/******************************************************************************* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and Jerremy Koot (jkoot@snes9x.com) (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), funkyass (funkyass@spam.shaw.ca), Joel Yliluoma (http://iki.fi/bisqwit/) Kris Bleakley (codeviolation@hotmail.com), Matthew Kendora, Nach (n-a-c-h@users.sourceforge.net), Peter Bortas (peter@bortas.org) and zones (kasumitokoduck@yahoo.com) C4 x86 assembler and some C emulation code (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), _Demo_ (_demo_@zsnes.com), and Nach C4 C++ code (c) Copyright 2003 Brad Jorsch DSP-1 emulator code (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, John Weidman, neviksti (neviksti@hotmail.com), Kris Bleakley, Andreas Naive DSP-2 emulator code (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and Lord Nightmare (lord_nightmare@users.sourceforge.net OBC1 emulator code (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and Kris Bleakley Ported from x86 assembler to C by sanmaiwashi SPC7110 and RTC C++ emulator code (c) Copyright 2002 Matthew Kendora with research by zsKnight, John Weidman, and Dark Force S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive and John Weidman S-RTC C emulator code (c) Copyright 2001 John Weidman ST010 C++ emulator code (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora Super FX x86 assembler emulator code (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman SH assembler code partly based on x86 assembler code (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) Specific ports contains the works of other authors. See headers in individual files. Snes9x homepage: http://www.snes9x.com Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software. Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x. The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. *******************************************************************************/ #ifndef _memmap_h_ #define _memmap_h_ #include "snes9x.h" #ifdef FAST_LSB_WORD_ACCESS #define READ_WORD(s) (*(uint16_t *) (s)) #define READ_DWORD(s) (*(uint32_t *) (s)) #define WRITE_WORD(s, d) (*(uint16_t *) (s)) = (d) #define WRITE_DWORD(s, d) (*(uint32_t *) (s)) = (d) #define READ_3WORD(s) (0x00ffffff & *(uint32_t *) (s)) #define WRITE_3WORD(s, d) *(uint16_t *) (s) = (uint16_t)(d),\ *((uint8_t *) (s) + 2) = (uint8_t) ((d) >> 16) #else #define READ_WORD(s) ( *(uint8_t *) (s) |\ (*((uint8_t *) (s) + 1) << 8)) #define READ_DWORD(s) ( *(uint8_t *) (s) |\ (*((uint8_t *) (s) + 1) << 8) |\ (*((uint8_t *) (s) + 2) << 16) |\ (*((uint8_t *) (s) + 3) << 24)) #define WRITE_WORD(s, d) *(uint8_t *) (s) = (d), \ *((uint8_t *) (s) + 1) = (d) >> 8 #define WRITE_DWORD(s, d) *(uint8_t *) (s) = (uint8_t) (d), \ *((uint8_t *) (s) + 1) = (uint8_t) ((d) >> 8),\ *((uint8_t *) (s) + 2) = (uint8_t) ((d) >> 16),\ *((uint8_t *) (s) + 3) = (uint8_t) ((d) >> 24) #define WRITE_3WORD(s, d) *(uint8_t *) (s) = (uint8_t) (d), \ *((uint8_t *) (s) + 1) = (uint8_t) ((d) >> 8),\ *((uint8_t *) (s) + 2) = (uint8_t) ((d) >> 16) #define READ_3WORD(s) ( *(uint8_t *) (s) |\ (*((uint8_t *) (s) + 1) << 8) |\ (*((uint8_t *) (s) + 