/* gcheat.h * * Copyright (C) 2010 dking * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public Licens e as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef __GCHEAT_H__ #define __GCHEAT_H__ #ifdef __cplusplus extern "C" { #endif #define CHEAT_NAME_LENGTH (32) #define MAX_CHEATS_PAGE 10 #define CHEATS_PER_PAGE 4 #define MAX_CHEATS (MAX_CHEATS_PAGE * CHEATS_PER_PAGE) //Support EMU Cheat(emulator cheat) code typedef struct { u32 name_id; //name ID in another table u32 active; //status u16 item_num; //sub-item number u16 sub_active; u32 item_id; //There is another struct array to store the cheat data char name_shot[CHEAT_NAME_LENGTH]; u32 reserved; } GCHEAT_STRUCT; typedef struct { unsigned char** msg_index; unsigned char* msg_pool; unsigned int msg_num; } MSG_TABLE; extern GCHEAT_STRUCT gcheat[MAX_CHEATS]; extern unsigned int g_cheat_cell_num; extern unsigned int g_cheat_num; extern int load_cheatfile(const char* filename, unsigned int *string_num, unsigned int *string_len, GCHEAT_STRUCT *gcheat); extern int load_cheatname(const char* filename, unsigned int string_num, unsigned int string_len, MSG_TABLE* mssg_table); extern void gcheat_Managment(GCHEAT_STRUCT *gcheat); #ifdef __cplusplus } #endif #endif //__GCHEAT_H__