From a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a Mon Sep 17 00:00:00 2001 From: aliaspider Date: Wed, 29 Oct 2014 05:36:07 +0100 Subject: start moving everything to C --- source/memmap.c | 4448 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 4448 insertions(+) create mode 100644 source/memmap.c (limited to 'source/memmap.c') diff --git a/source/memmap.c b/source/memmap.c new file mode 100644 index 0000000..c102128 --- /dev/null +++ b/source/memmap.c @@ -0,0 +1,4448 @@ +/******************************************************************************* + Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and + Jerremy Koot (jkoot@snes9x.com) + + (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) + + (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), + funkyass (funkyass@spam.shaw.ca), + Joel Yliluoma (http://iki.fi/bisqwit/) + Kris Bleakley (codeviolation@hotmail.com), + Matthew Kendora, + Nach (n-a-c-h@users.sourceforge.net), + Peter Bortas (peter@bortas.org) and + zones (kasumitokoduck@yahoo.com) + + C4 x86 assembler and some C emulation code + (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), + _Demo_ (_demo_@zsnes.com), and Nach + + C4 C++ code + (c) Copyright 2003 Brad Jorsch + + DSP-1 emulator code + (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, + John Weidman, neviksti (neviksti@hotmail.com), + Kris Bleakley, Andreas Naive + + DSP-2 emulator code + (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and + Lord Nightmare (lord_nightmare@users.sourceforge.net + + OBC1 emulator code + (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and + Kris Bleakley + Ported from x86 assembler to C by sanmaiwashi + + SPC7110 and RTC C++ emulator code + (c) Copyright 2002 Matthew Kendora with research by + zsKnight, John Weidman, and Dark Force + + S-DD1 C emulator code + (c) Copyright 2003 Brad Jorsch with research by + Andreas Naive and John Weidman + + S-RTC C emulator code + (c) Copyright 2001 John Weidman + + ST010 C++ emulator code + (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora + + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault + + Super FX C emulator code + (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman + + + SH assembler code partly based on x86 assembler code + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + + + Specific ports contains the works of other authors. See headers in + individual files. + + Snes9x homepage: http://www.snes9x.com + + Permission to use, copy, modify and distribute Snes9x in both binary and + source form, for non-commercial purposes, is hereby granted without fee, + providing that this license information and copyright notice appear with + all copies and any derived work. + + This software is provided 'as-is', without any express or implied + warranty. In no event shall the authors be held liable for any damages + arising from the use of this software. + + Snes9x is freeware for PERSONAL USE only. Commercial users should + seek permission of the copyright holders first. Commercial use includes + charging money for Snes9x or software derived from Snes9x. + + The copyright holders request that bug fixes and improvements to the code + should be forwarded to them so everyone can benefit from the modifications + in future versions. + + Super NES and Super Nintendo Entertainment System are trademarks of + Nintendo Co., Limited and its subsidiary companies. +*******************************************************************************/ + +#include +#ifdef HAVE_STRINGS_H +#include +#endif +#include + +#ifdef __linux +#include +#endif + +#include "snes9x.h" +#include "memmap.h" +#include "cpuexec.h" +#include "ppu.h" +#include "display.h" +#include "cheats.h" +#include "apu.h" +#include "sa1.h" +#include "dsp1.h" +#include "srtc.h" +#include "sdd1.h" +#include "spc7110.h" +#include "seta.h" + +#ifdef DS2_DMA +//#include "ds2_cpu.h" +//#include "ds2_dma.h" +//#include "dma_adj.h" +#endif + +#ifdef __W32_HEAP +#include +#endif + +#ifndef ZSNES_FX +#include "fxemu.h" +extern struct FxInit_s SuperFX; +#else +START_EXTERN_C +extern uint8 *SFXPlotTable; +END_EXTERN_C +#endif + +#ifndef SET_UI_COLOR +#define SET_UI_COLOR(r,g,b) ; +#endif + +//you would think everyone would have these +//since they're so useful. +#ifndef max +#define max(a,b) (((a) > (b)) ? (a) : (b)) +#endif + +#ifndef min +#define min(a,b) (((a) < (b)) ? (a) : (b)) +#endif + +static int retry_count=0; +static uint8 bytes0x2000 [0x2000]; +int is_bsx(unsigned char *); +int bs_name(unsigned char *); +int check_char(unsigned); +void S9xDeinterleaveType2 (bool8 reset=TRUE); +uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32 = 0xFFFFFFFF); + +extern char *rom_filename; + +const uint32 crc32Table[256] = { + 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, + 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, + 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, + 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, + 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, + 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, + 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, + 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, + 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, + 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, + 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, + 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, + 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, + 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, + 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, + 