From a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a Mon Sep 17 00:00:00 2001 From: aliaspider Date: Wed, 29 Oct 2014 05:36:07 +0100 Subject: start moving everything to C --- source/sdd1.c | 181 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 181 insertions(+) create mode 100644 source/sdd1.c (limited to 'source/sdd1.c') diff --git a/source/sdd1.c b/source/sdd1.c new file mode 100644 index 0000000..7dc6f4a --- /dev/null +++ b/source/sdd1.c @@ -0,0 +1,181 @@ +/******************************************************************************* + Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and + Jerremy Koot (jkoot@snes9x.com) + + (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) + + (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), + funkyass (funkyass@spam.shaw.ca), + Joel Yliluoma (http://iki.fi/bisqwit/) + Kris Bleakley (codeviolation@hotmail.com), + Matthew Kendora, + Nach (n-a-c-h@users.sourceforge.net), + Peter Bortas (peter@bortas.org) and + zones (kasumitokoduck@yahoo.com) + + C4 x86 assembler and some C emulation code + (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), + _Demo_ (_demo_@zsnes.com), and Nach + + C4 C++ code + (c) Copyright 2003 Brad Jorsch + + DSP-1 emulator code + (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, + John Weidman, neviksti (neviksti@hotmail.com), + Kris Bleakley, Andreas Naive + + DSP-2 emulator code + (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and + Lord Nightmare (lord_nightmare@users.sourceforge.net + + OBC1 emulator code + (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and + Kris Bleakley + Ported from x86 assembler to C by sanmaiwashi + + SPC7110 and RTC C++ emulator code + (c) Copyright 2002 Matthew Kendora with research by + zsKnight, John Weidman, and Dark Force + + S-DD1 C emulator code + (c) Copyright 2003 Brad Jorsch with research by + Andreas Naive and John Weidman + + S-RTC C emulator code + (c) Copyright 2001 John Weidman + + ST010 C++ emulator code + (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora + + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault + + Super FX C emulator code + (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman + + + SH assembler code partly based on x86 assembler code + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + + + Specific ports contains the works of other authors. See headers in + individual files. + + Snes9x homepage: http://www.snes9x.com + + Permission to use, copy, modify and distribute Snes9x in both binary and + source form, for non-commercial purposes, is hereby granted without fee, + providing that this license information and copyright notice appear with + all copies and any derived work. + + This software is provided 'as-is', without any express or implied + warranty. In no event shall the authors be held liable for any damages + arising from the use of this software. + + Snes9x is freeware for PERSONAL USE only. Commercial users should + seek permission of the copyright holders first. Commercial use includes + charging money for Snes9x or software derived from Snes9x. + + The copyright holders request that bug fixes and improvements to the code + should be forwarded to them so everyone can benefit from the modifications + in future versions. + + Super NES and Super Nintendo Entertainment System are trademarks of + Nintendo Co., Limited and its subsidiary companies. +*******************************************************************************/ + +#include "snes9x.h" +#include "memmap.h" +#include "ppu.h" +#include "sdd1.h" +#include "display.h" + +#ifdef __linux +#include +#endif + +void S9xSetSDD1MemoryMap (uint32 bank, uint32 value) +{ + bank = 0xc00 + bank * 0x100; + value = value * 1024 * 1024; + + int c; + + for (c = 0; c < 0x100; c += 16) + { + uint8 *block = &Memory.ROM [value + (c << 12)]; + int i; + + for (i = c; i < c + 16; i++) + Memory.Map [i + bank] = block; + } +} + +void S9xResetSDD1 () +{ + memset (&Memory.FillRAM [0x4800], 0, 4); + for (int i = 0; i < 4; i++) + { + Memory.FillRAM [0x4804 + i] = i; + S9xSetSDD1MemoryMap (i, i); + } +} + +void S9xSDD1PostLoadState () +{ + for (int i = 0; i < 4; i++) + S9xSetSDD1MemoryMap (i, Memory.FillRAM [0x4804 + i]); +} + +static int S9xCompareSDD1LoggedDataEntries (const void *p1, const void *p2) +{ + uint8 *b1 = (uint8 *) p1; + uint8 *b2 = (uint8 *) p2; + uint32 a1 = (*b1 << 16) + (*(b1 + 1) << 8) + *(b1 + 2); + uint32 a2 = (*b2 << 16) + (*(b2 + 1) << 8) + *(b2 + 2); + + return (a1 - a2); +} + +void S9xSDD1SaveLoggedData () +{ + if (Memory.SDD1LoggedDataCount != Memory.SDD1LoggedDataCountPrev) + { + qsort (Memory.SDD1LoggedData, Memory.SDD1LoggedDataCount, 8, + S9xCompareSDD1LoggedDataEntries); + + FILE *fs = fopen (S9xGetFilename (".dat"), "wb"); + + if (fs) + { + fwrite (Memory.SDD1LoggedData, 8, + Memory.SDD1LoggedDataCount, fs); + fclose (fs); +#if defined(__linux) + chown (S9xGetFilename (".dat"), getuid (), getgid ()); +#endif + } + Memory.SDD1LoggedDataCountPrev = Memory.SDD1LoggedDataCount; + } +} + +void S9xSDD1LoadLoggedData () +{ + FILE *fs = fopen (S9xGetFilename (".dat"), "rb"); + + Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = 0; + + if (fs) + { + int c = fread (Memory.SDD1LoggedData, 8, + MEMMAP_MAX_SDD1_LOGGED_ENTRIES, fs); + + if (c != EOF) + Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = c; + fclose (fs); + } +} + -- cgit v1.2.3