From b935574e53ce56cc89691bfaff1905b0d1207739 Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Mon, 17 Dec 2012 22:42:09 -0500 Subject: Remove more unneeded files. --- source/snes9x.cpp | 808 --------------------------------------------------- source/sound.cpp | 279 ------------------ source/spc.cpp | 133 --------- source/spccycles.cpp | 110 ------- source/spctool.cpp | 201 ------------- 5 files changed, 1531 deletions(-) delete mode 100644 source/snes9x.cpp delete mode 100644 source/sound.cpp delete mode 100644 source/spc.cpp delete mode 100644 source/spccycles.cpp delete mode 100644 source/spctool.cpp (limited to 'source') diff --git a/source/snes9x.cpp b/source/snes9x.cpp deleted file mode 100644 index fd0ee0e..0000000 --- a/source/snes9x.cpp +++ /dev/null @@ -1,808 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -#include -#include -#ifdef HAVE_STRINGS_H -#include -#endif - -#include "snes9x.h" -#include "memmap.h" -#include "display.h" -#include "cheats.h" - -#ifdef DEBUGGER -extern FILE *trace; -#endif - -void S9xUsage () -{ - S9xMessage (S9X_INFO, S9X_USAGE, "snes9x: S9xUsage: snes9x \n\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "Where can be:\n"); - - S9xMessage (S9X_INFO, S9X_USAGE, "\ --cycles or -h Percentage of CPU cycles to execute every scan line (default 90)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --frameskip or -f Screen update frame skip rate (default 2)\n"); - S9xExtraUsage (); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --hirom or -fh or -hr Force Hi-ROM memory map, useful for hacked ROM images.\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --lorom or -fl or -lr Force Lo-ROM memory map, useful for hacked ROM images.\n"); - //FIXME: -old bsolete? - S9xMessage (S9X_INFO, S9X_USAGE, "\ --old or -o Enable old-style SNES joypad emulation\n"); - //FIXME: -noold obsolete? - S9xMessage (S9X_INFO, S9X_USAGE, "\ --noold or -no Disbale old-style SNES joypad emulation\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --soundskip or -ss Sound CPU skip-waiting method, 0 - 3 (default 0)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --sound or -s Enable digital sound output (default: enabled)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --nosound or -ns Disable digital sound output\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --soundquality or -r Sound sample playback rate/quality, 0-7 (default 4)\n"); - -#ifdef __sgi -/* BS: changed the sample rate values to match the IRIX options */ - S9xMessage (S9X_INFO, S9X_USAGE, "\ - 0 - off, 1 - 8192, 2 - 11025, 3 - 16000,\n\ - 4 - 22050 (default), 5 - 32000, 6 - 44100,\n\ - 7 - 48000\n"); -#else - S9xMessage (S9X_INFO, S9X_USAGE, "\ - 0 - off, 1 - 8192, 2 - 11025, 3 - 16500,\n\ - 4 - 22050 (default), 5 - 29300, 6 - 36600,\n\ - 7 - 44000\n"); -#endif - - S9xMessage (S9X_INFO, S9X_USAGE, "\ --stereo Enable stereo sound (default: mono sound)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --mono Enable mono sound (default: mono sound)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --buffersize or -B Sound playback buffer size (default auto for playback rate)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --nospeedhacks or -N Disable some internal speed ups that break a few ROMs\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --speedhacks or -SH Enable some internal speed ups that break a few ROMs\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --loadsnapshot or -l \n\ - Load saved game position snapshot file & required ROM\n\ - image.