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, + 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, + 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, + 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, + 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, + 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, + 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, + 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, + 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, + 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, + 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, + 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, + 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, + 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, + 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, + 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, + 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, + 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, + 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, + 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, + 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, + 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, + 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, + 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, + 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, + 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, + 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, + 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d +}; + + + +void S9xDeinterleaveType1(int TotalFileSize, uint8 * base) +{ + if(Settings.DisplayColor==0xffff) + { + Settings.DisplayColor=BUILD_PIXEL(0,31,0); + SET_UI_COLOR(0,255,0); + } + + int i; + int nblocks = TotalFileSize >> 16; + uint8 blocks [256]; + for (i = 0; i < nblocks; i++) + { + blocks [i * 2] = i + nblocks; + blocks [i * 2 + 1] = i; + } + // DS2 DMA notes: base may or may not be 32-byte aligned + uint8 *tmp = (uint8 *) malloc (0x8000); + if (tmp) + { + for (i = 0; i < nblocks * 2; i++) + { + for (int j = i; j < nblocks * 2; j++) + { + if (blocks [j] == i) + { + // memmove converted: Different mallocs [Neb] + memcpy (tmp, &base [blocks [j] * 0x8000], 0x8000); + // memmove converted: Different addresses, or identical for blocks[i] == blocks[j] [Neb] + // DS2 DMA notes: Don't do DMA at all if blocks[i] == blocks[j] + memcpy (&base [blocks [j] * 0x8000], + &base [blocks [i] * 0x8000], 0x8000); + // memmove converted: Different mallocs [Neb] + memcpy (&base [blocks [i] * 0x8000], tmp, 0x8000); + uint8 b = blocks [j]; + blocks [j] = blocks [i]; + blocks [i] = b; + break; + } + } + } + free ((char *) tmp); + } +} + +void S9xDeinterleaveGD24(int TotalFileSize, uint8 * base) +{ + + if(TotalFileSize!=0x300000) + return; + + if(Settings.DisplayColor==0xffff) + { + Settings.DisplayColor=BUILD_PIXEL(0,31,31); + SET_UI_COLOR(0,255,255); + } + + // DS2 DMA notes: base may or may not be 32-byte aligned + uint8 *tmp = (uint8 *) malloc (0x80000); + if (tmp) + { + // memmove converted: Different mallocs [Neb] + memcpy(tmp, &base[0x180000], 0x80000); + // memmove converted: Different addresses [Neb] + memcpy(&base[0x180000], &base[0x200000], 0x80000); + // memmove converted: Different addresses [Neb] + memcpy(&base[0x200000], &base[0x280000], 0x80000); + // memmove converted: Different mallocs [Neb] + memcpy(&base[0x280000], tmp, 0x80000); + free ((char *) tmp); + + S9xDeinterleaveType1(TotalFileSize, base); + } +} + +bool8 CMemory::AllASCII (uint8 *b, int size) +{ + for (int i = 0; i < size; i++) + { + if (b[i] < 32 || b[i] > 126) + return (FALSE); + } + return (TRUE); +} + +int CMemory::ScoreHiROM (bool8 skip_header, int32 romoff) +{ + int score = 0; + int o = skip_header ? 0xff00 + 0x200 : 0xff00; + + o+=romoff; + + if(Memory.ROM [o + 0xd5] & 0x1) + score+=2; + + //Mode23 is SA-1 + if(Memory.ROM [o + 0xd5] == 0x23) + score-=2; + + if(Memory.ROM [o+0xd4] == 0x20) + score +=2; + + if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) + + Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff) + { + score += 2; + if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8))) + score++; + } + + if (Memory.ROM [o + 0xda] == 0x33) + score += 2; + if ((Memory.ROM [o + 0xd5] & 0xf) < 4) + score += 2; + if (!(Memory.ROM [o + 0xfd] & 0x80)) + score -= 6; + if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0) + score -= 2; //reduced after looking at a scan by Cowering + if (CalculatedSize > 1024 * 1024 * 3) + score += 4; + if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48) + score -= 1; + if (!AllASCII (&Memory.ROM [o + 0xb0], 6)) + score -= 1; + if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1)) + score -= 1; + + return (score); +} + +int CMemory::ScoreLoROM (bool8 skip_header, int32 romoff) +{ + int score = 0; + int o = skip_header ? 0x7f00 + 0x200 : 0x7f00; + + o+=romoff; + + if(!(Memory.ROM [o + 0xd5] & 0x1)) + score+=3; + + //Mode23 is SA-1 + if(Memory.ROM [o + 0xd5] == 0x23) + score+=2; + + if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) + + Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff) + { + score += 2; + if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8))) + score++; + } + + if (Memory.ROM [o + 0xda] == 0x33) + score += 2; + if ((Memory.ROM [o + 0xd5] & 0xf) < 4) + score += 2; + if (CalculatedSize <= 1024 * 1024 * 16) + score += 2; + if (!