#include "../copyright" #include #include "seta.h" #include "memmap.h" ST011_Regs ST011; // shougi playboard uint8_t board[9][9]; // debug static int line = 0; uint8_t S9xGetST011(uint32_t Address) { uint8_t t; uint16_t address = (uint16_t) Address & 0xFFFF; // line counter line++; // status check if (address == 0x01) t = 0xFF; // read directly from s-ram else t = Memory.SRAM[address]; return t; } void S9xSetST011(uint32_t Address, uint8_t Byte) { uint16_t address = (uint16_t) Address & 0xFFFF; static bool reset = false; // debug line++; if (!reset) { // bootup values ST011.waiting4command = true; reset = true; } Memory.SRAM[address] = Byte; // op commands/data goes through this address if (address == 0x00) { // check for new commands if (ST011.waiting4command) { ST011.waiting4command = false; ST011.command = Byte; ST011.in_index = 0; ST011.out_index = 0; switch (ST011.command) { case 0x01: ST011.in_count = 12 * 10 + 8; break; case 0x02: ST011.in_count = 4; break; case 0x04: ST011.in_count = 0; break; case 0x05: ST011.in_count = 0; break; case 0x06: ST011.in_count = 0; break; case 0x07: ST011.in_count = 0; break; case 0x0E: ST011.in_count = 0; break; default: ST011.waiting4command = true; break; } } else { ST011.parameters [ST011.in_index] = Byte; ST011.in_index++; } } if (ST011.in_count == ST011.in_index) { // Actually execute the command ST011.waiting4command = true; ST011.out_index = 0; switch (ST011.command) { // unknown: download playboard case 0x01: { // 9x9 board data: top to bottom, left to right // Values represent piece types and ownership int lcv; for (lcv = 0; lcv < 9; lcv++) memcpy(board[lcv], ST011.parameters + lcv * 10, 9 * 1); } break; // unknown case 0x02: break; // unknown case 0x04: case 0x05: { // outputs Memory.SRAM[0x12C] = 0x00; Memory.SRAM[0x12E] = 0x00; } break; // unknown case 0x06: case 0x07: break; // unknown case 0x0E: { // outputs Memory.SRAM[0x12C] = 0x00; Memory.SRAM[0x12D] = 0x00; } break; } } }