\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --swapjoypads or -s Swap joypad 1 and 2 around\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --pal or -p Fool ROM into thinking that this is a PAL SNES system\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --ntsc or -n Fool ROM into thinking that this is a NTCS SNES system\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --interleaved or -i ROM image is in interleaved format.\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --interleaved2 or -i2 ROM image is in interleaved 2 format\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --interleavedgd24 or -gd24 ROM image is in Game Doctor 24 Mbit format\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --nohdma or -H Disable H-DMA emulation (default: enabled)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --hdma or -NH Enable H-DMA emulation (default: enabled)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --layering or -L Swap some background priority levels - helps some games\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --graphicwindows Enable graphic window effects (default: enabled)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --nographicwindows or -nw Disable graphic window effects (default: enabled)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --nopatch Disable IPS autopatching\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --nocheat Disable the cheat system\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --cheat Enables the cheat system\n"); -#ifdef DEBUGGER - S9xMessage (S9X_INFO, S9X_USAGE, "\ --noirq or -I Disable processor IRQ (for debugging)\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --debug or -d Enter debug mode once ROM has loaded\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --trace or -t Trace CPU instructions to file (WARNING: file gets very large!)\n"); -#endif - -#ifdef JOYSTICK_SUPPORT -#ifdef __linux - S9xMessage (S9X_INFO, S9X_USAGE, "\ --joydevX /dev/jsY Use joystick device /dev/jsY for emulation of gamepad X\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --joymapX 0 1 2 3 4 5 6 7 Joystick buttons which should be assigned to gamepad X - A B X Y TL TR Start and Select\n"); -#else - S9xMessage (S9X_INFO, S9X_USAGE, "\ --four or -4 Single standard PC joystick has four buttons\n"); - S9xMessage (S9X_INFO, S9X_USAGE, "\ --six or -6 Single standard PC joystick has six buttons\n"); -#endif - S9xMessage (S9X_INFO, S9X_USAGE, "\ --nojoy or -j Disable joystick support\n"); -#endif - - S9xMessage (S9X_INFO, S9X_USAGE, "\ -\nROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc),\n\ -*.fig, or split (*.1, *.2, or sf32527a, sf32527b, etc) format and can be\n\ -compressed with gzip or compress.\n"); - - exit (1); -} - -#ifdef STORM -extern int dofps; -extern int hicolor; -extern int secondjoy; -extern int minimal; -int prelude=0; -extern int unit; -#endif - -char *S9xParseArgs (char **argv, int argc) -{ - char *rom_filename = NULL; - - for (int i = 1; i < argc; i++) - { - if (*argv[i] == '-') - { - if (strcasecmp (argv [i], "--selftest") == 0) - { - // FIXME: Probable missuse of S9X_USAGE - // FIXME: Actual tests. But at least this checks for coredumps. - S9xMessage (S9X_INFO, S9X_USAGE, "Running selftest ..."); - S9xMessage (S9X_INFO, S9X_USAGE, "snes9x started:\t[OK]"); - S9xMessage (S9X_INFO, S9X_USAGE, "All tests ok."); - exit(0); - } - if (strcasecmp (argv [i], "-so") == 0 || - strcasecmp (argv [i], "-sound") == 0) - { - Settings.NextAPUEnabled = TRUE; - } - else if (strcasecmp (argv [i], "-ns") == 0 || - strcasecmp (argv [i], "-nosound") == 0) - { - Settings.NextAPUEnabled = FALSE; - } - else if (strcasecmp (argv [i], "-soundskip") == 0 || - strcasecmp (argv [i], "-sk") == 0) - { - if (i + 1 < argc) - Settings.SoundSkipMethod = atoi (argv [++i]); - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-ra") == 0 || - strcasecmp (argv [i], "-ratio") == 0) - { - if ((i + 1) < argc) - { - } - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-h") == 0 || - strcasecmp (argv [i], "-cycles") == 0) - { - if (i + 1 < argc) - { - int p = atoi (argv [++i]); - if (p > 0 && p < 200) - Settings.CyclesPercentage = p; - } - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-nh") == 0 || - strcasecmp (argv [i], "-nohdma") == 0) - { - Settings.DisableHDMA = TRUE; - } - else if (strcasecmp (argv [i], "-ha") == 0 || - strcasecmp (argv [i], "-hdma") == 0) - { - Settings.DisableHDMA = FALSE; - } - else if (strcasecmp (argv [i], "-n") == 0 || - strcasecmp (argv [i], "-nospeedhacks") == 0) - { - Settings.ShutdownMaster = FALSE; - } - else if (strcasecmp (argv [i], "-sh") == 0 || - strcasecmp (argv [i], "-speedhacks") == 0) - { - Settings.ShutdownMaster = TRUE; - } - else if (strcasecmp (argv [i], "-p") == 0 || - strcasecmp (argv [i], "-pal") == 0) - { - Settings.ForcePAL = TRUE; - } - else if (strcasecmp (argv [i], "-n") == 0 || - strcasecmp (argv [i], "-ntsc") == 0) - { - Settings.ForceNTSC = TRUE; - } - else if (strcasecmp (argv [i], "-f") == 0 || - strcasecmp (argv [i], "-frameskip") == 0) - { - if (i + 1 < argc) - Settings.SkipFrames = atoi (argv [++i]) + 1; - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-fh") == 0 || - strcasecmp (argv [i], "-hr") == 0 || - strcasecmp (argv [i], "-hirom") == 0) - Settings.ForceHiROM = TRUE; - else if (strcasecmp (argv [i], "-fl") == 0 || - strcasecmp (argv [i], "-lr") == 0 || - strcasecmp (argv [i], "-lorom") == 0) - Settings.ForceLoROM = TRUE; - else if (strcasecmp (argv [i], "-hd") == 0 || - strcasecmp (argv [i], "-header") == 0 || - strcasecmp (argv [i], "-he") == 0) - { - Settings.ForceHeader = TRUE; - } - else if (strcasecmp (argv [i], "-nhd") == 0 || - strcasecmp (argv [i], "-noheader") == 0) - { - Settings.ForceNoHeader = TRUE; - } - else if (strcasecmp (argv [i], "-bs") == 0) - { - Settings.BS = TRUE; - } -#ifdef DEBUGGER - else if (strcasecmp (argv [i], "-d") == 0 || - strcasecmp (argv [i], "-debug") == 0) - { - CPU.Flags |= DEBUG_MODE_FLAG; - } - else if (strcasecmp (argv [i], "-t") == 0 || - strcasecmp (argv [i], "-trace") == 0) - { - trace = fopen ("trace.log", "wb"); - CPU.Flags |= TRACE_FLAG; - } -#endif - else if (strcasecmp (argv [i], "-L") == 0 || - strcasecmp (argv [i], "-layering") == 0) - Settings.BGLayering = TRUE; - else if (strcasecmp (argv [i], "-nl") == 0 || - strcasecmp (argv [i], "-nolayering") == 0) - Settings.BGLayering = FALSE; - else if (strcasecmp (argv [i], "-O") == 0 || - strcasecmp (argv [i], "-tileredraw") == 0) - { - } - else if (strcasecmp (argv [i], "-no") == 0 || - strcasecmp (argv [i], "-lineredraw") == 0) - { - } - else if (strcasecmp (argv [i], "-tr") == 0 || - strcasecmp (argv [i], "-transparency") == 0) - { - Settings.ForceTransparency = TRUE; - Settings.ForceNoTransparency = FALSE; - } - else if (strcasecmp (argv [i], "-nt") == 0 || - strcasecmp (argv [i], "-notransparency") == 