/* Copyright (C) 2010-2020 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (file_path.h). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __LIBRETRO_SDK_FILE_PATH_H #define __LIBRETRO_SDK_FILE_PATH_H #include #include #include #include #include #include #include RETRO_BEGIN_DECLS #define PATH_REQUIRED_VFS_VERSION 3 void path_vfs_init(const struct retro_vfs_interface_info* vfs_info); /* Order in this enum is equivalent to negative sort order in filelist * (i.e. DIRECTORY is on top of PLAIN_FILE) */ enum { RARCH_FILETYPE_UNSET, RARCH_PLAIN_FILE, RARCH_COMPRESSED_FILE_IN_ARCHIVE, RARCH_COMPRESSED_ARCHIVE, RARCH_DIRECTORY, RARCH_FILE_UNSUPPORTED }; /** * path_is_compressed_file: * @path : path * * Checks if path is a compressed file. * * Returns: true (1) if path is a compressed file, otherwise false (0). **/ bool path_is_compressed_file(const char *path); /** * path_contains_compressed_file: * @path : path * * Checks if path contains a compressed file. * * Currently we only check for hash symbol (#) inside the pathname. * If path is ever expanded to a general URI, we should check for that here. * * Example: Somewhere in the path there might be a compressed file * E.g.: /path/to/file.7z#mygame.img * * Returns: true (1) if path contains compressed file, otherwise false (0). **/ #define path_contains_compressed_file(path) (path_get_archive_delim((path)) != NULL) /** * path_get_archive_delim: * @path : path * * Gets delimiter of an archive file. Only the first '#' * after a compression extension is considered. * * Returns: pointer to the delimiter in the path if it contains * a compressed file, otherwise NULL. */ const char *path_get_archive_delim(const char *path); /** * path_get_extension: * @path : path * * Gets extension of file. Only '.'s * after the last slash are considered. * * Returns: extension part from the path. */ const char *path_get_extension(const char *path); /** * path_remove_extension: * @path : path * * Mutates path by removing its extension. Removes all * text after and including the last '.'. * Only '.'s after the last slash are considered. * * Returns: * 1) If path has an extension, returns path with the * extension removed. * 2) If there is no extension, returns NULL. * 3) If path is empty or NULL, returns NULL */ char *path_remove_extension(char *path); /** * path_basename: * @path : path * * Get basename from @path. * * Returns: basename from path. **/ const char *path_basename(const char *path); const char *path_basename_nocompression(const char *path); /** * path_basedir: * @path : path * * Extracts base directory by mutating path. * Keeps trailing '/'. **/ void path_basedir(char *path); /** * path_parent_dir: * @path : path * * Extracts parent directory by mutating path. * Assumes that path is a directory. Keeps trailing '/'. * If the path was already at the root directory, returns empty string **/ void path_parent_dir(char *path); /** * path_resolve_realpath: * @buf : input and output buffer for path * @size : size of buffer * @resolve_symlinks : whether to resolve symlinks or not * * Resolves use of ".", "..", multiple slashes etc in absolute paths. * * Relative paths are rebased on the current working dir. * * Returns: @buf if successful, NULL otherwise. * Note: Not implemented on consoles * Note: Symlinks are only resolved on Unix-likes * Note: The current working dir might not be what you expect, * e.g. on Android it is "/" * Use of fill_pathname_resolve_relative() should be prefered **/ char *path_resolve_realpath(char *buf, size_t size, bool resolve_symlinks); /** * path_relative_to: * @out : buffer to write the relative path to * @path : path to be expressed relatively * @base : relative to this * @size : size of output buffer * * Turns @path into a path relative to @base and writes it to @out. * * @base is assumed to be a base directory, i.e. a path ending with '/' or '\'. * Both @path and @base are assumed to be absolute paths without "." or "..". * * E.g. path /a/b/e/f.cgp with base /a/b/c/d/ turns into ../../e/f.cgp **/ size_t path_relative_to(char *out, const char *path, const char *base, size_t size); /** * path_is_absolute: * @path : path * * Checks if @path is an absolute path or a relative path. * * Returns: true if path is absolute, false if path is relative. **/ bool path_is_absolute(const char *path); /** * fill_pathname: * @out_path : output path * @in_path : input path * @replace : what to replace * @size : buffer size of output path * * FIXME: Verify * * Replaces filename extension with 'replace' and outputs result to out_path. * The extension here is considered to be the string from the last '.' * to the end. * * Only '.'s after the last slash are considered as extensions. * If no '.' is present, in_path and replace will simply be concatenated. * 'size' is buffer size of 'out_path'. * E.g.