From 15f51d4158d24e17ce6c4ee923525d496ffdc97e Mon Sep 17 00:00:00 2001 From: aliaspider Date: Fri, 31 Oct 2014 00:42:57 +0100 Subject: remove snapshot.c/h and snaporig.c/h --- libretro.c | 3 - source/snaporig.c | 470 -------------- source/snaporig.h | 399 ------------ source/snapshot.c | 1792 ----------------------------------------------------- source/snapshot.h | 114 ---- 5 files changed, 2778 deletions(-) delete mode 100644 source/snaporig.c delete mode 100644 source/snaporig.h delete mode 100644 source/snapshot.c delete mode 100644 source/snapshot.h diff --git a/libretro.c b/libretro.c index 68f0ff8..ddd8f46 100644 --- a/libretro.c +++ b/libretro.c @@ -645,15 +645,12 @@ bool retro_unserialize(const void* data, size_t size) memcpy(&rtc_f9, buffer, sizeof(rtc_f9)); buffer += sizeof(rtc_f9); - // S9xFixCycles(); - S9xFixSA1AfterSnapshotLoad(); FixROMSpeed(); IPPU.ColorsChanged = TRUE; IPPU.OBJChanged = TRUE; CPU.InDMA = FALSE; S9xFixColourBrightness(); - // IPPU.RenderThisFrame = FALSE; S9xAPUUnpackStatus(); S9xSA1UnpackStatus(); diff --git a/source/snaporig.c b/source/snaporig.c deleted file mode 100644 index 1e2e19b..0000000 --- a/source/snaporig.c +++ /dev/null @@ -1,470 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -#include -#ifdef HAVE_STRINGS_H -#include -#endif -#include -#include - -#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP) -#include -#include -#include -#endif - -#include "snapshot.h" -#include "snaporig.h" -#include "memmap.h" -#include "snes9x.h" -#include "65c816.h" -#include "ppu.h" -#include "cpuexec.h" -#include "display.h" -#include "apu.h" -#include "soundux.h" - -struct SOrigPPU OrigPPU; -struct SOrigDMA OrigDMA [8]; -struct SOrigRegisters OrigRegisters; -struct SOrigCPUState OrigCPU; -struct SOrigAPU OrigAPU; -SOrigSoundData OrigSoundData; -struct SOrigAPURegisters OrigAPURegisters; -char ROMFilename [1025]; - -static int ReadOrigSnapshot(STREAM); - -bool8 S9xLoadOrigSnapshot(const char* filename) -{ - FILE* fp; - - fp = fopen(filename, "r"); - if (NULL == fp) - return (FALSE); - - int result; - if ((result = ReadOrigSnapshot(fp)) != SUCCESS) - { - fclose(fp); - return (FALSE); - } - - fclose(fp); - return (TRUE); -} - -static int ReadBlock(const char* key, void* block, int max_len, STREAM snap) -{ - char buffer [20]; - int len = 0; - int rem = 0; - - if (READ_STREAM(buffer, 11, snap) != 11 || - strncmp(buffer, key, 4) != 0 || - (len = atoi(&buffer [4])) == 0) - return (WRONG_FORMAT); - - if (len > max_len) - { - rem = len - max_len; - len = max_len; - } - if (READ_STREAM(block, len, snap) != len) - return (WRONG_FORMAT); - - if (rem) - { - char* junk = (char*)malloc(rem); - READ_STREAM(junk, rem, snap); - free(junk); - } - - return (SUCCESS); -} - -static int ReadOrigSnapshot(STREAM snap) -{ - char buffer [_MAX_PATH]; - char rom_filename [_MAX_PATH]; - int result; - int i; - int j; - - int version; - int len = strlen(ORIG_SNAPSHOT_MAGIC) + 1 + 4 + 1; - if (READ_STREAM(buffer, len, snap) != len) - return (WRONG_FORMAT); - if (strncmp(buffer, ORIG_SNAPSHOT_MAGIC, strlen(ORIG_SNAPSHOT_MAGIC)) != 0) - return (WRONG_FORMAT); - if ((version = atoi(&buffer [strlen(SNAPSHOT_MAGIC) + 1])) > - ORIG_SNAPSHOT_VERSION) - return (WRONG_VERSION); - - if ((result = ReadBlock("NAM:", rom_filename, _MAX_PATH, snap)) != SUCCESS) - return (result); - - if ((result = ReadBlock("HiR:", buffer, 0x41, snap)) != SUCCESS) - return (result); - - if (strcasecmp(rom_filename, Memory.ROMFilename) != 0 && - strcasecmp(S9xBasename(rom_filename), S9xBasename(Memory.ROMFilename)) != 0) - { - S9xMessage(S9X_WARNING, S9X_FREEZE_ROM_NAME, - "Current loaded ROM image doesn't match that required by freeze-game file."); - } - - S9xReset(); - if ((result = ReadBlock("CPU:", &OrigCPU, sizeof(OrigCPU), snap)) != SUCCESS) - return (result); - OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old; - FixROMSpeed(); - if (version == 3) - { - OrigCPU.Cycles = OrigCPU.Cycles_old; - OrigCPU.NextEvent = OrigCPU.NextEvent_old; - OrigCPU.V_Counter = OrigCPU.V_Counter_old; - OrigCPU.MemSpeed = OrigCPU.MemSpeed_old; - OrigCPU.MemSpeedx2 = OrigCPU.MemSpeedx2_old; - OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old; - } - CPU.Flags = OrigCPU.Flags; - CPU.BranchSkip = OrigCPU.BranchSkip; - CPU.NMIActive = OrigCPU.NMIActive; - CPU.IRQActive = OrigCPU.IRQActive; - CPU.WaitingForInterrupt = OrigCPU.WaitingForInterrupt; - CPU.WhichEvent = OrigCPU.WhichEvent; - CPU.Cycles = OrigCPU.Cycles; - CPU.NextEvent = OrigCPU.NextEvent; - CPU.V_Counter = OrigCPU.V_Counter; - CPU.MemSpeed = OrigCPU.MemSpeed; - CPU.MemSpeedx2 = OrigCPU.MemSpeedx2; - CPU.FastROMSpeed = OrigCPU.FastROMSpeed; - - if ((result = ReadBlock("REG:", &OrigRegisters, sizeof(OrigRegisters), - snap)) != SUCCESS) - return (result); - - ICPU.Registers = *(SRegisters*) &OrigRegisters; - - if ((result = ReadBlock("PPU:", &OrigPPU, sizeof(OrigPPU), snap)) != SUCCESS) - return (result); - - if (version == 2) - { - OrigPPU.OBJNameSelect = OrigPPU.OBJNameSelect_old << 13; - OrigPPU.OBJNameBase <<= 1; - OrigPPU.OBJNameSelect <<= 13; - } - PPU.BGMode = OrigPPU.BGMode; - PPU.BG3Priority = OrigPPU.BG3Priority; - PPU.Brightness = OrigPPU.Brightness; - - PPU.VMA.High = OrigPPU.VMA.High; - PPU.VMA.Increment = OrigPPU.VMA.Increment; - PPU.VMA.Address = OrigPPU.VMA.Address; - PPU.VMA.Mask1 = OrigPPU.VMA.Mask1; - PPU.VMA.FullGraphicCount = OrigPPU.VMA.FullGraphicCount; - PPU.VMA.Shift = OrigPPU.VMA.Shift; - - for (i = 0; i < 4; i++) - { - PPU.BG[i].SCBase = OrigPPU.BG[i].SCBase; - PPU.BG[i].VOffset = OrigPPU.BG[i].VOffset; - PPU.BG[i].HOffset = OrigPPU.BG[i].HOffset; - PPU.BG[i].BGSize = OrigPPU.BG[i].BGSize; - PPU.BG[i].NameBase = OrigPPU.BG[i].NameBase; - PPU.BG[i].SCSize = OrigPPU.BG[i].SCSize; - } - - PPU.CGFLIP = OrigPPU.CGFLIP; - for (i = 0; i < 256; i++) - PPU.CGDATA [i] = OrigPPU.CGDATA [i]; - PPU.FirstSprite = OrigPPU.FirstSprite; - for (i = 0; i < 128; i++) - { - PPU.OBJ[i].HPos = OrigPPU.OBJ [i].HPos; - PPU.OBJ[i].VPos = OrigPPU.OBJ [i].VPos; - PPU.OBJ[i].Name = OrigPPU.OBJ [i].Name; - PPU.OBJ[i].VFlip = OrigPPU.OBJ [i].VFlip; - PPU.OBJ[i].HFlip = OrigPPU.OBJ [i].HFlip; - PPU.OBJ[i].Priority = OrigPPU.OBJ [i].Priority; - PPU.OBJ[i].Palette = OrigPPU.OBJ [i].Palette; - PPU.OBJ[i].Size = OrigPPU.OBJ [i].Size; - } - PPU.OAMPriorityRotation = OrigPPU.OAMPriorityRotation; - PPU.OAMAddr = OrigPPU.OAMAddr; - - PPU.OAMFlip = OrigPPU.OAMFlip; - PPU.OAMTileAddress = OrigPPU.OAMTileAddress; - PPU.IRQVBeamPos = OrigPPU.IRQVBeamPos; - PPU.IRQHBeamPos = OrigPPU.IRQHBeamPos; - PPU.VBeamPosLatched = OrigPPU.VBeamPosLatched; - PPU.HBeamPosLatched = OrigPPU.HBeamPosLatched; - - PPU.HBeamFlip = OrigPPU.HBeamFlip; - PPU.VBeamFlip = OrigPPU.VBeamFlip; - PPU.HVBeamCounterLatched = OrigPPU.HVBeamCounterLatched; - - PPU.MatrixA = OrigPPU.MatrixA; - PPU.MatrixB = OrigPPU.MatrixB; - PPU.MatrixC = OrigPPU.MatrixC; - PPU.MatrixD = OrigPPU.MatrixD; - PPU.CentreX = OrigPPU.CentreX; - PPU.CentreY = OrigPPU.CentreY; - PPU.Joypad1ButtonReadPos = OrigPPU.Joypad1ButtonReadPos; - PPU.Joypad2ButtonReadPos = OrigPPU.Joypad2ButtonReadPos; - PPU.Joypad3ButtonReadPos = OrigPPU.Joypad3ButtonReadPos; - - PPU.CGADD = OrigPPU.CGADD; - PPU.FixedColourRed = OrigPPU.FixedColourRed; - PPU.FixedColourGreen = OrigPPU.FixedColourGreen; - PPU.FixedColourBlue = OrigPPU.FixedColourBlue; - PPU.SavedOAMAddr = OrigPPU.SavedOAMAddr; - PPU.ScreenHeight = OrigPPU.ScreenHeight; - PPU.WRAM = OrigPPU.WRAM; - PPU.ForcedBlanking = OrigPPU.ForcedBlanking; - PPU.OBJNameSelect = OrigPPU.OBJNameSelect; - PPU.OBJSizeSelect = OrigPPU.OBJSizeSelect; - PPU.OBJNameBase = OrigPPU.OBJNameBase; - PPU.OAMReadFlip = OrigPPU.OAMReadFlip; - // memmove converted: Different data segments [Neb] - memcpy(PPU.OAMData, OrigPPU.OAMData, sizeof(PPU.OAMData)); - PPU.VTimerEnabled = OrigPPU.VTimerEnabled; - PPU.HTimerEnabled = OrigPPU.HTimerEnabled; - PPU.HTimerPosition = OrigPPU.HTimerPosition; - PPU.Mosaic = OrigPPU.Mosaic; - // memmove converted: Different data segments [Neb] - memcpy(PPU.BGMosaic, OrigPPU.BGMosaic, sizeof(PPU.BGMosaic)); - PPU.Mode7HFlip = OrigPPU.Mode7HFlip; - PPU.Mode7VFlip = OrigPPU.Mode7VFlip; - PPU.Mode7Repeat = OrigPPU.Mode7Repeat; - PPU.Window1Left = OrigPPU.Window1Left; - PPU.Window1Right = OrigPPU.Window1Right; - PPU.Window2Left = OrigPPU.Window2Left; - PPU.Window2Right = OrigPPU.Window2Right; - for (i = 0; i < 6; i++) - { - PPU.ClipWindowOverlapLogic [i] = OrigPPU.ClipWindowOverlapLogic [i]; - PPU.ClipWindow1Enable [i] = OrigPPU.ClipWindow1Enable [i]; - PPU.ClipWindow2Enable [i] = OrigPPU.ClipWindow2Enable [i]; - PPU.ClipWindow1Inside [i] = OrigPPU.ClipWindow1Inside [i]; - PPU.ClipWindow2Inside [i] = OrigPPU.ClipWindow2Inside [i]; - } - PPU.CGFLIPRead = OrigPPU.CGFLIPRead; - PPU.Need16x8Mulitply = OrigPPU.Need16x8Mulitply; - - IPPU.ColorsChanged = TRUE; - IPPU.OBJChanged = TRUE; - S9xFixColourBrightness(); - IPPU.RenderThisFrame = FALSE; - - if ((result = ReadBlock("DMA:", OrigDMA, sizeof(OrigDMA), snap)) != SUCCESS) - return (result); - - for (i = 0; i < 8; i++) - { - DMA[i].TransferDirection = OrigDMA[i].TransferDirection; - DMA[i].AAddressFixed = OrigDMA[i].AAddressFixed; - DMA[i].AAddressDecrement = OrigDMA[i].AAddressDecrement; - DMA[i].TransferMode = OrigDMA[i].TransferMode; - DMA[i].ABank = OrigDMA[i].ABank; - DMA[i].AAddress = OrigDMA[i].AAddress; - DMA[i].Address = OrigDMA[i].Address; - DMA[i].BAddress = OrigDMA[i].BAddress; - DMA[i].TransferBytes = OrigDMA[i].TransferBytes; - DMA[i].HDMAIndirectAddressing = OrigDMA[i].HDMAIndirectAddressing; - DMA[i].IndirectAddress = OrigDMA[i].IndirectAddress; - DMA[i].IndirectBank = OrigDMA[i].IndirectBank; - DMA[i].Repeat = OrigDMA[i].Repeat; - DMA[i].LineCount = OrigDMA[i].LineCount; - DMA[i].FirstLine = OrigDMA[i].FirstLine; - } - - if ((result = ReadBlock("VRA:", Memory.VRAM, 0x10000, snap)) != SUCCESS) - return (result); - if ((result = ReadBlock("RAM:", Memory.RAM, 0x20000, snap)) != SUCCESS) - return (result); - if ((result = ReadBlock("SRA:", Memory.SRAM, 0x10000, snap)) != SUCCESS) - return (result); - if ((result = ReadBlock("FIL:", Memory.FillRAM, 0x8000, snap)) != SUCCESS) - return (result); - if (ReadBlock("APU:", &OrigAPU, sizeof(OrigAPU), snap) == SUCCESS) - { - APU = *(SAPU*) &OrigAPU; - - if ((result = ReadBlock("ARE:", &OrigAPURegisters, - sizeof(OrigAPURegisters), snap)) != SUCCESS) - return (result); - IAPU.Registers = *(SAPURegisters*) &OrigAPURegisters; - if ((result = ReadBlock("ARA:", IAPU.RAM, 0x10000, snap)) != SUCCESS) - return (result); - if ((result = ReadBlock("SOU:", &OrigSoundData, - sizeof(SOrigSoundData), snap)) != SUCCESS) - return (result); - - - SoundData.master_volume [0] = OrigSoundData.master_volume_left; - SoundData.master_volume [1] = OrigSoundData.master_volume_right; - SoundData.echo_volume [0] = OrigSoundData.echo_volume_left; - SoundData.echo_volume [1] = OrigSoundData.echo_volume_right; - - SoundData.echo_enable = OrigSoundData.echo_enable; - SoundData.echo_feedback = OrigSoundData.echo_feedback; - SoundData.echo_ptr = OrigSoundData.echo_ptr; - SoundData.echo_buffer_size = OrigSoundData.echo_buffer_size; - SoundData.echo_write_enabled = OrigSoundData.echo_write_enabled; - SoundData.echo_channel_enable = OrigSoundData.echo_channel_enable; - SoundData.pitch_mod = OrigSoundData.pitch_mod; - - for (i = 0; i < 3; i++) - SoundData.dummy [i] = OrigSoundData.dummy [i]; - for (i = 0; i < NUM_CHANNELS; i++) - { - SoundData.channels [i].state = OrigSoundData.channels [i].state; - SoundData.channels [i].type = OrigSoundData.channels [i].type; - SoundData.channels [i].volume_left = OrigSoundData.channels [i].volume_left; - SoundData.channels [i].volume_right = OrigSoundData.channels [i].volume_right; - SoundData.channels [i].hertz = OrigSoundData.channels [i].frequency; - SoundData.channels [i].count = OrigSoundData.channels [i].count; - SoundData.channels [i].loop = OrigSoundData.channels [i].loop; - SoundData.channels [i].envx = OrigSoundData.channels [i].envx; - SoundData.channels [i].left_vol_level = - OrigSoundData.channels [i].left_vol_level; - SoundData.channels [i].right_vol_level = - OrigSoundData.channels [i].right_vol_level; - SoundData.channels [i].envx_target = OrigSoundData.channels [i].envx_target; - SoundData.channels [i].env_error = OrigSoundData.channels [i].env_error; - SoundData.channels [i].erate = OrigSoundData.channels [i].erate; - SoundData.channels [i].direction = OrigSoundData.channels [i].direction; - SoundData.channels [i].attack_rate = OrigSoundData.channels [i].attack_rate; - SoundData.channels [i].decay_rate = OrigSoundData.channels [i].decay_rate; - SoundData.channels [i].sustain_rate = OrigSoundData.channels [i].sustain_rate; - SoundData.channels [i].release_rate = OrigSoundData.channels [i].release_rate; - SoundData.channels [i].sustain_level = OrigSoundData.channels [i].sustain_level; - SoundData.channels [i].sample = OrigSoundData.channels [i].sample; - for (j = 0; j < 16; j++) - SoundData.channels [i].decoded [j] = OrigSoundData.channels [i].decoded [j]; - - for (j = 0; j < 2; j++) - SoundData.channels [i].previous [j] = OrigSoundData.channels [i].previous [j]; - - SoundData.channels [i].sample_number = OrigSoundData.channels [i].sample_number; - SoundData.channels [i].last_block = OrigSoundData.channels [i].last_block; - SoundData.channels [i].needs_decode = OrigSoundData.channels [i].needs_decode; - SoundData.channels [i].block_pointer = OrigSoundData.channels [i].block_pointer; - SoundData.channels [i].sample_pointer = - OrigSoundData.channels [i].sample_pointer; - SoundData.channels [i].mode = OrigSoundData.channels [i].mode; - } - IAPU.PC = IAPU.RAM + IAPU.Registers.PC; - S9xAPUUnpackStatus(); - if (APUCheckDirectPage()) - IAPU.DirectPage = IAPU.RAM + 0x100; - else - IAPU.DirectPage = IAPU.RAM; - Settings.APUEnabled = TRUE; - IAPU.APUExecuting = TRUE; - } - else - { - Settings.APUEnabled = FALSE; - IAPU.APUExecuting = FALSE; - } - S9xFixSoundAfterSnapshotLoad(); - ICPU.ShiftedPB = ICPU.Registers.PB << 16; - ICPU.ShiftedDB = ICPU.Registers.DB << 16; - S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC); - S9xUnpackStatus(); - S9xFixCycles(); - S9xReschedule(); - - return (SUCCESS); -} - diff --git a/source/snaporig.h b/source/snaporig.h deleted file mode 100644 index bb7da7d..0000000 --- a/source/snaporig.h +++ /dev/null @@ -1,399 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -#ifndef _SNAPORIG_H_ -#define _SNAPORIG_H_ - -#define ORIG_SNAPSHOT_MAGIC "#!snes96" -#define ORIG_SNAPSHOT_VERSION 4 - -bool8 S9xLoadOrigSnapshot(const char* filename); - -struct SOrigCPUState -{ - uint32 Flags; - short Cycles_old; - short NextEvent_old; - uint8 CurrentFrame; - uint8 FastROMSpeed_old_old; - uint16 V_Counter_old; - bool8 BranchSkip; - bool8 NMIActive; - bool8 IRQActive; - bool8 WaitingForInterrupt; - bool8 InDMA; - uint8 WhichEvent; - uint8* PC; - uint8* PCBase; - uint16 MemSpeed_old; - uint16 MemSpeedx2_old; - uint16 FastROMSpeed_old; - bool8 FastDP; - uint8* PCAtOpcodeStart; - uint8* WaitAddress; - uint32 WaitCounter; - long Cycles; - long NextEvent; - long V_Counter; - long MemSpeed; - long MemSpeedx2; - long FastROMSpeed; -}; - -struct SOrigAPU -{ - uint32 Cycles; - bool8 ShowROM; - uint8 Flags; - uint8 KeyedChannels; - uint8 OutPorts [4]; - uint8 DSP [0x80]; - uint8 ExtraRAM [64]; - uint16 Timer [3]; - uint16 TimerTarget [3]; - bool8 TimerEnabled [3]; - bool8 TimerValueWritten [3]; -}; - -typedef union -{ -#ifdef LSB_FIRST - struct - { - uint8 A, Y; - } B; -#else - struct - { - uint8 Y, A; - } B; -#endif - uint16 W; -} OrigYAndA; - -struct SOrigAPURegisters -{ - uint8 P; - OrigYAndA YA; - uint8 X; - uint8 S; - uint16 PC; -}; - -#define ORIG_MAX_BUFFER_SIZE (1024 * 4) -#define NUM_CHANNELS 8 - -typedef struct -{ - int state; - int type; - short volume_left; - short volume_right; - int frequency; - int count; - signed short wave [ORIG_MAX_BUFFER_SIZE]; - bool8 loop; - int envx; - short left_vol_level; - short right_vol_level; - short envx_target; - unsigned long int env_error; - unsigned long erate; - int direction; - unsigned long attack_rate; - unsigned long decay_rate; - unsigned long sustain_rate; - unsigned long release_rate; - unsigned long sustain_level; - signed short sample; - signed short decoded [16]; - signed short previous [2]; - uint16 sample_number; - bool8 last_block; - bool8 needs_decode; - uint32 block_pointer; - uint32 sample_pointer; - int* echo_buf_ptr; - int mode; - uint32 dummy [8]; -} OrigChannel; - -typedef struct -{ - short master_volume_left; - short master_volume_right; - short echo_volume_left; - short echo_volume_right; - int echo_enable; - int echo_feedback; - int echo_ptr; - int echo_buffer_size; - int echo_write_enabled; - int echo_channel_enable; - int pitch_mod; - // Just incase they are needed in the future, for snapshot compatibility. - uint32 dummy [3]; - OrigChannel channels [NUM_CHANNELS]; -} SOrigSoundData; - -struct SOrigOBJ -{ - short HPos; - uint16 VPos; - uint16 Name; - uint8 VFlip; - uint8 HFlip; - uint8 