diff options
author | Dwedit | 2018-03-30 22:35:35 -0500 |
---|---|---|
committer | Dwedit | 2018-03-30 22:35:35 -0500 |
commit | f453201fa149d3e2a85f0b466b1c67c6c90d54e0 (patch) | |
tree | d1c97fb8954fc210e09f35cbb2738720ea47aa1f /source/gfx.c | |
parent | 8ca47fd3e698aa0ccc63bb62784818d243cf3643 (diff) | |
download | snesemu-f453201fa149d3e2a85f0b466b1c67c6c90d54e0.tar.gz snesemu-f453201fa149d3e2a85f0b466b1c67c6c90d54e0.tar.bz2 snesemu-f453201fa149d3e2a85f0b466b1c67c6c90d54e0.zip |
Add support for Audio/Video Disable flags
Add support for Hard Disable Audio
Fix frame discarding causing infinite loops
Fix MSVC building
Diffstat (limited to 'source/gfx.c')
-rw-r--r-- | source/gfx.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gfx.c b/source/gfx.c index 1b9928d..a43ef35 100644 --- a/source/gfx.c +++ b/source/gfx.c @@ -478,10 +478,10 @@ void S9xEndScreenRefresh(void) GFX.Pitch = GFX.Pitch2 = GFX.RealPitch; GFX.PPL = GFX.PPLx2 >> 1; + } #ifdef LAGFIX - finishedFrame = true; + finishedFrame = true; #endif - } S9xApplyCheats(); |