/******************************************************************************* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), funkyass (funkyass@spam.shaw.ca), Joel Yliluoma (http://iki.fi/bisqwit/) Kris Bleakley (codeviolation@hotmail.com), Matthew Kendora, Nach (n-a-c-h@users.sourceforge.net), Peter Bortas (peter@bortas.org) and zones (kasumitokoduck@yahoo.com) C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), _Demo_ (_demo_@zsnes.com), and Nach C4 C++ code (c) Copyright 2003 Brad Jorsch DSP-1 emulator code (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, John Weidman, neviksti (neviksti@hotmail.com), Kris Bleakley, Andreas Naive DSP-2 emulator code (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and Lord Nightmare (lord_nightmare@users.sourceforge.net OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and Kris Bleakley Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, and Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive and John Weidman S-RTC C emulator code (c) Copyright 2001 John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. *******************************************************************************/ #include #ifdef HAVE_STRINGS_H #include #endif #include #ifdef __linux #include #endif #include "snes9x.h" #include "memmap.h" #include "cpuexec.h" #include "ppu.h" #include "display.h" #include "cheats.h" #include "apu.h" #include "sa1.h" #include "dsp1.h" #include "srtc.h" #include "sdd1.h" #include "spc7110.h" #include "seta.h" #ifdef DS2_DMA //#include "ds2_cpu.h" //#include "ds2_dma.h" //#include "dma_adj.h" #endif #ifdef __W32_HEAP #include #endif #include "fxemu.h" extern struct FxInit_s SuperFX; #ifndef SET_UI_COLOR #define SET_UI_COLOR(r,g,b) ; #endif //you would think everyone would have these //since they're so useful. #ifndef max #define max(a,b) (((a) > (b)) ? (a) : (b)) #endif #ifndef min #define min(a,b) (((a) < (b)) ? (a) : (b)) #endif static int retry_count = 0; static uint8_t bytes0x2000 [0x2000]; int is_bsx(unsigned char*); int bs_name(unsigned char*); int check_char(unsigned); void S9xDeinterleaveType2(bool reset); uint32_t caCRC32(uint8_t* array, uint32_t size, register uint32_t crc32); extern char* rom_filename; const uint32_t crc32Table[256] = { 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d }; void S9xDeinterleaveType1(int TotalFileSize, uint8_t* base) { if (Settings.DisplayColor == 0xffff) { Settings.DisplayColor = BUILD_PIXEL(0, 31, 0); SET_UI_COLOR(0, 255, 0); } int i; int nblocks = TotalFileSize >> 16; uint8_t blocks [256]; for (i = 0; i < nblocks; i++) { blocks [i * 2] = i + nblocks; blocks [i * 2 + 1] = i; } // DS2 DMA notes: base may or may not be 32-byte aligned uint8_t* tmp = (uint8_t*) malloc(0x8000); if (tmp) { for (i = 0; i < nblocks * 2; i++) { int j; for (j = i; j < nblocks * 2; j++) { if (blocks [j] == i) { // memmove converted: Different mallocs [Neb] memcpy(tmp, &base [blocks [j] * 0x8000], 0x8000); // memmove converted: Different addresses, or identical for blocks[i] == blocks[j] [Neb] // DS2 DMA notes: Don't do DMA at all if blocks[i] == blocks[j] memcpy(&base [blocks [j] * 0x8000], &base [blocks [i] * 0x8000], 0x8000); // memmove converted: Different mallocs [Neb] memcpy(&base [blocks [i] * 0x8000], tmp, 0x8000); uint8_t b = blocks [j]; blocks [j] = blocks [i]; blocks [i] = b; break; } } } free((char*) tmp); } } void S9xDeinterleaveGD24(int TotalFileSize, uint8_t* base) { if (TotalFileSize != 0x300000) return; if (Settings.DisplayColor == 0xffff) { Settings.DisplayColor = BUILD_PIXEL(0, 31, 31); SET_UI_COLOR(0, 255, 255); } // DS2 DMA notes: base may or may not be 32-byte aligned uint8_t* tmp = (uint8_t*) malloc(0x80000); if (tmp) { // memmove converted: Different mallocs [Neb] memcpy(tmp, &base[0x180000], 0x80000); // memmove converted: Different addresses [Neb] memcpy(&base[0x180000], &base[0x200000], 0x80000); // memmove converted: Different addresses [Neb] memcpy(&base[0x200000], &base[0x280000], 0x80000); // memmove converted: Different mallocs [Neb] memcpy(&base[0x280000], tmp, 0x80000); free((char*) tmp); S9xDeinterleaveType1(TotalFileSize, base); } } bool AllASCII(uint8_t* b, int size) { int i; for (i = 0; i < size; i++) { if (b[i] < 32 || b[i] > 126) return (false); } return (true); } int ScoreHiROM(bool skip_header, int32_t romoff) { int score = 0; int o = skip_header ? 0xff00 + 0x200 : 0xff00; o += romoff; if (Memory.ROM [o + 0xd5] & 0x1) score += 2; //Mode23 is SA-1 if (Memory.ROM [o + 0xd5] == 0x23) score -= 2; if (Memory.ROM [o + 0xd4] == 0x20) score += 2; if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) + Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff) { score += 2; if (0 != (Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8))) score++; } if (Memory.ROM [o + 0xda] == 0x33) score += 2; if ((Memory.ROM [o + 0xd5] & 0xf) < 4) score += 2; if (!(Memory.ROM [o + 0xfd] & 0x80)) score -= 6; if ((Memory.ROM [o + 0xfc] | (Memory.ROM [o + 0xfd] << 8)) > 0xFFB0) score -= 2; //reduced after looking at a scan by Cowering if (Memory.CalculatedSize > 1024 * 1024 * 3) score += 4; if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48) score -= 1; if (!AllASCII(&Memory.ROM [o + 0xb0], 6)) score -= 1; if (!AllASCII(&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1)) score -= 1; return (score); } int ScoreLoROM(bool skip_header, int32_t romoff) { int score = 0; int o = skip_header ? 0x7f00 + 0x200 : 0x7f00; o += romoff; if (!(Memory.ROM [o + 0xd5] & 0x1)) score += 3; //Mode23 is SA-1 if (Memory.ROM [o + 0xd5] == 0x23) score += 2; if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) + Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff) { score += 2; if (0 != (Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8))) score++; } if (Memory.ROM [o + 0xda] == 0x33) score += 2; if ((Memory.ROM [o + 0xd5] & 0xf) < 4) score += 2; if (Memory.CalculatedSize <= 1024 * 1024 * 16) score += 2; if (!(Memory.ROM [o + 0xfd] & 0x80)) score -= 6; if ((Memory.ROM [o + 0xfc] | (Memory.ROM [o + 0xfd] << 8)) > 0xFFB0) score -= 2;//reduced per Cowering suggestion if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48) score -= 1; if (!AllASCII(&Memory.ROM [o + 0xb0], 6)) score -= 1; if (!AllASCII(&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1)) score -= 1; return (score); } char* Safe(const char* s) { static char* safe; static int safe_len = 0; if (s == NULL) { if (safe != NULL) { free((char*)safe); safe = NULL; } return NULL; } int len = strlen(s); if (!safe || len + 1 > safe_len) { if (safe) free((char*) safe); safe = (char*) malloc(safe_len = len + 1); } int i; for (i = 0; i < len; i++) { if (s [i] >= 32 && s [i] < 127) safe [i] = s[i]; else safe [i] = '?'; } safe [len] = 0; return (safe); } /**********************************************************************************************/ /* S9xInitMemory() */ /* This function allocates and zeroes all the memory needed by the emulator */ /**********************************************************************************************/ bool S9xInitMemory() { // DS2 DMA notes: These would do well to be allocated with 32 extra bytes // so they can be 32-byte aligned. [Neb] Memory.RAM = (uint8_t*) malloc(0x20000); Memory.SRAM = (uint8_t*) malloc(0x20000); Memory.VRAM = (uint8_t*) malloc(0x10000); #ifdef DS2_DMA ROM = (uint8_t*) AlignedMalloc(MAX_ROM_SIZE + 0x200 + 0x8000, 32, &PtrAdj.ROM); #else Memory.ROM = (uint8_t*) malloc(MAX_ROM_SIZE + 0x200 + 0x8000); #endif memset(Memory.RAM, 0, 0x20000); memset(Memory.SRAM, 0, 0x20000); memset(Memory.VRAM, 0, 0x10000); // This needs to be initialised with a ROM first anyway, so don't // bother memsetting. [Neb] // memset (ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000); Memory.BSRAM = (uint8_t*) malloc(0x80000); memset(Memory.BSRAM, 0, 0x80000); Memory.FillRAM = NULL; IPPU.TileCache [TILE_2BIT] = (uint8_t*) malloc(MAX_2BIT_TILES * 128); IPPU.TileCache [TILE_4BIT] = (uint8_t*) malloc(MAX_4BIT_TILES * 128); IPPU.TileCache [TILE_8BIT] = (uint8_t*) malloc(MAX_8BIT_TILES * 128); IPPU.TileCached [TILE_2BIT] = (uint8_t*) malloc(MAX_2BIT_TILES); IPPU.TileCached [TILE_4BIT] = (uint8_t*) malloc(MAX_4BIT_TILES); IPPU.TileCached [TILE_8BIT] = (uint8_t*) malloc(MAX_8BIT_TILES); if (!Memory.RAM || !Memory.SRAM || !Memory.VRAM || !Memory.ROM || !Memory.BSRAM || !IPPU.TileCache [TILE_2BIT] || !IPPU.TileCache [TILE_4BIT] || !IPPU.TileCache [TILE_8BIT] || !IPPU.TileCached [TILE_2BIT] || !IPPU.TileCached [TILE_4BIT] || !IPPU.TileCached [TILE_8BIT]) { S9xDeinitMemory(); return (false); } // FillRAM uses first 32K of ROM image area, otherwise space just // wasted. Might be read by the SuperFX code. Memory.FillRAM = Memory.ROM; // Add 0x8000 to ROM image pointer to stop SuperFX code accessing // unallocated memory (can cause crash on some ports). Memory.ROM += 0x8000; // still 32-byte aligned Memory.C4RAM = Memory.ROM + 0x400000 + 8192 * 8; // still 32-byte aligned Memory.ROM = Memory.ROM; Memory.SRAM = Memory.SRAM; SuperFX.pvRegisters = &Memory.FillRAM [0x3000]; SuperFX.nRamBanks = 2; // Most only use 1. 1=64KB, 2=128KB=1024Mb SuperFX.pvRam = Memory.SRAM; SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024); SuperFX.pvRom = (uint8_t*) Memory.ROM; memset(IPPU.TileCache [TILE_2BIT], 0, MAX_2BIT_TILES * 128); memset(IPPU.TileCache [TILE_4BIT], 0, MAX_4BIT_TILES * 128); memset(IPPU.TileCache [TILE_8BIT], 0, MAX_8BIT_TILES * 128); memset(IPPU.TileCached [TILE_2BIT], 0, MAX_2BIT_TILES); memset(IPPU.TileCached [TILE_4BIT], 0, MAX_4BIT_TILES); memset(IPPU.TileCached [TILE_8BIT], 0, MAX_8BIT_TILES); Memory.SDD1Data = NULL; Memory.SDD1Index = NULL; return (true); } void S9xDeinitMemory() { #ifdef __W32_HEAP if (_HEAPOK != _heapchk()) MessageBox(GUI.hWnd, "Deinit", "Heap Corrupt", MB_OK); #endif if (Memory.RAM) { free((char*) Memory.RAM); Memory.RAM = NULL; } if (Memory.SRAM) { free((char*) Memory.SRAM); Memory.SRAM = NULL; } if (Memory.VRAM) { free((char*) Memory.VRAM); Memory.VRAM = NULL; } if (Memory.ROM) { Memory.ROM -= 0x8000; #ifdef DS2_RAM AlignedFree((char*) ROM, PtrAdj.ROM); #else free((char*) Memory.ROM); #endif Memory.ROM = NULL; } if (Memory.BSRAM) { free((char*) Memory.BSRAM); Memory.BSRAM = NULL; } if (IPPU.TileCache [TILE_2BIT]) { free((char*) IPPU.TileCache [TILE_2BIT]); IPPU.TileCache [TILE_2BIT] = NULL; } if (IPPU.TileCache [TILE_4BIT]) { free((char*) IPPU.TileCache [TILE_4BIT]); IPPU.TileCache [TILE_4BIT] = NULL; } if (IPPU.TileCache [TILE_8BIT]) { free((char*) IPPU.TileCache [TILE_8BIT]); IPPU.TileCache [TILE_8BIT] = NULL; } if (IPPU.TileCached [TILE_2BIT]) { free((char*) IPPU.TileCached [TILE_2BIT]); IPPU.TileCached [TILE_2BIT] = NULL; } if (IPPU.TileCached [TILE_4BIT]) { free((char*) IPPU.TileCached [TILE_4BIT]); IPPU.TileCached [TILE_4BIT] = NULL; } if (IPPU.TileCached [TILE_8BIT]) { free((char*) IPPU.TileCached [TILE_8BIT]); IPPU.TileCached [TILE_8BIT] = NULL; } FreeSDD1Data(); Safe(NULL); } void FreeSDD1Data() { if (Memory.SDD1Index) { free((char*) Memory.SDD1Index); Memory.SDD1Index = NULL; } if (Memory.SDD1Data) { free((char*) Memory.SDD1Data); Memory.SDD1Data = NULL; } } #ifndef LOAD_FROM_MEMORY_TEST /* Read variable size MSB int from a file */ static long ReadInt(FILE* f, unsigned nbytes) { long v = 0; while (nbytes--) { int c = fgetc(f); if (c == EOF) return -1; v = (v << 8) | (c & 0xFF); } return (v); } #define IPS_EOF 0x00454F46l static void CheckForIPSPatch(const char* rom_filename, bool header, int32_t* rom_size) { char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char name [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; char fname [_MAX_PATH + 1]; FILE* patch_file = NULL; long offset = header ? 