Priority; - uint8 Palette; - uint8 Size; - uint8 Prev; - uint8 Next; -}; - -struct SOrigPPU -{ - uint8 BGMode; - uint8 BG3Priority; - uint8 Brightness; - - struct - { - bool8 High; - uint8 Increment; - uint16 Address; - uint16 Mask1; - uint16 FullGraphicCount; - uint16 Shift; - } VMA; - - struct - { - uint8 TileSize; - uint16 TileAddress; - uint8 Width; - uint8 Height; - uint16 SCBase; - uint16 VOffset; - uint16 HOffset; - bool8 ThroughMain; - bool8 ThroughSub; - uint8 BGSize; - uint16 NameBase; - uint16 SCSize; - bool8 Addition; - } BG [4]; - - bool8 CGFLIP; - uint16 CGDATA [256]; - uint8 FirstSprite; - uint8 LastSprite; - struct SOrigOBJ OBJ [129]; - uint8 OAMPriorityRotation; - uint16 OAMAddr; - - uint8 OAMFlip; - uint16 OAMTileAddress; - uint16 IRQVBeamPos; - uint16 IRQHBeamPos; - uint16 VBeamPosLatched; - uint16 HBeamPosLatched; - - uint8 HBeamFlip; - uint8 VBeamFlip; - uint8 HVBeamCounterLatched; - - short MatrixA; - short MatrixB; - short MatrixC; - short MatrixD; - short CentreX; - short CentreY; - uint8 Joypad1ButtonReadPos; - uint8 Joypad2ButtonReadPos; - - uint8 CGADD; - uint8 FixedColourRed; - uint8 FixedColourGreen; - uint8 FixedColourBlue; - uint16 SavedOAMAddr; - uint16 ScreenHeight; - uint32 WRAM; - uint8 BG_Forced; - bool8 ForcedBlanking; - bool8 OBJThroughMain; - bool8 OBJThroughSub; - uint8 OBJSizeSelect; - uint8 OBJNameSelect_old; - uint16 OBJNameBase; - bool8 OBJAddition; - uint8 OAMReadFlip; - uint8 OAMData [512 + 32]; - bool8 VTimerEnabled; - bool8 HTimerEnabled; - short HTimerPosition; - uint8 Mosaic; - bool8 BGMosaic [4]; - bool8 Mode7HFlip; - bool8 Mode7VFlip; - uint8 Mode7Repeat; - uint8 Window1Left; - uint8 Window1Right; - uint8 Window2Left; - uint8 Window2Right; - uint8 ClipCounts [6]; - uint8 ClipLeftEdges [3][6]; - uint8 ClipRightEdges [3][6]; - uint8 ClipWindowOverlapLogic [6]; - uint8 ClipWindow1Enable [6]; - uint8 ClipWindow2Enable [6]; - bool8 ClipWindow1Inside [6]; - bool8 ClipWindow2Inside [6]; - bool8 RecomputeClipWindows; - uint8 CGFLIPRead; - uint16 OBJNameSelect; - bool8 Need16x8Mulitply; - uint8 Joypad3ButtonReadPos; - uint8 MouseSpeed[2]; -}; - -struct SOrigDMA -{ - bool8 TransferDirection; - bool8 AAddressFixed; - bool8 AAddressDecrement; - uint8 TransferMode; - - uint8 ABank; - uint16 AAddress; - uint16 Address; - uint8 BAddress; - - // General DMA only: - uint16 TransferBytes; - - // H-DMA only: - bool8 HDMAIndirectAddressing; - uint16 IndirectAddress; - uint8 IndirectBank; - uint8 Repeat; - uint8 LineCount; - uint8 FirstLine; - bool8 JustStarted; -}; - -typedef union -{ -#ifdef LSB_FIRST - struct - { - uint8 l, h; - } B; -#else - struct - { - uint8 h, l; - } B; -#endif - uint16 W; -} OrigPair; - -struct SOrigRegisters -{ - uint8 PB; - uint8 DB; - OrigPair P; - OrigPair A; - OrigPair D; - OrigPair S; - OrigPair X; - OrigPair Y; - uint16 PC; -}; - -#endif - diff --git a/source/snapshot.c b/source/snapshot.c deleted file mode 100644 index 2b1edc0..0000000 --- a/source/snapshot.c +++ /dev/null @@ -1,1792 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -#include -#ifdef HAVE_STRINGS_H -#include -#endif -#include -#include - -#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP) -#include -#include -#include -#endif - -#include "snapshot.h" -#include "snaporig.h" -#include "memmap.h" -#include "snes9x.h" -#include "65c816.h" -#include "ppu.h" -#include "cpuexec.h" -#include "display.h" -#include "apu.h" -#include "soundux.h" -#include "sa1.h" -#include "srtc.h" -#include "sdd1.h" -#include "spc7110.h" - -extern uint8* SRAM; - -bool8 S9xUnfreezeZSNES(const char* filename); - -typedef struct -{ - int offset; - int size; - int type; -} FreezeData; - -enum -{ - INT_V, uint8_ARRAY_V, uint16_ARRAY_V, uint32_ARRAY_V -}; - -#define Offset(field,structure) \ -((int) (((char *) (&(((structure)NULL)->field))) - ((char *) NULL))) - -#define COUNT(ARRAY) (sizeof (ARRAY) / sizeof (ARRAY[0])) - -typedef struct -{ - uint32 MovieInputDataSize; -} SnapshotMovieInfo; - -#undef OFFSET -#define OFFSET(f) Offset(f,SnapshotMovieInfo *) - -static FreezeData SnapMovie [] = -{ - {OFFSET(MovieInputDataSize), 4, INT_V}, -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SCPUState *) - -static FreezeData SnapCPU [] = -{ - {OFFSET(Flags), 4, INT_V}, - {OFFSET(BranchSkip), 1, INT_V}, - {OFFSET(NMIActive), 1, INT_V}, - {OFFSET(IRQActive), 1, INT_V}, - {OFFSET(WaitingForInterrupt), 1, INT_V}, - {OFFSET(WhichEvent), 1, INT_V}, - {OFFSET(Cycles), 4, INT_V}, - {OFFSET(NextEvent), 4, INT_V}, - {OFFSET(V_Counter), 4, INT_V}, - {OFFSET(MemSpeed), 4, INT_V}, - {OFFSET(MemSpeedx2), 4, INT_V}, - {OFFSET(FastROMSpeed), 4, INT_V} -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SRegisters *) - -static FreezeData SnapRegisters [] = -{ - {OFFSET(PB), 1, INT_V}, - {OFFSET(DB), 1, INT_V}, - {OFFSET(P.W), 2, INT_V}, - {OFFSET(A.W), 2, INT_V}, - {OFFSET(D.W), 2, INT_V}, - {OFFSET(S.W), 2, INT_V}, - {OFFSET(X.W), 2, INT_V}, - {OFFSET(Y.W), 2, INT_V}, - {OFFSET(PC), 2, INT_V} -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SPPU *) - -static FreezeData SnapPPU [] = -{ - {OFFSET(BGMode), 1, INT_V}, - {OFFSET(BG3Priority), 1, INT_V}, - {OFFSET(Brightness), 1, INT_V}, - {OFFSET(VMA.High), 1, INT_V}, - {OFFSET(VMA.Increment), 1, INT_V}, - {OFFSET(VMA.Address), 2, INT_V}, - {OFFSET(VMA.Mask1), 2, INT_V}, - {OFFSET(VMA.FullGraphicCount), 2, INT_V}, - {OFFSET(VMA.Shift), 2, INT_V}, - {OFFSET(BG[0].SCBase), 2, INT_V}, - {OFFSET(BG[0].VOffset), 2, INT_V}, - {OFFSET(BG[0].HOffset), 2, INT_V}, - {OFFSET(BG[0].BGSize), 1, INT_V}, - {OFFSET(BG[0].NameBase), 2, INT_V}, - {OFFSET(BG[0].SCSize), 2, INT_V}, - - {OFFSET(BG[1].SCBase), 2, INT_V}, - {OFFSET(BG[1].VOffset), 2, INT_V}, - {OFFSET(BG[1].HOffset), 2, INT_V}, - {OFFSET(BG[1].BGSize), 1, INT_V}, - {OFFSET(BG[1].NameBase), 2, INT_V}, - {OFFSET(BG[1].SCSize), 2, INT_V}, - - {OFFSET(BG[2].SCBase), 2, INT_V}, - {OFFSET(BG[2].VOffset), 2, INT_V}, - {OFFSET(BG[2].HOffset), 2, INT_V}, - {OFFSET(BG[2].BGSize), 1, INT_V}, - {OFFSET(BG[2].NameBase), 2, INT_V}, - {OFFSET(BG[2].SCSize), 2, INT_V}, - - {OFFSET(BG[3].SCBase), 2, INT_V}, - {OFFSET(BG[3].VOffset), 2, INT_V}, - {OFFSET(BG[3].HOffset), 2, INT_V}, - {OFFSET(BG[3].BGSize), 1, INT_V}, - {OFFSET(BG[3].NameBase), 2, INT_V}, - {OFFSET(BG[3].SCSize), 2, INT_V}, - - {OFFSET(CGFLIP), 1, INT_V}, - {OFFSET(CGDATA), 256, uint16_ARRAY_V}, - {OFFSET(FirstSprite), 1, INT_V}, -#define O(N) \ - {OFFSET (OBJ[N].HPos), 2, INT_V}, \ - {OFFSET (OBJ[N].VPos), 2, INT_V}, \ - {OFFSET (OBJ[N].Name), 2, INT_V}, \ - {OFFSET (OBJ[N].VFlip), 1, INT_V}, \ - {OFFSET (OBJ[N].HFlip), 1, INT_V}, \ - {OFFSET (OBJ[N].Priority), 1, INT_V}, \ - {OFFSET (OBJ[N].Palette), 1, INT_V}, \ - {OFFSET (OBJ[N].Size), 1, INT_V} - - O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7), - O(8), O(9), O(10), O(11), O(12), O(13), O(14), O(15), - O(16), O(17), O(18), O(19), O(20), O(21), O(22), O(23), - O(24), O(25), O(26), O(27), O(28), O(29), O(30), O(31), - O(32), O(33), O(34), O(35), O(36), O(37), O(38), O(39), - O(40), O(41), O(42), O(43), O(44), O(45), O(46), O(47), - O(48), O(49), O(50), O(51), O(52), O(53), O(54), O(55), - O(56), O(57), O(58), O(59), O(60), O(61), O(62), O(63), - O(64), O(65), O(66), O(67), O(68), O(69), O(70), O(71), - O(72), O(73), O(74), O(75), O(76), O(77), O(78), O(79), - O(80), O(81), O(82), O(83), O(84), O(85), O(86), O(87), - O(88), O(89), O(90), O(91), O(92), O(93), O(94), O(95), - O(96), O(97), O(98), O(99), O(100), O(101), O(102), O(103), - O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111), - O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119), - O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127), -#undef O - {OFFSET(OAMPriorityRotation), 1, INT_V}, - {OFFSET(OAMAddr), 2, INT_V}, - {OFFSET(OAMFlip), 1, INT_V}, - {OFFSET(OAMTileAddress), 2, INT_V}, - {OFFSET(IRQVBeamPos), 2, INT_V}, - {OFFSET(IRQHBeamPos), 2, INT_V}, - {OFFSET(VBeamPosLatched), 2, INT_V}, - {OFFSET(HBeamPosLatched), 2, INT_V}, - {OFFSET(HBeamFlip), 1, INT_V}, - {OFFSET(VBeamFlip), 1, INT_V}, - {OFFSET(HVBeamCounterLatched), 1, INT_V}, - {OFFSET(MatrixA), 2, INT_V}, - {OFFSET(MatrixB), 2, INT_V}, - {OFFSET(MatrixC), 2, INT_V}, - {OFFSET(MatrixD), 2, INT_V}, - {OFFSET(CentreX), 2, INT_V}, - {OFFSET(CentreY), 2, INT_V}, - {OFFSET(Joypad1ButtonReadPos), 1, INT_V}, - {OFFSET(Joypad2ButtonReadPos), 1, INT_V}, - {OFFSET(Joypad3ButtonReadPos), 1, INT_V}, - {OFFSET(CGADD), 1, INT_V}, - {OFFSET(FixedColourRed), 1, INT_V}, - {OFFSET(FixedColourGreen), 1, INT_V}, - {OFFSET(FixedColourBlue), 