2) << 16)) #endif #define MEMMAP_BLOCK_SIZE (0x1000) #define MEMMAP_NUM_BLOCKS (0x1000000 / MEMMAP_BLOCK_SIZE) #define MEMMAP_BLOCKS_PER_BANK (0x10000 / MEMMAP_BLOCK_SIZE) #define MEMMAP_SHIFT 12 #define MEMMAP_MASK (MEMMAP_BLOCK_SIZE - 1) #define MEMMAP_MAX_SDD1_LOGGED_ENTRIES (0x10000 / 8) //Extended ROM Formats #define NOPE 0 #define YEAH 1 #define BIGFIRST 2 #define SMALLFIRST 3 #ifdef LOAD_FROM_MEMORY_TEST bool LoadROM(const struct retro_game_info* game); #else bool LoadROM(const char*); #endif void InitROM(bool); bool S9xInitMemory(); void S9xDeinitMemory(); void FreeSDD1Data(); void WriteProtectROM(); void FixROMSpeed(); void MapRAM(); void MapExtraRAM(); void BSLoROMMap(); void JumboLoROMMap(bool); void LoROMMap(); void LoROM24MBSMap(); void SRAM512KLoROMMap(); // void SRAM1024KLoROMMap (); void SufamiTurboLoROMMap(); void HiROMMap(); void SuperFXROMMap(); void TalesROMMap(bool); void AlphaROMMap(); void SA1ROMMap(); void BSHiROMMap(); void SPC7110HiROMMap(); void SPC7110Sram(uint8_t); void SetaDSPMap(); void ApplyROMFixes(); const char* TVStandard(); const char* Speed(); const char* StaticRAMSize(); const char* MapType(); const char* MapMode(); const char* KartContents(); const char* Size(); const char* Headers(); const char* ROMID(); const char* CompanyID(); void ParseSNESHeader(uint8_t*); enum { MAP_PPU, MAP_CPU, MAP_DSP, MAP_LOROM_SRAM, MAP_HIROM_SRAM, MAP_NONE, MAP_DEBUG, MAP_C4, MAP_BWRAM, MAP_BWRAM_BITMAP, MAP_BWRAM_BITMAP2, MAP_SA1RAM, MAP_SPC7110_ROM, MAP_SPC7110_DRAM, MAP_RONLY_SRAM, MAP_OBC_RAM, MAP_SETA_DSP, MAP_SETA_RISC, MAP_LAST }; enum { MAX_ROM_SIZE = 0x800000 }; typedef struct { uint8_t* RAM; uint8_t* ROM; uint8_t* VRAM; uint8_t* SRAM; uint8_t* BWRAM; uint8_t* FillRAM; uint8_t* C4RAM; bool HiROM; bool LoROM; uint32_t SRAMMask; uint8_t SRAMSize; uint8_t* Map [MEMMAP_NUM_BLOCKS]; uint8_t* WriteMap [MEMMAP_NUM_BLOCKS]; uint8_t MemorySpeed [MEMMAP_NUM_BLOCKS]; uint8_t BlockIsRAM [MEMMAP_NUM_BLOCKS]; uint8_t BlockIsROM [MEMMAP_NUM_BLOCKS]; char ROMName [ROM_NAME_LEN]; char ROMId [5]; char CompanyId [3]; uint8_t ROMSpeed; uint8_t ROMType; uint8_t ROMSize; int32_t ROMFramesPerSecond; int32_t HeaderCount; uint32_t CalculatedSize; uint32_t CalculatedChecksum; uint32_t ROMChecksum; uint32_t ROMComplementChecksum; uint8_t* SDD1Index; uint8_t* SDD1Data; uint32_t SDD1Entries; uint32_t SDD1LoggedDataCountPrev; uint32_t SDD1LoggedDataCount; uint8_t SDD1LoggedData [MEMMAP_MAX_SDD1_LOGGED_ENTRIES]; char ROMFilename [_MAX_PATH]; uint8_t ROMRegion; uint32_t ROMCRC32; uint8_t ExtendedFormat; uint8_t* BSRAM; #if 0 bool LoadMulti(const char*, const char*, const char*); #endif } CMemory; void ResetSpeedMap(); extern CMemory Memory; void S9xDeinterleaveMode2(); #ifdef NO_INLINE_SET_GET uint8_t S9xGetByte(uint32_t Address); uint16_t S9xGetWord(uint32_t Address); void S9xSetByte(uint8_t Byte, uint32_t Address); void S9xSetWord(uint16_t Byte, uint32_t Address); void S9xSetPCBase(uint32_t Address); uint8_t* S9xGetMemPointer(uint32_t Address); uint8_t* GetBasePointer(uint32_t Address); extern uint8_t OpenBus; #else #ifndef INLINE #define INLINE static inline #endif #include "getset.h" #endif // NO_INLINE_SET_GET #endif // _memmap_h_