From 9bc385d3c340f4d42d393254200510ae7f9534dc Mon Sep 17 00:00:00 2001 From: gameblabla Date: Mon, 7 Oct 2019 07:11:14 +0200 Subject: Make sure it uses our configuration input things. --- shell/input/sdl/input.c | 50 ++++++++++++++++++++++++------------------------- 1 file changed, 25 insertions(+), 25 deletions(-) (limited to 'shell') diff --git a/shell/input/sdl/input.c b/shell/input/sdl/input.c index 357f7d1..b2b78e7 100644 --- a/shell/input/sdl/input.c +++ b/shell/input/sdl/input.c @@ -34,18 +34,18 @@ uint32_t S9xReadJoypad(int32_t port) SDL_Event event; static const uint32_t snes_lut[] = { - SNES_B_MASK, - SNES_Y_MASK, - SNES_SELECT_MASK, - SNES_START_MASK, - SNES_UP_MASK, - SNES_DOWN_MASK, - SNES_LEFT_MASK, - SNES_RIGHT_MASK, - SNES_A_MASK, - SNES_X_MASK, - SNES_TL_MASK, - SNES_TR_MASK + SNES_B_MASK, + SNES_Y_MASK, + SNES_SELECT_MASK, + SNES_START_MASK, + SNES_UP_MASK, + SNES_DOWN_MASK, + SNES_LEFT_MASK, + SNES_RIGHT_MASK, + SNES_A_MASK, + SNES_X_MASK, + SNES_TL_MASK, + SNES_TR_MASK }; int32_t i; @@ -55,20 +55,20 @@ uint32_t S9xReadJoypad(int32_t port) SDL_PollEvent(&event); - CASE(SDLK_RETURN, SNES_START_MASK); - CASE(SDLK_ESCAPE, SNES_SELECT_MASK); - CASE(SDLK_LCTRL, SNES_A_MASK); - CASE(SDLK_LALT, SNES_B_MASK); - CASE(SDLK_LSHIFT, SNES_X_MASK); - CASE(SDLK_SPACE, SNES_Y_MASK); - CASE(SDLK_TAB, SNES_TL_MASK); - CASE(SDLK_BACKSPACE, SNES_TR_MASK); - CASE(SDLK_UP, SNES_UP_MASK); - CASE(SDLK_LEFT, SNES_LEFT_MASK); - CASE(SDLK_RIGHT, SNES_RIGHT_MASK); - CASE(SDLK_DOWN, SNES_DOWN_MASK); + CASE(option.config_buttons[0][10], SNES_START_MASK); + CASE(option.config_buttons[0][11], SNES_SELECT_MASK); + CASE(option.config_buttons[0][4], SNES_A_MASK); + CASE(option.config_buttons[0][5], SNES_B_MASK); + CASE(option.config_buttons[0][6], SNES_X_MASK); + CASE(option.config_buttons[0][7], SNES_Y_MASK); + CASE(option.config_buttons[0][8], SNES_TL_MASK); + CASE(option.config_buttons[0][9], SNES_TR_MASK); + CASE(option.config_buttons[0][0], SNES_UP_MASK); + CASE(option.config_buttons[0][1], SNES_DOWN_MASK); + CASE(option.config_buttons[0][2], SNES_LEFT_MASK); + CASE(option.config_buttons[0][3], SNES_RIGHT_MASK); if (keystate[SDLK_END]) emulator_state = 1; - return joypad; + return joypad; } -- cgit v1.2.3