From d40ae99422e118188a7f48055dc340c6aca022aa Mon Sep 17 00:00:00 2001 From: Kitty Draper Date: Sat, 5 Mar 2011 21:39:25 -0500 Subject: first commit --- source/spc.cpp | 133 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 source/spc.cpp (limited to 'source/spc.cpp') diff --git a/source/spc.cpp b/source/spc.cpp new file mode 100644 index 0000000..c12c831 --- /dev/null +++ b/source/spc.cpp @@ -0,0 +1,133 @@ +/******************************************************************************* + Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and + Jerremy Koot (jkoot@snes9x.com) + + (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) + + (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), + funkyass (funkyass@spam.shaw.ca), + Joel Yliluoma (http://iki.fi/bisqwit/) + Kris Bleakley (codeviolation@hotmail.com), + Matthew Kendora, + Nach (n-a-c-h@users.sourceforge.net), + Peter Bortas (peter@bortas.org) and + zones (kasumitokoduck@yahoo.com) + + C4 x86 assembler and some C emulation code + (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), + _Demo_ (_demo_@zsnes.com), and Nach + + C4 C++ code + (c) Copyright 2003 Brad Jorsch + + DSP-1 emulator code + (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, + John Weidman, neviksti (neviksti@hotmail.com), + Kris Bleakley, Andreas Naive + + DSP-2 emulator code + (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and + Lord Nightmare (lord_nightmare@users.sourceforge.net + + OBC1 emulator code + (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and + Kris Bleakley + Ported from x86 assembler to C by sanmaiwashi + + SPC7110 and RTC C++ emulator code + (c) Copyright 2002 Matthew Kendora with research by + zsKnight, John Weidman, and Dark Force + + S-DD1 C emulator code + (c) Copyright 2003 Brad Jorsch with research by + Andreas Naive and John Weidman + + S-RTC C emulator code + (c) Copyright 2001 John Weidman + + ST010 C++ emulator code + (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora + + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault + + Super FX C emulator code + (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman + + + SH assembler code partly based on x86 assembler code + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + + + Specific ports contains the works of other authors. See headers in + individual files. + + Snes9x homepage: http://www.snes9x.com + + Permission to use, copy, modify and distribute Snes9x in both binary and + source form, for non-commercial purposes, is hereby granted without fee, + providing that this license information and copyright notice appear with + all copies and any derived work. + + This software is provided 'as-is', without any express or implied + warranty. In no event shall the authors be held liable for any damages + arising from the use of this software. + + Snes9x is freeware for PERSONAL USE only. Commercial users should + seek permission of the copyright holders first. Commercial use includes + charging money for Snes9x or software derived from Snes9x. + + The copyright holders request that bug fixes and improvements to the code + should be forwarded to them so everyone can benefit from the modifications + in future versions. + + Super NES and Super Nintendo Entertainment System are trademarks of + Nintendo Co., Limited and its subsidiary companies. +*******************************************************************************/ +void S9xSPCDump (const char *filename) +{ + FILE *fs; + + bool8 read_only = FALSE; + char def [PATH_MAX]; + char title [PATH_MAX]; + char drive [_MAX_DRIVE]; + char dir [_MAX_DIR]; + char ext [_MAX_EXT]; + + S9xSetSoundMute (TRUE); + +#if 0 + _splitpath (Memory.ROMFilename, drive, dir, def, ext); + strcat (def, ".spc"); + sprintf (title, "%s SPC filename", + read_only ? "Select load" : "Choose save"); + const char *filename; + + filename = S9xSelectFilename (def, ".", "spc", title); +#endif + + fs = fopen (filename, "wb"); + fputs ("SNES-SPC700 Sound File Data 0.10", fs); + fseek (fs, 37, SEEK_SET); + fwrite (&APURegisters.PC, 2, 1, fs); + + fputc (APURegisters.YA.B.A, fs); + fputc (APURegisters.X, fs); + fputc (APURegisters.YA.B.Y, fs); + fputc (APURegisters.P, fs); + fputc (APURegisters.S - 0x100, fs); // ??? + fseek (fs, 256, SEEK_SET); + + fwrite (IAPU.RAM, 1, 65536, fs); + + fwrite (APU.DSP, 1, 192, fs); + fwrite (APU.ExtraRAM, 1, 64, fs); + + fclose (fs); + + S9xSetSoundMute (FALSE); +} + -- cgit v1.2.3