From a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a Mon Sep 17 00:00:00 2001 From: aliaspider Date: Wed, 29 Oct 2014 05:36:07 +0100 Subject: start moving everything to C --- source/sa1cpu.cpp | 245 ------------------------------------------------------ 1 file changed, 245 deletions(-) delete mode 100644 source/sa1cpu.cpp (limited to 'source/sa1cpu.cpp') diff --git a/source/sa1cpu.cpp b/source/sa1cpu.cpp deleted file mode 100644 index 299aab3..0000000 --- a/source/sa1cpu.cpp +++ /dev/null @@ -1,245 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ - -#include "snes9x.h" -#include "memmap.h" -#include "ppu.h" -#include "cpuexec.h" - -#include "sa1.h" -#define CPU SA1 -#define ICPU SA1 -#define S9xGetByte S9xSA1GetByte -#define S9xGetWord S9xSA1GetWord -#define S9xSetByte S9xSA1SetByte -#define S9xSetWord S9xSA1SetWord -#define S9xSetPCBase S9xSA1SetPCBase -#define S9xOpcodesM1X1 S9xSA1OpcodesM1X1 -#define S9xOpcodesM1X0 S9xSA1OpcodesM1X0 -#define S9xOpcodesM0X1 S9xSA1OpcodesM0X1 -#define S9xOpcodesM0X0 S9xSA1OpcodesM0X0 -#define S9xOpcodesE1 S9xSA1OpcodesE1 -#define S9xOpcode_IRQ S9xSA1Opcode_IRQ -#define S9xOpcode_NMI S9xSA1Opcode_NMI -#define S9xUnpackStatus S9xSA1UnpackStatus -#define S9xPackStatus S9xSA1PackStatus -#define S9xFixCycles S9xSA1FixCycles -#define Immediate8 SA1Immediate8 -#define Immediate16 SA1Immediate16 -#define Relative SA1Relative -#define RelativeLong SA1RelativeLong -#define AbsoluteIndexedIndirect SA1AbsoluteIndexedIndirect -#define AbsoluteIndirectLong SA1AbsoluteIndirectLong -#define AbsoluteIndirect SA1AbsoluteIndirect -#define Absolute SA1Absolute -#define AbsoluteLong SA1AbsoluteLong -#define Direct SA1Direct -#define DirectIndirectIndexed SA1DirectIndirectIndexed -#define DirectIndirectIndexedLong SA1DirectIndirectIndexedLong -#define DirectIndexedIndirect SA1DirectIndexedIndirect -#define DirectIndexedX SA1DirectIndexedX -#define DirectIndexedY SA1DirectIndexedY -#define AbsoluteIndexedX SA1AbsoluteIndexedX -#define AbsoluteIndexedY SA1AbsoluteIndexedY -#define AbsoluteLongIndexedX SA1AbsoluteLongIndexedX -#define DirectIndirect SA1DirectIndirect -#define DirectIndirectLong SA1DirectIndirectLong -#define StackRelative SA1StackRelative -#define StackRelativeIndirectIndexed SA1StackRelativeIndirectIndexed - -#define SetZN16 SA1SetZN16 -#define SetZN8 SA1SetZN8 -#define ADC8 SA1ADC8 -#define ADC16 SA1ADC16 -#define AND16 SA1AND16 -#define AND8 SA1AND8 -#define A_ASL16 SA1A_ASL16 -#define A_ASL8 SA1A_ASL8 -#define ASL16 SA1ASL16 -#define ASL8 SA1ASL8 -#define BIT16 SA1BIT16 -#define BIT8 SA1BIT8 -#define CMP16 SA1CMP16 -#define CMP8 SA1CMP8 -#define CMX16 SA1CMX16 -#define CMX8 SA1CMX8 -#define CMY16 SA1CMY16 -#define CMY8 SA1CMY8 -#define A_DEC16 SA1A_DEC16 -#define A_DEC8 SA1A_DEC8 -#define DEC16 SA1DEC16 -#define DEC8 SA1DEC8 -#define EOR16 SA1EOR16 -#define EOR8 SA1EOR8 -#define A_INC16 SA1A_INC16 -#define A_INC8 SA1A_INC8 -#define INC16 SA1INC16 -#define INC8 SA1INC8 -#define LDA16 SA1LDA16 -#define LDA8 SA1LDA8 -#define LDX16 SA1LDX16 -#define LDX8 SA1LDX8 -#define LDY16 SA1LDY16 -#define LDY8 SA1LDY8 -#define A_LSR16 SA1A_LSR16 -#define A_LSR8 SA1A_LSR8 -#define LSR16 SA1LSR16 -#define LSR8 SA1LSR8 -#define ORA16 SA1ORA16 -#define ORA8 SA1ORA8 -#define A_ROL16 SA1A_ROL16 -#define A_ROL8 SA1A_ROL8 -#define ROL16 SA1ROL16 -#define ROL8 SA1ROL8 -#define A_ROR16 SA1A_ROR16 -#define A_ROR8 SA1A_ROR8 -#define ROR16 SA1ROR16 -#define ROR8 SA1ROR8 -#define SBC16 SA1SBC16 -#define SBC8 SA1SBC8 -#define STA16 SA1STA16 -#define STA8 SA1STA8 -#define STX16 SA1STX16 -#define STX8 SA1STX8 -#define STY16 SA1STY16 -#define STY8 SA1STY8 -#define STZ16 SA1STZ16 -#define STZ8 SA1STZ8 -#define TSB16 SA1TSB16 -#define TSB8 SA1TSB8 -#define TRB16 SA1TRB16 -#define TRB8 SA1TRB8 - -//#undef CPU_SHUTDOWN -#undef VAR_CYCLES -#define SA1_OPCODES - -#include "cpuops.cpp" - -void S9xSA1MainLoop () -{ - int i; - -#if 0 - if (SA1.Flags & NMI_FLAG) - { - SA1.Flags &= ~NMI_FLAG; - if (SA1.WaitingForInterrupt) - { - SA1.WaitingForInterrupt = FALSE; - SA1.PC++; - } - S9xSA1Opcode_NMI (); - } -#endif - if (SA1.Flags & IRQ_PENDING_FLAG) - { - if (SA1.IRQActive) - { - if (SA1.WaitingForInterrupt) - { - SA1.WaitingForInterrupt = FALSE; - SA1.PC++; - } - if (!SA1CheckFlag (IRQ)) - S9xSA1Opcode_IRQ (); - } - else - SA1.Flags &= ~IRQ_PENDING_FLAG; - } - - for (i = 0; i < 3 && SA1.Executing; i++) - { -#ifdef CPU_SHUTDOWN - SA1.PCAtOpcodeStart = SA1.PC; -#endif - (*SA1.S9xOpcodes [*SA1.PC++].S9xOpcode) (); - } -} - -- cgit v1.2.3