/* unofficial gameplaySP kai * * Copyright (C) 2007 NJ * Copyright (C) 2007 takka * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef UNICODE_H #define UNICODE_H // 関数宣言 // UTF-8 -> Shift_JIS int utf8_to_sjis(const void *utf8_text, void *buf); // UTF-16 -> Shift_JIS int utf16_to_sjis(const void *utf16_text, void *buf); // Shift_JIS -> UTF-8 int sjis_to_utf8(const void *sjis_text, void *buf); // Shift_JIS -> UTF-16LE int sjis_to_utf16le(const void *sjis_text, void *buf); // Shift_JIS -> UTF-16BE int sjis_to_utf16be(const void *sjis_text, void *buf); unsigned short sjis_to_ucs2(unsigned short sjis); int sjis_to_cut(void *buf, const void *sjis_text, int len); #endif