/******************************************************************************* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), funkyass (funkyass@spam.shaw.ca), Joel Yliluoma (http://iki.fi/bisqwit/) Kris Bleakley (codeviolation@hotmail.com), Matthew Kendora, Nach (n-a-c-h@users.sourceforge.net), Peter Bortas (peter@bortas.org) and zones (kasumitokoduck@yahoo.com) C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), _Demo_ (_demo_@zsnes.com), and Nach C4 C++ code (c) Copyright 2003 Brad Jorsch DSP-1 emulator code (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, John Weidman, neviksti (neviksti@hotmail.com), Kris Bleakley, Andreas Naive DSP-2 emulator code (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and Lord Nightmare (lord_nightmare@users.sourceforge.net OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and Kris Bleakley Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, and Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive and John Weidman S-RTC C emulator code (c) Copyright 2001 John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) (c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY) Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. *******************************************************************************/ #ifdef WANT_CHEATS #include #include #include #include "snes9x.h" #include "cheats.h" #include "memmap.h" static bool S9xAllHex(const char* code, int len) { int i; for (i = 0; i < len; i++) if ((code [i] < '0' || code [i] > '9') && (code [i] < 'a' || code [i] > 'f') && (code [i] < 'A' || code [i] > 'F')) return (false); return (true); } const char* S9xProActionReplayToRaw(const char* code, uint32_t* address, uint8_t* byte) { uint32_t data = 0; if (strlen(code) != 8 || !S9xAllHex(code, 8) || sscanf(code, "%x", &data) != 1) return ("Invalid Pro Action Replay code - should be 8 hex digits in length."); *address = data >> 8; *byte = (uint8_t) data; return (NULL); } const char* S9xGoldFingerToRaw(const char* code, uint32_t* address, bool* sram, uint8_t* num_bytes, uint8_t bytes[3]) { char tmp [15]; if (strlen(code) != 14) return ("Invalid Gold Finger code should be 14 hex digits in length."); strncpy(tmp, code, 5); tmp [5] = 0; if (sscanf(tmp, "%x", address) != 1) return ("Invalid Gold Finger code."); int i; for (i = 0; i < 3; i++) { strncpy(tmp, code + 5 + i * 2, 2); tmp [2] = 0; int byte; if (sscanf(tmp, "%x", &byte) != 1) break; bytes [i] = (uint8_t) byte; } *num_bytes = i; *sram = code [13] == '1'; return (NULL); } const char* S9xGameGenieToRaw(const char* code, uint32_t* address, uint8_t* byte) { char new_code [12]; if (strlen(code) != 9 || *(code + 4) != '-' || !S9xAllHex(code, 4) || !S9xAllHex(code + 5, 4)) return ("Invalid Game Genie(tm) code - should be 'xxxx-xxxx'."); strcpy(new_code, "0x"); strncpy(new_code + 2, code, 4); strcpy(new_code + 6, code + 5); static char* real_hex = "0123456789ABCDEF"; static char* genie_hex = "DF4709156BC8A23E"; int i; for (i = 2; i < 10; i++) { if (islower(new_code [i])) new_code [i] = toupper(new_code [i]); int j; for (j = 0; j < 16; j++) { if (new_code [i] == genie_hex [j]) { new_code [i] = real_hex [j]; break; } } if (j == 16) return ("Invalid hex-character in Game Genie(tm) code"); } uint32_t data = 0; sscanf(new_code, "%x", &data); *byte = (uint8_t)(data >> 24); *address = ((data & 0x003c00) << 10) + ((data & 0x00003c) << 14) + ((data & 0xf00000) >> 8) + ((data & 0x000003) << 10) + ((data & 0x00c000) >> 6) + ((data & 0x0f0000) >> 12) + ((data & 0x0003c0) >> 6); return (NULL); } void S9xStartCheatSearch(SCheatData* d) { // memmove may be required: Source is usually a different malloc, but could be pointed to d->CWRAM [Neb] memmove(d->CWRAM, d->RAM, 0x20000); // memmove may be required: Source is usually a different malloc, but could be pointed to d->CSRAM [Neb] memmove(d->CSRAM, d->SRAM, 0x10000); // memmove may be required: Source is usually a different malloc, but could be pointed to d->CIRAM [Neb] memmove(d->CIRAM, &d->FillRAM [0x3000], 0x2000); memset((char*) d->WRAM_BITS, 0xff, 0x20000 >> 3); memset((char*) d->SRAM_BITS, 0xff, 0x10000 >> 3); memset((char*) d->IRAM_BITS, 0xff, 0x2000 >> 3); } #define BIT_CLEAR(a,v) \ (a)[(v) >> 5] &= ~(1 << ((v) & 31)) #define BIT_SET(a,v) \ (a)[(v) >> 5] |= 1 << ((v) & 31) #define TEST_BIT(a,v) \ ((a)[(v) >> 5] & (1 << ((v) & 31))) #define CHEATS_C(c,a,b) \ ((c) == S9X_LESS_THAN ? (a) < (b) : \ (c) == S9X_GREATER_THAN ? (a) > (b) : \ (c) == S9X_LESS_THAN_OR_EQUAL ? (a) <= (b) : \ (c) == S9X_GREATER_THAN_OR_EQUAL ? (a) >= (b) : \ (c) == S9X_EQUAL ? (a) == (b) : \ (a) != (b)) #define _D(s,m,o) \ ((s) == S9X_8_BITS ? (uint8_t) (*((m) + (o))) : \ (s) == S9X_16_BITS ? ((uint16_t) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \ (s) == S9X_24_BITS ? ((uint32_t) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16))) : \ ((uint32_t) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24)))) #define _DS(s,m,o) \ ((s) == S9X_8_BITS ? ((int8_t) *((m) + (o))) : \ (s) == S9X_16_BITS ? ((int16_t) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \ (s) == S9X_24_BITS ? (((int32_t) ((*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16)) << 8)) >> 8): \ ((int32_t) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24)))) void S9xSearchForChange(SCheatData* d, S9xCheatComparisonType cmp, S9xCheatDataSize size, bool is_signed, bool update) { int l; switch (size) { case S9X_8_BITS: l = 0; break; case S9X_16_BITS: l = 1; break; case S9X_24_BITS: l = 2; break; default: case S9X_32_BITS: l = 3; break; } int i; if (is_signed) { for (i = 0; i < 0x20000 - l; i++) { if (TEST_BIT(d->WRAM_BITS, i) && CHEATS_C(cmp, _DS(size, d->RAM, i), _DS(size, d->CWRAM, i))) { if (update) d->CWRAM [i] = d->RAM [i]; } else BIT_CLEAR(d->WRAM_BITS, i); } for (i = 0; i < 0x10000 - l; i++) { if (TEST_BIT(d->SRAM_BITS, i) && CHEATS_C(cmp, _DS(size, d->SRAM, i), _DS(size, d->CSRAM, i))) { if (update) d->CSRAM [i] = d->SRAM [i]; } else BIT_CLEAR(d->SRAM_BITS, i); } for (i = 0; i < 0x2000 - l; i++) { if (TEST_BIT(d->IRAM_BITS, i) && CHEATS_C(cmp, _DS(size, d->FillRAM + 0x3000, i), _DS(size, d->CIRAM, i))) { if (update) d->CIRAM [i] = d->FillRAM [i + 0x3000]; } else BIT_CLEAR(d->IRAM_BITS, i); } } else { for (i = 0; i < 0x20000 - l; i++) { if (TEST_BIT(d->WRAM_BITS, i) && CHEATS_C(cmp, _D(size, d->RAM, i), _D(size, d->CWRAM, i))) { if (update) d->CWRAM [i] = d->RAM [i]; } else BIT_CLEAR(d->WRAM_BITS, i); } for (i = 0; i < 0x10000 - l; i++) { if (TEST_BIT(d->SRAM_BITS, i) && CHEATS_C(cmp, _D(size, d->SRAM, i), _D(size, d->CSRAM, i))) { if (update) d->CSRAM [i] = d->SRAM [i]; } else BIT_CLEAR(d->SRAM_BITS, i); } for (i = 0; i < 0x2000 - l; i++) { if (TEST_BIT(d->IRAM_BITS, i) && CHEATS_C(cmp, _D(size, d->FillRAM + 0x3000, i), _D(size, d->CIRAM, i))) { if (update) d->CIRAM [i] = d->FillRAM [i + 0x3000]; } else BIT_CLEAR(d->IRAM_BITS, i); } } } void S9xSearchForValue(SCheatData* d, S9xCheatComparisonType cmp, S9xCheatDataSize size, uint32_t value, bool is_signed, bool update) { int l; switch (size) { case S9X_8_BITS: l = 0; break; case S9X_16_BITS: l = 1; break; case S9X_24_BITS: l = 2; break; default: case S9X_32_BITS: l = 3; break; } int i; if (is_signed) { for (i = 0; i < 0x20000 - l; i++) { if (TEST_BIT(d->WRAM_BITS, i) && CHEATS_C(cmp, _DS(size, d->RAM, i), (int32_t) value)) { if (update) d->CWRAM [i] = d->RAM [i]; } else BIT_CLEAR(d->WRAM_BITS, i); } for (i = 0; i < 0x10000 - l; i++) { if (TEST_BIT(d->SRAM_BITS, i) && CHEATS_C(cmp, _DS(size, d->SRAM, i), (int32_t) value)) { if (update) d->CSRAM [i] = d->SRAM [i]; } else BIT_CLEAR(d->SRAM_BITS, i); } for (i = 0; i < 0x2000 - l; i++) { if (TEST_BIT(d->IRAM_BITS, i) && CHEATS_C(cmp, _DS(size, d->FillRAM + 0x3000, i), (int32_t) value)) { if (update) d->CIRAM [i] = d->FillRAM [i + 0x3000]; } else BIT_CLEAR(d->IRAM_BITS, i); } } else { for (i = 0; i < 0x20000 - l; i++) { if (TEST_BIT(d->WRAM_BITS, i) && CHEATS_C(cmp, _D(size, d->RAM, i), value)) { if (update) d->CWRAM [i] = d->RAM [i]; } else BIT_CLEAR(d->WRAM_BITS, i); } for (i = 0; i < 0x10000 - l; i++) { if (TEST_BIT(d->SRAM_BITS, i) && CHEATS_C(cmp, _D(size, d->SRAM, i), value)) { if (update) d->CSRAM [i] = d->SRAM [i]; } else BIT_CLEAR(d->SRAM_BITS, i); } for (i = 0; i < 0x2000 - l; i++) { if (TEST_BIT(d->IRAM_BITS, i) && CHEATS_C(cmp, _D(size, d->FillRAM + 0x3000, i), value)) { if (update) d->CIRAM [i] = d->FillRAM [i + 0x3000]; } else BIT_CLEAR(d->IRAM_BITS, i); } } } void S9xOutputCheatSearchResults(SCheatData* d) { int i; for (i = 0; i < 0x20000; i++) { if (TEST_BIT(d->WRAM_BITS, i)) printf("WRAM: %05x: %02x\n", i, d->RAM [i]); } for (i = 0; i < 0x10000; i++) { if (TEST_BIT(d->SRAM_BITS, i)) printf("SRAM: %04x: %02x\n", i, d->SRAM [i]); } for (i = 0; i < 0x2000; i++) { if (TEST_BIT(d->IRAM_BITS, i)) printf("IRAM: %05x: %02x\n", i, d->FillRAM [i + 0x3000]); } } #endif