0) - { - Settings.ForceNoTransparency = TRUE; - Settings.ForceTransparency = FALSE; - } - else if (strcasecmp (argv [i], "-hi") == 0 || - strcasecmp (argv [i], "-hires") == 0) - { - Settings.SupportHiRes = TRUE; - } - else if (strcasecmp (argv [i], "-16") == 0 || - strcasecmp (argv [i], "-sixteen") == 0) - { - Settings.SixteenBit = TRUE; - } - else if (strcasecmp (argv [i], "-displayframerate") == 0 || - strcasecmp (argv [i], "-dfr") == 0) - { - Settings.DisplayFrameRate = TRUE; - } - else if (strcasecmp (argv [i], "-s") == 0 || - strcasecmp (argv [i], "-swapjoypads") == 0 || - strcasecmp (argv [i], "-sw") == 0) - Settings.SwapJoypads = TRUE; - else if (strcasecmp (argv [i], "-i") == 0 || - strcasecmp (argv [i], "-interleaved") == 0) - Settings.ForceInterleaved = TRUE; - else if (strcasecmp (argv [i], "-i2") == 0 || - strcasecmp (argv [i], "-interleaved2") == 0) - Settings.ForceInterleaved2=TRUE; - else if (strcasecmp (argv [i], "-gd24") == 0 || - strcasecmp (argv [i], "-interleavedgd24") == 0) - Settings.ForceInterleaveGD24 = TRUE; - else if (strcasecmp (argv [i], "-ni") == 0 || - strcasecmp (argv [i], "-nointerleave") == 0) - Settings.ForceNotInterleaved = TRUE; - else if (strcasecmp (argv [i], "-noirq") == 0) - Settings.DisableIRQ = TRUE; - else if (strcasecmp (argv [i], "-nw") == 0 || - strcasecmp (argv [i], "-nowindows") == 0) - { - Settings.DisableGraphicWindows = TRUE; - } - else if (strcasecmp (argv [i], "-nopatch") == 0) - { - Settings.NoPatch=TRUE; - } - else if (strcasecmp (argv [i], "-nocheat") == 0) - { - Settings.ApplyCheats=FALSE; - } - else if (strcasecmp (argv [i], "-cheat") == 0) - { - Settings.ApplyCheats=TRUE; - } - else if (strcasecmp (argv [i], "-windows") == 0) - { - Settings.DisableGraphicWindows = FALSE; - } - else if (strcasecmp (argv [i], "-aidoshm") == 0) - { - if (i + 1 < argc) - { - Settings.AIDOShmId = atoi (argv [++i]); - fprintf(stderr, "Snes9X running in AIDO mode. shmid: %d\n", - Settings.AIDOShmId); - } else - S9xUsage (); - } -#ifdef DEBUG_MAXCOUNT - else if (strcasecmp (argv [i], "-maxcount") == 0) - { - if (i + 1 < argc) - { - Settings.MaxCount = atol (argv [++i]); - fprintf(stderr, "Running for a maximum of %d loops.\n", - Settings.MaxCount); - } else - S9xUsage (); - } -#endif - else if (strcasecmp (argv [i], "-im7") == 0) - { - Settings.Mode7Interpolate = TRUE; - } - else if (strcasecmp (argv [i], "-gg") == 0 || - strcasecmp (argv [i], "-gamegenie") == 0) - { - if (i + 1 < argc) - { - uint32 address; - uint8 byte; - const char *error; - if ((error = S9xGameGenieToRaw (argv [++i], address, byte)) == NULL) - S9xAddCheat (TRUE, FALSE, address, byte); - else - S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR, - error); - } - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-ar") == 0 || - strcasecmp (argv [i], "-actionreplay") == 0) - { - if (i + 1 < argc) - { - uint32 address; - uint8 byte; - const char *error; - if ((error = S9xProActionReplayToRaw (argv [++i], address, byte)) == NULL) - S9xAddCheat (TRUE, FALSE, address, byte); - else - S9xMessage (S9X_ERROR, S9X_ACTION_REPLY_CODE_ERROR, - error); - } - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-gf") == 0 || - strcasecmp (argv [i], "-goldfinger") == 0) - { - if (i + 1 < argc) - { - uint32 address; - uint8 bytes [3]; - bool8 sram; - uint8 num_bytes; - const char *error; - if ((error = S9xGoldFingerToRaw (argv [++i], address, sram, - num_bytes, bytes)) == NULL) - { - for (int c = 0; c < num_bytes; c++) - S9xAddCheat (TRUE, FALSE, address + c, bytes [c]); - } - else - S9xMessage (S9X_ERROR, S9X_GOLD_FINGER_CODE_ERROR, - error); - } - else - S9xUsage (); - } - else if (strcasecmp (argv[i], "-ft") == 0 || - strcasecmp (argv [i], "-frametime") == 0) - { - if (i + 1 < argc) - { - double ft; - if (sscanf (argv [++i], "%lf", &ft) == 1) - { -#ifdef __WIN32__ - Settings.FrameTimePAL = (int32) (ft * 1000); - Settings.FrameTimeNTSC = (int32) (ft * 1000); -#else - Settings.FrameTimePAL = (int32) ft; - Settings.FrameTimeNTSC = (int32) ft; -#endif - - } - } - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-e") == 0 || - strcasecmp (argv [i], "-echo") == 0) - Settings.DisableSoundEcho = FALSE; - else if (strcasecmp (argv [i], "-ne") == 0 || - strcasecmp (argv [i], "-noecho") == 0) - Settings.DisableSoundEcho = TRUE; - else if (strcasecmp (argv [i], "-r") == 0 || - strcasecmp (argv [i], "-soundquality") == 0 || - strcasecmp (argv [i], "-sq") == 0) - { - if (i + 1 < argc) - Settings.SoundPlaybackRate = atoi (argv [++i]) & 7; - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-stereo") == 0 || - strcasecmp (argv [i], "-st") == 0) - { - Settings.Stereo = TRUE; - Settings.APUEnabled = TRUE; - Settings.NextAPUEnabled = TRUE; - } - else if (strcasecmp (argv [i], "-mono") == 0) - { - Settings.Stereo = FALSE; - Settings.NextAPUEnabled = TRUE; - } - else if (strcasecmp (argv [i], "-envx") == 0 || - strcasecmp (argv [i], "-ex") == 0) - { - Settings.SoundEnvelopeHeightReading = TRUE; - } - else if (strcasecmp (argv [i], "-nosamplecaching") == 0 || - strcasecmp (argv [i], "-nsc") == 0 || - strcasecmp (argv [i], "-nc") == 0) - { - Settings.DisableSampleCaching = TRUE; - } - else if (strcasecmp (argv [i], "-nomastervolume") == 0 || - strcasecmp (argv [i], "-nmv") == 0) - { - Settings.DisableMasterVolume = TRUE; - } - else if (strcasecmp (argv [i], "-soundsync") == 0 || - strcasecmp (argv [i], "-sy") == 0) - { - Settings.SoundSync = TRUE; - Settings.SoundEnvelopeHeightReading = TRUE; - Settings.InterpolatedSound = TRUE; - } - else if (strcasecmp (argv [i], "-soundsync2") == 0 || - strcasecmp (argv [i], "-sy2") == 0) - { - Settings.SoundSync = 2; - Settings.SoundEnvelopeHeightReading = TRUE; - Settings.InterpolatedSound = TRUE; - } - else if (strcasecmp (argv [i], "-interpolatedsound") == 0 || - strcasecmp (argv [i], "-is") == 0) - { - Settings.InterpolatedSound = TRUE; - } -#ifdef USE_THREADS - else if (strcasecmp (argv [i], "-threadsound") == 0 || - strcasecmp (argv [i], "-ts") == 0) - { - Settings.ThreadSound = TRUE; - } -#endif - else if (strcasecmp (argv [i], "-alt") == 0 || - strcasecmp (argv [i], "-altsampledecode") == 0) - { - Settings.AltSampleDecode = 1; - } - else if (strcasecmp (argv [i], "-fix") == 0) - { - Settings.FixFrequency = 1; - } - else if (strcasecmp (argv [i], "-nosuperfx") == 0 || - strcasecmp (argv [i], "-nosfx") == 0) - Settings.ForceNoSuperFX = TRUE; - else if (strcasecmp (argv [i], "-superfx") == 0 || - strcasecmp (argv [i], "-sfx") == 0) - Settings.ForceSuperFX = TRUE; - else if (strcasecmp (argv [i], "-dsp1") == 0) - Settings.ForceDSP1 = TRUE; - else if (strcasecmp (argv [i], "-nodsp1") == 0) - Settings.ForceNoDSP1 = TRUE; - else if (strcasecmp (argv [i], "-nomultiplayer5") == 0 || - strcasecmp (argv [i], "-nmp") == 0) - Settings.MultiPlayer5 = FALSE; - else if (strcasecmp (argv [i], "-multiplayer5") == 0 || - strcasecmp (argv [i], "-mp") == 0) - { - Settings.MultiPlayer5 = TRUE; - Settings.ControllerOption = SNES_MULTIPLAYER5; - } - else if (strcasecmp (argv [i], "-mouse") == 0 || - strcasecmp (argv [i], "-mo") == 0) - { - Settings.ControllerOption = SNES_MOUSE_SWAPPED; - Settings.Mouse = TRUE; - } - else if (strcasecmp (argv [i], "-nomouse") == 0 || - strcasecmp (argv [i], "-nm") == 0) - { - Settings.Mouse = FALSE; - } - else if (strcasecmp (argv [i], "-superscope") == 0 || - strcasecmp (argv [i], "-ss") == 0) - { - Settings.SuperScope = TRUE; - Settings.ControllerOption = SNES_SUPERSCOPE; - } - else if (strcasecmp (argv [i], "-nosuperscope") == 0 || - strcasecmp (argv [i], "-nss") == 0) - { - Settings.SuperScope = FALSE; - } -#ifdef NETPLAY_SUPPORT - else if (strcasecmp (argv [i], "-port") == 0 || - strcasecmp (argv [i], "-po") == 0) - { - if (i + 1 < argc) - { - Settings.NetPlay = TRUE; - Settings.Port = -atoi (argv [++i]); - } - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-server") == 0 || - strcasecmp (argv [i], "-srv") == 0) - { - if (i + 1 < argc) - { - Settings.NetPlay = TRUE; - strncpy (Settings.ServerName, argv [++i], 127); - Settings.ServerName [127] = 0; - } - else - S9xUsage (); - } - else if (strcasecmp (argv [i], "-net") == 0) - { - Settings.NetPlay = TRUE; - } -#endif -#ifdef STORM - else if (strcasecmp(argv[i],"-nosecondjoy")==0){secondjoy=0;} - else if (strcasecmp(argv[i],"-showfps")==0){dofps=1;} - else if (strcasecmp(argv[i],"-hicolor")==0){hicolor=1;} - else if (strcasecmp(argv[i],"-minimal")==0){minimal=1;printf("Keyboard with exception of ESC switched off!\n");} - else if (strcasecmp(argv[i],"-ahiunit")==0) - { - if (i+1 -#include -#include -#include -#include -#include -#include - -#define EQ == -#define MINBUFFLEN 10000 - -#include -#include -#include -#include -#include - -#include "snes9x.h" -#include "soundux.h" - -extern SoundStatus so; - -extern int AudioOpen(unsigned long freq, unsigned long bufsize, unsigned long bitrate, unsigned long stereo); -extern void AudioClose(void); - -extern int OpenPrelude(ULONG Type, ULONG DefaultFreq, ULONG MinBuffSize); -extern void ClosePrelude(void); - -extern int SoundSignal; -unsigned long DoubleBuffer; -//extern struct AHISampleInfo Sample0; -//extern struct AHISampleInfo Sample1; -//extern unsigned long BufferSize; - -struct Library *AHIPPCBase; -struct Library *AHIBase; -struct MsgPort *AHImp=NULL; -struct AHIRequest *AHIio=NULL; -BYTE AHIDevice=-1; - -struct AHIData *AHIData; - -unsigned long Frequency = 0; -//unsigned long BufferSize = 0; -unsigned long BitRate = 0; -unsigned long Stereo = 0; -//unsigned long AHIError = 9; - -BYTE InternSignal=-1; - -int mixsamples; -extern int prelude; - -#define REALSIZE (BitRate*Stereo) - -struct AHIAudioModeRequester *req=NULL; -struct AHIAudioCtrl *actrl=NULL; - -ULONG BufferLen=NULL; - - -/* this really should be dynamically allocated... */ -#undef MAX_BUFFER_SIZE -#define MAX_BUFFER_SIZE 65536 -#define MIN_BUFFER_SIZE 65536 - -#define MODE_MONO 0 -#define MODE_STEREO 1 - -#define QUAL_8BIT 8 -#define QUAL_16BIT 16 - - -int test=0; -int test2=0; - -int AudioOpen(unsigned long freq, unsigned long minbufsize, unsigned long bitrate, unsigned long stereo) -{ - ULONG Type; - - Frequency = freq; - - so.playback_rate = Frequency; - - if(stereo) so.stereo = TRUE; - else so.stereo = FALSE; - - switch(bitrate) - { - case 8: - so.sixteen_bit = FALSE; - BitRate=1; - if(stereo) - { - Stereo=2; - Type = AHIST_S8S; - } - else - { - Stereo=1; - Type = AHIST_M8S; - } - - break; - - default: //defaulting to 16bit, because it means it won't crash atleast - case QUAL_16BIT: - so.sixteen_bit = TRUE; - BitRate=2; - if(stereo) - { - Stereo=2; - Type = AHIST_S16S; - } - else - { - Stereo=1; - Type = AHIST_M16S; - } - break; - } - - if(prelude) prelude = OpenPrelude(Type, freq, minbufsize); - - - if(prelude) return 1; else printf("Defaulting to AHI...