(Memory.ROM [o + 0xfd] & 0x80)) + score -= 6; + if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0) + score -= 2;//reduced per Cowering suggestion + if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48) + score -= 1; + if (!AllASCII (&Memory.ROM [o + 0xb0], 6)) + score -= 1; + if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1)) + score -= 1; + + return (score); +} + +char *CMemory::Safe (const char *s) +{ + static char *safe; + static int safe_len = 0; + + if(s==NULL) + { + if(safe!=NULL) + { + free((char*)safe); + safe = NULL; + } + return NULL; + } + int len = strlen (s); + if (!safe || len + 1 > safe_len) + { + if (safe) + free ((char *) safe); + safe = (char *) malloc (safe_len = len + 1); + } + + for (int i = 0; i < len; i++) + { + if (s [i] >= 32 && s [i] < 127) + safe [i] = s[i]; + else + safe [i] = '?'; + } + safe [len] = 0; + return (safe); +} + +/**********************************************************************************************/ +/* Init() */ +/* This function allocates and zeroes all the memory needed by the emulator */ +/**********************************************************************************************/ +bool8 CMemory::Init () +{ + // DS2 DMA notes: These would do well to be allocated with 32 extra bytes + // so they can be 32-byte aligned. [Neb] + RAM = (uint8 *) malloc (0x20000); + SRAM = (uint8 *) malloc (0x20000); + VRAM = (uint8 *) malloc (0x10000); +#ifdef DS2_DMA + ROM = (uint8 *) AlignedMalloc (MAX_ROM_SIZE + 0x200 + 0x8000, 32, &PtrAdj.ROM); +#else + ROM = (uint8 *) malloc (MAX_ROM_SIZE + 0x200 + 0x8000); +#endif + memset (RAM, 0, 0x20000); + memset (SRAM, 0, 0x20000); + memset (VRAM, 0, 0x10000); + // This needs to be initialised with a ROM first anyway, so don't + // bother memsetting. [Neb] + // memset (ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000); + + BSRAM = (uint8 *) malloc (0x80000); + memset (BSRAM, 0, 0x80000); + + FillRAM = NULL; + + IPPU.TileCache [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES * 128); + IPPU.TileCache [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES * 128); + IPPU.TileCache [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES * 128); + + IPPU.TileCached [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES); + IPPU.TileCached [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES); + IPPU.TileCached [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES); + + if (!RAM || !SRAM || !VRAM || !ROM || !BSRAM || + !IPPU.TileCache [TILE_2BIT] || !IPPU.TileCache [TILE_4BIT] || + !IPPU.TileCache [TILE_8BIT] || !IPPU.TileCached [TILE_2BIT] || + !IPPU.TileCached [TILE_4BIT] || !IPPU.TileCached [TILE_8BIT]) + { + Deinit (); + return (FALSE); + } + + // FillRAM uses first 32K of ROM image area, otherwise space just + // wasted. Might be read by the SuperFX code. + + FillRAM = ROM; + + // Add 0x8000 to ROM image pointer to stop SuperFX code accessing + // unallocated memory (can cause crash on some ports). + ROM += 0x8000; // still 32-byte aligned + + C4RAM = ROM + 0x400000 + 8192 * 8; // still 32-byte aligned + ::ROM = ROM; + ::SRAM = SRAM; + ::RegRAM = FillRAM; + +#ifdef ZSNES_FX + SFXPlotTable = ROM + 0x400000; +#else + SuperFX.pvRegisters = &Memory.FillRAM [0x3000]; + SuperFX.nRamBanks = 2; // Most only use 1. 1=64KB, 2=128KB=1024Mb + SuperFX.pvRam = ::SRAM; + SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024); + SuperFX.pvRom = (uint8 *) ROM; +#endif + + ZeroMemory (IPPU.TileCache [TILE_2BIT], MAX_2BIT_TILES * 128); + ZeroMemory (IPPU.TileCache [TILE_4BIT], MAX_4BIT_TILES * 128); + ZeroMemory (IPPU.TileCache [TILE_8BIT], MAX_8BIT_TILES * 128); + + ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES); + ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES); + ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES); + + SDD1Data = NULL; + SDD1Index = NULL; + + return (TRUE); +} + +void CMemory::Deinit () +{ +#ifdef __W32_HEAP + if(_HEAPOK!=_heapchk()) + MessageBox(GUI.hWnd, "CMemory::Deinit", "Heap Corrupt", MB_OK); +#endif + + if (RAM) + { + free ((char *) RAM); + RAM = NULL; + } + if (SRAM) + { + free ((char *) SRAM); + SRAM = NULL; + } + if (VRAM) + { + free ((char *) VRAM); + VRAM = NULL; + } + if (ROM) + { + ROM -= 0x8000; +#ifdef DS2_RAM + AlignedFree ((char *) ROM, PtrAdj.ROM); +#else + free ((char *) ROM); +#endif + ROM = NULL; + } + + if(BSRAM) + { + free((char*) BSRAM); + BSRAM=NULL; + } + + if (IPPU.TileCache [TILE_2BIT]) + { + free ((char *) IPPU.TileCache [TILE_2BIT]); + IPPU.TileCache [TILE_2BIT] = NULL; + } + if (IPPU.TileCache [TILE_4BIT]) + { + free ((char *) IPPU.TileCache [TILE_4BIT]); + IPPU.TileCache [TILE_4BIT] = NULL; + } + if (IPPU.TileCache [TILE_8BIT]) + { + free ((char *) IPPU.TileCache [TILE_8BIT]); + IPPU.TileCache [TILE_8BIT] = NULL; + } + + if (IPPU.TileCached [TILE_2BIT]) + { + free ((char *) IPPU.TileCached [TILE_2BIT]); + IPPU.TileCached [TILE_2BIT] = NULL; + } + if (IPPU.TileCached [TILE_4BIT]) + { + free ((char *) IPPU.TileCached [TILE_4BIT]); + IPPU.TileCached [TILE_4BIT] = NULL; + } + if (IPPU.TileCached [TILE_8BIT]) + { + free ((char *) IPPU.TileCached [TILE_8BIT]); + IPPU.TileCached [TILE_8BIT] = NULL; + } + FreeSDD1Data (); + Safe(NULL); +} + +void CMemory::FreeSDD1Data () +{ + if (SDD1Index) + { + free ((char *) SDD1Index); + SDD1Index = NULL; + } + if (SDD1Data) + { + free ((char *) SDD1Data); + SDD1Data = NULL; + } +} + +/**********************************************************************************************/ +/* LoadROM() */ +/* This function loads a Snes-Backup image */ +/**********************************************************************************************/ + +bool8 CMemory::LoadROM (const char *filename) +{ + int32 TotalFileSize = 0; + bool8 Interleaved = FALSE; + bool8 Tales = FALSE; + + uint8* RomHeader=ROM; + + ExtendedFormat=NOPE; + + + if(CleanUp7110!