From 3585aa1c2a7af48728486d76a45efce7599b6ff6 Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Wed, 9 Jan 2013 02:32:24 -0500 Subject: Increase the audio frequency to 48 kHz. Timer interrupt intervals and buffer sizes are also tested at 32 kHz and 44.1 kHz. --- source/nds/ds2sound.h | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) (limited to 'source') diff --git a/source/nds/ds2sound.h b/source/nds/ds2sound.h index b901939..4bb715b 100644 --- a/source/nds/ds2sound.h +++ b/source/nds/ds2sound.h @@ -1,11 +1,15 @@ // The sound buffer sizes used on the DS2's side, for each value of // Settings.SoundPlaybackRate. #define DS2_BUFFER_SIZE_4 512 /* tested working */ -// Others don't work, or don't work well. +#define DS2_BUFFER_SIZE_5 1024 /* like the SNES! tested working */ +#define DS2_BUFFER_SIZE_6 1024 /* tested working */ +#define DS2_BUFFER_SIZE_7 1024 /* tested working */ // In microseconds. -#define INTERRUPT_TIME_4 2000 /* tested working */ -// Others don't work, or don't work well. +#define INTERRUPT_TIME_4 4000 /* tested working */ +#define INTERRUPT_TIME_5 5000 /* like the SNES! underflows at 4000 */ +#define INTERRUPT_TIME_6 4000 /* tested working */ +#define INTERRUPT_TIME_7 4000 /* tested working */ // The sampling rate for the sound, in Hz, for each value of // Settings.SoundPlaybackRate. @@ -18,7 +22,7 @@ #define SND_SAMPLE_RATE_7 48000 // Settings in use. The number should match in all three settings. -#define INTERRUPT_TIME INTERRUPT_TIME_4 -#define DS2_BUFFER_SIZE DS2_BUFFER_SIZE_4 -#define SND_SAMPLE_RATE SND_SAMPLE_RATE_4 -#define SNES9X_SRATE_ID 4 +#define INTERRUPT_TIME INTERRUPT_TIME_7 +#define DS2_BUFFER_SIZE DS2_BUFFER_SIZE_7 +#define SND_SAMPLE_RATE SND_SAMPLE_RATE_7 +#define SNES9X_SRATE_ID 7 -- cgit v1.2.3