512 : 0; _splitpath(rom_filename, drive, dir, name, ext); _makepath(fname, drive, dir, name, "ips"); if (!(patch_file = fopen(fname, "rb"))) { if (!(patch_file = fopen(S9xGetFilename("ips"), "rb"))) return; } if (fread((unsigned char*)fname, 1, 5, patch_file) != 5 || strncmp(fname, "PATCH", 5) != 0) { fclose(patch_file); return; } int32_t ofs; for (;;) { long len; long rlen; int rchar; ofs = ReadInt(patch_file, 3); if (ofs == -1) goto err_eof; if (ofs == IPS_EOF) break; ofs -= offset; len = ReadInt(patch_file, 2); if (len == -1) goto err_eof; /* Apply patch block */ if (len) { if (ofs + len > MAX_ROM_SIZE) goto err_eof; while (len--) { rchar = fgetc(patch_file); if (rchar == EOF) goto err_eof; Memory.ROM [ofs++] = (uint8_t) rchar; } if (ofs > *rom_size) *rom_size = ofs; } else { rlen = ReadInt(patch_file, 2); if (rlen == -1) goto err_eof; rchar = fgetc(patch_file); if (rchar == EOF) goto err_eof; if (ofs + rlen > MAX_ROM_SIZE) goto err_eof; while (rlen--) Memory.ROM [ofs++] = (uint8_t) rchar; if (ofs > *rom_size) *rom_size = ofs; } } // Check if ROM image needs to be truncated ofs = ReadInt(patch_file, 3); if (ofs != -1 && ofs - offset < *rom_size) { // Need to truncate ROM image *rom_size = ofs - offset; } fclose(patch_file); return; err_eof: if (patch_file) fclose(patch_file); } static uint32_t FileLoader(uint8_t* buffer, const char* filename, int32_t maxsize) { FILE* ROMFile; int32_t TotalFileSize = 0; int len = 0; char dir [_MAX_DIR + 1]; char drive [_MAX_DRIVE + 1]; char name [_MAX_FNAME + 1]; char ext [_MAX_EXT + 1]; char fname [_MAX_PATH + 1]; unsigned long FileSize = 0; _splitpath(filename, drive, dir, name, ext); _makepath(fname, drive, dir, name, ext); #ifdef __WIN32__ // memmove required: Overlapping addresses [Neb] memmove(&ext [0], &ext[1], 4); #endif if ((ROMFile = fopen(fname, "rb")) == NULL) return (0); strcpy(Memory.ROMFilename, fname); Memory.HeaderCount = 0; uint8_t* ptr = buffer; bool more = false; do { FileSize = fread(ptr, 1, maxsize + 0x200 - (ptr - Memory.ROM), ROMFile); fclose(ROMFile); int calc_size = FileSize & ~0x1FFF; // round to the lower 0x2000 if ((FileSize - calc_size == 512 && !Settings.ForceNoHeader) || Settings.ForceHeader) { // memmove required: Overlapping addresses [Neb] // DS2 DMA notes: Can be split into 512-byte DMA blocks [Neb] #ifdef DS2_DMA __dcache_writeback_all(); { unsigned int i; for (i = 0; i < calc_size; i += 512) { ds2_DMAcopy_32Byte(2 /* channel: emu internal */, ptr + i, ptr + i + 512, 512); ds2_DMA_wait(2); ds2_DMA_stop(2); } } #else memmove(ptr, ptr + 512, calc_size); #endif Memory.HeaderCount++; FileSize -= 512; } ptr += FileSize; TotalFileSize += FileSize; // check for multi file roms if ((ptr - Memory.ROM) < (maxsize + 0x200) && (isdigit(ext [0]) && ext [1] == 0 && ext [0] < '9')) { more = true; ext [0]++; #ifdef __WIN32__ // memmove required: Overlapping addresses [Neb] memmove(&ext [1], &ext [0], 4); ext [0] = '.'; #endif _makepath(fname, drive, dir, name, ext); } else if (ptr - Memory.ROM < maxsize + 0x200 && (((len = strlen(name)) == 7 || len == 8) && strncasecmp(name, "sf", 2) == 0 && isdigit(name [2]) && isdigit(name [3]) && isdigit(name [4]) && isdigit(name [5]) && isalpha(name [len - 1]))) { more = true; name [len - 1]++; #ifdef __WIN32__ // memmove required: Overlapping addresses [Neb] memmove(&ext [1], &ext [0], 4); ext [0] = '.'; #endif _makepath(fname, drive, dir, name, ext); } else more = false; } while (more && (ROMFile = fopen(fname, "rb")) != NULL); if (Memory.HeaderCount == 0) S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found."); else { if (Memory.HeaderCount == 1) S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "Found ROM file header (and ignored it)."); else S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "Found multiple ROM file headers (and ignored them)."); } return TotalFileSize; } #endif /**********************************************************************************************/ /* LoadROM() */ /* This function loads a Snes-Backup image */ /**********************************************************************************************/ bool LoadROM( #ifdef LOAD_FROM_MEMORY_TEST const struct retro_game_info* game #else const char* filename #endif ) { int32_t TotalFileSize = 0; bool Interleaved = false; bool Tales = false; uint8_t* RomHeader = Memory.ROM; Memory.ExtendedFormat = NOPE; if (CleanUp7110 != NULL) (*CleanUp7110)(); memset(&SNESGameFixes, 0, sizeof(SNESGameFixes)); SNESGameFixes.SRAMInitialValue = 0x60; memset(bytes0x2000, 0, 0x2000); CPU.TriedInterleavedMode2 = false; Memory.CalculatedSize = 0; retry_count = 0; again: Settings.DisplayColor = 0xffff; SET_UI_COLOR(255, 255, 255); #ifdef LOAD_FROM_MEMORY_TEST strncpy(Memory.ROMFilename, game->path, sizeof(Memory.ROMFilename)); Memory.HeaderCount = 0; TotalFileSize = game->size; const uint8_t* src = game->data; Memory.HeaderCount = 0; if ((((game->size & 0x1FFF) == 0x200) && !Settings.ForceNoHeader) || Settings.ForceHeader) { S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "Found ROM file header (and ignored it)."); TotalFileSize -= 0x200; src += 0x200; Memory.HeaderCount = 1; } else { S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found."); } if (TotalFileSize > MAX_ROM_SIZE) return false; memcpy(Memory.ROM, src, TotalFileSize); #else TotalFileSize = FileLoader(Memory.ROM, filename, MAX_ROM_SIZE); if (!TotalFileSize) return false; // it ends here else if (!Settings.NoPatch) CheckForIPSPatch(filename, Memory.HeaderCount != 0, &TotalFileSize); #endif //fix hacked games here. if ((strncmp("HONKAKUHA IGO GOSEI", (char*)&Memory.ROM[0x7FC0], 19) == 0) && (Memory.ROM[0x7FD5] != 0x31)) { Memory.ROM[0x7FD5] = 0x31; Memory.ROM[0x7FD6] = 0x02; Settings.DisplayColor = BUILD_PIXEL(31, 0, 0); SET_UI_COLOR(255, 0, 0); S9xMessage(S9X_ERROR, S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!"); } if ((strncmp("HONKAKUHA IGO GOSEI", (char*)&Memory.ROM[0xFFC0], 19) == 0) && (Memory.ROM[0xFFD5] != 0x31)) { Memory.ROM[0xFFD5] = 0x31; Memory.ROM[0xFFD6] = 0x02; Settings.DisplayColor = BUILD_PIXEL(31, 0, 0); SET_UI_COLOR(255, 0, 0); S9xMessage(S9X_ERROR, S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!"); } if ((Memory.ROM[0x7FD5] == 0x42) && (Memory.ROM[0x7FD6] == 0x13) && (strncmp("METAL COMBAT", (char*)&Memory.ROM[0x7FC0], 12) == 0)) { Settings.DisplayColor = BUILD_PIXEL(31, 0, 0); SET_UI_COLOR(255, 0, 0); S9xMessage(S9X_ERROR, S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!"); } int hi_score=ScoreHiROM(true, 0); int lo_score=ScoreLoROM(true, 0); if (Memory.HeaderCount == 0 && !Settings.ForceNoHeader && ((hi_score > lo_score && ScoreHiROM(true, 0) > hi_score) || (hi_score <= lo_score && ScoreLoROM(true, 0) > lo_score))) { #ifdef DS2_DMA __dcache_writeback_all(); { unsigned int i; for (i = 0; i < TotalFileSize; i += 512) { ds2_DMAcopy_32Byte(2 /* channel: emu internal */, Memory.ROM + i, Memory.ROM + i + 512, 512); ds2_DMA_wait(2); ds2_DMA_stop(2); } } #else // memmove required: Overlapping addresses [Neb] memmove(Memory.ROM, Memory.ROM + 512, TotalFileSize - 512); #endif TotalFileSize -= 512; S9xMessage(S9X_INFO, S9X_HEADER_WARNING, "Try specifying the -nhd command line option if the game doesn't work\n"); //modifying ROM, so we need to rescore hi_score = ScoreHiROM(false, 0); lo_score = ScoreLoROM(false, 0); } Memory.CalculatedSize = TotalFileSize & ~0x1FFF; // round down to lower 0x2000 memset(Memory.ROM + Memory.CalculatedSize, 0, MAX_ROM_SIZE - Memory.CalculatedSize); if (Memory.CalculatedSize > 0x400000 && !(Memory.ROM[0x7FD5] == 0x32 && ((Memory.ROM[0x7FD6] & 0xF0) == 0x40)) && //exclude S-DD1 !(Memory.ROM[0xFFD5] == 0x3A && ((Memory.ROM[0xFFD6] & 0xF0) == 0xF0))) //exclude SPC7110 { //you might be a Jumbo! Memory.ExtendedFormat = YEAH; } //If both vectors are invalid, it's type 1 LoROM if (Memory.ExtendedFormat == NOPE && ((Memory.ROM[0x7FFC] | (Memory.ROM[0x7FFD] << 8)) < 0x8000) && ((Memory.ROM[0xFFFC] | (Memory.ROM[0xFFFD] << 8)) < 0x8000)) { if (Settings.DisplayColor == 0xffff) { Settings.DisplayColor = BUILD_PIXEL(0, 31, 0); SET_UI_COLOR(0, 255, 0); } if (!Settings.ForceInterleaved) S9xDeinterleaveType1(TotalFileSize, Memory.ROM); } //CalculatedSize is now set, so rescore hi_score = ScoreHiROM(false, 0); lo_score = ScoreLoROM(false, 0); if (Memory.ExtendedFormat != NOPE) { int loromscore, hiromscore, swappedlorom, swappedhirom; loromscore = ScoreLoROM(false, 0); hiromscore = ScoreHiROM(false, 0); swappedlorom = ScoreLoROM(false, 0x400000); swappedhirom = ScoreHiROM(false, 0x400000); //set swapped here. if (max(swappedlorom, swappedhirom) >= max(loromscore, hiromscore)) { Memory.ExtendedFormat = BIGFIRST; hi_score = swappedhirom; lo_score = swappedlorom; RomHeader = Memory.ROM + 0x400000; } else { Memory.ExtendedFormat = SMALLFIRST; lo_score = loromscore; hi_score = hiromscore; RomHeader = Memory.ROM; } } Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2; if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score)) { Memory.LoROM = true; Memory.HiROM = false; // Ignore map type byte if not 0x2x or 0x3x if ((RomHeader [0x7fd5] & 0xf0) == 0x20 || (RomHeader [0x7fd5] & 0xf0) == 0x30) { switch (RomHeader [0x7fd5] & 0xf) { case 1: Interleaved = true; break; case 5: Interleaved = true; Tales = true; break; } } } else { if ((RomHeader [0xffd5] & 0xf0) == 0x20 || (RomHeader [0xffd5] & 0xf0) == 0x30) { switch (RomHeader [0xffd5] & 0xf) { case 0: case 3: Interleaved = true; break; } } Memory.LoROM = false; Memory.HiROM = true; } // More if (!Settings.ForceHiROM && !Settings.ForceLoROM && !Settings.ForceInterleaved && !Settings.ForceInterleaved2 && !Settings.ForceNotInterleaved && !Settings.ForcePAL && !Settings.ForceSuperFX && !Settings.ForceDSP1 && !Settings.ForceSA1 && !Settings.ForceC4 && !Settings.ForceSDD1) { #ifdef DETECT_NASTY_FX_INTERLEAVE //MK: Damn. YI trips a BRK currently. Maybe even on a real cart. #ifdef MSB_FIRST if (strncmp((char*) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0 && (ROM[0x7FDE] + (ROM[0x7FDF] << 8)) == 57611 && ROM[0x10002] == 0xA9) #else if (strncmp((char*) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0 && (*(uint16_t*)&ROM[0x7FDE]) == 57611 && ROM[0x10002] == 0xA9) #endif { Interleaved = true; Settings.ForceInterleaved2 = true; } #endif if (strncmp((char*) &Memory.ROM [0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0) { Memory.LoROM = true; Memory.HiROM = false; Interleaved = false; } } if (!Settings.ForceNotInterleaved && Interleaved) { CPU.TriedInterleavedMode2 = true; S9xMessage(S9X_INFO, S9X_ROM_INTERLEAVED_INFO, "ROM image is in interleaved format - converting..."); if (Tales) { if (Memory.ExtendedFormat == BIGFIRST) { S9xDeinterleaveType1(0x400000, Memory.ROM); S9xDeinterleaveType1(Memory.CalculatedSize - 0x400000, Memory.ROM + 0x400000); } else { S9xDeinterleaveType1(Memory.CalculatedSize - 0x400000, Memory.ROM); S9xDeinterleaveType1(0x400000, Memory.ROM + Memory.CalculatedSize - 0x400000); } Memory.LoROM = false; Memory.HiROM = true; } else if (Settings.ForceInterleaved2) S9xDeinterleaveType2(false); else if (Settings.ForceInterleaveGD24 && Memory.CalculatedSize == 0x300000) { bool t = Memory.LoROM; Memory.LoROM = Memory.HiROM; Memory.HiROM = t; S9xDeinterleaveGD24(Memory.CalculatedSize, Memory.ROM); } else { if (Settings.DisplayColor == 0xffff) { Settings.DisplayColor = BUILD_PIXEL(0, 31, 0); SET_UI_COLOR(0, 255, 0); } bool t = Memory.LoROM; Memory.LoROM = Memory.HiROM; Memory.HiROM = t; S9xDeinterleaveType1(Memory.CalculatedSize, Memory.ROM); } hi_score = ScoreHiROM(false, 0); lo_score = ScoreLoROM(false, 0); if ((Memory.HiROM && (lo_score >= hi_score || hi_score < 0)) || (Memory.LoROM && (hi_score > lo_score || lo_score < 0))) { if (retry_count == 0) { S9xMessage(S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO, "ROM lied about its type! Trying again."); Settings.ForceNotInterleaved = true; Settings.ForceInterleaved = false; retry_count++; goto again; } } } if (Memory.ExtendedFormat == SMALLFIRST) Tales = true; FreeSDD1Data(); InitROM(Tales); #ifdef WANT_CHEATS S9xLoadCheatFile(S9xGetFilename("cht")); S9xInitCheatData(); S9xApplyCheats(); #endif S9xReset(); return (true); } /* compatibility wrapper */ void S9xDeinterleaveMode2(void) { S9xDeinterleaveType2(true); } void S9xDeinterleaveType2(bool reset) { if (Settings.DisplayColor == 0xffff || Settings.DisplayColor == BUILD_PIXEL(0, 31, 0)) { Settings.DisplayColor = BUILD_PIXEL(31, 14, 6); SET_UI_COLOR(255, 119, 25); } S9xMessage(S9X_INFO, S9X_ROM_INTERLEAVED_INFO, "ROM image is in interleaved format - converting..."); int nblocks = Memory.CalculatedSize >> 16; int step = 64; while (nblocks <= step) step >>= 1; nblocks = step; uint8_t blocks [256]; int i; for (i = 0; i < nblocks * 2; i++) { blocks [i] = (i & ~0xF) | ((i & 3) << 2) | ((i & 12) >> 2); } #ifdef DS2_DMA unsigned int TmpAdj; uint8_t* tmp = (uint8_t*) AlignedMalloc(0x10000, 32, &TmpAdj); #else uint8_t* tmp = (uint8_t*) malloc(0x10000); #endif if (tmp) { #ifdef DS2_DMA __dcache_writeback_all(); #endif for (i = 0; i < nblocks * 2; i++) { int j; for (j = i; j < nblocks * 2; j++) { if (blocks [j] == i) { #ifdef DS2_DMA ds2_DMAcopy_32Byte(2 /* channel: emu internal */, tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000); ds2_DMA_wait(2); ds2_DMA_stop(2); ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &Memory.ROM [blocks [j] * 0x10000], &Memory.ROM [blocks [i] * 0x10000], 0x10000); ds2_DMA_wait(2); ds2_DMA_stop(2); ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000); ds2_DMA_wait(2); ds2_DMA_stop(2); #else // memmove converted: Different mallocs [Neb] memcpy(tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000); // memmove converted: Different addresses, or identical if blocks[i] == blocks[j] [Neb] memcpy(&Memory.ROM [blocks [j] * 0x10000], &Memory.ROM [blocks [i] * 0x10000], 0x10000); // memmove converted: Different mallocs [Neb] memcpy(&Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000); #endif uint8_t b = blocks [j]; blocks [j] = blocks [i]; blocks [i] = b; break; } } } free((char*) tmp); tmp = NULL; } if (reset) { InitROM(false); S9xReset(); } } //CRC32 for char arrays uint32_t caCRC32(uint8_t* array, uint32_t size, register uint32_t crc32) { register uint32_t i; for (i = 0; i < size; i++) crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF]; return ~crc32; } void InitROM(bool Interleaved) { SuperFX.nRomBanks = Memory.CalculatedSize >> 15; Settings.MultiPlayer5Master = Settings.MultiPlayer5; Settings.MouseMaster = Settings.Mouse; Settings.SuperScopeMaster = Settings.SuperScope; Settings.DSP1Master = Settings.ForceDSP1; Settings.SuperFX = false; Settings.SA1 = false; Settings.C4 = false; Settings.SDD1 = false; Settings.SRTC = false; Settings.SPC7110 = false; Settings.SPC7110RTC = false; Settings.BS = false; Settings.OBC1 = false; Settings.SETA = false; s7r.DataRomSize = 0; Memory.CalculatedChecksum = 0; uint8_t* RomHeader; RomHeader = Memory.ROM + 0x7FB0; if (Memory.ExtendedFormat == BIGFIRST) RomHeader += 0x400000; if (Memory.HiROM) RomHeader += 0x8000; if (!Settings.BS) { Settings.BS = (-1 != is_bsx(Memory.ROM + 0x7FC0)); if (Settings.BS) { Memory.LoROM = true; Memory.HiROM = false; } else { Settings.BS = (-1 != is_bsx(Memory.ROM + 0xFFC0)); if (Settings.BS) { Memory.HiROM = true; Memory.LoROM = false; } } } memset(Memory.BlockIsRAM, 0, MEMMAP_NUM_BLOCKS); memset(Memory.BlockIsROM, 0, MEMMAP_NUM_BLOCKS); Memory.SRAM = Memory.SRAM; memset(Memory.ROMId, 0, 5); memset(Memory.CompanyId, 0, 3); ParseSNESHeader(RomHeader); // Try to auto-detect the DSP1 chip if (!Settings.ForceNoDSP1 && (Memory.ROMType & 0xf) >= 3 && (Memory.ROMType & 0xf0) == 0) Settings.DSP1Master = true; if (Memory.HiROM) { // Enable S-RTC (Real Time Clock) emulation for Dai Kaijyu Monogatari 2 Settings.SRTC = ((Memory.ROMType & 0xf0) >> 4) == 5; if (((Memory.ROMSpeed & 0x0F) == 0x0A) && ((Memory.ROMType & 0xF0) == 0xF0)) { Settings.SPC7110 = true; if ((Memory.ROMType & 0x0F) == 0x09) Settings.SPC7110RTC = true; } if (Settings.BS) BSHiROMMap(); else if (Settings.SPC7110) SPC7110HiROMMap(); else if ((Memory.ROMSpeed & ~0x10) == 0x25) TalesROMMap(Interleaved); else HiROMMap(); } else { Settings.SuperFX = Settings.ForceSuperFX; if (Memory.ROMType == 0x25) Settings.OBC1 = true; //BS-X BIOS if (Memory.ROMType == 0xE5) Settings.BS = true; if ((Memory.ROMType & 0xf0) == 0x10) Settings.SuperFX = !Settings.ForceNoSuperFX; Settings.SDD1 = Settings.ForceSDD1; if ((Memory.ROMType & 0xf0) == 0x40) Settings.SDD1 = !Settings.ForceNoSDD1; if (((Memory.ROMType & 0xF0) == 0xF0) & ((Memory.ROMSpeed & 0x0F) != 5)) { Memory.SRAMSize = 2; SNESGameFixes.SRAMInitialValue = 0x00; if ((Memory.ROMType & 0x0F) == 6) { if (Memory.ROM[0x7FD7] == 0x09) { Settings.SETA = ST_011; SetSETA = &S9xSetST011; GetSETA = &S9xGetST011; } else { Settings.SETA = ST_010; SetSETA = &S9xSetST010; GetSETA = &S9xGetST010; } } else { Settings.SETA = ST_018; Memory.SRAMSize = 2; } } Settings.C4 = Settings.ForceC4; if ((Memory.ROMType & 0xf0) == 0xf0 && (strncmp(Memory.ROMName, "MEGAMAN X", 9) == 0 || strncmp(Memory.ROMName, "ROCKMAN X", 9) == 0)) Settings.C4 = !Settings.ForceNoC4; if (Settings.SETA && Settings.SETA != ST_018) SetaDSPMap(); else if (Settings.SuperFX) { //::SRAM = ROM + 1024 * 1024 * 4; SuperFXROMMap(); Settings.MultiPlayer5Master = false; //Settings.MouseMaster = false; //Settings.SuperScopeMaster = false; Settings.DSP1Master = false; Settings.SA1 = false; Settings.C4 = false; Settings.SDD1 = false; } else if (Settings.ForceSA1 || (!Settings.ForceNoSA1 && (Memory.ROMSpeed & ~0x10) == 0x23 && (Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30)) { Settings.SA1 = true; // Settings.MultiPlayer5Master = false; //Settings.MouseMaster = false; //Settings.SuperScopeMaster = false; Settings.DSP1Master = false; Settings.C4 = false; Settings.SDD1 = false; SA1ROMMap(); } else if ((Memory.ROMSpeed & ~0x10) == 0x25) TalesROMMap(Interleaved); else if (Memory.ExtendedFormat != NOPE) JumboLoROMMap(Interleaved); else if (strncmp((char*) &Memory.ROM [0x7fc0], "SOUND NOVEL-TCOOL", 17) == 0 || strncmp((char*) &Memory.ROM [0x7fc0], "DERBY STALLION 96", 17) == 0) { LoROM24MBSMap(); Settings.DSP1Master = false; } else if (strncmp((char*) &Memory.ROM [0x7fc0], "THOROUGHBRED BREEDER3", 21) == 0 || strncmp((char*) &Memory.ROM [0x7fc0], "RPG-TCOOL 2", 11) == 0) { SRAM512KLoROMMap(); Settings.DSP1Master = false; } else if (strncmp((char*) &Memory.ROM [0x7fc0], "ADD-ON BASE CASSETE", 19) == 0) { Settings.MultiPlayer5Master = false; Settings.MouseMaster = false; Settings.SuperScopeMaster = false; Settings.DSP1Master = false; SufamiTurboLoROMMap(); Memory.SRAMSize = 3; } else if ((Memory.ROMSpeed & ~0x10) == 0x22 && strncmp(Memory.ROMName, "Super Street Fighter", 20) != 0) AlphaROMMap(); else if (Settings.BS) BSLoROMMap(); else LoROMMap(); } if (Settings.BS) Memory.ROMRegion = 0; uint32_t sum1 = 0; uint32_t sum2 = 0; if (0 == Memory.CalculatedChecksum) { int power2 = 0; int size = Memory.CalculatedSize; while (size >>= 1) power2++; size = 1 << power2; uint32_t remainder = Memory.CalculatedSize - size; int i; for (i = 0; i < size; i++) sum1 += Memory.ROM [i]; for (i = 0; i < (int) remainder; i++) sum2 += Memory.ROM [size + i]; int sub = 0; if (Settings.BS && Memory.ROMType != 0xE5) { if (Memory.HiROM) { for (i = 0; i < 48; i++) sub += Memory.ROM[0xffb0 + i]; } else if (Memory.LoROM) { for (i = 0; i < 48; i++) sub += Memory.ROM[0x7fb0 + i]; } sum1 -= sub; } if (remainder) sum1 += sum2 * (size / remainder); sum1 &= 0xffff; Memory.CalculatedChecksum = sum1; } //now take a CRC32 Memory.ROMCRC32 = caCRC32(Memory.ROM, Memory.CalculatedSize, 0xFFFFFFFF); if (Settings.ForceNTSC) Settings.PAL = false; else if (Settings.ForcePAL) Settings.PAL = true; else { //Korea refers to South Korea, which uses NTSC switch (Memory.ROMRegion) { case 13: case 1: case 0: Settings.PAL = false; break; default: Settings.PAL = true; break; } } if (Settings.PAL) { Settings.FrameTime = Settings.FrameTimePAL; Memory.ROMFramesPerSecond = 50; } else { Settings.FrameTime = Settings.FrameTimeNTSC; Memory.ROMFramesPerSecond = 60; } Memory.ROMName[ROM_NAME_LEN - 1] = 0; if (strlen(Memory.ROMName)) { char* p = Memory.ROMName + strlen(Memory.ROMName) - 1; while (p > Memory.ROMName && *(p - 1) == ' ') p--; *p = 0; } { Memory.SRAMMask = Memory.SRAMSize ? ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0; } if ((Memory.ROMChecksum + Memory.ROMComplementChecksum != 0xffff) || Memory.ROMChecksum != Memory.CalculatedChecksum || ((uint32_t)Memory.CalculatedSize > (uint32_t)(((1 << (Memory.ROMSize - 7)) * 128) * 1024))) { if (Settings.DisplayColor == 0xffff || Settings.DisplayColor != BUILD_PIXEL(31, 0, 0)) { Settings.DisplayColor = BUILD_PIXEL(31, 31, 0); SET_UI_COLOR(255, 255, 0); } } #ifndef USE_BLARGG_APU IAPU.OneCycle = ONE_APU_CYCLE; #endif Settings.Shutdown = Settings.ShutdownMaster; SetDSP = &DSP1SetByte; GetDSP = &DSP1GetByte; ResetSpeedMap(); ApplyROMFixes(); sprintf(Memory.ROMName, "%s", Safe(Memory.ROMName)); sprintf(Memory.ROMId, "%s", Safe(Memory.ROMId)); sprintf(Memory.CompanyId, "%s", Safe(Memory.CompanyId)); sprintf(String, "\"%s\" [%s] %s, %s, Type: %s, Mode: %s, TV: %s, S-RAM: %s, ROMId: %s Company: %2.2s CRC32: %08X", Memory.ROMName, (Memory.ROMChecksum + Memory.ROMComplementChecksum != 0xffff || Memory.ROMChecksum != Memory.CalculatedChecksum) ? "bad checksum" : "checksum ok", MapType(), Size(), KartContents(), MapMode(), TVStandard(), StaticRAMSize(), Memory.ROMId, Memory.CompanyId, Memory.ROMCRC32); S9xMessage(S9X_INFO, S9X_ROM_INFO, String); Settings.ForceHeader = Settings.ForceHiROM = Settings.ForceLoROM = Settings.ForceInterleaved = Settings.ForceNoHeader = Settings.ForceNotInterleaved = Settings.ForceInterleaved2 = false; } void FixROMSpeed() { int c; if (CPU.FastROMSpeed == 0) CPU.FastROMSpeed = SLOW_ONE_CYCLE; for (c = 0x800; c < 0x1000; c++) { if (c & 0x8 || c & 0x400) Memory.MemorySpeed [c] = (uint8_t) CPU.FastROMSpeed; } } void ResetSpeedMap() { int i; memset(Memory.MemorySpeed, SLOW_ONE_CYCLE, 0x1000); for (i = 0; i < 0x400; i += 0x10) { Memory.MemorySpeed[i + 2] = Memory.MemorySpeed[0x800 + i + 2] = ONE_CYCLE; Memory.MemorySpeed[i + 3] = Memory.MemorySpeed[0x800 + i + 3] = ONE_CYCLE; Memory.MemorySpeed[i + 4] = Memory.MemorySpeed[0x800 + i + 4] = ONE_CYCLE; Memory.MemorySpeed[i + 5] = Memory.MemorySpeed[0x800 + i + 5] = ONE_CYCLE; } FixROMSpeed(); } void WriteProtectROM() { // memmove converted: Different mallocs [Neb] memcpy((void*) Memory.WriteMap, (void*) Memory.Map, sizeof(Memory.Map)); int c; for (c = 0; c < 0x1000; c++) { if (Memory.BlockIsROM [c]) Memory.WriteMap [c] = (uint8_t*) MAP_NONE; } } void MapRAM() { int c; if (Memory.LoROM && !Settings.SDD1) { // Banks 70->77, S-RAM for (c = 0; c < 0x0f; c++) { int i; for (i = 0; i < 8; i++) { Memory.Map [(c << 4) + 0xF00 + i] = Memory.Map [(c << 4) + 0x700 + i] = (uint8_t*) MAP_LOROM_SRAM; Memory.BlockIsRAM [(c << 4) + 0xF00 + i] = Memory.BlockIsRAM [(c << 4) + 0x700 + i] = true; Memory.BlockIsROM [(c << 4) + 0xF00 + i] = Memory.BlockIsROM [(c << 4) + 0x700 + i] = false; } } } else if (Memory.LoROM && Settings.SDD1) { // Banks 70->77, S-RAM for (c = 0; c < 0x0f; c++) { int i; for (i = 0; i < 8; i++) { Memory.Map [(c << 4) + 0x700 + i] = (uint8_t*) MAP_LOROM_SRAM; Memory.BlockIsRAM [(c << 4) + 0x700 + i] = true; Memory.BlockIsROM [(c << 4) + 0x700 + i] = false; } } } // Banks 7e->7f, RAM for (c = 0; c < 16; c++) { Memory.Map [c + 0x7e0] = Memory.RAM; Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000; Memory.BlockIsRAM [c + 0x7e0] = true; Memory.BlockIsRAM [c + 0x7f0] = true; Memory.BlockIsROM [c + 0x7e0] = false; Memory.BlockIsROM [c + 0x7f0] = false; } WriteProtectROM(); } void MapExtraRAM() { int c; // Banks 7e->7f, RAM for (c = 0; c < 16; c++) { Memory.Map [c + 0x7e0] = Memory.RAM; Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000; Memory.BlockIsRAM [c + 0x7e0] = true; Memory.BlockIsRAM [c + 0x7f0] = true; Memory.BlockIsROM [c + 0x7e0] = false; Memory.BlockIsROM [c + 0x7f0] = false; } // Banks 70->73, S-RAM for (c = 0; c < 16; c++) { Memory.Map [c + 0x700] = Memory.SRAM; Memory.Map [c + 0x710] = Memory.SRAM + 0x8000; Memory.Map [c + 0x720] = Memory.SRAM + 0x10000; Memory.Map [c + 0x730] = Memory.SRAM + 0x18000; Memory.BlockIsRAM [c + 0x700] = true; Memory.BlockIsROM [c + 0x700] = false; Memory.BlockIsRAM [c + 0x710] = true; Memory.BlockIsROM [c + 0x710] = false; Memory.BlockIsRAM [c + 0x720] = true; Memory.BlockIsROM [c + 0x720] = false; Memory.BlockIsRAM [c + 0x730] = true; Memory.BlockIsROM [c + 0x730] = false; } } void LoROMMap() { int c; int i; int j; int mask[4]; for (j = 0; j < 4; j++) mask[j] = 0x00ff; mask[0] = (Memory.CalculatedSize / 0x8000) - 1; int x; bool foundZeros; bool pastZeros; for (j = 0; j < 3; j++) { x = 1; foundZeros = false; pastZeros = false; mask[j + 1] = mask[j]; while (x > 0x100 && !pastZeros) { if (mask[j]&x) { x <<= 1; if (foundZeros) pastZeros = true; } else { foundZeros = true; pastZeros = false; mask[j + 1] |= x; x <<= 1; } } } // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; if (Settings.SETA == ST_018) Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_SETA_RISC; else Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; if (Settings.DSP1Master) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_DSP; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_DSP; } else if (Settings.C4) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_C4; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_C4; } else if (Settings.OBC1) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_OBC_RAM; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_OBC_RAM; } else { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) bytes0x2000 - 0x6000; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) bytes0x2000 - 0x6000; } for (i = c + 8; i < c + 16; i++) { int e = 3; int d = c >> 4; while (d > mask[0]) { d &= mask[e]; e--; } Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (((d) - 1) * 0x8000); Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } if (Settings.DSP1Master) { // Banks 30->3f and b0->bf for (c = 0x300; c < 0x400; c += 16) { for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = (uint8_t*) MAP_DSP; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = false; } } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 8; i++) Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) % Memory.CalculatedSize]; for (i = c + 8; i < c + 16; i++) { int e = 3; int d = (c + 0x400) >> 4; while (d > mask[0]) { d &= mask[e]; e--; } Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + ((( d) - 1) * 0x8000); } for (i = c; i < c + 16; i++) Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } if (Settings.DSP1Master) { for (c = 0; c < 0x100; c++) { Memory.Map [c + 0xe00] = (uint8_t*) MAP_DSP; Memory.BlockIsROM [c + 0xe00] = false; } } int sum = 0, k, l, bankcount; bankcount = 1 << (Memory.ROMSize - 7); //Mbits //safety for corrupt headers if (bankcount > 128) bankcount = (Memory.CalculatedSize / 0x8000) / 4; bankcount *= 4; //to banks bankcount <<= 4; //Map banks bankcount += 0x800; //normalize for (k = 0x800; k < (bankcount); k += 16) { uint8_t* bank = 0x8000 + Memory.Map[k + 8]; for (l = 0; l < 0x8000; l++) sum += bank[l]; } Memory.CalculatedChecksum = sum & 0xFFFF; MapRAM(); WriteProtectROM(); } void SetaDSPMap() { int c; int i; int j; int mask[4]; for (j = 0; j < 4; j++) mask[j] = 0x00ff; mask[0] = (Memory.CalculatedSize / 0x8000) - 1; int x; bool foundZeros; bool pastZeros; for (j = 0; j < 3; j++) { x = 1; foundZeros = false; pastZeros = false; mask[j + 1] = mask[j]; while (x > 0x100 && !pastZeros) { if (mask[j]&x) { x <<= 1; if (foundZeros) pastZeros = true; } else { foundZeros = true; pastZeros = false; mask[j + 1] |= x; x <<= 1; } } } // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) bytes0x2000 - 0x6000; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) bytes0x2000 - 0x6000; for (i = c + 8; i < c + 16; i++) { int e = 3; int d = c >> 4; while (d > mask[0]) { d &= mask[e]; e--; } Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (((d) - 1) * 0x8000); Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c + 8; i < c + 16; i++) { int e = 3; int d = (c + 0x400) >> 4; while (d > mask[0]) { d &= mask[e]; e--; } Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + ((( d) - 1) * 0x8000); } //only upper half is ROM for (i = c + 8; i < c + 16; i++) Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } memset(Memory.SRAM, 0, 0x1000); for (c = 0x600; c < 0x680; c += 0x10) { for (i = 0; i < 0x08; i++) { //where does the SETA chip access, anyway? //please confirm this? Memory.Map[c + 0x80 + i] = (uint8_t*)MAP_SETA_DSP; Memory.BlockIsROM [c + 0x80 + i] = false; Memory.BlockIsRAM [c + 0x80 + i] = true; } for (i = 0; i < 0x04; i++) { //and this! Memory.Map[c + i] = (uint8_t*)MAP_SETA_DSP; Memory.BlockIsROM [c + i] = false; } } int sum = 0, k, l, bankcount; bankcount = 1 << (Memory.ROMSize - 7); //Mbits //safety for corrupt headers if (bankcount > 128) bankcount = (Memory.CalculatedSize / 0x8000) / 4; bankcount *= 4; //to banks bankcount <<= 4; //Map banks bankcount += 0x800; //normalize for (k = 0x800; k < (bankcount); k += 16) { uint8_t* bank = 0x8000 + Memory.Map[k + 8]; for (l = 0; l < 0x8000; l++) sum += bank[l]; } Memory.CalculatedChecksum = sum & 0xFFFF; MapRAM(); WriteProtectROM(); } void BSLoROMMap() { int c; int i; if (Settings.BS) Memory.SRAMSize = 5; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) Memory.RAM; // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) Memory.SRAM; Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = true; // Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t *)MAP_NONE; // Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t *)MAP_NONE; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) Memory.RAM; // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) SRAM; Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = true; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) Memory.RAM; // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) Memory.SRAM; Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = true; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 11) % Memory.CalculatedSize] - 0x8000; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } for (c = 0; c < 8; c++) { Memory.Map[(c << 4) + 0x105] = (uint8_t*)MAP_LOROM_SRAM; Memory.BlockIsROM [(c << 4) + 0x105] = false; Memory.BlockIsRAM [(c << 4) + 0x105] = true; } /* // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 8; i++) Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize]; for (i = c + 8; i < c + 16; i++) Map [i + 0x400] = Map [i + 0xc00] = &ROM [((c << 11) + 0x200000) % CalculatedSize - 0x8000]; for (i = c; i < c + 16; i++) { BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = true; } } */ for (c = 1; c <= 4; c++) { for (i = 0; i < 16; i++) { Memory.Map[0x400 + i + (c << 4)] = (uint8_t*)MAP_LOROM_SRAM; Memory.BlockIsRAM[0x400 + i + (c << 4)] = true; Memory.BlockIsROM[0x400 + i + (c << 4)] = false; } } for (i = 0; i < 0x80; i++) { Memory.Map[0x700 + i] = &Memory.BSRAM[0x10000 * (i / 16)]; Memory.BlockIsRAM[0x700 + i] = true; Memory.BlockIsROM[0x700 + i] = false; } for (i = 0; i < 8; i++) { Memory.Map[0x205 + (i << 4)] = Memory.Map[0x285 + (i << 4)] = Memory.Map[0x305 + (i << 4)] = Memory.Map[0x385 + (i << 4)] = Memory.Map[0x705 + (i << 4)]; Memory.BlockIsRAM[0x205 + (i << 4)] = Memory.BlockIsRAM[0x285 + (i << 4)] = Memory.BlockIsRAM[0x305 + (i << 4)] = Memory.BlockIsRAM[0x385 + (i << 4)] = true; Memory.BlockIsROM[0x205 + (i << 4)] = Memory.BlockIsROM[0x285 + (i << 4)] = Memory.BlockIsROM[0x305 + (i << 4)] = Memory.BlockIsROM[0x385 + (i << 4)] = false; } for (c = 0; c < 8; c++) { Memory.Map[(c << 4) + 0x005] = Memory.BSRAM - 0x5000; Memory.BlockIsROM [(c << 4) + 0x005] = false; Memory.BlockIsRAM [(c << 4) + 0x005] = true; } MapRAM(); WriteProtectROM(); } void HiROMMap() { int i; int c; int j; int mask[4]; for (j = 0; j < 4; j++) mask[j] = 0x00ff; mask[0] = (Memory.CalculatedSize / 0x10000) - 1; if (Settings.ForceSA1 || (!Settings.ForceNoSA1 && (Memory.ROMSpeed & ~0x10) == 0x23 && (Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30)) { Settings.DisplayColor = BUILD_PIXEL(31, 0, 0); SET_UI_COLOR(255, 0, 0); } int x; bool foundZeros; bool pastZeros; for (j = 0; j < 3; j++) { x = 1; foundZeros = false; pastZeros = false; mask[j + 1] = mask[j]; while (x > 0x100 && !pastZeros) { if (mask[j]&x) { x <<= 1; if (foundZeros) pastZeros = true; } else { foundZeros = true; pastZeros = false; mask[j + 