=NULL) + (*CleanUp7110)(); + + memset (&SNESGameFixes, 0, sizeof(SNESGameFixes)); + SNESGameFixes.SRAMInitialValue = 0x60; + + memset (bytes0x2000, 0, 0x2000); + CPU.TriedInterleavedMode2 = FALSE; + + CalculatedSize = 0; + retry_count =0; + +again: + Settings.DisplayColor=0xffff; + SET_UI_COLOR(255,255,255); + + TotalFileSize = FileLoader(ROM, filename, MAX_ROM_SIZE); + + if (!TotalFileSize) + return FALSE; // it ends here + else if(!Settings.NoPatch) + CheckForIPSPatch (filename, HeaderCount != 0, TotalFileSize); + + //fix hacked games here. + if((strncmp("HONKAKUHA IGO GOSEI", (char*)&ROM[0x7FC0],19)==0)&&(ROM[0x7FD5]!=0x31)) + { + ROM[0x7FD5]=0x31; + ROM[0x7FD6]=0x02; + Settings.DisplayColor=BUILD_PIXEL(31,0,0); + SET_UI_COLOR(255,0,0); + S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!"); + } + + if((strncmp("HONKAKUHA IGO GOSEI", (char*)&ROM[0xFFC0],19)==0)&&(ROM[0xFFD5]!=0x31)) + { + ROM[0xFFD5]=0x31; + ROM[0xFFD6]=0x02; + Settings.DisplayColor=BUILD_PIXEL(31,0,0); + SET_UI_COLOR(255,0,0); + S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!"); + } + + if((ROM[0x7FD5]==0x42)&&(ROM[0x7FD6]==0x13)&&(strncmp("METAL COMBAT",(char*)&ROM[0x7FC0],12)==0)) + { + Settings.DisplayColor=BUILD_PIXEL(31,0,0); + SET_UI_COLOR(255,0,0); + S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!"); + } + + int orig_hi_score, orig_lo_score; + int hi_score, lo_score; + + orig_hi_score = hi_score = ScoreHiROM (FALSE); + orig_lo_score = lo_score = ScoreLoROM (FALSE); + + if (HeaderCount == 0 && !Settings.ForceNoHeader && + ((hi_score > lo_score && ScoreHiROM (TRUE) > hi_score) || + (hi_score <= lo_score && ScoreLoROM (TRUE) > lo_score))) + { +#ifdef DS2_DMA + __dcache_writeback_all(); + { + unsigned int i; + for (i = 0; i < TotalFileSize; i += 512) + { + ds2_DMAcopy_32Byte (2 /* channel: emu internal */, Memory.ROM + i, Memory.ROM + i + 512, 512); + ds2_DMA_wait(2); + ds2_DMA_stop(2); + } + } +#else + // memmove required: Overlapping addresses [Neb] + memmove (Memory.ROM, Memory.ROM + 512, TotalFileSize - 512); +#endif + TotalFileSize -= 512; + S9xMessage (S9X_INFO, S9X_HEADER_WARNING, + "Try specifying the -nhd command line option if the game doesn't work\n"); + //modifying ROM, so we need to rescore + orig_hi_score = hi_score = ScoreHiROM (FALSE); + orig_lo_score = lo_score = ScoreLoROM (FALSE); + } + + CalculatedSize = TotalFileSize & ~0x1FFF; // round down to lower 0x2000 + ZeroMemory (ROM + CalculatedSize, MAX_ROM_SIZE - CalculatedSize); + + if(CalculatedSize >0x400000&& + !(ROM[0x7FD5]==0x32&&((ROM[0x7FD6]&0xF0)==0x40)) && //exclude S-DD1 + !(ROM[0xFFD5]==0x3A&&((ROM[0xFFD6]&0xF0)==0xF0))) //exclude SPC7110 + { + //you might be a Jumbo! + ExtendedFormat=YEAH; + } + + //If both vectors are invalid, it's type 1 LoROM + + if(ExtendedFormat==NOPE&&((ROM[0x7FFC]|(ROM[0x7FFD]<<8))<0x8000)&&((ROM[0xFFFC]|(ROM[0xFFFD]<<8)) <0x8000)) + { + if(Settings.DisplayColor==0xffff) + { + Settings.DisplayColor=BUILD_PIXEL(0,31,0); + SET_UI_COLOR(0,255,0); + } + if(!Settings.ForceInterleaved) + S9xDeinterleaveType1(TotalFileSize, ROM); + } + + //CalculatedSize is now set, so rescore + orig_hi_score = hi_score = ScoreHiROM (FALSE); + orig_lo_score = lo_score = ScoreLoROM (FALSE); + + if(NOPE!=ExtendedFormat) + { + int loromscore, hiromscore, swappedlorom, swappedhirom; + loromscore=ScoreLoROM(FALSE); + hiromscore=ScoreHiROM(FALSE); + swappedlorom=ScoreLoROM(FALSE, 0x400000); + swappedhirom=ScoreHiROM(FALSE, 0x400000); + + //set swapped here. + + if(max(swappedlorom, swappedhirom) >= max(loromscore, hiromscore)) + { + ExtendedFormat = BIGFIRST; + hi_score=swappedhirom; + lo_score=swappedlorom; + RomHeader=ROM+0x400000; + } + else + { + ExtendedFormat = SMALLFIRST; + lo_score=loromscore; + hi_score=hiromscore; + RomHeader=ROM; + } + + + } + + Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2; + if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score)) + { + LoROM = TRUE; + HiROM = FALSE; + + // Ignore map type byte if not 0x2x or 0x3x + if ((RomHeader [0x7fd5] & 0xf0) == 0x20 || (RomHeader [0x7fd5] & 0xf0) == 0x30) + { + switch (RomHeader [0x7fd5] & 0xf) + { + case 1: + Interleaved = TRUE; + break; + case 5: + Interleaved = TRUE; + Tales = TRUE; + break; + } + } + } + else + { + if ((RomHeader [0xffd5] & 0xf0) == 0x20 || (RomHeader [0xffd5] & 0xf0) == 0x30) + { + switch (RomHeader [0xffd5] & 0xf) + { + case 0: + case 3: + Interleaved = TRUE; + break; + } + } + LoROM = FALSE; + HiROM = TRUE; + } + + // More + if (!Settings.ForceHiROM && !Settings.ForceLoROM && + !Settings.ForceInterleaved && !Settings.ForceInterleaved2 && + !Settings.ForceNotInterleaved && !Settings.ForcePAL && + !Settings.ForceSuperFX && !Settings.ForceDSP1 && + !Settings.ForceSA1 && !Settings.ForceC4 && + !Settings.ForceSDD1) + { + + +#ifdef DETECT_NASTY_FX_INTERLEAVE +//MK: Damn. YI trips a BRK currently. Maybe even on a real cart. + +#ifdef LSB_FIRST + if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(*(uint16*)&ROM[0x7FDE])==57611&&ROM[0x10002]==0xA9) +#else + if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(ROM[0x7FDE]+(ROM[0x7FDF]<<8))==57611&&ROM[0x10002]==0xA9) +#endif + { + Interleaved=true; + Settings.ForceInterleaved2=true; + } +#endif + if (strncmp ((char *) &ROM [0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0) + { + LoROM = TRUE; + HiROM = FALSE; + Interleaved = FALSE; + } + } + + if (!Settings.ForceNotInterleaved && Interleaved) + { + CPU.TriedInterleavedMode2 = TRUE; + S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO, + "ROM image is in interleaved format - converting..."); + + if (Tales) + { + if(Memory.ExtendedFormat==BIGFIRST) + { + S9xDeinterleaveType1(0x400000, ROM); + S9xDeinterleaveType1(CalculatedSize-0x400000, ROM+0x400000); + } + else + { + S9xDeinterleaveType1(CalculatedSize-0x400000, ROM); + S9xDeinterleaveType1(0x400000, ROM+CalculatedSize-0x400000); + + } + + LoROM = FALSE; + HiROM = TRUE; + + + } + else if (Settings.ForceInterleaved2) + { + S9xDeinterleaveType2(FALSE); + } + else if (Settings.ForceInterleaveGD24 && CalculatedSize ==0x300000) + { + bool8 t = LoROM; + + LoROM = HiROM; + HiROM = t; + S9xDeinterleaveGD24(CalculatedSize, ROM); + } + else + { + if(Settings.DisplayColor==0xffff) + { + Settings.DisplayColor=BUILD_PIXEL(0,31,0); + SET_UI_COLOR(0,255,0); + } + bool8 t = LoROM; + + LoROM = HiROM; + HiROM = t; + + S9xDeinterleaveType1(CalculatedSize, ROM); + } + + hi_score = ScoreHiROM (FALSE); + lo_score = ScoreLoROM (FALSE); + + if ((HiROM && + (lo_score >= hi_score || hi_score < 0)) || + (LoROM && + (hi_score > lo_score || lo_score < 0))) + { + if (retry_count == 0) + { + S9xMessage (S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO, + "ROM lied about its type! Trying again."); + Settings.ForceNotInterleaved = TRUE; + Settings.ForceInterleaved = FALSE; + retry_count++; + goto again; + } + } + } + + if(ExtendedFormat==SMALLFIRST) + Tales=true; + + FreeSDD1Data (); + InitROM (Tales); + S9xLoadCheatFile (S9xGetFilename(".cht")); + S9xInitCheatData (); + S9xApplyCheats (); + + S9xReset (); + + return (TRUE); +} + +uint32 CMemory::FileLoader (uint8* buffer, const char* filename, int32 maxsize) +{ + + + FILE* ROMFile; + int32 TotalFileSize = 0; + int len = 0; + + char dir [_MAX_DIR + 1]; + char drive [_MAX_DRIVE + 1]; + char name [_MAX_FNAME + 1]; + char ext [_MAX_EXT + 1]; + char fname [_MAX_PATH + 1]; + + unsigned long FileSize = 0; + + _splitpath (filename, drive, dir, name, ext); + _makepath (fname, drive, dir, name, ext); + +#ifdef __WIN32__ + // memmove required: Overlapping addresses [Neb] + memmove (&ext [0], &ext[1], 4); +#endif + + if ((ROMFile = fopen(fname, "rb")) == NULL) + return (0); + + strcpy (ROMFilename, fname); + + HeaderCount = 0; + uint8 *ptr = buffer; + bool8 more = FALSE; + + do + { + FileSize = fread (ptr, 1, maxsize + 0x200 - (ptr - ROM), ROMFile); + fclose (ROMFile); + + int calc_size = FileSize & ~0x1FFF; // round to the lower 0x2000 + + if ((FileSize - calc_size == 512 && !Settings.ForceNoHeader) || + Settings.ForceHeader) + { + // memmove required: Overlapping addresses [Neb] + // DS2 DMA notes: Can be split into 512-byte DMA blocks [Neb] +#ifdef DS2_DMA + __dcache_writeback_all(); + { + unsigned int i; + for (i = 0; i < calc_size; i += 512) + { + ds2_DMAcopy_32Byte (2 /* channel: emu internal */, ptr + i, ptr + i + 512, 512); + ds2_DMA_wait(2); + ds2_DMA_stop(2); + } + } +#else + memmove (ptr, ptr + 512, calc_size); +#endif + HeaderCount++; + FileSize -= 512; + } + + ptr += FileSize; + TotalFileSize += FileSize; + + + // check for multi file roms + + if ((ptr - ROM) < (maxsize + 0x200) && + (isdigit (ext [0]) && ext [1] == 0 && ext [0] < '9')) + { + more = TRUE; + ext [0]++; +#ifdef __WIN32__ + // memmove required: Overlapping addresses [Neb] + memmove (&ext [1], &ext [0], 4); + ext [0] = '.'; +#endif + _makepath (fname, drive, dir, name, ext); + } + else if (ptr - ROM < maxsize + 0x200 && + (((len = strlen (name)) == 7 || len == 8) && + strncasecmp (name, "sf", 2) == 0 && + isdigit (name [2]) && isdigit (name [3]) && isdigit (name [4]) && + isdigit (name [5]) && isalpha (name [len - 1]))) + { + more = TRUE; + name [len - 1]++; +#ifdef __WIN32__ + // memmove required: Overlapping addresses [Neb] + memmove (&ext [1], &ext [0], 4); + ext [0] = '.'; +#endif + _makepath (fname, drive, dir, name, ext); + } + else + more = FALSE; + + } while (more && (ROMFile = fopen (fname, "rb")) != NULL); + + + + if (HeaderCount == 0) + S9xMessage (S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found."); + else + { + if (HeaderCount == 1) + S9xMessage (S9X_INFO, S9X_HEADERS_INFO, + "Found ROM file header (and ignored it)."); + else + S9xMessage (S9X_INFO, S9X_HEADERS_INFO, + "Found multiple ROM file headers (and ignored them)."); + } + + return TotalFileSize; + +} + +#if 0 +/**********************************************************************************************/ +/* LoadMulti() */ +/* This function loads a Slotted SNES-Backup image and fills the slot. */ +/**********************************************************************************************/ + +bool8 CMemory::LoadMulti (const char *basename, const char *slot1name, const char *slot2name) +{ + unsigned long FileSize = 0; + + if(*basename=='\0') + return FALSE; + + SufamiTurbo=TRUE; + + int32 offset; + + memset (&SNESGameFixes, 0, sizeof(SNESGameFixes)); + SNESGameFixes.SRAMInitialValue = 0x60; + + memset (bytes0x2000, 0, 0x2000); + + CalculatedSize = 0; + + Settings.DisplayColor=0xffff; + SET_UI_COLOR(255,255,255); + + int32 TotalFileSize = FileLoader(ROM, basename, MAX_ROM_SIZE); + + if(0== TotalFileSize) + return FALSE; + else CheckForIPSPatch (basename, HeaderCount != 0, TotalFileSize); + + CalculatedSize=TotalFileSize; + + for(offset=0; offset0x100000||size <0x80000) + return FALSE; + //probably a minicart + return TRUE; + } + return FALSE; +} + +bool8 SameGameSig(uint8* file, int32 size) +{ + //preheader sig + if(strcmp((char*)(file+0xFFA0),"1995/12/16 10:2018ZS5J")) + return FALSE; + if(size!