From d27ff7c5ede6914193d0912f130616d1b334e953 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Mon, 8 Aug 2016 22:23:20 +0200 Subject: Get rid of register keyword --- source/tile.c | 60 +++++++++++++++++++++++++++++------------------------------ 1 file changed, 30 insertions(+), 30 deletions(-) (limited to 'source/tile.c') diff --git a/source/tile.c b/source/tile.c index a9619fa..d3d63eb 100644 --- a/source/tile.c +++ b/source/tile.c @@ -99,7 +99,7 @@ extern uint32_t TailMask [5]; static uint8_t ConvertTile(uint8_t* pCache, uint32_t TileAddr) { - register uint8_t* tp = &Memory.VRAM[TileAddr]; + uint8_t* tp = &Memory.VRAM[TileAddr]; uint32_t* p = (uint32_t*) pCache; uint32_t non_zero = 0; uint8_t line; @@ -111,7 +111,7 @@ static uint8_t ConvertTile(uint8_t* pCache, uint32_t TileAddr) { uint32_t p1 = 0; uint32_t p2 = 0; - register uint8_t pix; + uint8_t pix; if ((pix = *(tp + 0))) { @@ -164,7 +164,7 @@ static uint8_t ConvertTile(uint8_t* pCache, uint32_t TileAddr) { uint32_t p1 = 0; uint32_t p2 = 0; - register uint8_t pix; + uint8_t pix; if ((pix = *(tp + 0))) { p1 |= odd_high[0][pix >> 4]; @@ -196,7 +196,7 @@ static uint8_t ConvertTile(uint8_t* pCache, uint32_t TileAddr) { uint32_t p1 = 0; uint32_t p2 = 0; - register uint8_t pix; + uint8_t pix; if ((pix = *(tp + 0))) { p1 |= odd_high[0][pix >> 4]; @@ -360,7 +360,7 @@ void DrawTile16(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16, WRITE_4PIXELS16_FLIPPED, 4) } @@ -370,7 +370,7 @@ void DrawClippedTile16(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16, WRITE_4PIXELS16_FLIPPED, 4) @@ -380,7 +380,7 @@ void DrawTile16HalfWidth(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16_HALFWIDTH, WRITE_4PIXELS16_FLIPPED_HALFWIDTH, 2) } @@ -390,7 +390,7 @@ void DrawClippedTile16HalfWidth(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_HALFWIDTH, @@ -401,7 +401,7 @@ void DrawTile16x2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16x2, WRITE_4PIXELS16_FLIPPEDx2, 8) } @@ -411,7 +411,7 @@ void DrawClippedTile16x2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16x2, WRITE_4PIXELS16_FLIPPEDx2, 8) @@ -421,7 +421,7 @@ void DrawTile16x2x2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16x2x2, WRITE_4PIXELS16_FLIPPEDx2x2, 8) } @@ -431,7 +431,7 @@ void DrawClippedTile16x2x2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16x2x2, WRITE_4PIXELS16_FLIPPEDx2x2, 8) @@ -443,7 +443,7 @@ void DrawLargePixel16(uint32_t Tile, int32_t Offset, { TILE_PREAMBLE - register uint16_t* sp = (uint16_t*) GFX.S + Offset; + uint16_t* sp = (uint16_t*) GFX.S + Offset; uint8_t* Depth = GFX.DB + Offset; uint16_t pixel; @@ -456,7 +456,7 @@ void DrawLargePixel16HalfWidth(uint32_t Tile, int32_t Offset, { TILE_PREAMBLE - register uint16_t* sp = (uint16_t*) GFX.S + Offset; + uint16_t* sp = (uint16_t*) GFX.S + Offset; uint8_t* Depth = GFX.DB + Offset; uint16_t pixel; @@ -706,7 +706,7 @@ void DrawTile16Add(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; uint8_t Pixel; uint16_t* Screen = (uint16_t*) GFX.S + Offset; uint8_t* Depth = GFX.ZBuffer + Offset; @@ -832,7 +832,7 @@ void DrawClippedTile16Add(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADD, WRITE_4PIXELS16_FLIPPED_ADD, 4) @@ -842,7 +842,7 @@ void DrawTile16Add1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16_ADD1_2, WRITE_4PIXELS16_FLIPPED_ADD1_2, 4) } @@ -852,7 +852,7 @@ void DrawClippedTile16Add1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADD1_2, WRITE_4PIXELS16_FLIPPED_ADD1_2, 4) @@ -862,7 +862,7 @@ void DrawTile16Sub(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16_SUB, WRITE_4PIXELS16_FLIPPED_SUB, 4) } @@ -872,7 +872,7 @@ void DrawClippedTile16Sub(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUB, WRITE_4PIXELS16_FLIPPED_SUB, 4) @@ -882,7 +882,7 @@ void DrawTile16Sub1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16_SUB1_2, WRITE_4PIXELS16_FLIPPED_SUB1_2, 4) } @@ -892,7 +892,7 @@ void DrawClippedTile16Sub1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUB1_2, WRITE_4PIXELS16_FLIPPED_SUB1_2, 4) @@ -982,7 +982,7 @@ void DrawTile16FixedAdd1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16_ADDF1_2, WRITE_4PIXELS16_FLIPPED_ADDF1_2, 4) } @@ -992,7 +992,7 @@ void DrawClippedTile16FixedAdd1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADDF1_2, @@ -1003,7 +1003,7 @@ void DrawTile16FixedSub1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; RENDER_TILE(WRITE_4PIXELS16_SUBF1_2, WRITE_4PIXELS16_FLIPPED_SUBF1_2, 4) } @@ -1013,7 +1013,7 @@ void DrawClippedTile16FixedSub1_2(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount) { TILE_PREAMBLE - register uint8_t* bp; + uint8_t* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUBF1_2, @@ -1026,7 +1026,7 @@ void DrawLargePixel16Add(uint32_t Tile, int32_t Offset, { TILE_PREAMBLE - register uint16_t* sp = (uint16_t*) GFX.S + Offset; + uint16_t* sp = (uint16_t*) GFX.S + Offset; uint8_t* Depth = GFX.ZBuffer + Offset; uint16_t pixel; @@ -1045,7 +1045,7 @@ void DrawLargePixel16Add1_2(uint32_t Tile, int32_t Offset, { TILE_PREAMBLE - register uint16_t* sp = (uint16_t*) GFX.S + Offset; + uint16_t* sp = (uint16_t*) GFX.S + Offset; uint8_t* Depth = GFX.ZBuffer + Offset; uint16_t pixel; @@ -1064,7 +1064,7 @@ void DrawLargePixel16Sub(uint32_t Tile, int32_t Offset, { TILE_PREAMBLE - register uint16_t* sp = (uint16_t*) GFX.S + Offset; + uint16_t* sp = (uint16_t*) GFX.S + Offset; uint8_t* Depth = GFX.ZBuffer + Offset; uint16_t pixel; @@ -1083,7 +1083,7 @@ void DrawLargePixel16Sub1_2(uint32_t Tile, int32_t Offset, { TILE_PREAMBLE - register uint16_t* sp = (uint16_t*) GFX.S + Offset; + uint16_t* sp = (uint16_t*) GFX.S + Offset; uint8_t* Depth = GFX.ZBuffer + Offset; uint16_t pixel; -- cgit v1.2.3