#include "../copyright" #ifndef _MISSING_H_ #define _MISSING_H_ struct HDMA { uint8_t used; uint8_t bbus_address; uint8_t abus_bank; uint16_t abus_address; uint8_t indirect_address; uint8_t force_table_address_write; uint8_t force_table_address_read; uint8_t line_count_write; uint8_t line_count_read; }; struct Missing { uint8_t emulate6502; uint8_t decimal_mode; uint8_t mv_8bit_index; uint8_t mv_8bit_acc; uint8_t interlace; uint8_t lines_239; uint8_t pseudo_512; struct HDMA hdma [8]; uint8_t modes [8]; uint8_t mode7_fx; uint8_t mode7_flip; uint8_t mode7_bgmode; uint8_t direct; uint8_t matrix_multiply; uint8_t oam_read; uint8_t vram_read; uint8_t cgram_read; uint8_t wram_read; uint8_t dma_read; uint8_t vram_inc; uint8_t vram_full_graphic_inc; uint8_t virq; uint8_t hirq; uint16_t virq_pos; uint16_t hirq_pos; uint8_t h_v_latch; uint8_t h_counter_read; uint8_t v_counter_read; uint8_t fast_rom; uint8_t window1 [6]; uint8_t window2 [6]; uint8_t sprite_priority_rotation; uint8_t subscreen; uint8_t subscreen_add; uint8_t subscreen_sub; uint8_t fixed_colour_add; uint8_t fixed_colour_sub; uint8_t mosaic; uint8_t sprite_double_height; uint8_t dma_channels; uint8_t dma_this_frame; uint8_t oam_address_read; uint8_t bg_offset_read; uint8_t matrix_read; uint8_t hdma_channels; uint8_t hdma_this_frame; uint16_t unknownppu_read; uint16_t unknownppu_write; uint16_t unknowncpu_read; uint16_t unknowncpu_write; uint16_t unknowndsp_read; uint16_t unknowndsp_write; }; struct Missing missing; #endif