=0x100000) + return FALSE; + if(0x133E1C5B==caCRC32(file, size)) + return TRUE; + return FALSE; +} +bool8 GNextSig(uint8* file, int32 size) +{ + //preheader sig + if(strcmp((char*)(file+0xFFAA),"GNEXT B2ZX3J")) + return FALSE; + if(size!=0x180000) + return FALSE; + if(0x845E420D==caCRC32(file, size)) + return TRUE; + return FALSE; +} +int MultiType(uint8* file, int32 size) +{ + //check for ST signiture + if(SufamiTurboBIOSSig(file, size)) + return 1; + //check for Same Game signiture + if(SameGameSig(file, size)) + return 2; + //check for G-Next signiture + if(GNextSig(file, size)) + return 3; + return 0; +} + +#endif + +//compatibility wrapper +void S9xDeinterleaveMode2 () +{ + S9xDeinterleaveType2(); +} + +void S9xDeinterleaveType2 (bool8 reset) +{ + if(Settings.DisplayColor==0xffff||Settings.DisplayColor==BUILD_PIXEL(0,31,0)) + { + Settings.DisplayColor=BUILD_PIXEL(31,14,6); + SET_UI_COLOR(255,119,25); + + } + S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO, + "ROM image is in interleaved format - converting..."); + + int nblocks = Memory.CalculatedSize >> 16; + int step = 64; + + while (nblocks <= step) + step >>= 1; + + nblocks = step; + uint8 blocks [256]; + int i; + + for (i = 0; i < nblocks * 2; i++) + { + blocks [i] = (i & ~0xF) | ((i & 3) << 2) | + ((i & 12) >> 2); + } + +#ifdef DS2_DMA + unsigned int TmpAdj; + uint8 *tmp = (uint8 *) AlignedMalloc (0x10000, 32, &TmpAdj); +#else + uint8 *tmp = (uint8 *) malloc (0x10000); +#endif + + if (tmp) + { +#ifdef DS2_DMA + __dcache_writeback_all(); +#endif + for (i = 0; i < nblocks * 2; i++) + { + for (int j = i; j < nblocks * 2; j++) + { + if (blocks [j] == i) + { +#ifdef DS2_DMA + ds2_DMAcopy_32Byte (2 /* channel: emu internal */, tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000); + ds2_DMA_wait(2); + ds2_DMA_stop(2); + + ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [j] * 0x10000], + &Memory.ROM [blocks [i] * 0x10000], 0x10000); + ds2_DMA_wait(2); + ds2_DMA_stop(2); + + ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000); + ds2_DMA_wait(2); + ds2_DMA_stop(2); +#else + // memmove converted: Different mallocs [Neb] + memcpy (tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000); + + // memmove converted: Different addresses, or identical if blocks[i] == blocks[j] [Neb] + memcpy (&Memory.ROM [blocks [j] * 0x10000], + &Memory.ROM [blocks [i] * 0x10000], 0x10000); + // memmove converted: Different mallocs [Neb] + memcpy (&Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000); +#endif + uint8 b = blocks [j]; + blocks [j] = blocks [i]; + blocks [i] = b; + break; + } + } + } + free ((char *) tmp); + tmp=NULL; + } + if(reset) + { + Memory.InitROM (FALSE); + S9xReset (); + } +} + +//CRC32 for char arrays +uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32) +{ + for (register uint32 i = 0; i < size; i++) + { + crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF]; + } + return ~crc32; +} + +void CMemory::InitROM (bool8 Interleaved) +{ +#ifndef ZSNES_FX + SuperFX.nRomBanks = CalculatedSize >> 15; +#endif + Settings.MultiPlayer5Master = Settings.MultiPlayer5; + Settings.MouseMaster = Settings.Mouse; + Settings.SuperScopeMaster = Settings.SuperScope; + Settings.DSP1Master = Settings.ForceDSP1; + Settings.SuperFX = FALSE; + Settings.SA1 = FALSE; + Settings.C4 = FALSE; + Settings.SDD1 = FALSE; + Settings.SRTC = FALSE; + Settings.SPC7110=FALSE; + Settings.SPC7110RTC=FALSE; + Settings.BS=FALSE; + Settings.OBC1=FALSE; + Settings.SETA=FALSE; + s7r.DataRomSize = 0; + CalculatedChecksum=0; + uint8* RomHeader; + + RomHeader=ROM+0x7FB0; + + if(ExtendedFormat==BIGFIRST) + RomHeader+=0x400000; + + if(HiROM) + RomHeader+=0x8000; + + if(!Settings.BS) + { + Settings.BS=(-1!=is_bsx(ROM+0x7FC0)); + + if(Settings.BS) + { + Memory.LoROM=TRUE; + Memory.HiROM=FALSE; + } + + else + { + Settings.BS=(-1!=is_bsx(ROM+0xFFC0)); + if(Settings.BS) + { + Memory.HiROM=TRUE; + Memory.LoROM=FALSE; + } + } + } + + ZeroMemory (BlockIsRAM, MEMMAP_NUM_BLOCKS); + ZeroMemory (BlockIsROM, MEMMAP_NUM_BLOCKS); + + ::SRAM = SRAM; + memset (ROMId, 0, 5); + memset (CompanyId, 0, 3); + + ParseSNESHeader(RomHeader); + + // Try to auto-detect the DSP1 chip + if (!Settings.ForceNoDSP1 && + (ROMType & 0xf) >= 3 && (ROMType & 0xf0) == 0) + Settings.DSP1Master = TRUE; + + if (Memory.HiROM) + { + // Enable S-RTC (Real Time Clock) emulation for Dai Kaijyu Monogatari 2 + Settings.SRTC = ((ROMType & 0xf0) >> 4) == 5; + + if(((ROMSpeed&0x0F)==0x0A)&&((ROMType&0xF0)==0xF0)) + { + Settings.SPC7110=true; + if((ROMType&0x0F)==0x09) + Settings.SPC7110RTC=true; + } + + if (Settings.BS) + BSHiROMMap (); + else if(Settings.SPC7110) + { + SPC7110HiROMMap(); + } + else if ((ROMSpeed & ~0x10) == 0x25) + { + TalesROMMap (Interleaved); + } + else HiROMMap (); + } + else + { + Settings.SuperFX = Settings.ForceSuperFX; + + if(ROMType==0x25) + { + Settings.OBC1=TRUE; + } + + //BS-X BIOS + if(ROMType==0xE5) + { + Settings.BS=TRUE; + } + + if ((ROMType & 0xf0) == 0x10) + Settings.SuperFX = !Settings.ForceNoSuperFX; + + Settings.SDD1 = Settings.ForceSDD1; + if ((ROMType & 0xf0) == 0x40) + Settings.SDD1 = !Settings.ForceNoSDD1; + + if (Settings.SDD1) + S9xLoadSDD1Data (); + + if(((ROMType &0xF0) == 0xF0)&((ROMSpeed&0x0F)!=5)) + { + SRAMSize=2; + SNESGameFixes.SRAMInitialValue = 0x00; + if((ROMType &0x0F)==6) + { + if(ROM[0x7FD7]==0x09) + { + Settings.SETA=ST_011; + SetSETA=&S9xSetST011; + GetSETA=&S9xGetST011; + } + else + { + Settings.SETA=ST_010; + SetSETA=&S9xSetST010; + GetSETA=&S9xGetST010; + } + } + else + { + Settings.SETA=ST_018; + SRAMSize=2; + } + } + Settings.C4 = Settings.ForceC4; + if ((ROMType & 0xf0) == 0xf0 && + (strncmp (ROMName, "MEGAMAN X", 9) == 0 || + strncmp (ROMName, "ROCKMAN X", 9) == 0)) + { + Settings.C4 = !Settings.ForceNoC4; + } + + if(Settings.SETA&&Settings.SETA!