\n"); - - /* only 1 channel right? */ - /* NOTE: The buffersize will not always be what you requested - * it finds the minimun AHI requires and then rounds it up to - * nearest 32 bytes. Check AHIData->BufferSize or Samples[n].something_Length - */ - if(AHIData = OpenAHI(1, Type, AHI_INVALID_ID, AHI_DEFAULT_FREQ, 0, minbufsize)) - { - printf("AHI opened\n"); - printf("BuffSize %d\n", AHIData->BufferSize); - } - else - { - printf("AHI failed to open: %d\n", AHIData); - return 0; - } - - so.buffer_size = AHIData->BufferSize; // in bytes - if (so.buffer_size > MAX_BUFFER_SIZE) so.buffer_size = MAX_BUFFER_SIZE; - - /* Lots of useful fields in the AHIData struct, have a look */ - AHIBase = AHIData->AHIBase; - actrl = AHIData->AudioCtrl; - Frequency = AHIData->MixingFreq; - - printf("signal %ld\n", AHIData->SoundFuncSignal); - - Wait(AHIData->SoundFuncSignal); - - /* I don't think it should start playing until there is something - * In the buffer, however to set off the SoundFunc it should - * probably go through the buffer at least once, just silently. - */ - AHI_SetFreq(0, Frequency, actrl, AHISF_IMM); - - Wait(AHIData->SoundFuncSignal); - - AHI_SetVol(0, 0x10000, 0x8000, actrl, AHISF_IMM); - - mixsamples=AHIData->BufferSamples; - - SoundSignal = AHIData->SoundFuncSignal; - - return 1; -} - -void AudioClose( void ) -{ - if(prelude) ClosePrelude(); - else ;//CloseAHI(AHIData); -} - - -#include - -extern int main(int argc, char **argv); - -void wbmain(struct WBStartup * argmsg) -{ - char argv[1][]={"WarpSNES"}; - int argc=1; - main(argc,(char **)argv); -} - - diff --git a/source/spc.cpp b/source/spc.cpp deleted file mode 100644 index c12c831..0000000 --- a/source/spc.cpp +++ /dev/null @@ -1,133 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -void S9xSPCDump (const char *filename) -{ - FILE *fs; - - bool8 read_only = FALSE; - char def [PATH_MAX]; - char title [PATH_MAX]; - char drive [_MAX_DRIVE]; - char dir [_MAX_DIR]; - char ext [_MAX_EXT]; - - S9xSetSoundMute (TRUE); - -#if 0 - _splitpath (Memory.ROMFilename, drive, dir, def, ext); - strcat (def, ".spc"); - sprintf (title, "%s SPC filename", - read_only ? "Select load" : "Choose save"); - const char *filename; - - filename = S9xSelectFilename (def, ".", "spc", title); -#endif - - fs = fopen (filename, "wb"); - fputs ("SNES-SPC700 Sound File Data 0.10", fs); - fseek (fs, 37, SEEK_SET); - fwrite (&APURegisters.PC, 2, 1, fs); - - fputc (APURegisters.YA.B.A, fs); - fputc (APURegisters.X, fs); - fputc (APURegisters.YA.B.Y, fs); - fputc (APURegisters.P, fs); - fputc (APURegisters.S - 0x100, fs); // ??? - fseek (fs, 256, SEEK_SET); - - fwrite (IAPU.RAM, 1, 65536, fs); - - fwrite (APU.DSP, 1, 192, fs); - fwrite (APU.ExtraRAM, 1, 64, fs); - - fclose (fs); - - S9xSetSoundMute (FALSE); -} - diff --git a/source/spccycles.cpp b/source/spccycles.cpp deleted file mode 100644 index 3cb572e..0000000 --- a/source/spccycles.cpp +++ /dev/null @@ -1,110 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ - -static uint8 spc700cycles [256] = -{ - /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */ - /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8, - /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6, - /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4, - /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8, - /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6, - /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3, - /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5, - /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6, - /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5, - /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5, - /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4, - /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4, - /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9, - /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3, - /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3, - /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3 -}; - diff --git a/source/spctool.cpp b/source/spctool.cpp deleted file mode 100644 index 011498c..0000000 --- a/source/spctool.cpp +++ /dev/null @@ -1,201 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -#include "snes9x.h" -#include "spctool/dsp.h" -#include "spctool/spc700.h" -#include "spctool/soundmod.h" -#include "apu.h" - -bool8 S9xOpenSoundDevice (int, bool8, int); - -void S9xSetPlaybackRate (uint32 rate) -{ - DOpt SmpOpt; - - SmpOpt.Smp8bit=false; - SmpOpt.SmpMono=false; - SmpOpt.IntType=IntC; - SmpOpt.OldBRE=false; - SmpOpt.MixRout=1; - SetSPUOpt (rate, SmpOpt); - -// so.playback_rate = playback_rate; -// so.err_rate = (uint32) (SNES_SCANLINE_TIME * FIXED_POINT / (1.0 / (double) so.playback_rate)); - } - -bool8 S9xSetSoundMute (bool8 mute) -{ - return (TRUE); -} - -START_EXTERN_C -bool8 S9xInitSound (int mode, bool8 stereo, int buffer_size) -{ - if (!(mode & 7)) - return (TRUE); - - S9xSetSoundMute (TRUE); - if (!S9xOpenSoundDevice (mode, stereo, buffer_size)) - { - S9xMessage (S9X_ERROR, S9X_SOUND_DEVICE_OPEN_FAILED, - "Sound device open failed"); - return (FALSE); - } - return (TRUE); -} - -void TraceSPC (unsigned char *PC, unsigned short YA, unsigned char X, - SPCFlags PS, unsigned char *SP) -{ - APURegisters.YA.W = YA; - APURegisters.X = X; - APURegisters.S = SP - IAPU.RAM; - IAPU.PC = PC; - IAPU._Carry = PS.C; - IAPU._Zero = !PS.Z | (PS.N << 7); - IAPU._Overflow = PS.V; - APURegisters.P = *(uint8 *) &PS; - S9xTraceAPU (); -} - -bool8 S9xInitAPU () -{ - void *SPCBase; //Base pointer and aligned pointer to SPC RAM - - SPCBase=malloc(131072); //Allocate memory for SPC RAM - memset(SPCBase, 0, 131072); - - IAPU.RAM=(uint8 *) InitSPU(SPCBase); //Initialize SPU w/ ptr to SPC RAM (Call only once) - - S9xSetPlaybackRate (22050); - ResetSPU(20); //Reset SPU with pre-amp level of 30 -// _SetSPCDbg(TraceSPC); //Install debug handler - return (TRUE); -} - -void S9xResetAPU () -{ - ResetSPU(20); - IAPU.RAM [0xf1] = 0x80; - _FixSPC (0xffc0, 0, 0, 0, 0, 0xff); -// FixDSP (); -} - -extern "C" void EDSP (uint8 *, int32); - -void S9xMixSamplesO (uint8 *buffer, int sample_count, int byte_offset) -{ -// _EmuDSP (buffer + byte_offset, sample_count / 2); - - EDSP (buffer + byte_offset, sample_count / 2); -#if 0 -for (int i = 0; i < 32; i++) -printf ("%02x,", *(buffer + byte_offset + i)); -printf ("\n"); -#endif -} -END_EXTERN_C - -void S9xFixSoundAfterSnapshotLoad () -{ -} - -void S9xSetSoundControl (int) -{ -} - -#ifdef DEBUGGER -START_EXTERN_C -void S9xDeinitAPU () -{ -} - -END_EXTERN_C -#endif - -- cgit v1.2.3