1, INT_V}, - {OFFSET(SavedOAMAddr), 2, INT_V}, - {OFFSET(ScreenHeight), 2, INT_V}, - {OFFSET(WRAM), 4, INT_V}, - {OFFSET(ForcedBlanking), 1, INT_V}, - {OFFSET(OBJNameSelect), 2, INT_V}, - {OFFSET(OBJSizeSelect), 1, INT_V}, - {OFFSET(OBJNameBase), 2, INT_V}, - {OFFSET(OAMReadFlip), 1, INT_V}, - {OFFSET(VTimerEnabled), 1, INT_V}, - {OFFSET(HTimerEnabled), 1, INT_V}, - {OFFSET(HTimerPosition), 2, INT_V}, - {OFFSET(Mosaic), 1, INT_V}, - {OFFSET(Mode7HFlip), 1, INT_V}, - {OFFSET(Mode7VFlip), 1, INT_V}, - {OFFSET(Mode7Repeat), 1, INT_V}, - {OFFSET(Window1Left), 1, INT_V}, - {OFFSET(Window1Right), 1, INT_V}, - {OFFSET(Window2Left), 1, INT_V}, - {OFFSET(Window2Right), 1, INT_V}, -#define O(N) \ - {OFFSET (ClipWindowOverlapLogic[N]), 1, INT_V}, \ - {OFFSET (ClipWindow1Enable[N]), 1, INT_V}, \ - {OFFSET (ClipWindow2Enable[N]), 1, INT_V}, \ - {OFFSET (ClipWindow1Inside[N]), 1, INT_V}, \ - {OFFSET (ClipWindow2Inside[N]), 1, INT_V} - - O(0), O(1), O(2), O(3), O(4), O(5), - -#undef O - - {OFFSET(CGFLIPRead), 1, INT_V}, - {OFFSET(Need16x8Mulitply), 1, INT_V}, - {OFFSET(BGMosaic), 4, uint8_ARRAY_V}, - {OFFSET(OAMData), 512 + 32, uint8_ARRAY_V}, - {OFFSET(Need16x8Mulitply), 1, INT_V}, - {OFFSET(MouseSpeed), 2, uint8_ARRAY_V} -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SDMA *) - -static FreezeData SnapDMA [] = -{ -#define O(N) \ - {OFFSET (TransferDirection) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (AAddressFixed) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (AAddressDecrement) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (TransferMode) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (ABank) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (AAddress) + N * sizeof (SDMA), 2, INT_V}, \ - {OFFSET (Address) + N * sizeof (SDMA), 2, INT_V}, \ - {OFFSET (BAddress) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (TransferBytes) + N * sizeof (SDMA), 2, INT_V}, \ - {OFFSET (HDMAIndirectAddressing) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (IndirectAddress) + N * sizeof (SDMA), 2, INT_V}, \ - {OFFSET (IndirectBank) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (Repeat) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (LineCount) + N * sizeof (SDMA), 1, INT_V}, \ - {OFFSET (FirstLine) + N * sizeof (SDMA), 1, INT_V} - - O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7) -#undef O -}; - -#undef OFFSET -#define OFFSET(f) Offset(f, SAPU *) - -static FreezeData SnapAPU [] = -{ - {OFFSET(Cycles), 4, INT_V}, - {OFFSET(ShowROM), 1, INT_V}, - {OFFSET(Flags), 1, INT_V}, - {OFFSET(KeyedChannels), 1, INT_V}, - {OFFSET(OutPorts), 4, uint8_ARRAY_V}, - {OFFSET(DSP), 0x80, uint8_ARRAY_V}, - {OFFSET(ExtraRAM), 64, uint8_ARRAY_V}, - {OFFSET(Timer), 3, uint16_ARRAY_V}, - {OFFSET(TimerTarget), 3, uint16_ARRAY_V}, - {OFFSET(TimerEnabled), 3, uint8_ARRAY_V}, - {OFFSET(TimerValueWritten), 3, uint8_ARRAY_V} -}; - -#undef OFFSET -#define OFFSET(f) Offset(f, SAPURegisters *) - -static FreezeData SnapAPURegisters [] = -{ - {OFFSET(P), 1, INT_V}, - {OFFSET(YA.W), 2, INT_V}, - {OFFSET(X), 1, INT_V}, - {OFFSET(S), 1, INT_V}, - {OFFSET(PC), 2, INT_V}, -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SSoundData *) - -static FreezeData SnapSoundData [] = -{ - {OFFSET(master_volume [0]), 2, INT_V}, - {OFFSET(master_volume [1]), 2, INT_V}, - {OFFSET(echo_volume [0]), 2, INT_V}, - {OFFSET(echo_volume [1]), 2, INT_V}, - {OFFSET(echo_enable), 4, INT_V}, - {OFFSET(echo_feedback), 4, INT_V}, - {OFFSET(echo_ptr), 4, INT_V}, - {OFFSET(echo_buffer_size), 4, INT_V}, - {OFFSET(echo_write_enabled), 4, INT_V}, - {OFFSET(echo_channel_enable), 4, INT_V}, - {OFFSET(pitch_mod), 4, INT_V}, - {OFFSET(dummy), 3, uint32_ARRAY_V}, -#define O(N) \ - {OFFSET (channels [N].state), 4, INT_V}, \ - {OFFSET (channels [N].type), 4, INT_V}, \ - {OFFSET (channels [N].volume_left), 2, INT_V}, \ - {OFFSET (channels [N].volume_right), 2, INT_V}, \ - {OFFSET (channels [N].hertz), 4, INT_V}, \ - {OFFSET (channels [N].count), 4, INT_V}, \ - {OFFSET (channels [N].loop), 1, INT_V}, \ - {OFFSET (channels [N].envx), 4, INT_V}, \ - {OFFSET (channels [N].left_vol_level), 2, INT_V}, \ - {OFFSET (channels [N].right_vol_level), 2, INT_V}, \ - {OFFSET (channels [N].envx_target), 2, INT_V}, \ - {OFFSET (channels [N].env_error), 4, INT_V}, \ - {OFFSET (channels [N].erate), 4, INT_V}, \ - {OFFSET (channels [N].direction), 4, INT_V}, \ - {OFFSET (channels [N].attack_rate), 4, INT_V}, \ - {OFFSET (channels [N].decay_rate), 4, INT_V}, \ - {OFFSET (channels [N].sustain_rate), 4, INT_V}, \ - {OFFSET (channels [N].release_rate), 4, INT_V}, \ - {OFFSET (channels [N].sustain_level), 4, INT_V}, \ - {OFFSET (channels [N].sample), 2, INT_V}, \ - {OFFSET (channels [N].decoded), 16, uint16_ARRAY_V}, \ - {OFFSET (channels [N].previous16), 2, uint16_ARRAY_V}, \ - {OFFSET (channels [N].sample_number), 2, INT_V}, \ - {OFFSET (channels [N].last_block), 1, INT_V}, \ - {OFFSET (channels [N].needs_decode), 1, INT_V}, \ - {OFFSET (channels [N].block_pointer), 4, INT_V}, \ - {OFFSET (channels [N].sample_pointer), 4, INT_V}, \ - {OFFSET (channels [N].mode), 4, INT_V} - - O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7) -#undef O -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SSA1Registers *) - -static FreezeData SnapSA1Registers [] = -{ - {OFFSET(PB), 1, INT_V}, - {OFFSET(DB), 1, INT_V}, - {OFFSET(P.W), 2, INT_V}, - {OFFSET(A.W), 2, INT_V}, - {OFFSET(D.W), 2, INT_V}, - {OFFSET(S.W), 2, INT_V}, - {OFFSET(X.W), 2, INT_V}, - {OFFSET(Y.W), 2, INT_V}, - {OFFSET(PC), 2, INT_V} -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SSA1 *) - -static FreezeData SnapSA1 [] = -{ - {OFFSET(Flags), 4, INT_V}, - {OFFSET(NMIActive), 1, INT_V}, - {OFFSET(IRQActive), 1, INT_V}, - {OFFSET(WaitingForInterrupt), 1, INT_V}, - {OFFSET(op1), 2, INT_V}, - {OFFSET(op2), 2, INT_V}, - {OFFSET(arithmetic_op), 4, INT_V}, - {OFFSET(sum), 8, INT_V}, - {OFFSET(overflow), 1, INT_V} -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,SPC7110Regs *) - -static FreezeData SnapSPC7110 [] = -{ - {OFFSET(reg4800), 1, INT_V}, - {OFFSET(reg4801), 1, INT_V}, - {OFFSET(reg4802), 1, INT_V}, - {OFFSET(reg4803), 1, INT_V}, - {OFFSET(reg4804), 1, INT_V}, - {OFFSET(reg4805), 1, INT_V}, - {OFFSET(reg4806), 1, INT_V}, - {OFFSET(reg4807), 1, INT_V}, - {OFFSET(reg4808), 1, INT_V}, - {OFFSET(reg4809), 1, INT_V}, - {OFFSET(reg480A), 1, INT_V}, - {OFFSET(reg480B), 1, INT_V}, - {OFFSET(reg480C), 1, INT_V}, - {OFFSET(reg4811), 1, INT_V}, - {OFFSET(reg4812), 1, INT_V}, - {OFFSET(reg4813), 1, INT_V}, - {OFFSET(reg4814), 1, INT_V}, - {OFFSET(reg4815), 1, INT_V}, - {OFFSET(reg4816), 1, INT_V}, - {OFFSET(reg4817), 1, INT_V}, - {OFFSET(reg4818), 1, INT_V}, - {OFFSET(reg4820), 1, INT_V}, - {OFFSET(reg4821), 1, INT_V}, - {OFFSET(reg4822), 1, INT_V}, - {OFFSET(reg4823), 1, INT_V}, - {OFFSET(reg4824), 1, INT_V}, - {OFFSET(reg4825), 1, INT_V}, - {OFFSET(reg4826), 1, INT_V}, - {OFFSET(reg4827), 1, INT_V}, - {OFFSET(reg4828), 1, INT_V}, - {OFFSET(reg4829), 1, INT_V}, - {OFFSET(reg482A), 1, INT_V}, - {OFFSET(reg482B), 1, INT_V}, - {OFFSET(reg482C), 1, INT_V}, - {OFFSET(reg482D), 1, INT_V}, - {OFFSET(reg482E), 1, INT_V}, - {OFFSET(reg482F), 1, INT_V}, - {OFFSET(reg4830), 1, INT_V}, - {OFFSET(reg4831), 1, INT_V}, - {OFFSET(reg4832), 1, INT_V}, - {OFFSET(reg4833), 1, INT_V}, - {OFFSET(reg4834), 1, INT_V}, - {OFFSET(reg4840), 1, INT_V}, - {OFFSET(reg4841), 1, INT_V}, - {OFFSET(reg4842), 1, INT_V}, - {OFFSET(AlignBy), 1, INT_V}, - {OFFSET(written), 1, INT_V}, - {OFFSET(offset_add), 1, INT_V}, - {OFFSET(DataRomOffset), 4, INT_V}, - {OFFSET(DataRomSize), 4, INT_V}, - {OFFSET(bank50Internal), 4, INT_V}, - {OFFSET(bank50), 0x10000, uint8_ARRAY_V} -}; - -#undef OFFSET -#define OFFSET(f) Offset(f,struct SPC7110RTC *) - -static FreezeData SnapS7RTC [] = -{ - {OFFSET(reg), 16, uint8_ARRAY_V}, - {OFFSET(index), 2, INT_V}, - {OFFSET(control), 1, INT_V}, - {OFFSET(init), 1, INT_V}, - {OFFSET(last_used), 4, INT_V} -}; - -//static char ROMFilename [_MAX_PATH]; -//static char SnapshotFilename [_MAX_PATH]; - -void FreezeStruct(STREAM stream, const char* name, void* base, - FreezeData* fields, - int num_fields); -void FreezeBlock(STREAM stream, const char* name, uint8* block, int size); - -int UnfreezeStruct(STREAM stream, const char* name, void* base, - FreezeData* fields, - int num_fields); -int UnfreezeBlock(STREAM stream, const char* name, uint8* block, int size); - -int UnfreezeStructCopy(STREAM stream, const char* name, uint8** block, - FreezeData* fields, int