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" => * out_path = "/foo/bar/baz/boo.asm" * E.g.: in_path = "/foo/bar/baz/boo.c", replace = "" => * out_path = "/foo/bar/baz/boo" */ void fill_pathname(char *out_path, const char *in_path, const char *replace, size_t size); /** * fill_dated_filename: * @out_filename : output filename * @ext : extension of output filename * @size : buffer size of output filename * * Creates a 'dated' filename prefixed by 'RetroArch', and * concatenates extension (@ext) to it. * * E.g.: * out_filename = "RetroArch-{month}{day}-{Hours}{Minutes}.{@ext}" **/ size_t fill_dated_filename(char *out_filename, const char *ext, size_t size); /** * fill_str_dated_filename: * @out_filename : output filename * @in_str : input string * @ext : extension of output filename * @size : buffer size of output filename * * Creates a 'dated' filename prefixed by the string @in_str, and * concatenates extension (@ext) to it. * * E.g.: * out_filename = "RetroArch-{year}{month}{day}-{Hour}{Minute}{Second}.{@ext}" **/ void fill_str_dated_filename(char *out_filename, const char *in_str, const char *ext, size_t size); /** * fill_pathname_noext: * @out_path : output path * @in_path : input path * @replace : what to replace * @size : buffer size of output path * * Appends a filename extension 'replace' to 'in_path', and outputs * result in 'out_path'. * * Assumes in_path has no extension. If an extension is still * present in 'in_path', it will be ignored. * */ size_t fill_pathname_noext(char *out_path, const char *in_path, const char *replace, size_t size); /** * find_last_slash: * @str : input path * * Gets a pointer to the last slash in the input path. * * Returns: a pointer to the last slash in the input path. **/ char *find_last_slash(const char *str); /** * fill_pathname_dir: * @in_dir : input directory path * @in_basename : input basename to be appended to @in_dir * @replace : replacement to be appended to @in_basename * @size : size of buffer * * Appends basename of 'in_basename', to 'in_dir', along with 'replace'. * Basename of in_basename is the string after the last '/' or '\\', * i.e the filename without directories. * * If in_basename has no '/' or '\\', the whole 'in_basename' will be used. * 'size' is buffer size of 'in_dir'. * * E.g..: in_dir = "/tmp/some_dir", in_basename = "/some_content/foo.c", * replace = ".asm" => in_dir = "/tmp/some_dir/foo.c.asm" **/ size_t fill_pathname_dir(char *in_dir, const char *in_basename, const char *replace, size_t size); /** * fill_pathname_base: * @out : output path * @in_path : input path * @size : size of output path * * Copies basename of @in_path into @out_path. **/ size_t fill_pathname_base(char *out_path, const char *in_path, size_t size); void fill_pathname_base_noext(char *out_dir, const char *in_path, size_t size); size_t fill_pathname_base_ext(char *out, const char *in_path, const char *ext, size_t size); /** * fill_pathname_basedir: * @out_dir : output directory * @in_path : input path * @size : size of output directory * * Copies base directory of @in_path into @out_path. * If in_path is a path without any slashes (relative current directory), * @out_path will get path "./". **/ void fill_pathname_basedir(char *out_path, const char *in_path, size_t size); void fill_pathname_basedir_noext(char *out_dir, const char *in_path, size_t size); /** * fill_pathname_parent_dir_name: * @out_dir : output directory * @in_dir : input directory * @size : size of output directory * * Copies only the parent directory name of @in_dir into @out_dir. * The two buffers must not overlap. Removes trailing '/'. * Returns true on success, false if a slash was not found in the path. **/ bool fill_pathname_parent_dir_name(char *out_dir, const char *in_dir, size_t size); /** * fill_pathname_parent_dir: * @out_dir : output directory * @in_dir : input directory * @size : size of output directory * * Copies parent directory of @in_dir into @out_dir. * Assumes @in_dir is a directory. Keeps trailing '/'. * If the path was already at the root directory, @out_dir will be an empty string. **/ void fill_pathname_parent_dir(char *out_dir, const char *in_dir, size_t size); /** * fill_pathname_resolve_relative: * @out_path : output path * @in_refpath : input reference path * @in_path : input path * @size : size of @out_path * * Joins basedir of @in_refpath together with @in_path. * If @in_path is an absolute path, out_path = in_path. * E.g.: in_refpath = "/foo/bar/baz.a", in_path = "foobar.cg", * out_path = "/foo/bar/foobar.cg". **/ void fill_pathname_resolve_relative(char *out_path, const char *in_refpath, const char *in_path, size_t size); /** * fill_pathname_join: * @out_path : output path * @dir : directory * @path : path * @size : size of output path * * Joins a directory (@dir) and path (@path) together. * Makes sure not to get two consecutive slashes * between directory and path. **/ size_t fill_pathname_join(char *out_path, const char *dir, const char *path, size_t size); size_t fill_pathname_join_special_ext(char *out_path, const char *dir, const char *path, const char *last, const char *ext, size_t size); size_t fill_pathname_join_concat_noext(char *out_path, const char *dir, const char *path, const char *concat, size_t size); size_t fill_pathname_join_concat(char *out_path, const char *dir, const char *path, const char *concat, size_t size); void fill_pathname_join_noext(char *out_path, const char *dir, const char *path, size_t size); /** * fill_pathname_join_delim: * @out_path : output path * @dir : directory * @path : path * @delim : delimiter * @size : size of output path * * Joins a directory (@dir) and path (@path) together * using the given delimiter (@delim). **/ size_t fill_pathname_join_delim(char *out_path, const char *dir, const char *path, const char delim, size_t size); size_t fill_pathname_join_delim_concat(char *out_path, const char *dir, const char *path, const char delim, const char *concat, size_t size); /** * fill_short_pathname_representation: * @out_rep : output representation * @in_path : input path * @size : size of output representation * * Generates a short representation of path. It should only * be used for displaying the result; the output representation is not * binding in any meaningful way (for a normal path, this is the same as basename) * In case of more complex URLs, this should cut everything except for * the main image file. * * E.g.: "/path/to/game.img" -> game.img * "/path/to/myarchive.7z#folder/to/game.img" -> game.img */ size_t fill_short_pathname_representation(char* out_rep, const char *in_path, size_t size); void fill_short_pathname_representation_noext(char* out_rep, const char *in_path, size_t size); void fill_pathname_expand_special(char *out_path, const char *in_path, size_t size); void fill_pathname_abbreviate_special(char *out_path, const char *in_path, size_t size); void fill_pathname_abbreviated_or_relative(char *out_path, const char *in_refpath, const char *in_path, size_t size); void pathname_conform_slashes_to_os(char *path); void pathname_make_slashes_portable(char *path); /** * path_basedir: * @path : path * * Extracts base directory by mutating path. * Keeps trailing '/'. **/ void path_basedir_wrapper(char *path); /** * path_char_is_slash: * @c : character * * Checks if character (@c) is a slash. * * Returns: true (1) if character is a slash, otherwise false (0). */ #ifdef _WIN32 #define PATH_CHAR_IS_SLASH(c) (((c) == '/') || ((c) == '\\')) #else #define PATH_CHAR_IS_SLASH(c) ((c) == '/') #endif /** * path_default_slash and path_default_slash_c: * * Gets the default slash separator. * * Returns: default slash separator. */ #ifdef _WIN32 #define PATH_DEFAULT_SLASH() "\\" #define PATH_DEFAULT_SLASH_C() '\\' #else #define PATH_DEFAULT_SLASH() "/" #define PATH_DEFAULT_SLASH_C() '/' #endif /** * fill_pathname_slash: * @path : path * @size : size of path * * Assumes path is a directory. Appends a slash * if not already there. **/ void fill_pathname_slash(char *path, size_t size); #if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL) void fill_pathname_application_path(char *buf, size_t size); void fill_pathname_application_dir(char *buf, size_t size); void fill_pathname_home_dir(char *buf, size_t size); #endif /** * path_mkdir: * @dir : directory * * Create directory on filesystem. * * Returns: true (1) if directory could be created, otherwise false (0). **/ bool path_mkdir(const char *dir); /** * path_is_directory: * @path : path * * Checks if path is a directory. * * Returns: true (1) if path is a directory, otherwise false (0). */ bool path_is_directory(const char *path); bool path_is_character_special(const char *path); int path_stat(const char *path); bool path_is_valid(const char *path); int32_t path_get_size(const char *path); bool is_path_accessible_using_standard_io(const char *path); RETRO_END_DECLS #endif