#ifdef __cplusplus extern "C" { #endif void game_disableAudio(); void game_set_frameskip(); void game_set_fluidity(); void game_set_retro(); int game_load_state(char* file); int game_save_state(char* file); void S9xAutoSaveSRAM (); void game_restart(void); int load_gamepak(const char* file); #ifdef __cplusplus } #endif const char *S9xGetFilename (const char *ex);