num_fields); - -void UnfreezeStructFromCopy(void* base, FreezeData* fields, int num_fields, - uint8* block); - -int UnfreezeBlockCopy(STREAM stream, const char* name, uint8** block, int size); - -bool8 Snapshot(const char* filename) -{ - return (S9xFreezeGame(filename)); -} - -bool8 S9xFreezeGame(const char* filename) -{ - FILE* fp; - fp = fopen(filename, "w"); - if (NULL == fp) - return (FALSE); - - fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes - S9xFreezeToStream(fp); - fclose(fp); -#if 0 //Not support moive now - if (S9xMovieActive()) - { - sprintf(String, "Movie snapshot %s", S9xBasename(filename)); - S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); - } - else - { - sprintf(String, "Saved %s", S9xBasename(filename)); - S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); - } -#endif - return (TRUE); -} - -bool8 S9xLoadSnapshot(const char* filename) -{ - return (S9xUnfreezeGame(filename)); -} - -bool8 S9xUnfreezeGame(const char* filename) -{ - if (S9xLoadOrigSnapshot(filename)) - return (TRUE); - - if (S9xUnfreezeZSNES(filename)) - return (TRUE); - - FILE* fp; - fp = fopen(filename, "r"); - if (NULL == fp) - return (FALSE); - - fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes - - int result; - if ((result = S9xUnfreezeFromStream(fp)) != SUCCESS) - { -#if 0 - switch (result) - { - case WRONG_FORMAT: - S9xMessage(S9X_ERROR, S9X_WRONG_FORMAT, - "File not in Snes9x freeze format"); - break; - case WRONG_VERSION: - S9xMessage(S9X_ERROR, S9X_WRONG_VERSION, - "Incompatable Snes9x freeze file format version"); - break; - case WRONG_MOVIE_SNAPSHOT: - S9xMessage(S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE); - break; - case NOT_A_MOVIE_SNAPSHOT: - S9xMessage(S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE); - break; - default: - case FILE_NOT_FOUND: - sprintf(String, "ROM image \"%s\" for freeze file not found", - ROMFilename); - S9xMessage(S9X_ERROR, S9X_ROM_NOT_FOUND, String); - break; - } -#endif - fclose(fp); - return (FALSE); - } -#if 0 //Not support movie now - if (!S9xMovieActive()) - { - sprintf(String, "Loaded %s", S9xBasename(filename)); - S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String); - } -#endif - fclose(fp); - return (TRUE); -} - -void S9xFreezeToStream(STREAM stream) -{ - char buffer [1024]; - int i; - - S9xUpdateRTC(); - S9xSRTCPreSaveState(); - - for (i = 0; i < 8; i++) - { - SoundData.channels [i].previous16 [0] = (int16) - SoundData.channels [i].previous [0]; - SoundData.channels [i].previous16 [1] = (int16) - SoundData.channels [i].previous [1]; - } - sprintf(buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION); - WRITE_STREAM(buffer, strlen(buffer), stream); - sprintf(buffer, "NAM:%06d:%s%c", strlen(Memory.ROMFilename) + 1, - Memory.ROMFilename, 0); - WRITE_STREAM(buffer, strlen(buffer) + 1, stream); - FreezeStruct(stream, "CPU", &CPU, SnapCPU, COUNT(SnapCPU)); - FreezeStruct(stream, "REG", &ICPU.Registers, SnapRegisters, - COUNT(SnapRegisters)); - FreezeStruct(stream, "PPU", &PPU, SnapPPU, COUNT(SnapPPU)); - FreezeStruct(stream, "DMA", DMA, SnapDMA, COUNT(SnapDMA)); - - // RAM and VRAM - FreezeBlock(stream, "VRA", Memory.VRAM, 0x10000); - FreezeBlock(stream, "RAM", Memory.RAM, 0x20000); - FreezeBlock(stream, "SRA", Memory.SRAM, 0x20000); - FreezeBlock(stream, "FIL", Memory.FillRAM, 0x8000); - if (Settings.APUEnabled) - { - // APU - FreezeStruct(stream, "APU", &APU, SnapAPU, COUNT(SnapAPU)); - FreezeStruct(stream, "ARE", &IAPU.Registers, SnapAPURegisters, - COUNT(SnapAPURegisters)); - FreezeBlock(stream, "ARA", IAPU.RAM, 0x10000); - FreezeStruct(stream, "SOU", &SoundData, SnapSoundData, - COUNT(SnapSoundData)); - } - if (Settings.SA1) - { - SA1.Registers.PC = SA1.PC - SA1.PCBase; - S9xSA1PackStatus(); - FreezeStruct(stream, "SA1", &SA1, SnapSA1, COUNT(SnapSA1)); - FreezeStruct(stream, "SAR", &SA1.Registers, SnapSA1Registers, - COUNT(SnapSA1Registers)); - } - - if (Settings.SPC7110) - FreezeStruct(stream, "SP7", &s7r, SnapSPC7110, COUNT(SnapSPC7110)); - if (Settings.SPC7110RTC) - FreezeStruct(stream, "RTC", &rtc_f9, SnapS7RTC, COUNT(SnapS7RTC)); -} - -int S9xUnfreezeFromStream(STREAM stream) -{ - char buffer [_MAX_PATH + 1]; - char rom_filename [_MAX_PATH + 1]; - int result; - - int version; - unsigned int len = strlen(SNAPSHOT_MAGIC) + 1 + 4 + 1; - if (READ_STREAM(buffer, len, stream) != len) - return (WRONG_FORMAT); - if (strncmp(buffer, SNAPSHOT_MAGIC, strlen(SNAPSHOT_MAGIC)) != 0) - return (WRONG_FORMAT); - if ((version = atoi(&buffer [strlen(SNAPSHOT_MAGIC) + 1])) > SNAPSHOT_VERSION) - return (WRONG_VERSION); - - if ((result = UnfreezeBlock(stream, "NAM", (uint8*) rom_filename, - _MAX_PATH)) != SUCCESS) - return (result); - - if (strcasecmp(rom_filename, Memory.ROMFilename) != 0 && - strcasecmp(S9xBasename(rom_filename), S9xBasename(Memory.ROMFilename)) != 0) - { - S9xMessage(S9X_WARNING, S9X_FREEZE_ROM_NAME, - "Current loaded ROM image doesn't match that required by freeze-game file."); - } - - // ## begin load ## - uint8* local_cpu = NULL; - uint8* local_registers = NULL; - uint8* local_ppu = NULL; - uint8* local_dma = NULL; - uint8* local_vram = NULL; - uint8* local_ram = NULL; - uint8* local_sram = NULL; - uint8* local_fillram = NULL; - uint8* local_apu = NULL; - uint8* local_apu_registers = NULL; - uint8* local_apu_ram = NULL; - uint8* local_apu_sounddata = NULL; - uint8* local_sa1 = NULL; - uint8* local_sa1_registers = NULL; - uint8* local_spc = NULL; - uint8* local_spc_rtc = NULL; - uint8* local_movie_data = NULL; - - do - { - if ((result = UnfreezeStructCopy(stream, "CPU", &local_cpu, SnapCPU, - COUNT(SnapCPU))) != SUCCESS) - break; - if ((result = UnfreezeStructCopy(stream, "REG", &local_registers, SnapRegisters, - COUNT(SnapRegisters))) != SUCCESS) - break; - if ((result = UnfreezeStructCopy(stream, "PPU", &local_ppu, SnapPPU, - COUNT(SnapPPU))) != SUCCESS) - break; - if ((result = UnfreezeStructCopy(stream, "DMA", &local_dma, SnapDMA, - COUNT(SnapDMA))) != SUCCESS) - break; - if ((result = UnfreezeBlockCopy(stream, "VRA", &local_vram, - 0x10000)) != SUCCESS) - break; - if ((result = UnfreezeBlockCopy(stream, "RAM", &local_ram, 0x20000)) != SUCCESS) - break; - if ((result = UnfreezeBlockCopy(stream, "SRA", &local_sram, - 0x20000)) != SUCCESS) - break; - if ((result = UnfreezeBlockCopy(stream, "FIL", &local_fillram, - 0x8000)) != SUCCESS) - break; - if (UnfreezeStructCopy(stream, "APU", &local_apu, SnapAPU, - COUNT(SnapAPU)) == SUCCESS) - { - if ((result = UnfreezeStructCopy(stream, "ARE", &local_apu_registers, - SnapAPURegisters, COUNT(SnapAPURegisters))) != SUCCESS) - break; - if ((result = UnfreezeBlockCopy(stream, "ARA", &local_apu_ram, - 0x10000)) != SUCCESS) - break; - if ((result = UnfreezeStructCopy(stream, "SOU", &local_apu_sounddata, - SnapSoundData, COUNT(SnapSoundData))) != SUCCESS) - break; - } - if ((result = UnfreezeStructCopy(stream, "SA1", &local_sa1, SnapSA1, - COUNT(SnapSA1))) == SUCCESS) - { - if ((result = UnfreezeStructCopy(stream, "SAR", &local_sa1_registers, - SnapSA1Registers, COUNT(SnapSA1Registers))) != SUCCESS) - break; - } - - if ((result = UnfreezeStructCopy(stream, "SP7", &local_spc, SnapSPC7110, - COUNT(SnapSPC7110))) != SUCCESS) - { - if (Settings.SPC7110) - break; - } - if ((result = UnfreezeStructCopy(stream, "RTC", &local_spc_rtc, SnapS7RTC, - COUNT(SnapS7RTC))) != SUCCESS) - { - if (Settings.SPC7110RTC) - break; - } - - result = SUCCESS; - - } - while (false); - // ## end load ## - - if (result == SUCCESS) - { - uint32 old_flags = CPU.Flags; - uint32 sa1_old_flags = SA1.Flags; - S9xReset(); - - UnfreezeStructFromCopy(&CPU, SnapCPU, COUNT(SnapCPU), local_cpu); - UnfreezeStructFromCopy(&ICPU.Registers, SnapRegisters, COUNT(SnapRegisters), - local_registers); - UnfreezeStructFromCopy(&PPU, SnapPPU, COUNT(SnapPPU), local_ppu); - UnfreezeStructFromCopy(DMA, SnapDMA, COUNT(SnapDMA), local_dma); - memcpy(Memory.VRAM, local_vram, 0x10000); - memcpy(Memory.RAM, local_ram, 0x20000); - memcpy(Memory.SRAM, local_sram, 0x20000); - memcpy(Memory.FillRAM, local_fillram, 0x8000); - if (local_apu) - { - UnfreezeStructFromCopy(&APU, SnapAPU, COUNT(SnapAPU), local_apu); - UnfreezeStructFromCopy(&IAPU.Registers, SnapAPURegisters, - COUNT(SnapAPURegisters), local_apu_registers); - memcpy(IAPU.RAM, local_apu_ram, 0x10000); - UnfreezeStructFromCopy(&SoundData, SnapSoundData, COUNT(SnapSoundData), - local_apu_sounddata); - } - if (local_sa1) - { - UnfreezeStructFromCopy(&SA1, SnapSA1, COUNT(SnapSA1), local_sa1); - UnfreezeStructFromCopy(&SA1.Registers, SnapSA1Registers, - COUNT(SnapSA1Registers), local_sa1_registers); - } - if (local_spc) - UnfreezeStructFromCopy(&s7r, SnapSPC7110, COUNT(SnapSPC7110), local_spc); - if (local_spc_rtc) - UnfreezeStructFromCopy(&rtc_f9, SnapS7RTC, COUNT(SnapS7RTC), local_spc_rtc); - - FixROMSpeed(); - CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG | - SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG); - - IPPU.ColorsChanged = TRUE; - IPPU.OBJChanged = TRUE; - CPU.InDMA = FALSE; - S9xFixColourBrightness(); - IPPU.RenderThisFrame = FALSE; - - if (local_apu) - { - IAPU.PC = IAPU.RAM + IAPU.Registers.PC; - S9xAPUUnpackStatus(); - if (APUCheckDirectPage()) - IAPU.DirectPage = IAPU.RAM + 0x100; - else - IAPU.DirectPage = IAPU.RAM; - Settings.APUEnabled = TRUE; - IAPU.APUExecuting = TRUE; - } - else - { - Settings.APUEnabled = FALSE; - IAPU.APUExecuting = FALSE; - } - - if (local_sa1) - { - S9xFixSA1AfterSnapshotLoad(); - SA1.Flags |= sa1_old_flags & (TRACE_FLAG); - } - - if (local_spc_rtc) - S9xUpdateRTC(); - - S9xFixSoundAfterSnapshotLoad(); - - uint8 hdma_byte = Memory.FillRAM[0x420c]; - S9xSetCPU(hdma_byte, 0x420c); - - if (!Memory.FillRAM[0x4213]) - { - // most likely an old savestate - Memory.FillRAM[0x4213] = Memory.FillRAM[0x4201]; - if (!Memory.FillRAM[0x4213]) - Memory.FillRAM[0x4213] = Memory.FillRAM[0x4201] = 0xFF; - } - - ICPU.ShiftedPB = ICPU.Registers.PB << 16; - ICPU.ShiftedDB = ICPU.Registers.DB << 16; - S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC); - S9xUnpackStatus(); - S9xFixCycles(); - // S9xReschedule (); // <-- this causes desync when recording or playing movies - - S9xSRTCPostLoadState(); - if (Settings.SDD1) - S9xSDD1PostLoadState(); - } - - if (local_cpu) free(local_cpu); - if (local_registers) free(local_registers); - if (local_ppu) free(local_ppu); - if (local_dma) free(local_dma); - if (local_vram) free(local_vram); - if (local_ram) free(local_ram); - if (local_sram) free(local_sram); - if (local_fillram) free(local_fillram); - if (local_apu) free(local_apu); - if (local_apu_registers) free(local_apu_registers); - if (local_apu_ram) free(local_apu_ram); - if (local_apu_sounddata) free(local_apu_sounddata); - if (local_sa1) free(local_sa1); - if (local_sa1_registers) free(local_sa1_registers); - if (local_spc) free(local_spc); - if (local_spc_rtc) free(local_spc_rtc); - if (local_movie_data) free(local_movie_data); - - return (result); -} - -int FreezeSize(int size, int type) -{ - switch (type) - { - case uint16_ARRAY_V: - return (size * 2); - case uint32_ARRAY_V: - return (size * 4); - default: - return (size); - } -} - -void FreezeStruct(STREAM stream, const char* name, void* base, - FreezeData* fields, - int num_fields) -{ - // Work out the size of the required block - int len = 0; - int i; - int j; - - for (i = 0; i < num_fields; i++) - { - if (fields [i].offset + FreezeSize(fields [i].size, - fields [i].type) > len) - len = fields [i].offset + FreezeSize(fields [i].size, - fields [i].type); - } - - uint8* block = (uint8*) malloc(len); - uint8* ptr = block; - uint16 word; - uint32 dword; - int64 qword; - - // Build the block ready to be streamed out - for (i = 0; i < num_fields; i++) - { - switch (fields [i].type) - { - case INT_V: - switch (fields [i].size) - { - case 1: - *ptr++ = *((uint8*) base + fields [i].offset); - break; - case 2: - word = *((uint16*)((uint8*) base + fields [i].offset)); - *ptr++ = (uint8)(word >> 8); - *ptr++ = (uint8) word; - break; - case 4: - dword = *((uint32*)((uint8*) base + fields [i].offset)); - *ptr++ = (uint8)(dword >> 24); - *ptr++ = (uint8)(dword >> 16); - *ptr++ = (uint8)(dword >> 8); - *ptr++ = (uint8) dword; - break; - case 8: - qword = *((int64*)((uint8*) base + fields [i].offset)); - *ptr++ = (uint8)(qword >> 56); - *ptr++ = (uint8)(qword >> 48); - *ptr++ = (uint8)(qword >> 40); - *ptr++ = (uint8)(qword >> 32); - *ptr++ = (uint8)(qword >> 24); - *ptr++ = (uint8)(qword >> 16); - *ptr++ = (uint8)(qword >> 8); - *ptr++ = (uint8) qword; - break; - } - break; - case uint8_ARRAY_V: - // memmove converted: Different mallocs [Neb] - memcpy(ptr, (uint8*) base + fields [i].offset, fields [i].size); - ptr += fields [i].size; - break; - case uint16_ARRAY_V: - for (j = 0; j < fields [i].size; j++) - { - word = *((uint16*)((uint8*) base + fields [i].offset + j * 2)); - *ptr++ = (uint8)(word >> 8); - *ptr++ = (uint8) word; - } - break; - case uint32_ARRAY_V: - for (j = 0; j < fields [i].size; j++) - { - dword = *((uint32*)((uint8*) base + fields [i].offset + j * 4)); - *ptr++ = (uint8)(dword >> 24); - *ptr++ = (uint8)(dword >> 16); - *ptr++ = (uint8)(dword >> 8); - *ptr++ = (uint8) dword; - } - break; - } - } - - FreezeBlock(stream, name, block, len); - free(block); -} - -void FreezeBlock(STREAM stream, const char* name, uint8* block, int size) -{ - char buffer [512]; - sprintf(buffer, "%s:%06d:", name, size); - WRITE_STREAM(buffer, strlen(buffer), stream); - WRITE_STREAM((char*)block, size, stream); - -} - -int UnfreezeStruct(STREAM stream, const char* name, void* base, - FreezeData* fields, - int num_fields) -{ - // Work out the size of the required block - int len = 0; - int i; - int j; - - for (i = 0; i < num_fields; i++) - { - if (fields [i].offset + FreezeSize(fields [i].size, - fields [i].type) > len) - len = fields [i].offset + FreezeSize(fields [i].size, - fields [i].type); - } - - uint8* block = (uint8*) malloc(len); - uint8* ptr = block; - uint16 word; - uint32 dword; - int64 qword; - int result; - - if ((result = UnfreezeBlock(stream, name, block, len)) != SUCCESS) - { - free(block); - return (result); - } - - // Unpack the block of data into a C structure - for (i = 0; i < num_fields; i++) - { - switch (fields [i].type) - { - case INT_V: - switch (fields [i].size) - { - case 1: - *((uint8*) base + fields [i].offset) = *ptr++; - break; - case 2: - word = *ptr++ << 8; - word |= *ptr++; - *((uint16*)((uint8*) base + fields [i].offset)) = word; - break; - case 4: - dword = *ptr++ << 24; - dword |= *ptr++ << 16; - dword |= *ptr++ << 8; - dword |= *ptr++; - *((uint32*)((uint8*) base + fields [i].offset)) = dword; - break; - case 8: - qword = (int64) * ptr++ << 56; - qword |= (int64) * ptr++ << 48; - qword |= (int64) * ptr++ << 40; - qword |= (int64) * ptr++ << 32; - qword |= (int64) * ptr++ << 24; - qword |= (int64) * ptr++ << 16; - qword |= (int64) * ptr++ << 8; - qword |= (int64) * ptr++; - *((int64*)((uint8*) base + fields [i].offset)) = qword; - break; - } - break; - case uint8_ARRAY_V: - // memmove converted: Different mallocs [Neb] - memcpy((uint8*) base + fields [i].offset, ptr, fields [i].size); - ptr += fields [i].size; - break; - case uint16_ARRAY_V: - for (j = 0; j < fields [i].size; j++) - { - word = *ptr++ << 8; - word |= *ptr++; - *((uint16*)((uint8*) base + fields [i].offset + j * 2)) = word; - } - break; - case uint32_ARRAY_V: - for (j = 0; j < fields [i].size; j++) - { - dword = *ptr++ << 24; - dword |= *ptr++ << 16; - dword |= *ptr++ << 8; - dword |= *ptr++; - *((uint32*)((uint8*) base + fields [i].offset + j * 4)) = dword; - } - break; - } - } - - free(block); - return (result); -} - -int UnfreezeBlock(STREAM stream, const char* name, uint8* block, int size) -{ - char buffer [20]; - int len = 0; - int rem = 0; - int rew_len; - if (READ_STREAM(buffer, 11, stream) != 11 || - strncmp(buffer, name, 3) != 0 || buffer [3] != ':' || - (len = atoi(&buffer [4])) == 0) - { - REVERT_STREAM(stream, FIND_STREAM(stream) - 11, 0); - return (WRONG_FORMAT); - } - - if (len > size) - { - rem = len - size; - len = size; - } - if ((rew_len = READ_STREAM((char*)block, len, stream)) != len) - { - REVERT_STREAM(stream, FIND_STREAM(stream) - 11 - rew_len, 0); - return (WRONG_FORMAT); - } - if (rem) - { - char* junk = (char*) malloc(rem); - READ_STREAM(junk, rem, stream); - free(junk); - } - - return (SUCCESS); -} - -int UnfreezeStructCopy(STREAM stream, const char* name, uint8** block, - FreezeData* fields, int num_fields) -{ - // Work out the size of the required block - int len = 0; - int i; - - for (i = 0; i < num_fields; i++) - { - if (fields [i].offset + FreezeSize(fields [i].size, - fields [i].type) > len) - len = fields [i].offset + FreezeSize(fields [i].size, - fields [i].type); - } - - return (UnfreezeBlockCopy(stream, name, block, len)); -} - -void UnfreezeStructFromCopy(void* base, FreezeData* fields, int num_fields, - uint8* block) -{ - int i; - int j; - uint8* ptr = block; - uint16 word; - uint32 dword; - int64 