = PPU.MatrixB = PPU.MatrixC = PPU.MatrixD = 0; - PPU.CentreX = PPU.CentreY = 0; + CommonPPUReset (); // PPU.Joypad1ButtonReadPos = 0; // PPU.Joypad2ButtonReadPos = 0; // PPU.Joypad3ButtonReadPos = 0; - PPU.CGADD = 0; - PPU.FixedColourRed = PPU.FixedColourGreen = PPU.FixedColourBlue = 0; - PPU.SavedOAMAddr = 0; - PPU.ScreenHeight = SNES_HEIGHT; - PPU.WRAM = 0; - PPU.BG_Forced = 0; - PPU.ForcedBlanking = TRUE; - PPU.OBJThroughMain = FALSE; - PPU.OBJThroughSub = FALSE; - PPU.OBJSizeSelect = 0; - PPU.OBJNameSelect = 0; - PPU.OBJNameBase = 0; - PPU.OBJAddition = FALSE; - PPU.OAMReadFlip = 0; - PPU.BGnxOFSbyte = 0; - ZeroMemory (PPU.OAMData, 512 + 32); - - PPU.VTimerEnabled = FALSE; - PPU.HTimerEnabled = FALSE; - PPU.HTimerPosition = Settings.H_Max + 1; - PPU.Mosaic = 0; - PPU.BGMosaic [0] = PPU.BGMosaic [1] = FALSE; - PPU.BGMosaic [2] = PPU.BGMosaic [3] = FALSE; - PPU.Mode7HFlip = FALSE; - PPU.Mode7VFlip = FALSE; - PPU.Mode7Repeat = 0; - PPU.Window1Left = 1; - PPU.Window1Right = 0; - PPU.Window2Left = 1; - PPU.Window2Right = 0; - PPU.RecomputeClipWindows = TRUE; - PPU.CGFLIPRead = 0; - PPU.Need16x8Mulitply = FALSE; - PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0; - IPPU.ColorsChanged = TRUE; - IPPU.HDMA = 0; - IPPU.HDMAStarted = FALSE; - IPPU.MaxBrightness = 0; - IPPU.LatchedBlanking = 0; - IPPU.OBJChanged = TRUE; - IPPU.RenderThisFrame = TRUE; - IPPU.DirectColourMapsNeedRebuild = TRUE; - IPPU.FrameCount = 0; - IPPU.RenderedFramesCount = 0; - IPPU.DisplayedRenderedFrameCount = 0; - IPPU.SkippedFrames = 0; - IPPU.FrameSkip = 0; - ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES); - ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES); - ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES); -#ifdef CORRECT_VRAM_READS - IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better? -#else - IPPU.FirstVRAMRead = FALSE; -#endif - IPPU.Interlace = FALSE; - IPPU.InterlaceSprites = FALSE; - IPPU.DoubleWidthPixels = FALSE; - IPPU.DoubleHeightPixels = FALSE; - IPPU.RenderedScreenWidth = SNES_WIDTH; - IPPU.RenderedScreenHeight = SNES_HEIGHT; - IPPU.XB = NULL; - for (c = 0; c < 256; c++) - IPPU.ScreenColors [c] = c; - S9xFixColourBrightness (); - IPPU.PreviousLine = IPPU.CurrentLine = 0; // IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0; // IPPU.Joypads[3] = IPPU.Joypads[4] = 0; // IPPU.SuperScope = 0; @@ -2919,30 +2728,8 @@ void S9xSoftResetPPU () // IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2; // IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2; - if (Settings.ControllerOption == 0) - IPPU.Controller = SNES_MAX_CONTROLLER_OPTIONS - 1; - else - IPPU.Controller = Settings.ControllerOption - 1; - S9xNextController (); - - for (c = 0; c < 2; c++) - memset (&IPPU.Clip [c], 0, sizeof (struct ClipData)); - - if (Settings.MouseMaster) - { - S9xProcessMouse (0); - S9xProcessMouse (1); - } - for (c = 0; c < 0x8000; c += 0x100) + for (uint16 c = 0; c < 0x8000; c += 0x100) memset (&Memory.FillRAM [c], c >> 8, 0x100); - - ZeroMemory (&Memory.FillRAM [0x2100], 0x100); - ZeroMemory (&Memory.FillRAM [0x4200], 0x100); - ZeroMemory (&Memory.FillRAM [0x4000], 0x100); - // For BS Suttehakkun 2... - ZeroMemory (&Memory.FillRAM [0x1000], 0x1000); - - Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF; } void S9xProcessMouse (int which1) @@ -3494,7 +3281,7 @@ printf ("%06x: %d\n", t, FxEmulate (2000000)); uint8 REGISTER_4212() { - GetBank = 0; + uint8 GetBank = 0; if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE && CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3) GetBank = 1; @@ -3508,8 +3295,8 @@ uint8 REGISTER_4212() void FLUSH_REDRAW () { - if (IPPU.PreviousLine != IPPU.CurrentLine) - S9xUpdateScreen (); + if (IPPU.PreviousLine != IPPU.CurrentLine) + S9xUpdateScreen (); } void REGISTER_2104 (uint8 byte) @@ -3728,19 +3515,25 @@ void REGISTER_2122(uint8 Byte) { if ((Byte & 0x7f) != (PPU.CGDATA[PPU.CGADD] >> 8)) { +#ifndef FOREVER_16_BIT if (Settings.SixteenBit) - FLUSH_REDRAW (); +#endif + FLUSH_REDRAW (); PPU.CGDATA[PPU.CGADD] &= 0x00FF; PPU.CGDATA[PPU.CGADD] |= (Byte & 0x7f) << 8; IPPU.ColorsChanged = TRUE; +#ifndef FOREVER_16_BIT if (Settings.SixteenBit) { +#endif IPPU.Blue [PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f]; IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], IPPU.Green [PPU.CGADD], IPPU.Blue [PPU.CGADD]); +#ifndef FOREVER_16_BIT } +#endif } PPU.CGADD++; } @@ -3748,19 +3541,25 @@ void REGISTER_2122(uint8 Byte) { if (Byte != (uint8) (PPU.CGDATA[PPU.CGADD] & 0xff)) { +#ifndef FOREVER_16_BIT if (Settings.SixteenBit) - FLUSH_REDRAW (); +#endif + FLUSH_REDRAW (); PPU.CGDATA[PPU.CGADD] &= 0x7F00; PPU.CGDATA[PPU.CGADD] |= Byte; IPPU.ColorsChanged = TRUE; +#ifndef FOREVER_16_BIT if (Settings.SixteenBit) { +#endif IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f]; IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], IPPU.Green [PPU.CGADD], IPPU.Blue [PPU.CGADD]); +#ifndef FOREVER_16_BIT } +#endif } } PPU.CGFLIP ^= 1; -- cgit v1.2.3