// The sound buffer sizes used on the DS2's side, for each value of // Settings.SoundPlaybackRate. #define DS2_BUFFER_SIZE_4 512 /* tested working */ #define DS2_BUFFER_SIZE_5 1024 /* like the SNES! tested working, but slow */ #define DS2_BUFFER_SIZE_6 1024 /* tested working, slow because of upsampling */ #define DS2_BUFFER_SIZE_7 1024 /* tested working, slow because of upsampling */ // The sampling rate for the sound, in Hz, for each value of // Settings.SoundPlaybackRate. #define SND_SAMPLE_RATE_1 8000 #define SND_SAMPLE_RATE_2 11025 #define SND_SAMPLE_RATE_3 16000 #define SND_SAMPLE_RATE_4 22050 #define SND_SAMPLE_RATE_5 32000 #define SND_SAMPLE_RATE_6 44100 #define SND_SAMPLE_RATE_7 48000 // Settings in use. The number should match in all three settings. #define DS2_BUFFER_SIZE DS2_BUFFER_SIZE_4 #define SND_SAMPLE_RATE SND_SAMPLE_RATE_4 #define SNES9X_SRATE_ID 4