qword; - - // Unpack the block of data into a C structure - for (i = 0; i < num_fields; i++) - { - switch (fields [i].type) - { - case INT_V: - switch (fields [i].size) - { - case 1: - *((uint8*) base + fields [i].offset) = *ptr++; - break; - case 2: - word = *ptr++ << 8; - word |= *ptr++; - *((uint16*)((uint8*) base + fields [i].offset)) = word; - break; - case 4: - dword = *ptr++ << 24; - dword |= *ptr++ << 16; - dword |= *ptr++ << 8; - dword |= *ptr++; - *((uint32*)((uint8*) base + fields [i].offset)) = dword; - break; - case 8: - qword = (int64) * ptr++ << 56; - qword |= (int64) * ptr++ << 48; - qword |= (int64) * ptr++ << 40; - qword |= (int64) * ptr++ << 32; - qword |= (int64) * ptr++ << 24; - qword |= (int64) * ptr++ << 16; - qword |= (int64) * ptr++ << 8; - qword |= (int64) * ptr++; - *((int64*)((uint8*) base + fields [i].offset)) = qword; - break; - } - break; - case uint8_ARRAY_V: - // memmove required: Source could point within dest [Neb] - memmove((uint8*) base + fields [i].offset, ptr, fields [i].size); - ptr += fields [i].size; - break; - case uint16_ARRAY_V: - for (j = 0; j < fields [i].size; j++) - { - word = *ptr++ << 8; - word |= *ptr++; - *((uint16*)((uint8*) base + fields [i].offset + j * 2)) = word; - } - break; - case uint32_ARRAY_V: - for (j = 0; j < fields [i].size; j++) - { - dword = *ptr++ << 24; - dword |= *ptr++ << 16; - dword |= *ptr++ << 8; - dword |= *ptr++; - *((uint32*)((uint8*) base + fields [i].offset + j * 4)) = dword; - } - break; - } - } -} - -int UnfreezeBlockCopy(STREAM stream, const char* name, uint8** block, int size) -{ - *block = (uint8*) malloc(size); - int result; - - if ((result = UnfreezeBlock(stream, name, *block, size)) != SUCCESS) - { - free((*block)); - *block = NULL; - return (result); - } - - return (result); -} - -extern uint8 spc_dump_dsp[0x100]; - -bool8 S9xSPCDump(const char* filename) -{ - return (FALSE); -#if 0 - static uint8 header [] = - { - 'S', 'N', 'E', 'S', '-', 'S', 'P', 'C', '7', '0', '0', ' ', - 'S', 'o', 'u', 'n', 'd', ' ', 'F', 'i', 'l', 'e', ' ', - 'D', 'a', 't', 'a', ' ', 'v', '0', '.', '3', '0', 26, 26, 26 - }; - static uint8 version = - { - 0x1e - }; - - FILE* fs; - - - if (!(fs = fopen(filename, "wb"))) - return (FALSE); - - // The SPC file format: - // 0000: header: 'SNES-SPC700 Sound File Data v0.30',26,26,26 - // 0036: version: $1e - // 0037: SPC700 PC: - // 0039: SPC700 A: - // 0040: SPC700 X: - // 0041: SPC700 Y: - // 0042: SPC700 P: - // 0043: SPC700 S: - // 0044: Reserved: 0, 0, 0, 0 - // 0048: Title of game: 32 bytes - // 0000: Song name: 32 bytes - // 0000: Name of dumper: 32 bytes - // 0000: Comments: 32 bytes - // 0000: Date of SPC dump: 4 bytes - // 0000: Fade out time in milliseconds: 4 bytes - // 0000: Fade out length in milliseconds: 2 bytes - // 0000: Default channel enables: 1 bytes - // 0000: Emulator used to dump .SPC files: 1 byte, 1 == ZSNES - // 0000: Reserved: 36 bytes - // 0256: SPC700 RAM: 64K - // ----: DSP Registers: 256 bytes - - if (fwrite(header, sizeof(header), 1, fs) != 1 || - fputc(version, fs) == EOF || - fseek(fs, 37, SEEK_SET) == EOF || - fputc(APURegisters.PC & 0xff, fs) == EOF || - fputc(APURegisters.PC >> 8, fs) == EOF || - fputc(APURegisters.YA.B.A, fs) == EOF || - fputc(APURegisters.X, fs) == EOF || - fputc(APURegisters.YA.B.Y, fs) == EOF || - fputc(APURegisters.P, fs) == EOF || - fputc(APURegisters.S, fs) == EOF || - fseek(fs, 256, SEEK_SET) == EOF || - fwrite(IAPU.RAM, 0x10000, 1, fs) != 1 || - fwrite(spc_dump_dsp, 1, 256, fs) != 256 || - fwrite(APU.ExtraRAM, 64, 1, fs) != 1 || - fclose(fs) < 0) - { - return (FALSE); - } - return (TRUE); -#endif -} - -bool8 S9xUnfreezeZSNES(const char* filename) -{ - FILE* fs; - uint8 t [4000]; - - if (!(fs = fopen(filename, "rb"))) - return (FALSE); - - if (fread((char*)t, 64, 1, fs) == 1 && - strncmp((char*) t, "ZSNES Save State File V0.6", 26) == 0) - { - S9xReset(); - - // 28 Curr cycle - CPU.V_Counter = READ_WORD(&t [29]); - // 33 instrset - Settings.APUEnabled = t [36]; - - // 34 bcycpl cycles per scanline - // 35 cycphb cyclers per hblank - - ICPU.Registers.A.W = READ_WORD(&t [41]); - ICPU.Registers.DB = t [43]; - ICPU.Registers.PB = t [44]; - ICPU.Registers.S.W = READ_WORD(&t [45]); - ICPU.Registers.D.W = READ_WORD(&t [47]); - ICPU.Registers.X.W = READ_WORD(&t [49]); - ICPU.Registers.Y.W = READ_WORD(&t [51]); - ICPU.Registers.P.W = READ_WORD(&t [53]); - ICPU.Registers.PC = READ_WORD(&t [55]); - - fread((char*)t, 1, 8, fs); - fread((char*)t, 1, 3019, fs); - S9xSetCPU(t [2], 0x4200); - Memory.FillRAM [0x4210] = t [3]; - PPU.IRQVBeamPos = READ_WORD(&t [4]); - PPU.IRQHBeamPos = READ_WORD(&t [2527]); - PPU.Brightness = t [6]; - PPU.ForcedBlanking = t [8] >> 7; - - int i; - for (i = 0; i < 544; i++) - S9xSetPPU(t [0464 + i], 0x2104); - - PPU.OBJNameBase = READ_WORD(&t [9]); - PPU.OBJNameSelect = READ_WORD(&t [13]) - PPU.OBJNameBase; - switch (t [18]) - { - case 4: - if (t [17] == 1) - PPU.OBJSizeSelect = 0; - else - PPU.OBJSizeSelect = 6; - break; - case 16: - if (t [17] == 1) - PPU.OBJSizeSelect = 1; - else - PPU.OBJSizeSelect = 3; - break; - default: - case 64: - if (t [17] == 1) - PPU.OBJSizeSelect = 2; - else if (t [17] == 4) - PPU.OBJSizeSelect = 4; - else - PPU.OBJSizeSelect = 5; - break; - } - PPU.OAMAddr = READ_WORD(&t [25]); - PPU.SavedOAMAddr = READ_WORD(&t [27]); - PPU.FirstSprite = t [29]; - PPU.BGMode = t [30]; - PPU.BG3Priority = t [31]; - PPU.BG[0].BGSize = (t [32] >> 0) & 1; - PPU.BG[1].BGSize = (t [32] >> 1) & 1; - PPU.BG[2].BGSize = (t [32] >> 2) & 1; - PPU.BG[3].BGSize = (t [32] >> 3) & 1; - PPU.Mosaic = t [33] + 1; - PPU.BGMosaic [0] = (t [34] & 1) != 0; - PPU.BGMosaic [1] = (t [34] & 2) != 0; - PPU.BGMosaic [2] = (t [34] & 4) != 0; - PPU.BGMosaic [3] = (t [34] & 8) != 0; - PPU.BG [0].SCBase = READ_WORD(&t [35]) >> 1; - PPU.BG [1].SCBase = READ_WORD(&t [37]) >> 1; - PPU.BG [2].SCBase = READ_WORD(&t [39]) >> 1; - PPU.BG [3].SCBase = READ_WORD(&t [41]) >> 1; - PPU.BG [0].SCSize = t [67]; - PPU.BG [1].SCSize = t [68]; - PPU.BG [2].SCSize = t [69]; - PPU.BG [3].SCSize = t [70]; - PPU.BG[0].NameBase = READ_WORD(&t [71]) >> 1; - PPU.BG[1].NameBase = READ_WORD(&t [73]) >> 1; - PPU.BG[2].NameBase = READ_WORD(&t [75]) >> 1; - PPU.BG[3].NameBase = READ_WORD(&t [77]) >> 1; - PPU.BG[0].HOffset = READ_WORD(&t [79]); - PPU.BG[1].HOffset = READ_WORD(&t [81]); - PPU.BG[2].HOffset = READ_WORD(&t [83]); - PPU.BG[3].HOffset = READ_WORD(&t [85]); - PPU.BG[0].VOffset = READ_WORD(&t [89]); - PPU.BG[1].VOffset = READ_WORD(&t [91]); - PPU.BG[2].VOffset = READ_WORD(&t [93]); - PPU.BG[3].VOffset = READ_WORD(&t [95]); - PPU.VMA.Increment = READ_WORD(&t [97]) >> 1; - PPU.VMA.High = t [99]; -#ifndef CORRECT_VRAM_READS - IPPU.FirstVRAMRead = t [100]; -#endif - S9xSetPPU(t [2512], 0x2115); - PPU.VMA.Address = READ_DWORD(&t [101]); - for (i = 0; i < 512; i++) - S9xSetPPU(t [1488 + i], 0x2122); - - PPU.CGADD = (uint8) READ_WORD(&t [105]); - Memory.FillRAM [0x212c] = t [108]; - Memory.FillRAM [0x212d] = t [109]; - PPU.ScreenHeight = READ_WORD(&t [111]); - Memory.FillRAM [0x2133] = t [2526]; - Memory.FillRAM [0x4202] = t [113]; - Memory.FillRAM [0x4204] = t [114]; - Memory.FillRAM [0x4205] = t [115]; - Memory.FillRAM [0x4214] = t [116]; - Memory.FillRAM [0x4215] = t [117]; - Memory.FillRAM [0x4216] = t [118]; - Memory.FillRAM [0x4217] = t [119]; - PPU.VBeamPosLatched = READ_WORD(&t [122]); - PPU.HBeamPosLatched = READ_WORD(&t [120]); - PPU.Window1Left = t [127]; - PPU.Window1Right = t [128]; - PPU.Window2Left = t [129]; - PPU.Window2Right = t [130]; - S9xSetPPU(t [131] | (t [132] << 4), 0x2123); - S9xSetPPU(t [133] | (t [134] << 4), 0x2124); - S9xSetPPU(t [135] | (t [136] << 4), 0x2125); - S9xSetPPU(t [137], 0x212a); - S9xSetPPU(t [138], 0x212b); - S9xSetPPU(t [139], 0x212e); - S9xSetPPU(t [140], 0x212f); - S9xSetPPU(t [141], 0x211a); - PPU.MatrixA = READ_WORD(&t [142]); - PPU.MatrixB = READ_WORD(&t [144]); - PPU.MatrixC = READ_WORD(&t [146]); - PPU.MatrixD = READ_WORD(&t [148]); - PPU.CentreX = READ_WORD(&t [150]); - PPU.CentreY = READ_WORD(&t [152]); - // JoyAPos t[154] - // JoyBPos t[155] - Memory.FillRAM [0x2134] = t [156]; // Matrix mult - Memory.FillRAM [0x2135] = t [157]; // Matrix mult - Memory.FillRAM [0x2136] = t [158]; // Matrix mult - PPU.WRAM = READ_DWORD(&t [161]); - - for (i = 0; i < 128; i++) - S9xSetCPU(t [165 + i], 0x4300 + i); - - if (t [294]) - CPU.IRQActive |= PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE; - - S9xSetCPU(t [296], 0x420c); - // hdmadata t[297] + 8 * 19 - PPU.FixedColourRed = t [450]; - PPU.FixedColourGreen = t [451]; - PPU.FixedColourBlue = t [452]; - S9xSetPPU(t [454], 0x2130); - S9xSetPPU(t [455], 0x2131); - // vraminctype ... - - fread((char*)Memory.RAM, 1, 128 * 1024, fs); - fread((char*)Memory.VRAM, 1, 64 * 1024, fs); - - if (Settings.APUEnabled) - { - // SNES SPC700 RAM (64K) - fread((char*)IAPU.RAM, 1, 64 * 1024, fs); - - // Junk 16 bytes - fread((char*)t, 1, 16, fs); - - // SNES SPC700 state and internal ZSNES SPC700 emulation state - fread((char*)t, 1, 304, fs); - - IAPU.Registers.PC = READ_DWORD(&t [0]); - IAPU.Registers.YA.B.A = t [4]; - IAPU.Registers.X = t [8]; - IAPU.Registers.YA.B.Y = t [12]; - IAPU.Registers.P = t [16]; - IAPU.Registers.S = t [24]; - - APU.Cycles = READ_DWORD(&t [32]); - APU.ShowROM = (IAPU.RAM [0xf1] & 0x80) != 0; - APU.OutPorts [0] = t [36]; - APU.OutPorts [1] = t [37]; - APU.OutPorts [2] = t [38]; - APU.OutPorts [3] = t [39]; - - APU.TimerEnabled [0] = (t [40] & 1) != 0; - APU.TimerEnabled [1] = (t [40] & 2) != 0; - APU.TimerEnabled [2] = (t [40] & 4) != 0; - S9xSetAPUTimer(0xfa, t [41]); - S9xSetAPUTimer(0xfb, t [42]); - S9xSetAPUTimer(0xfc, t [43]); - APU.Timer [0] = t [44]; - APU.Timer [1] = t [45]; - APU.Timer [2] = t [46]; - - // memmove converted: Different mallocs [Neb] - memcpy(APU.ExtraRAM, &t [48], 64); - - // Internal ZSNES sound DSP state - fread(t, 1, 1068, fs); - - // SNES sound DSP register values - fread(t, 1, 256, fs); - - uint8 saved = IAPU.RAM [0xf2]; - - for (i = 0; i < 128; i++) - { - switch (i) - { - case APU_KON: - case APU_KOFF: - break; - case APU_FLG: - t [i] &= ~APU_SOFT_RESET; - default: - IAPU.RAM [0xf2] = i; - S9xSetAPUDSP(t [i]); - break; - } - } - IAPU.RAM [0xf2] = APU_KON; - S9xSetAPUDSP(t [APU_KON]); - IAPU.RAM [0xf2] = saved; - - IAPU.PC = IAPU.RAM + IAPU.Registers.PC; - S9xAPUUnpackStatus(); - if (APUCheckDirectPage()) - IAPU.DirectPage = IAPU.RAM + 0x100; - else - IAPU.DirectPage = IAPU.RAM; - Settings.APUEnabled = TRUE; - IAPU.APUExecuting = TRUE; - } - else - { - Settings.APUEnabled = FALSE; - IAPU.APUExecuting = FALSE; - } - - if (Settings.SuperFX) - { - fread(Memory.SRAM, 1, 64 * 1024, fs); - fseek(fs, 64 * 1024, SEEK_CUR); - fread(Memory.FillRAM + 0x7000, 1, 692, fs); - } - if (Settings.SA1) - { - fread(t, 1, 2741, fs); - S9xSetSA1(t [4], 0x2200); // Control - S9xSetSA1(t [12], 0x2203); // ResetV low - S9xSetSA1(t [13], 0x2204); // ResetV hi - S9xSetSA1(t [14], 0x2205); // NMI low - S9xSetSA1(t [15], 0x2206); // NMI hi - S9xSetSA1(t [16], 0x2207); // IRQ low - S9xSetSA1(t [17], 0x2208); // IRQ hi - S9xSetSA1(((READ_DWORD(&t [28]) - (4096 * 1024 - 0x6000))) >> 13, 0x2224); - S9xSetSA1(t [36], 0x2201); - S9xSetSA1(t [41], 0x2209); - - SA1.Registers.A.W = READ_DWORD(&t [592]); - SA1.Registers.X.W = READ_DWORD(&t [596]); - SA1.Registers.Y.W = READ_DWORD(&t [600]); - SA1.Registers.D.W = READ_DWORD(&t [604]); - SA1.Registers.DB = t [608]; - SA1.Registers.PB = t [612]; - SA1.Registers.S.W = READ_DWORD(&t [616]); - SA1.Registers.PC = READ_DWORD(&t [636]); - SA1.Registers.P.W = t [620] | (t [624] << 8); - - // memmove converted: Different mallocs [Neb] - // DS2 DMA notes: This code path is not used [Neb] - memcpy(&Memory.FillRAM [0x3000], t + 692, 2 * 1024); - - fread(Memory.SRAM, 1, 64 * 1024, fs); - fseek(fs, 64 * 1024, SEEK_CUR); - S9xFixSA1AfterSnapshotLoad(); - } - if (Settings.SPC7110) - { - uint32 temp; - fread(&s7r.bank50, 1, 0x10000, fs); - - //NEWSYM SPCMultA, dd 0 4820-23 - fread(&temp, 1, 4, fs); - - s7r.reg4820 = temp & (0x0FF); - s7r.reg4821 = (temp >> 8) & (0x0FF); - s7r.reg4822 = (temp >> 16) & (0x0FF); - s7r.reg4823 = (temp >> 24) & (0x0FF); - - //NEWSYM SPCMultB, dd 0 4824-5 - fread(&temp, 1, 4, fs); - s7r.reg4824 = temp & (0x0FF); - s7r.reg4825 = (temp >> 8) & (0x0FF); - - - //NEWSYM SPCDivEnd, dd 0 4826-7 - fread(&temp, 1, 4, fs); - s7r.reg4826 = temp & (0x0FF); - s7r.reg4827 = (temp >> 8) & (0x0FF); - - //NEWSYM SPCMulRes, dd 0 4828-B - fread(&temp, 1, 4, fs); - - s7r.reg4828 = temp & (0x0FF); - s7r.reg4829 = (temp >> 8) & (0x0FF); - s7r.reg482A = (temp >> 16) & (0x0FF); - s7r.reg482B = (temp >> 24) & (0x0FF); - - //NEWSYM SPCDivRes, dd 0 482C-D - fread(&temp, 1, 4, fs); - s7r.reg482C = temp & (0x0FF); - s7r.reg482D = (temp >> 8) & (0x0FF); - - //NEWSYM SPC7110BankA, dd 020100h 4831-3 - fread(&temp, 1, 4, fs); - - s7r.reg4831 = temp & (0x0FF); - s7r.reg4832 = (temp >> 8) & (0x0FF); - s7r.reg4833 = (temp >> 16) & (0x0FF); - - //NEWSYM SPC7110RTCStat, dd 0 4840,init,command, index - fread(&temp, 1, 4, fs); - - s7r.reg4840 = temp & (0x0FF); - - //NEWSYM SPC7110RTC, db 00,00,00,00,00,00,01,00,01,00,00,00,00,00,0Fh,00 - fread(&temp, 1, 4, fs); - if (Settings.SPC7110RTC) - { - rtc_f9.reg[0] = temp & (0x0FF); - rtc_f9.reg[1] = (temp >> 8) & (0x0FF); - rtc_f9.reg[2] = (temp >> 16) & (0x0FF); - rtc_f9.reg[3] = (temp >> 24) & (0x0FF); - } - fread(&temp, 1, 4, fs); - if (Settings.SPC7110RTC) - { - rtc_f9.reg[4] = temp & (0x0FF); - rtc_f9.reg[5] = (temp >> 8) & (0x0FF); - rtc_f9.reg[6] = (temp >> 16) & (0x0FF); - rtc_f9.reg[7] = (temp >> 24) & (0x0FF); - } - fread(&temp, 1, 4, fs); - if (Settings.SPC7110RTC) - { - rtc_f9.reg[8] = temp & (0x0FF); - rtc_f9.reg[9] = (temp >> 8) & (0x0FF); - rtc_f9.reg[10] = (temp >> 16) & (0x0FF); - rtc_f9.reg[11] = (temp >> 24) & (0x0FF); - } - fread(&temp, 1, 4, fs); - if (Settings.SPC7110RTC) - { - rtc_f9.reg[12] = temp & (0x0FF); - rtc_f9.reg[13] = (temp >> 8) & (0x0FF); - rtc_f9.reg[14] = (temp >> 16) & (0x0FF); - rtc_f9.reg[15] = (temp >> 24) & (0x0FF); - } - //NEWSYM SPC7110RTCB, db 00,00,00,00,00,00,01,00,01,00,00,00,00,01,0Fh,06 - fread(&temp, 1, 4, fs); - fread(&temp, 1, 4, fs); - fread(&temp, 1, 4, fs); - fread(&temp, 1, 4, fs); - - //NEWSYM SPCROMPtr, dd 0 4811-4813 - fread(&temp, 1, 4, fs); - - s7r.reg4811 = temp & (0x0FF); - s7r.reg4812 = (temp >> 8) & (0x0FF); - s7r.reg4813 = (temp >> 16) & (0x0FF); - //NEWSYM SPCROMtoI, dd SPCROMPtr - fread(&temp, 1, 4, fs); - //NEWSYM SPCROMAdj, dd 0 4814-5 - fread(&temp, 1, 4, fs); - s7r.reg4814 = temp & (0x0FF); - s7r.reg4815 = (temp >> 8) & (0x0FF); - //NEWSYM SPCROMInc, dd 0 4816-7 - fread(&temp, 1, 4, fs); - s7r.reg4816 = temp & (0x0FF); - s7r.reg4817 = (temp >> 8) & (0x0FF); - //NEWSYM SPCROMCom, dd 0 4818 - fread(&temp, 1, 4, fs); - - s7r.reg4818 = temp & (0x0FF); - //NEWSYM SPCCompPtr, dd 0 4801-4804 (+b50i) if"manual" - fread(&temp, 1, 4, fs); - - //do table check - - s7r.reg4801 = temp & (0x0FF); - s7r.reg4802 = (temp >> 8) & (0x0FF); - s7r.reg4803 = (temp >> 16) & (0x0FF); - s7r.reg4804 = (temp >> 24) & (0x0FF); - ///NEWSYM SPCDecmPtr, dd 0 4805-6 +b50i - fread(&temp, 1, 4, fs); - s7r.reg4805 = temp & (0x0FF); - s7r.reg4806 = (temp >> 8) & (0x0FF); - //NEWSYM SPCCompCounter, dd 0 4809-A - fread(&temp, 1, 4, fs); - s7r.reg4809 = temp & (0x0FF); - s7r.reg480A = (temp >> 8) & (0x0FF); - //NEWSYM SPCCompCommand, dd 0 480B - fread(&temp, 1, 4, fs); - - s7r.reg480B = temp & (0x0FF); - //NEWSYM SPCCheckFix, dd 0 written(if 1, then set writtne to max value!) - fread(&temp, 1, 4, fs); - if (temp & (0x0FF)) - s7r.written = 0x1F; - else - s7r.written = 0x00; - //NEWSYM SPCSignedVal, dd 0 482E - fread(&temp, 1, 4, fs); - - s7r.reg482E = temp & (0x0FF); - - } - fclose(fs); - - FixROMSpeed(); - IPPU.ColorsChanged = TRUE; - IPPU.OBJChanged = TRUE; - CPU.InDMA = FALSE; - S9xFixColourBrightness(); - IPPU.RenderThisFrame = FALSE; - - S9xFixSoundAfterSnapshotLoad(); - ICPU.ShiftedPB = ICPU.Registers.PB << 16; - ICPU.ShiftedDB = ICPU.Registers.DB << 16; - S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC); - S9xUnpackStatus(); - S9xFixCycles(); - S9xReschedule(); - return (TRUE); - } - fclose(fs); - return (FALSE); -} - diff --git a/source/snapshot.h b/source/snapshot.h deleted file mode 100644 index d7af5de..0000000 --- a/source/snapshot.h +++ /dev/null @@ -1,114 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -#ifndef _SNAPSHOT_H_ -#define _SNAPSHOT_H_ - -#include -#include "snes9x.h" - -#define SNAPSHOT_MAGIC "#!snes9x" -#define SNAPSHOT_VERSION 1 - -#define SUCCESS 1 -#define WRONG_FORMAT (-1) -#define WRONG_VERSION (-2) -#define FILE_NOT_FOUND (-3) -#define WRONG_MOVIE_SNAPSHOT (-4) -#define NOT_A_MOVIE_SNAPSHOT (-5) - -bool8 S9xFreezeGame(const char* filename); -bool8 S9xUnfreezeGame(const char* filename); -bool8 Snapshot(const char* filename); -bool8 S9xLoadSnapshot(const char* filename); -bool8 S9xSPCDump(const char* filename); -void S9xFreezeToStream(STREAM); -int S9xUnfreezeFromStream(STREAM); - -#endif - -- cgit v1.2.3