1] |= x; x <<= 1; } } } // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; if (Settings.DSP1Master) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_DSP; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_DSP; } else { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; } for (i = c + 8; i < c + 16; i++) { int e = 3; int d = c >> 4; while (d > mask[0]) { d &= mask[e]; e--; } Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (d * 0x10000); Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM. for (c = 0; c < 16; c++) { Memory.Map [0x306 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0x307 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0xb06 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0xb07 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.BlockIsRAM [0x306 + (c << 4)] = true; Memory.BlockIsRAM [0x307 + (c << 4)] = true; Memory.BlockIsRAM [0xb06 + (c << 4)] = true; Memory.BlockIsRAM [0xb07 + (c << 4)] = true; } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) { int e = 3; int d = (c) >> 4; while (d > mask[0]) { d &= mask[e]; e--; } Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + (d * 0x10000); Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } } int bankmax = 0x40 + (1 << (Memory.ROMSize - 6)); //safety for corrupt headers if (bankmax > 128) bankmax = 0x80; int sum = 0; for (i = 0x40; i < bankmax; i++) { uint8_t* bank_low = (uint8_t*)Memory.Map[i << 4]; for (c = 0; c < 0x10000; c++) sum += bank_low[c]; } Memory.CalculatedChecksum = sum & 0xFFFF; MapRAM(); WriteProtectROM(); } void TalesROMMap(bool Interleaved) { int c; int i; if (Interleaved) { if (Settings.DisplayColor == 0xffff) { Settings.DisplayColor = BUILD_PIXEL(0, 31, 0); SET_UI_COLOR(0, 255, 0); } } uint32_t OFFSET0 = 0x400000; uint32_t OFFSET1 = 0x400000; uint32_t OFFSET2 = 0x000000; if (Interleaved) { OFFSET0 = 0x000000; OFFSET1 = 0x000000; OFFSET2 = Memory.CalculatedSize - 0x400000; //changed to work with interleaved DKJM2. } // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; //makes more sense to map the range here. //ToP seems to use sram to skip intro??? if (c >= 0x300) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_HIROM_SRAM; Memory.BlockIsRAM [6 + c] = Memory.BlockIsRAM [7 + c] = Memory.BlockIsRAM [0x806 + c] = Memory.BlockIsRAM [0x807 + c] = true; } else { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; } for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize - 0x400000)) + OFFSET0]; Memory.Map [i + 0x800] = &Memory.ROM [((c << 12) % 0x400000) + OFFSET2]; Memory.BlockIsROM [i] = true; Memory.BlockIsROM [i + 0x800] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 8; i++) { Memory.Map [i + 0x400] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize - 0x400000)) + OFFSET1]; Memory.Map [i + 0x408] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize - 0x400000)) + OFFSET1]; Memory.Map [i + 0xc00] = &Memory.ROM [((c << 12) % 0x400000) + OFFSET2]; Memory.Map [i + 0xc08] = &Memory.ROM [((c << 12) % 0x400000) + OFFSET2]; Memory.BlockIsROM [i + 0x400] = true; Memory.BlockIsROM [i + 0x408] = true; Memory.BlockIsROM [i + 0xc00] = true; Memory.BlockIsROM [i + 0xc08] = true; } } if ((strncmp("TALES", (char*)Memory.Map[8] + 0xFFC0, 5) == 0)) { if (((*(Memory.Map[8] + 0xFFDE)) == (*(Memory.Map[0x808] + 0xFFDE)))) { Settings.DisplayColor = BUILD_PIXEL(31, 0, 0); SET_UI_COLOR(255, 0, 0); } } Memory.ROMChecksum = *(Memory.Map[8] + 0xFFDE) + (*(Memory.Map[8] + 0xFFDF) << 8); Memory.ROMComplementChecksum = *(Memory.Map[8] + 0xFFDC) + (* (Memory.Map[8] + 0xFFDD) << 8); int sum = 0; for (i = 0x40; i < 0x80; i++) { uint8_t* bank_low = (uint8_t*)Memory.Map[i << 4]; uint8_t* bank_high = (uint8_t*)Memory.Map[(i << 4) + 0x800]; for (c = 0; c < 0x10000; c++) { sum += bank_low[c]; sum += bank_high[c]; } } Memory.CalculatedChecksum = sum & 0xFFFF; MapRAM(); WriteProtectROM(); } void AlphaROMMap() { int c; int i; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000; Memory.BlockIsROM [i] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) { Memory.Map [i + 0x400] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } } MapRAM(); WriteProtectROM(); } void DetectSuperFxRamSize() { if (Memory.ROM[0x7FDA] == 0x33) Memory.SRAMSize = Memory.ROM[0x7FBD]; else { if (strncmp(Memory.ROMName, "STAR FOX 2", 10) == 0) Memory.SRAMSize = 6; else Memory.SRAMSize = 5; } } void SuperFXROMMap() { int c; int i; DetectSuperFxRamSize(); // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [0x006 + c] = Memory.Map [0x806 + c] = (uint8_t*) Memory.SRAM - 0x6000; Memory.Map [0x007 + c] = Memory.Map [0x807 + c] = (uint8_t*) Memory.SRAM - 0x6000; Memory.BlockIsRAM [0x006 + c] = Memory.BlockIsRAM [0x007 + c] = Memory.BlockIsRAM [0x806 + c] = Memory.BlockIsRAM [0x807 + c] = true; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) { Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } } // Banks 7e->7f, RAM for (c = 0; c < 16; c++) { Memory.Map [c + 0x7e0] = Memory.RAM; Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000; Memory.BlockIsRAM [c + 0x7e0] = true; Memory.BlockIsRAM [c + 0x7f0] = true; Memory.BlockIsROM [c + 0x7e0] = false; Memory.BlockIsROM [c + 0x7f0] = false; } // Banks 70->71, S-RAM for (c = 0; c < 32; c++) { Memory.Map [c + 0x700] = Memory.SRAM + (((c >> 4) & 1) << 16); Memory.BlockIsRAM [c + 0x700] = true; Memory.BlockIsROM [c + 0x700] = false; } // Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K // block is repeated twice in each 64K block. #ifdef DS2_DMA __dcache_writeback_all(); #endif for (c = 0; c < 64; c++) { #ifdef DS2_DMA ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000); ds2_DMAcopy_32Byte(3 /* channel: emu internal 2 */, &ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000); ds2_DMA_wait(2); ds2_DMA_wait(3); ds2_DMA_stop(2); ds2_DMA_stop(3); #else // memmove converted: Different addresses [Neb] memcpy(&Memory.ROM [0x200000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000); // memmove converted: Different addresses [Neb] memcpy(&Memory.ROM [0x208000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000); #endif } WriteProtectROM(); } void SA1ROMMap() { int c; int i; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) &Memory.FillRAM [0x3000] - 0x3000; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_BWRAM; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_BWRAM; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 40->7f for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) Memory.Map [i + 0x400] = (uint8_t*) &Memory.SRAM [(c << 12) & 0x1ffff]; for (i = c; i < c + 16; i++) Memory.BlockIsROM [i + 0x400] = false; } // c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) { Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.BlockIsROM [i + 0xc00] = true; } } for (c = 0; c < 16; c++) { Memory.Map [c + 0x7e0] = Memory.RAM; Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000; Memory.BlockIsRAM [c + 0x7e0] = true; Memory.BlockIsRAM [c + 0x7f0] = true; Memory.BlockIsROM [c + 0x7e0] = false; Memory.BlockIsROM [c + 0x7f0] = false; } WriteProtectROM(); // Now copy the map and correct it for the SA1 CPU. // memmove converted: Different mallocs [Neb] memcpy((void*) SA1.WriteMap, (void*) Memory.WriteMap, sizeof(Memory.WriteMap)); // memmove converted: Different mallocs [Neb] memcpy((void*) SA1.Map, (void*) Memory.Map, sizeof(Memory.Map)); // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000]; SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8_t*) MAP_NONE; SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000]; SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8_t*) MAP_NONE; } // Banks 60->6f for (c = 0; c < 0x100; c++) SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8_t*) MAP_BWRAM_BITMAP; Memory.BWRAM = Memory.SRAM; } void LoROM24MBSMap() { int c; int i; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 00->3f and 80->bf for (c = 0; c < 0x200; c += 16) { Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; for (i = c + 8; i < c + 16; i++) { Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000 + 0x200000; Memory.BlockIsROM [i + 0x800] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 8; i++) Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000]; for (i = c + 8; i < c + 16; i++) Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000]; for (i = c; i < c + 16; i++) Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } MapExtraRAM(); WriteProtectROM(); } void SufamiTurboLoROMMap() { int c; int i; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 8; i++) Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000]; for (i = c + 8; i < c + 16; i++) Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000]; for (i = c; i < c + 16; i++) Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } if (Settings.DSP1Master) { for (c = 0; c < 0x100; c++) { Memory.Map [c + 0xe00] = (uint8_t*) MAP_DSP; Memory.BlockIsROM [c + 0xe00] = false; } } // Banks 7e->7f, RAM for (c = 0; c < 16; c++) { Memory.Map [c + 0x7e0] = Memory.RAM; Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000; Memory.BlockIsRAM [c + 0x7e0] = true; Memory.BlockIsRAM [c + 0x7f0] = true; Memory.BlockIsROM [c + 0x7e0] = false; Memory.BlockIsROM [c + 0x7f0] = false; } // Banks 60->67, S-RAM for (c = 0; c < 0x80; c++) { Memory.Map [c + 0x600] = (uint8_t*) MAP_LOROM_SRAM; Memory.BlockIsRAM [c + 0x600] = true; Memory.BlockIsROM [c + 0x600] = false; } WriteProtectROM(); } #if 0 //untested!! void SameGameMap() { int i; int c; int j; int mask[4]; int mask2[4]; for (j = 0; j < 4; j++) mask[j] = mask2[j] = 0x00ff; mask[0] = (CalculatedSize / 0x10000) - 1; mask2[0] = (Slot1Size / 0x10000) - 1; int x; bool foundZeros; bool pastZeros; for (j = 0; j < 3; j++) { x = 1; foundZeros = false; pastZeros = false; mask[j + 1] = mask[j]; while (x > 0x100 && !pastZeros) { if (mask[j]&x) { x <<= 1; if (foundZeros) pastZeros = true; } else { foundZeros = true; pastZeros = false; mask[j + 1] |= x; x <<= 1; } } } for (j = 0; j < 3; j++) { x = 1; foundZeros = false; pastZeros = false; mask2[j + 1] = mask2[j]; while (x > 0x100 && !pastZeros) { if (mask2[j]&x) { x <<= 1; if (foundZeros) pastZeros = true; } else { foundZeros = true; pastZeros = false; mask2[j + 1] |= x; x <<= 1; } } } // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; } // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM. for (c = 0; c < 16; c++) { Memory.Map [0x306 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0x307 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0xb06 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0xb07 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.BlockIsRAM [0x306 + (c << 4)] = true; Memory.BlockIsRAM [0x307 + (c << 4)] = true; Memory.BlockIsRAM [0xb06 + (c << 4)] = true; Memory.BlockIsRAM [0xb07 + (c << 4)] = true; } for c = 0; c < 0x200; c += 16) { for (i = 0; i < 8; i++) { int e = 3; int d = c >> 4; while (d > mask[0]) { d &= mask[e]; e--; } int f = 3; int g = c >> 4; while (g > mask2[0]) { g &= mask2[f]; f--; } //stuff in HiROM areas Memory.Map[c + 0x400 + i] = &ROM[d * 0x10000]; Memory.Map[c + 0xC00 + i] = &ROM[d * 0x10000]; //MINI Memory.Map[c + 0x600 + i] = &ROMOffset1[g * 0x10000]; Memory.Map[c + 0xE00 + i] = &ROMOffset1[g * 0x10000]; } for (i = 8; i < 16; i++) { int e = 3; int d = c >> 4; while (d > mask[0]) { d &= mask[e]; e--; } int f = 3; int g = c >> 4; while (g > mask2[0]) { g &= mask2[f]; f--; } //all stuff //BASE Memory.Map[c + i] = &ROM[d * 0x10000]; Memory.Map[c + 0x800 + i] = &ROM[d * 0x10000]; Memory.Map[c + 0x400 + i] = &ROM[d * 0x10000]; Memory.Map[c + 0xC00 + i] = &ROM[d * 0x10000]; //MINI Memory.Map[c + 0x200 + i] = &ROMOffset1[g * 0x10000]; Memory.Map[c + 0xA00 + i] = &ROMOffset1[g * 0x10000]; Memory.Map[c + 0x600 + i] = &ROMOffset1[g * 0x10000]; Memory.Map[c + 0xE00 + i] = &ROMOffset1[g * 0x10000]; } } int bankmax = 0x40 + (1 << (ROMSize - 6)); //safety for corrupt headers if (bankmax > 128) bankmax = 0x80; int sum = 0; for (i = 0x40; i < bankmax; i++) { uint8_t* bank_low = (uint8_t*)Memory.Map[i << 4]; for (c = 0; c < 0x10000; c++) sum += bank_low[c]; } CalculatedChecksum = sum & 0xFFFF; MapRAM(); WriteProtectROM(); } //Untested!! void GNextROMMap() { int c; int i; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) &Memory.FillRAM [0x3000] - 0x3000; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_BWRAM; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_BWRAM; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [c << 11] - 0x8000; BlockIsROM [i] = BlockIsROM [i + 0x800] = true; } } // Banks 40->4f (was 7f, but SNES docs and GNext overdumping shows nothing here.) for (c = 0; c < 0x100; c += 16) { for (i = c; i < c + 16; i++) Memory.Map [i + 0x400] = (uint8_t*) &SRAM [(c << 12) & 0x1ffff]; for (i = c; i < c + 16; i++) BlockIsROM [i + 0x400] = false; } for (c = 0; c < 0x100; c += 16) { for (i = c; i < c + 16; i++) Memory.Map [i + 0x700] = (uint8_t*) &ROMOffset1 [(c << 12) & (Slot1Size - 1)]; } // c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) { Memory.Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize]; BlockIsROM [i + 0xc00] = true; } } for (c = 0; c < 16; c++) { Memory.Map [c + 0x7e0] = RAM; Memory.Map [c + 0x7f0] = RAM + 0x10000; Memory.BlockIsRAM [c + 0x7e0] = true; Memory.BlockIsRAM [c + 0x7f0] = true; BlockIsROM [c + 0x7e0] = false; BlockIsROM [c + 0x7f0] = false; } WriteProtectROM(); // Now copy the map and correct it for the SA1 CPU. // memmove converted: Different mallocs [Neb] memcpy((void*) SA1.WriteMap, (void*) WriteMap, sizeof(WriteMap)); // memmove converted: Different mallocs [Neb] memcpy((void*) SA1.Map, (void*) Memory.Map, sizeof(Memory.Map)); // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000]; SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8_t*) MAP_NONE; SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000]; SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8_t*) MAP_NONE; } // Banks 60->6f for (c = 0; c < 0x100; c++) SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8_t*) MAP_BWRAM_BITMAP; BWRAM = SRAM; } void SufamiTurboAltROMMap() { int c; int i; if (Slot1Size != 0) Slot1SRAMSize = (1 << ((uint8_t)ROMOffset1[0x32])) * 1024; else Slot1Size = 0x8000; if (Slot2Size != 0) Slot2SRAMSize = (1 << ((uint8_t)ROMOffset2[0x32])) * 1024; else Slot2Size = 0x8000; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; // for (i = c + 8; i < c + 16; i++) // { // Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [c << 11] - 0x8000; // BlockIsROM [i] = BlockIsROM [i + 0x800] = true; // } } //Map Bios for (c = 0; c < 0x200; c += 16) { for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [((c >> 4) * 0x8000) % CalculatedSize] - 0x8000; BlockIsROM [i] = BlockIsROM [i + 0x800] = true; } } for (c = 0x200; c < 0x400; c += 16) { for (i = c + 8; i < c + 16; i++) { if (Slot1Size != 0) { Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset1 [((( c >> 4) * 0x8000) % Slot1Size)] - 0x8000; BlockIsROM [i] = BlockIsROM [i + 0x800] = true; } else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8_t*)MAP_NONE; } } for (c = 0x400; c < 0x600; c += 16) { for (i = c; i < c + 8; i++) { if (Slot2Size != 0) { Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[((( c >> 4) * 0x8000) % Slot2Size)]; BlockIsROM [i] = BlockIsROM [i + 0x800] = true; } else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8_t*)MAP_NONE; } for (i = c + 8; i < c + 16; i++) { if (Slot2Size != 0) { Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[((( c >> 4) * 0x8000) % Slot2Size)] - 0x8000; BlockIsROM [i] = BlockIsROM [i + 0x800] = true; } else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8_t*)MAP_NONE; } } // Banks 60->67 (7F?), S-RAM if (Slot1SRAMSize != 0) { for (c = 0; c < 0x100; c++) { Memory.Map [c + 0xE00] = Memory.Map [c + 0x600] = (uint8_t*) MAP_LOROM_SRAM; Memory.BlockIsRAM [c + 0xE00] = Memory.BlockIsRAM [c + 0x600] = true; BlockIsROM [c + 0xE00] = BlockIsROM [c + 0x600] = false; } } if (Slot2SRAMSize != 0) { for (c = 0; c < 0x100; c++) { Memory.Map [c + 0xF00] = Memory.Map [c + 0x700] = (uint8_t*) MAP_LOROM_SRAM; Memory.BlockIsRAM [c + 0xF00] = Memory.BlockIsRAM [c + 0x700] = true; BlockIsROM [c + 0xF00] = BlockIsROM [c + 0x700] = false; } } // Banks 7e->7f, RAM for (c = 0; c < 16; c++) { Memory.Map [c + 0x7e0] = RAM; Memory.Map [c + 0x7f0] = RAM + 0x10000; Memory.BlockIsRAM [c + 0x7e0] = true; Memory.BlockIsRAM [c + 0x7f0] = true; BlockIsROM [c + 0x7e0] = false; BlockIsROM [c + 0x7f0] = false; } WriteProtectROM(); } #endif void SRAM512KLoROMMap() { int c; int i; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 8; i++) Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000]; for (i = c + 8; i < c + 16; i++) Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000]; for (i = c; i < c + 16; i++) Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } MapExtraRAM(); WriteProtectROM(); } void BSHiROMMap() { int c; int i; Memory.SRAMSize = 5; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; // XXX: How large is SRAM?? Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) Memory.RAM; // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) SRAM; Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = true; // Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t *) MAP_NONE; // Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t *) MAP_NONE; Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) Memory.RAM; // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) SRAM; Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = true; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) Memory.RAM; // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) Memory.SRAM; Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = true; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 60->7d offset 0000->7fff & 60->7f offset 8000->ffff PSRAM // XXX: How large is PSRAM? //not adjusted, but The Dumper says "4 Mbits" for (c = 0x600; c < 0x7e0; c += 16) { for (i = c; i < c + 8; i++) { Memory.Map [i] = &Memory.ROM [0x400000 + (c << 11)]; Memory.BlockIsRAM [i] = true; } for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = &Memory.ROM [0x400000 + (c << 11) - 0x8000]; Memory.BlockIsRAM [i] = true; } } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) { Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } } for (i = 0; i < 0x80; i++) { Memory.Map[0x700 + i] = &Memory.BSRAM[0x10000 * (i / 16)]; Memory.BlockIsRAM[0x700 + i] = true; Memory.BlockIsROM[0x700 + i] = false; } for (i = 0; i < 8; i++) { Memory.Map[0x205 + (i << 4)] = Memory.Map[0x285 + (i << 4)] = Memory.Map[0x305 + (i << 4)] = Memory.Map[0x385 + (i << 4)] = Memory.Map[0x705 + (i << 4)]; Memory.BlockIsRAM[0x205 + (i << 4)] = Memory.BlockIsRAM[0x285 + (i << 4)] = Memory.BlockIsRAM[0x305 + (i << 4)] = Memory.BlockIsRAM[0x385 + (i << 4)] = true; Memory.BlockIsROM[0x205 + (i << 4)] = Memory.BlockIsROM[0x285 + (i << 4)] = Memory.BlockIsROM[0x305 + (i << 4)] = Memory.BlockIsROM[0x385 + (i << 4)] = false; } MapRAM(); WriteProtectROM(); } void JumboLoROMMap(bool Interleaved) { int c; int i; uint32_t OFFSET0 = 0x400000; // uint32_t OFFSET1 = 0x400000; uint32_t OFFSET2 = 0x000000; if (Interleaved) { OFFSET0 = 0x000000; // OFFSET1 = 0x000000; OFFSET2 = Memory.CalculatedSize - 0x400000; //changed to work with interleaved DKJM2. } // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; if (Settings.DSP1Master) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_DSP; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_DSP; } else if (Settings.C4) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_C4; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_C4; } else { Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) bytes0x2000 - 0x6000; Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) bytes0x2000 - 0x6000; } for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) + OFFSET0] - 0x8000; Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % (0x400000)) + OFFSET2] - 0x8000; Memory.BlockIsROM [i + 0x800] = Memory.BlockIsROM [i] = true; } } if (Settings.DSP1Master) { // Banks 30->3f and b0->bf for (c = 0x300; c < 0x400; c += 16) { for (i = c + 8; i < c + 16; i++) { Memory.Map [i + 0x800] = (uint8_t*) MAP_DSP; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = false; } } } // Banks 40->7f and c0->ff for (c = 0x400; c < 0x800; c += 16) { //updated mappings to correct A15 mirroring for (i = c; i < c + 8; i++) { Memory.Map [i] = &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) + OFFSET0]; Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % 0x400000) + OFFSET2]; } for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) + OFFSET0] - 0x8000; Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % 0x400000) + OFFSET2 ] - 0x8000; } for (i = c; i < c + 16; i++) Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } //ROM type has to be 64 Mbit header! int sum = 0, k, l; for (k = 0; k < 256; k++) { uint8_t* bank = 0x8000 + Memory.Map[8 + (k << 4)]; //use upper half of the banks, and adjust for LoROM. for (l = 0; l < 0x8000; l++) sum += bank[l]; } Memory.CalculatedChecksum = sum & 0xFFFF; MapRAM(); WriteProtectROM(); } void SPC7110HiROMMap() { int c; int i; // Banks 00->3f and 80->bf for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM; Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true; Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM; Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true; Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU; Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU; Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU; Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU; Memory.Map [c + 6] /*= Memory.Map [c + 0x806]*/ = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [c + 7] /*= Memory.Map [c + 0x807]*/ = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [c + 0x806] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE; for (i = c + 8; i < c + 16; i++) { Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = true; } } // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM. for (c = 0; c < 16; c++) { Memory.Map [0x306 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0x307 