From 8872841ad12815fc00cd331992da1daea4d44d22 Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Tue, 8 Jan 2013 23:53:31 -0500 Subject: Try fixing a crash in the sound interrupt. --- source/nds/entry.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source') diff --git a/source/nds/entry.cpp b/source/nds/entry.cpp index a666a0b..788dd35 100644 --- a/source/nds/entry.cpp +++ b/source/nds/entry.cpp @@ -1061,7 +1061,7 @@ void NDSSFCProduceSound (unsigned int unused) { unsigned short *audiobuff; - if (!IsSoundGenerated || so.mute_sound || !game_enable_audio) + if (Settings.Paused || !IsSoundGenerated || so.mute_sound || !game_enable_audio) return; if(ds2_checkAudiobuff() > 4) -- cgit v1.2.3