From 2b16ed99405805c16260085f46c753792c1af32d Mon Sep 17 00:00:00 2001 From: aliaspider Date: Thu, 30 Oct 2014 01:51:26 +0100 Subject: add safety to buffer reads to deal with negative offsets. --- source/tile.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'source/tile.c') diff --git a/source/tile.c b/source/tile.c index 2211421..31c065a 100644 --- a/source/tile.c +++ b/source/tile.c @@ -467,8 +467,6 @@ static void WRITE_4PIXELS16_ADD(int32 Offset, uint8* Pixels, uint16* ScreenColors) { uint8 Pixel, N; - if (Offset < 0) - Offset = 0; uint16* Screen = (uint16*) GFX.S + Offset; uint8* Depth = GFX.ZBuffer + Offset; @@ -499,8 +497,6 @@ static void WRITE_4PIXELS16_FLIPPED_ADD(int32 Offset, uint8* Pixels, uint16* ScreenColors) { uint8 Pixel, N; - if (Offset < 0) - Offset = 0; uint16* Screen = (uint16*) GFX.S + Offset; uint8* Depth = GFX.ZBuffer + Offset; -- cgit v1.2.3