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM; Memory.Map [0xb06 + (c << 4)] = (uint8_t*) MAP_NONE; Memory.Map [0xb07 + (c << 4)] = (uint8_t*) MAP_NONE; Memory.BlockIsRAM [0x306 + (c << 4)] = true; Memory.BlockIsRAM [0x307 + (c << 4)] = true; // Memory.BlockIsRAM [0xb06 + (c << 4)] = true; // Memory.BlockIsRAM [0xb07 + (c << 4)] = true; } // Banks 40->7f and c0->ff for (c = 0; c < 0x400; c += 16) { for (i = c; i < c + 16; i++) { Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize]; Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = true; } } for (c = 0; c < 0x10; c++) { Memory.Map [0x500 + c] = (uint8_t*)MAP_SPC7110_DRAM; Memory.BlockIsROM [0x500 + c] = true; } for (c = 0; c < 0x100; c++) { Memory.Map [0xD00 + c] = (uint8_t*) MAP_SPC7110_ROM; Memory.Map [0xE00 + c] = (uint8_t*) MAP_SPC7110_ROM; Memory.Map [0xF00 + c] = (uint8_t*) MAP_SPC7110_ROM; Memory.BlockIsROM [0xD00 + c] = Memory.BlockIsROM [0xE00 + c] = Memory.BlockIsROM [0xF00 + c] = true; } S9xSpc7110Init(); int sum = 0; for (i = 0; i < (int)Memory.CalculatedSize; i++) sum += Memory.ROM[i]; if (Memory.CalculatedSize == 0x300000) sum <<= 1; Memory.CalculatedChecksum = sum & 0xFFFF; MapRAM(); WriteProtectROM(); } void SPC7110Sram(uint8_t newstate) { if (newstate & 0x80) { Memory.Map[6] = (uint8_t*)MAP_HIROM_SRAM; Memory.Map[7] = (uint8_t*)MAP_HIROM_SRAM; Memory.Map[0x306] = (uint8_t*)MAP_HIROM_SRAM; Memory.Map[0x307] = (uint8_t*)MAP_HIROM_SRAM; } else { Memory.Map[6] = (uint8_t*)MAP_RONLY_SRAM; Memory.Map[7] = (uint8_t*)MAP_RONLY_SRAM; Memory.Map[0x306] = (uint8_t*)MAP_RONLY_SRAM; Memory.Map[0x307] = (uint8_t*)MAP_RONLY_SRAM; } } const char* TVStandard() { return (Settings.PAL ? "PAL" : "NTSC"); } const char* Speed() { return (Memory.ROMSpeed & 0x10 ? "120ns" : "200ns"); } const char* MapType() { return (Memory.HiROM ? "HiROM" : "LoROM"); } const char* StaticRAMSize() { static char tmp [20]; if (Memory.SRAMSize > 16) return ("Corrupt"); sprintf(tmp, "%dKB", (Memory.SRAMMask + 1) / 1024); return (tmp); } const char* Size() { static char tmp [20]; if (Memory.ROMSize < 7 || Memory.ROMSize - 7 > 23) return ("Corrupt"); sprintf(tmp, "%dMbits", 1 << (Memory.ROMSize - 7)); return (tmp); } const char* KartContents() { static char tmp [30]; static const char* CoPro [16] = { "DSP1", "SuperFX", "OBC1", "SA-1", "S-DD1", "S-RTC", "CoPro#6", "CoPro#7", "CoPro#8", "CoPro#9", "CoPro#10", "CoPro#11", "CoPro#12", "CoPro#13", "CoPro#14", "CoPro-Custom" }; static const char* Contents [3] = { "ROM", "ROM+RAM", "ROM+RAM+BAT" }; if (Memory.ROMType == 0 && !Settings.BS) return ("ROM only"); sprintf(tmp, "%s", Contents [(Memory.ROMType & 0xf) % 3]); if (Settings.BS) sprintf(tmp, "%s+%s", tmp, "BSX"); else if (Settings.SPC7110 && Settings.SPC7110RTC) sprintf(tmp, "%s+%s", tmp, "SPC7110+RTC"); else if (Settings.SPC7110) sprintf(tmp, "%s+%s", tmp, "SPC7110"); else if (Settings.SETA != 0) { switch (Settings.SETA) { case ST_010: sprintf(tmp, "%s+%s", tmp, "ST-010"); break; case ST_011: sprintf(tmp, "%s+%s", tmp, "ST-011"); break; case ST_018: sprintf(tmp, "%s+%s", tmp, "ST-018"); break; } } else if ((Memory.ROMType & 0xf) >= 3) sprintf(tmp, "%s+%s", tmp, CoPro [(Memory.ROMType & 0xf0) >> 4]); return (tmp); } const char* MapMode() { static char tmp [4]; sprintf(tmp, "%02x", Memory.ROMSpeed & ~0x10); return (tmp); } const char* ROMID() { return (Memory.ROMId); } void ApplyROMFixes() { #ifdef __W32_HEAP if (_HEAPOK != _heapchk()) MessageBox(GUI.hWnd, "ApplyROMFixes", "Heap Corrupt", MB_OK); #endif //don't steal my work! -MK if (Memory.ROMCRC32 == 0x1B4A5616 && strncmp(Memory.ROMName, "RUDORA NO HIHOU", 15) == 0) { strncpy(Memory.ROMName, "THIS SCRIPT WAS STOLEN", 22); Settings.DisplayColor = BUILD_PIXEL(31, 0, 0); SET_UI_COLOR(255, 0, 0); } /* HACKS NSRT can fix that we hadn't detected before. [14:25:13] <@Nach> case 0x0c572ef0: //So called Hook (US)(2648) [14:25:13] <@Nach> case 0x6810aa95: //Bazooka Blitzkreig swapped sizes hack -handled [14:25:17] <@Nach> case 0x61E29C06: //The Tick region hack [14:25:19] <@Nach> case 0x1EF90F74: //Jikkyou Keiba Simulation Stable Star PAL hack [14:25:23] <@Nach> case 0x4ab225b5: //So called Krusty's Super Fun House (E) [14:25:25] <@Nach> case 0x77fd806a: //Donkey Kong Country 2 (E) v1.1 bad dump -handled [14:25:27] <@Nach> case 0x340f23e5: //Donkey Kong Country 3 (U) copier hack - handled */ if (Memory.ROMCRC32 == 0x6810aa95 || Memory.ROMCRC32 == 0x340f23e5 || Memory.ROMCRC32 == 0x77fd806a || strncmp(Memory.ROMName, "HIGHWAY BATTLE 2", 16) == 0 || (strcmp(Memory.ROMName, "FX SKIING NINTENDO 96") == 0 && Memory.ROM[0x7FDA] == 0)) { Settings.DisplayColor = BUILD_PIXEL(31, 0, 0); SET_UI_COLOR(255, 0, 0); } //Ambiguous chip function pointer assignments //DSP switching: if (strncmp(Memory.ROMName, "DUNGEON MASTER", 14) == 0) { //Set DSP-2 SetDSP = &DSP2SetByte; GetDSP = &DSP2GetByte; } #ifdef DSP_DUMMY_LOOPS if (strncmp(ROMName, "SD\x0b6\x0de\x0dd\x0c0\x0de\x0d1GX", 10) == 0) { //Set DSP-3 SetDSP = &DSP3SetByte; GetDSP = &DSP3GetByte; } #endif if (strncmp(Memory.ROMName, "TOP GEAR 3000", 13) == 0 || strncmp(Memory.ROMName, "PLANETS CHAMP TG3000", 20) == 0) { //Set DSP-4 SetDSP = &DSP4SetByte; GetDSP = &DSP4GetByte; } //memory map corrections if (strncmp(Memory.ROMName, "XBAND", 5) == 0) { int c; for (c = 0xE00; c < 0xE10; c++) { Memory.Map [c] = (uint8_t*) MAP_LOROM_SRAM; Memory.BlockIsRAM [c] = true; Memory.BlockIsROM [c] = false; } WriteProtectROM(); } //not MAD-1 compliant if (strcmp(Memory.ROMName, "WANDERERS FROM YS") == 0) { int c; for (c = 0; c < 0xE0; c++) { Memory.Map[c + 0x700] = (uint8_t*)MAP_LOROM_SRAM; Memory.BlockIsROM[c + 0x700] = false; Memory.BlockIsRAM[c + 0x700] = true; } WriteProtectROM(); } if (strcmp(Memory.ROMName, "GOGO ACKMAN3") == 0 || strcmp(Memory.ROMName, "HOME ALONE") == 0) { // Banks 00->3f and 80->bf int c; for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = Memory.SRAM; Memory.Map [c + 7] = Memory.Map [c + 0x807] = Memory.SRAM; Memory.BlockIsROM [c + 6] = Memory.BlockIsROM [c + 0x806] = false; Memory.BlockIsROM [c + 7] = Memory.BlockIsROM [c + 0x807] = false; Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = true; Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = true; } WriteProtectROM(); } if (strcmp(Memory.ROMName, "RADICAL DREAMERS") == 0 || strcmp(Memory.ROMName, "TREASURE CONFLIX") == 0) { int c; for (c = 0; c < 0x80; c++) { Memory.Map [c + 0x700] = Memory.ROM + 0x200000 + 0x1000 * (c & 0xf0); Memory.BlockIsRAM [c + 0x700] = true; Memory.BlockIsROM [c + 0x700] = false; } for (c = 0; c < 0x400; c += 16) { Memory.Map [c + 5] = Memory.Map [c + 0x805] = Memory.ROM + 0x300000; Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = true; } WriteProtectROM(); } if (strncmp(Memory.ROMName, "WAR 2410", 8) == 0) { Memory.Map [0x005] = (uint8_t*) Memory.RAM; Memory.BlockIsRAM [0x005] = true; Memory.BlockIsROM [0x005] = false; } if (strcmp(Memory.ROMName, "BATMAN--REVENGE JOKER") == 0) { Memory.HiROM = false; Memory.LoROM = true; LoROMMap(); } //NMI hacks CPU.NMITriggerPoint = 4; if (strcmp(Memory.ROMName, "CACOMA KNIGHT") == 0) CPU.NMITriggerPoint = 25; //Disabling a speed-up // Games which spool sound samples between the SNES and sound CPU using // H-DMA as the sample is playing. if (strcmp(Memory.ROMName, "EARTHWORM JIM 2") == 0 || strcmp(Memory.ROMName, "PRIMAL RAGE") == 0 || strcmp(Memory.ROMName, "CLAY FIGHTER") == 0 || strcmp(Memory.ROMName, "ClayFighter 2") == 0 || strncasecmp(Memory.ROMName, "MADDEN", 6) == 0 || strncmp(Memory.ROMName, "NHL", 3) == 0 || strcmp(Memory.ROMName, "WeaponLord") == 0 || strncmp(Memory.ROMName, "WAR 2410", 8) == 0) Settings.Shutdown = false; //APU timing hacks #ifndef USE_BLARGG_APU // Stunt Racer FX if (strcmp(Memory.ROMId, "CQ ") == 0 || // Illusion of Gaia strncmp(Memory.ROMId, "JG", 2) == 0 || strcmp(Memory.ROMName, "GAIA GENSOUKI 1 JPN") == 0) IAPU.OneCycle = 13; // RENDERING RANGER R2 if (strcmp(Memory.ROMId, "AVCJ") == 0 || //Mark Davis strncmp(Memory.ROMName, "THE FISHING MASTER", 18) == 0 || //needs >= actual APU timing. (21 is .002 Mhz slower) // Star Ocean strncmp(Memory.ROMId, "ARF", 3) == 0 || // Tales of Phantasia strncmp(Memory.ROMId, "ATV", 3) == 0 || // Act Raiser 1 & 2 strncasecmp(Memory.ROMName, "ActRaiser", 9) == 0 || // Soulblazer strcmp(Memory.ROMName, "SOULBLAZER - 1 USA") == 0 || strcmp(Memory.ROMName, "SOULBLADER - 1") == 0 || // Terranigma strncmp(Memory.ROMId, "AQT", 3) == 0 || // Robotrek strncmp(Memory.ROMId, "E9 ", 3) == 0 || strcmp(Memory.ROMName, "SLAP STICK 1 JPN") == 0 || // ZENNIHON PURORESU2 strncmp(Memory.ROMId, "APR", 3) == 0 || // Bomberman 4 strncmp(Memory.ROMId, "A4B", 3) == 0 || // UFO KAMEN YAKISOBAN strncmp(Memory.ROMId, "Y7 ", 3) == 0 || strncmp(Memory.ROMId, "Y9 ", 3) == 0 || // Panic Bomber World strncmp(Memory.ROMId, "APB", 3) == 0 || ((strncmp(Memory.ROMName, "Parlor", 6) == 0 || strcmp(Memory.ROMName, "HEIWA Parlor!Mini8") == 0 || strncmp(Memory.ROMName, "SANKYO Fever! ̨��ް!", 21) == 0) && strcmp(Memory.CompanyId, "A0") == 0) || strcmp(Memory.ROMName, "DARK KINGDOM") == 0 || strcmp(Memory.ROMName, "ZAN3 SFC") == 0 || strcmp(Memory.ROMName, "HIOUDEN") == 0 || strcmp(Memory.ROMName, "�ݼɳ�") == 0 || //Tenshi no Uta strcmp(Memory.ROMName, "FORTUNE QUEST") == 0 || strcmp(Memory.ROMName, "FISHING TO BASSING") == 0 || strncmp(Memory.ROMName, "TokyoDome '95Battle 7", 21) == 0 || strcmp(Memory.ROMName, "OHMONO BLACKBASS") == 0 || strncmp(Memory.ROMName, "SWORD WORLD SFC", 15) == 0 || strcmp(Memory.ROMName, "MASTERS") == 0 || //Augusta 2 J strcmp(Memory.ROMName, "SFC ���ײ�ް") == 0 || //Kamen Rider strncmp(Memory.ROMName, "LETs PACHINKO(", 14) == 0) //A set of BS games IAPU.OneCycle = 15; #endif //Specific game fixes Settings.StarfoxHack = strcmp(Memory.ROMName, "STAR FOX") == 0 || strcmp(Memory.ROMName, "STAR WING") == 0; Settings.WinterGold = strcmp(Memory.ROMName, "FX SKIING NINTENDO 96") == 0 || strcmp(Memory.ROMName, "DIRT RACER") == 0 || Settings.StarfoxHack; if ((strcmp(Memory.ROMName, "LEGEND") == 0 && !Settings.PAL) || strcmp(Memory.ROMName, "King Arthurs World") == 0) SNESGameFixes.EchoOnlyOutput = true; Settings.DaffyDuck = (strcmp(Memory.ROMName, "DAFFY DUCK: MARV MISS") == 0) || (strcmp(Memory.ROMName, "ROBOCOP VS THE TERMIN") == 0) || (strcmp(Memory.ROMName, "ROBOCOP VS TERMINATOR") == 0); //ROBOCOP VS THE TERMIN Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX; //OAM hacks because we don't fully understand the //behavior of the SNES. //Totally wacky display... //seems to need a disproven behavior, so //we're definitely overlooking some other bug? if (strncmp(Memory.ROMName, "UNIRACERS", 9) == 0) SNESGameFixes.Uniracers = true; //is this even useful now? if (strcmp(Memory.ROMName, "ALIENS vs. PREDATOR") == 0) SNESGameFixes.alienVSpredetorFix = true; if (strcmp(Memory.ROMName, "���̧߰н�") == 0 || //Super Famista strcmp(Memory.ROMName, "���̧߰н� 2") == 0 || //Super Famista 2 strcmp(Memory.ROMName, "ZENKI TENCHIMEIDOU") == 0 || strcmp(Memory.ROMName, "GANBA LEAGUE") == 0) SNESGameFixes.APU_OutPorts_ReturnValueFix = true; if (strcmp(Memory.ROMName, "FURAI NO SIREN") == 0) SNESGameFixes.SoundEnvelopeHeightReading2 = true; //CPU timing hacks Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * Settings.CyclesPercentage) / 100; //no need to ifdef for right now... //#ifdef HDMA_HACKS // A Couple of HDMA related hacks - Lantus if ((strcmp(Memory.ROMName, "SFX SUPERBUTOUDEN2") == 0) || (strcmp(Memory.ROMName, "ALIEN vs. PREDATOR") == 0) || (strcmp(Memory.ROMName, "STONE PROTECTORS") == 0) || (strcmp(Memory.ROMName, "SUPER BATTLETANK 2") == 0)) Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 130) / 100; if (strcmp(Memory.ROMName, "HOME IMPROVEMENT") == 0) Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 200) / 100; // End HDMA hacks //#endif if (strcmp(Memory.ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100) // Street Racer Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100; // Power Rangers Fight if (strncmp(Memory.ROMId, "A3R", 3) == 0 || // Clock Tower strncmp(Memory.ROMId, "AJE", 3) == 0) Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 103) / 100; if (strncmp(Memory.ROMId, "A3M", 3) == 0 && Settings.CyclesPercentage == 100) // Mortal Kombat 3. Fixes cut off speech sample Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100; //Darkness Beyond Twilight //Crimson beyond blood that flows //buried in the stream of time //is where your power grows //I pledge myself to conquer //all the foes who stand //before the might gift betsowed //in my unworthy hand if (strcmp(Memory.ROMName, "\x0bd\x0da\x0b2\x0d4\x0b0\x0bd\x0de") == 0 && Settings.CyclesPercentage == 100) Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 101) / 100; #ifdef DETECT_NASTY_FX_INTERLEAVE //XXX: Test without these. Win32 port indicates they aren't needed? //Apparently are needed! if (strcmp(Memory.ROMName, "WILD TRAX") == 0 || strcmp(Memory.ROMName, "STAR FOX 2") == 0 || strcmp(Memory.ROMName, "YOSSY'S ISLAND") == 0 || strcmp(Memory.ROMName, "YOSHI'S ISLAND") == 0) CPU.TriedInterleavedMode2 = true; #endif // Start Trek: Deep Sleep 9 if (strncmp(Memory.ROMId, "A9D", 3) == 0 && Settings.CyclesPercentage == 100) Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100; //SA-1 Speedup settings SA1.WaitAddress = NULL; SA1.WaitByteAddress1 = NULL; SA1.WaitByteAddress2 = NULL; /* Bass Fishing */ if (strcmp(Memory.ROMId, "ZBPJ") == 0) { SA1.WaitAddress = SA1.Map [0x0093f1 >> MEMMAP_SHIFT] + 0x93f1; SA1.WaitByteAddress1 = Memory.FillRAM + 0x304a; } /* DAISENRYAKU EXPERTWW2 */ if (strcmp(Memory.ROMId, "AEVJ") == 0) { SA1.WaitAddress = SA1.Map [0x0ed18d >> MEMMAP_SHIFT] + 0xd18d; SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000; } /* debjk2 */ if (strcmp(Memory.ROMId, "A2DJ") == 0) SA1.WaitAddress = SA1.Map [0x008b62 >> MEMMAP_SHIFT] + 0x8b62; /* Dragon Ballz HD */ if (strcmp(Memory.ROMId, "AZIJ") == 0) { SA1.WaitAddress = SA1.Map [0x008083 >> MEMMAP_SHIFT] + 0x8083; SA1.WaitByteAddress1 = Memory.FillRAM + 0x3020; } /* SFC SDGUNDAMGNEXT */ if (strcmp(Memory.ROMId, "ZX3J") == 0) { SA1.WaitAddress = SA1.Map [0x0087f2 >> MEMMAP_SHIFT] + 0x87f2; SA1.WaitByteAddress1 = Memory.FillRAM + 0x30c4; } /* ShougiNoHanamichi */ if (strcmp(Memory.ROMId, "AARJ") == 0) { SA1.WaitAddress = SA1.Map [0xc1f85a >> MEMMAP_SHIFT] + 0xf85a; SA1.WaitByteAddress1 = Memory.SRAM + 0x0c64; SA1.WaitByteAddress2 = Memory.SRAM + 0x0c66; } /* KATO HIFUMI9DAN SYOGI */ if (strcmp(Memory.ROMId, "A23J") == 0) { SA1.WaitAddress = SA1.Map [0xc25037 >> MEMMAP_SHIFT] + 0x5037; SA1.WaitByteAddress1 = Memory.SRAM + 0x0c06; SA1.WaitByteAddress2 = Memory.SRAM + 0x0c08; } /* idaten */ if (strcmp(Memory.ROMId, "AIIJ") == 0) { SA1.WaitAddress = SA1.Map [0xc100be >> MEMMAP_SHIFT] + 0x00be; SA1.WaitByteAddress1 = Memory.SRAM + 0x1002; SA1.WaitByteAddress2 = Memory.SRAM + 0x1004; } /* igotais */ if (strcmp(Memory.ROMId, "AITJ") == 0) SA1.WaitAddress = SA1.Map [0x0080b7 >> MEMMAP_SHIFT] + 0x80b7; /* J96 DREAM STADIUM */ if (strcmp(Memory.ROMId, "AJ6J") == 0) SA1.WaitAddress = SA1.Map [0xc0f74a >> MEMMAP_SHIFT] + 0xf74a; /* JumpinDerby */ if (strcmp(Memory.ROMId, "AJUJ") == 0) SA1.WaitAddress = SA1.Map [0x00d926 >> MEMMAP_SHIFT] + 0xd926; /* JKAKINOKI SHOUGI */ if (strcmp(Memory.ROMId, "AKAJ") == 0) SA1.WaitAddress = SA1.Map [0x00f070 >> MEMMAP_SHIFT] + 0xf070; /* HOSHI NO KIRBY 3 & KIRBY'S DREAM LAND 3 JAP & US */ if (strcmp(Memory.ROMId, "AFJJ") == 0 || strcmp(Memory.ROMId, "AFJE") == 0) { SA1.WaitAddress = SA1.Map [0x0082d4 >> MEMMAP_SHIFT] + 0x82d4; SA1.WaitByteAddress1 = Memory.SRAM + 0x72a4; } /* KIRBY SUPER DELUXE JAP */ if (strcmp(Memory.ROMId, "AKFJ") == 0) { SA1.WaitAddress = SA1.Map [0x008c93 >> MEMMAP_SHIFT] + 0x8c93; SA1.WaitByteAddress1 = Memory.FillRAM + 0x300a; SA1.WaitByteAddress2 = Memory.FillRAM + 0x300e; } /* KIRBY SUPER DELUXE US */ if (strcmp(Memory.ROMId, "AKFE") == 0) { SA1.WaitAddress = SA1.Map [0x008cb8 >> MEMMAP_SHIFT] + 0x8cb8; SA1.WaitByteAddress1 = Memory.FillRAM + 0x300a; SA1.WaitByteAddress2 = Memory.FillRAM + 0x300e; } /* SUPER MARIO RPG JAP & US */ if (strcmp(Memory.ROMId, "ARWJ") == 0 || strcmp(Memory.ROMId, "ARWE") == 0) { SA1.WaitAddress = SA1.Map [0xc0816f >> MEMMAP_SHIFT] + 0x816f; SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000; } /* marvelous.zip */ if (strcmp(Memory.ROMId, "AVRJ") == 0) { SA1.WaitAddress = SA1.Map [0x0085f2 >> MEMMAP_SHIFT] + 0x85f2; SA1.WaitByteAddress1 = Memory.FillRAM + 0x3024; } /* AUGUSTA3 MASTERS NEW */ if (strcmp(Memory.ROMId, "AO3J") == 0) { SA1.WaitAddress = SA1.Map [0x00dddb >> MEMMAP_SHIFT] + 0xdddb; SA1.WaitByteAddress1 = Memory.FillRAM + 0x37b4; } /* OSHABERI PARODIUS */ if (strcmp(Memory.ROMId, "AJOJ") == 0) SA1.WaitAddress = SA1.Map [0x8084e5 >> MEMMAP_SHIFT] + 0x84e5; /* PANIC BOMBER WORLD */ if (strcmp(Memory.ROMId, "APBJ") == 0) SA1.WaitAddress = SA1.Map [0x00857a >> MEMMAP_SHIFT] + 0x857a; /* PEBBLE BEACH NEW */ if (strcmp(Memory.ROMId, "AONJ") == 0) { SA1.WaitAddress = SA1.Map [0x00df33 >> MEMMAP_SHIFT] + 0xdf33; SA1.WaitByteAddress1 = Memory.FillRAM + 0x37b4; } /* PGA EUROPEAN TOUR */ if (strcmp(Memory.ROMId, "AEPE") == 0) { SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700; SA1.WaitByteAddress1 = Memory.FillRAM + 0x3102; } /* PGA TOUR 96 */ if (strcmp(Memory.ROMId, "A3GE") == 0) { SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700; SA1.WaitByteAddress1 = Memory.FillRAM + 0x3102; } /* POWER RANGERS 4 */ if (strcmp(Memory.ROMId, "A4RE") == 0) { SA1.WaitAddress = SA1.Map [0x009899 >> MEMMAP_SHIFT] + 0x9899; SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000; } /* PACHISURO PALUSUPE */ if (strcmp(Memory.ROMId, "AGFJ") == 0) { // Never seems to turn on the SA-1! } /* SD F1 GRAND PRIX */ if (strcmp(Memory.ROMId, "AGFJ") == 0) SA1.WaitAddress = SA1.Map [0x0181bc >> MEMMAP_SHIFT] + 0x81bc; /* SHOUGI MARJONG */ if (strcmp(Memory.ROMId, "ASYJ") == 0) { SA1.WaitAddress = SA1.Map [0x00f2cc >> MEMMAP_SHIFT] + 0xf2cc; SA1.WaitByteAddress1 = Memory.SRAM + 0x7ffe; SA1.WaitByteAddress2 = Memory.SRAM + 0x7ffc; } /* shogisai2 */ if (strcmp(Memory.ROMId, "AX2J") == 0) SA1.WaitAddress = SA1.Map [0x00d675 >> MEMMAP_SHIFT] + 0xd675; /* SHINING SCORPION */ if (strcmp(Memory.ROMId, "A4WJ") == 0) SA1.WaitAddress = SA1.Map [0xc048be >> MEMMAP_SHIFT] + 0x48be; /* SHIN SHOUGI CLUB */ if (strcmp(Memory.ROMId, "AHJJ") == 0) { SA1.WaitAddress = SA1.Map [0xc1002a >> MEMMAP_SHIFT] + 0x002a; SA1.WaitByteAddress1 = Memory.SRAM + 0x0806; SA1.WaitByteAddress2 = Memory.SRAM + 0x0808; } //Other // Additional game fixes by sanmaiwashi ... if (strcmp(Memory.ROMName, "SFX ŲĶ������ɶ��� 1") == 0) //Gundam Knight Story { bytes0x2000 [0xb18] = 0x4c; bytes0x2000 [0xb19] = 0x4b; bytes0x2000 [0xb1a] = 0xea; SNESGameFixes.SRAMInitialValue = 0x6b; } // HITOMI3 if (strcmp(Memory.ROMName, "HITOMI3") == 0) { Memory.SRAMSize = 1; Memory.SRAMMask = Memory.SRAMSize ? ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0; } //sram value fixes if (strcmp(Memory.ROMName, "SUPER DRIFT OUT") == 0 || strcmp(Memory.ROMName, "SATAN IS OUR FATHER!") == 0 || strcmp(Memory.ROMName, "goemon 4") == 0) SNESGameFixes.SRAMInitialValue = 0x00; #if 0 if (strcmp(Memory.ROMName, "XBAND JAPANESE MODEM") == 0) { for (c = 0x200; c < 0x400; c += 16) { for (int i = c; i < c + 16; i++) { Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &ROM[c * 0x1000]; Memory.BlockIsRAM [i + 0x400] = Memory.BlockIsRAM [i + 0xc00] = true; BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = false; } } WriteProtectROM(); } #endif #define RomPatch(adr,ov,nv) \ if (Memory.ROM [adr] == ov) \ Memory.ROM [adr] = nv // Love Quest if (strcmp(Memory.ROMName, "LOVE QUEST") == 0) { RomPatch(0x1385ec, 0xd0, 0xea); RomPatch(0x1385ed, 0xb2, 0xea); } //BNE D0 into nops //seems like the next instruction is a BRA //otherwise, this one's too complex for MKendora // Nangoku Syonen Papuwa Kun if (strcmp(Memory.ROMName, "NANGOKUSYONEN PAPUWA") == 0) RomPatch(0x1f0d1, 0xa0, 0x6b); //turns an LDY into an RTL? //this is a cmp on $00:2140 // Super Batter Up if (strcmp(Memory.ROMName, "Super Batter Up") == 0) { RomPatch(0x27ae0, 0xd0, 0xea); RomPatch(0x27ae1, 0xfa, 0xea); } //BNE } int is_bsx(unsigned char* p) { unsigned c; if (p[0x19] & 0x4f) goto notbsx; c = p[0x1a]; if ((c != 0x33) && (c != 0xff)) // 0x33 = Manufacturer: Nintendo goto notbsx; c = (p[0x17] << 8) | p[0x16]; if ((c != 0x0000) && (c != 0xffff)) { if ((c & 0x040f) != 0) goto notbsx; if ((c & 0xff) > 0xc0) goto notbsx; } c = p[0x18]; if ((c & 0xce) || ((c & 0x30) == 0)) goto notbsx; if ((p[0x15] & 0x03) != 0) goto notbsx; c = p[0x13]; if ((c != 0x00) && (c != 0xff)) goto notbsx; if (p[0x14] != 0x00) goto notbsx; if (bs_name(p) != 0) goto notbsx; return 0; // It's a Satellaview ROM! notbsx: return -1; } int bs_name(unsigned char* p) { unsigned c; int lcount; int numv; // number of valid name characters seen so far numv = 0; for (lcount = 16; lcount > 0; lcount--) { if (check_char(c = *p++) != 0) { c = *p++; if (c < 0x20) { if ((numv != 0x0b) || (c != 0)) // Dr. Mario Hack goto notBsName; } numv++; lcount--; continue; } else { if (c == 0) { if (numv == 0) goto notBsName; continue; } if (c < 0x20) goto notBsName; if (c >= 0x80) { if ((c < 0xa0) || (c >= 0xf0)) goto notBsName; } numv++; } } if (numv > 0) return 0; notBsName: return -1; } int check_char(unsigned c) { if ((c & 0x80) == 0) return 0; if ((c - 0x20) & 0x40) return 1; else return 0; } void ParseSNESHeader(uint8_t* RomHeader) { Memory.SRAMSize = RomHeader [0x28]; strncpy(Memory.ROMName, (char*) &RomHeader[0x10], ROM_NAME_LEN - 1); Memory.ROMSpeed = RomHeader [0x25]; Memory.ROMType = RomHeader [0x26]; Memory.ROMSize = RomHeader [0x27]; Memory.ROMChecksum = RomHeader [0x2e] + (RomHeader [0x2f] << 8); Memory.ROMComplementChecksum = RomHeader [0x2c] + (RomHeader [0x2d] << 8); Memory.ROMRegion = RomHeader[0x29]; // memmove converted: Different mallocs [Neb] memcpy(Memory.ROMId, &RomHeader [0x2], 4); if (RomHeader[0x2A] == 0x33) // memmove converted: Different mallocs [Neb] memcpy(Memory.CompanyId, &RomHeader [0], 2); else sprintf(Memory.CompanyId, "%02X", RomHeader[0x2A]); } #undef INLINE #define INLINE #include "getset.h"