=ST_018) + { + SetaDSPMap(); + } + else if (Settings.SuperFX) + { + //::SRAM = ROM + 1024 * 1024 * 4; + SuperFXROMMap (); + Settings.MultiPlayer5Master = FALSE; + //Settings.MouseMaster = FALSE; + //Settings.SuperScopeMaster = FALSE; + Settings.DSP1Master = FALSE; + Settings.SA1 = FALSE; + Settings.C4 = FALSE; + Settings.SDD1 = FALSE; + } + else if (Settings.ForceSA1 || + (!Settings.ForceNoSA1 && (ROMSpeed & ~0x10) == 0x23 && + (ROMType & 0xf) > 3 && (ROMType & 0xf0) == 0x30)) + { + Settings.SA1 = TRUE; +// Settings.MultiPlayer5Master = FALSE; + //Settings.MouseMaster = FALSE; + //Settings.SuperScopeMaster = FALSE; + Settings.DSP1Master = FALSE; + Settings.C4 = FALSE; + Settings.SDD1 = FALSE; + SA1ROMMap (); + } + else if ((ROMSpeed & ~0x10) == 0x25) + TalesROMMap (Interleaved); + else if(ExtendedFormat!=NOPE) + JumboLoROMMap(Interleaved); + else if (strncmp ((char *) &Memory.ROM [0x7fc0], "SOUND NOVEL-TCOOL", 17) == 0 || + strncmp ((char *) &Memory.ROM [0x7fc0], "DERBY STALLION 96", 17) == 0) + { + LoROM24MBSMap (); + Settings.DSP1Master = FALSE; + } + + else if (strncmp ((char *) &Memory.ROM [0x7fc0], "THOROUGHBRED BREEDER3", 21) == 0 || + strncmp ((char *) &Memory.ROM [0x7fc0], "RPG-TCOOL 2", 11) == 0) + { + SRAM512KLoROMMap (); + Settings.DSP1Master = FALSE; + } + else if (strncmp ((char *) &Memory.ROM [0x7fc0], "ADD-ON BASE CASSETE", 19) == 0) + { + Settings.MultiPlayer5Master = FALSE; + Settings.MouseMaster = FALSE; + Settings.SuperScopeMaster = FALSE; + Settings.DSP1Master = FALSE; + SufamiTurboLoROMMap(); + Memory.SRAMSize = 3; + } + else if ((ROMSpeed & ~0x10) == 0x22 && + strncmp (ROMName, "Super Street Fighter", 20) != 0) + { + AlphaROMMap (); + } + else if (Settings.BS) + BSLoROMMap(); + else LoROMMap (); + } + + if(Settings.BS) + { + ROMRegion=0; + } + + uint32 sum1 = 0; + uint32 sum2 = 0; + if(0==CalculatedChecksum) + { + int power2 = 0; + int size = CalculatedSize; + + while (size >>= 1) + power2++; + + size = 1 << power2; + uint32 remainder = CalculatedSize - size; + + + int i; + + for (i = 0; i < size; i++) + sum1 += ROM [i]; + + for (i = 0; i < (int) remainder; i++) + sum2 += ROM [size + i]; + + int sub = 0; + if (Settings.BS&& ROMType!=0xE5) + { + if (Memory.HiROM) + { + for (i = 0; i < 48; i++) + sub += ROM[0xffb0 + i]; + } + else if (Memory.LoROM) + { + for (i = 0; i < 48; i++) + sub += ROM[0x7fb0 + i]; + } + sum1 -= sub; + } + + + if (remainder) + { + sum1 += sum2 * (size / remainder); + } + + + sum1 &= 0xffff; + Memory.CalculatedChecksum=sum1; + } + //now take a CRC32 + ROMCRC32 = caCRC32(ROM, CalculatedSize); + + if (Settings.ForceNTSC) + Settings.PAL = FALSE; + else if (Settings.ForcePAL) + Settings.PAL = TRUE; + else + { + //Korea refers to South Korea, which uses NTSC + switch(ROMRegion) + { + case 13: + case 1: + case 0: + Settings.PAL=FALSE; + break; + default: Settings.PAL=TRUE; + break; + } + } + if (Settings.PAL) + { + Settings.FrameTime = Settings.FrameTimePAL; + Memory.ROMFramesPerSecond = 50; + } + else + { + Settings.FrameTime = Settings.FrameTimeNTSC; + Memory.ROMFramesPerSecond = 60; + } + + ROMName[ROM_NAME_LEN - 1] = 0; + if (strlen (ROMName)) + { + char *p = ROMName + strlen (ROMName) - 1; + + while (p > ROMName && *(p - 1) == ' ') + p--; + *p = 0; + } + + { + SRAMMask = Memory.SRAMSize ? + ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0; + } + if((ROMChecksum + ROMComplementChecksum != 0xffff) || ROMChecksum != CalculatedChecksum || ((uint32)CalculatedSize > (uint32)(((1<<(ROMSize-7))*128)*1024))) + { + if(Settings.DisplayColor==0xffff || Settings.DisplayColor!=BUILD_PIXEL(31,0,0)) + { + Settings.DisplayColor=BUILD_PIXEL(31,31,0); + SET_UI_COLOR(255,255,0); + } + } + + IAPU.OneCycle = ONE_APU_CYCLE; + Settings.Shutdown = Settings.ShutdownMaster; + + SetDSP=&DSP1SetByte; + GetDSP=&DSP1GetByte; + + ResetSpeedMap(); + ApplyROMFixes (); + sprintf (ROMName, "%s", Safe (ROMName)); + sprintf (ROMId, "%s", Safe (ROMId)); + sprintf (CompanyId, "%s", Safe (CompanyId)); + + sprintf (String, "\"%s\" [%s] %s, %s, Type: %s, Mode: %s, TV: %s, S-RAM: %s, ROMId: %s Company: %2.2s CRC32: %08X", + ROMName, + (ROMChecksum + ROMComplementChecksum != 0xffff || + ROMChecksum != CalculatedChecksum) ? "bad checksum" : "checksum ok", + MapType (), + Size (), + KartContents (), + MapMode (), + TVStandard (), + StaticRAMSize (), + ROMId, + CompanyId, + ROMCRC32); + + S9xMessage (S9X_INFO, S9X_ROM_INFO, String); +#ifdef __WIN32__ + #ifndef _XBOX + EnableMenuItem(GUI.hMenu, IDM_ROM_INFO, MF_ENABLED); + #endif + #ifdef RTC_DEBUGGER + if(Settings.SPC7110RTC) + EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_ENABLED); + else EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_GRAYED); + #endif +#endif + Settings.ForceHeader = Settings.ForceHiROM = Settings.ForceLoROM = + Settings.ForceInterleaved = Settings.ForceNoHeader = Settings.ForceNotInterleaved = + Settings.ForceInterleaved2=false; +} + +bool8 CMemory::LoadSRAM (const char *filename) +{ + int size = Memory.SRAMSize ? + (1 << (Memory.SRAMSize + 3)) * 128 : 0; + + memset (SRAM, SNESGameFixes.SRAMInitialValue, 0x20000); + + if (size > 0x20000) + size = 0x20000; + + if (size) + { + FILE *file; + if ((file = fopen (filename, "rb"))) + { + int len = fread ((unsigned char*) ::SRAM, 1, 0x20000, file); + fclose (file); + if (len - size == 512) + { + // S-RAM file has a header - remove it + // memmove required: Overlapping addresses [Neb] + memmove (::SRAM, ::SRAM + 512, size); + } + if (len == size + SRTC_SRAM_PAD) + { + S9xSRTCPostLoadState (); + S9xResetSRTC (); + rtc.index = -1; + rtc.mode = MODE_READ; + } + else + S9xHardResetSRTC (); + + if(Settings.SPC7110RTC) + { + S9xLoadSPC7110RTC (&rtc_f9); + } + + return (TRUE); + } + S9xHardResetSRTC (); + return (FALSE); + } + if (Settings.SDD1) + S9xSDD1LoadLoggedData (); + + return (TRUE); +} + +bool8 CMemory::SaveSRAM (const char *filename) +{ + if(Settings.SuperFX && Memory.ROMType < 0x15) + return TRUE; + if(Settings.SA1 && Memory.ROMType == 0x34) + return TRUE; + + int size = Memory.SRAMSize ? + (1 << (Memory.SRAMSize + 3)) * 128 : 0; + if (Settings.SRTC) + { + size += SRTC_SRAM_PAD; + S9xSRTCPreSaveState (); + } + + if (Settings.SDD1) + S9xSDD1SaveLoggedData (); + + if (size > 0x20000) + size = 0x20000; + + if (size && *Memory.ROMFilename) + { + + FILE *file= fopen(filename, "w"); + if (file) + { + fwrite((unsigned char *) ::SRAM, size, 1, file); + fclose(file); + if(Settings.SPC7110RTC) + { + S9xSaveSPC7110RTC (&rtc_f9); + } + + return (TRUE); + } + } + return (FALSE); +} + +void CMemory::FixROMSpeed () +{ + int c; + + if(CPU.FastROMSpeed==0) + CPU.FastROMSpeed=SLOW_ONE_CYCLE; + + + for (c = 0x800; c < 0x1000; c++) + { + if (c&0x8 || c&0x400) + MemorySpeed [c] = (uint8) CPU.FastROMSpeed; + } +} + + +void CMemory::ResetSpeedMap() +{ + int i; + memset(MemorySpeed, SLOW_ONE_CYCLE, 0x1000); + for(i=0;i<0x400;i+=0x10) + { + MemorySpeed[i+2]=MemorySpeed[0x800+i+2]= ONE_CYCLE; + MemorySpeed[i+3]=MemorySpeed[0x800+i+3]= ONE_CYCLE; + MemorySpeed[i+4]=MemorySpeed[0x800+i+4]= ONE_CYCLE; + MemorySpeed[i+5]=MemorySpeed[0x800+i+5]= ONE_CYCLE; + } + CMemory::FixROMSpeed (); +} + +void CMemory::WriteProtectROM () +{ + // memmove converted: Different mallocs [Neb] + memcpy ((void *) WriteMap, (void *) Map, sizeof (Map)); + for (int c = 0; c < 0x1000; c++) + { + if (BlockIsROM [c]) + WriteMap [c] = (uint8 *) MAP_NONE; + } +} + +void CMemory::MapRAM () +{ + int c; + + if(Memory.LoROM&&!Settings.SDD1) + { + // Banks 70->77, S-RAM + for (c = 0; c < 0x0f; c++) + { + for(int i=0;i<8;i++) + { + Map [(c<<4) + 0xF00+i]=Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM; + BlockIsRAM [(c<<4) + 0xF00+i] =BlockIsRAM [(c<<4) + 0x700+i] = TRUE; + BlockIsROM [(c<<4) + 0xF00+i] =BlockIsROM [(c<<4) + 0x700+i] = FALSE; + } + } + } + else if(Memory.LoROM&&Settings.SDD1) + { + // Banks 70->77, S-RAM + for (c = 0; c < 0x0f; c++) + { + for(int i=0;i<8;i++) + { + Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM; + BlockIsRAM [(c<<4) + 0x700+i] = TRUE; + BlockIsROM [(c<<4) + 0x700+i] = FALSE; + } + } + } + // Banks 7e->7f, RAM + for (c = 0; c < 16; c++) + { + Map [c + 0x7e0] = RAM; + Map [c + 0x7f0] = RAM + 0x10000; + BlockIsRAM [c + 0x7e0] = TRUE; + BlockIsRAM [c + 0x7f0] = TRUE; + BlockIsROM [c + 0x7e0] = FALSE; + BlockIsROM [c + 0x7f0] = FALSE; + } + WriteProtectROM (); +} + +void CMemory::MapExtraRAM () +{ + int c; + + // Banks 7e->7f, RAM + for (c = 0; c < 16; c++) + { + Map [c + 0x7e0] = RAM; + Map [c + 0x7f0] = RAM + 0x10000; + BlockIsRAM [c + 0x7e0] = TRUE; + BlockIsRAM [c + 0x7f0] = TRUE; + BlockIsROM [c + 0x7e0] = FALSE; + BlockIsROM [c + 0x7f0] = FALSE; + } + + // Banks 70->73, S-RAM + for (c = 0; c < 16; c++) + { + Map [c + 0x700] = ::SRAM; + Map [c + 0x710] = ::SRAM + 0x8000; + Map [c + 0x720] = ::SRAM + 0x10000; + Map [c + 0x730] = ::SRAM + 0x18000; + + BlockIsRAM [c + 0x700] = TRUE; + BlockIsROM [c + 0x700] = FALSE; + BlockIsRAM [c + 0x710] = TRUE; + BlockIsROM [c + 0x710] = FALSE; + BlockIsRAM [c + 0x720] = TRUE; + BlockIsROM [c + 0x720] = FALSE; + BlockIsRAM [c + 0x730] = TRUE; + BlockIsROM [c + 0x730] = FALSE; + } +} + +void CMemory::LoROMMap () +{ + int c; + int i; + int j; + int mask[4]; + for (j=0; j<4; j++) + mask[j]=0x00ff; + + mask[0]=(CalculatedSize/0x8000)-1; + + int x; + bool foundZeros; + bool pastZeros; + + for(j=0;j<3;j++) + { + x=1; + foundZeros=false; + pastZeros=false; + + mask[j+1]=mask[j]; + + while (x>0x100&&!pastZeros) + { + if(mask[j]&x) + { + x<<=1; + if(foundZeros) + pastZeros=true; + } + else + { + foundZeros=true; + pastZeros=false; + mask[j+1]|=x; + x<<=1; + } + } + } + + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + if(Settings.SETA==ST_018) + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_SETA_RISC; + else Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + if (Settings.DSP1Master) + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP; + } + else if (Settings.C4) + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_C4; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_C4; + } + else if(Settings.OBC1) + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_OBC_RAM; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_OBC_RAM; + } + else + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000; + Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000; + } + + for (i = c + 8; i < c + 16; i++) + { + int e=3; + int d=c>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + Map [i] = Map [i + 0x800] = ROM + (((d)-1)*0x8000); + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + if (Settings.DSP1Master) + { + // Banks 30->3f and b0->bf + for (c = 0x300; c < 0x400; c += 16) + { + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = (uint8 *) MAP_DSP; + BlockIsROM [i] = BlockIsROM [i + 0x800] = FALSE; + } + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 8; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize]; + + for (i = c + 8; i < c + 16; i++) + { + int e=3; + int d=(c+0x400)>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + + Map [i + 0x400] = Map [i + 0xc00] = ROM + (((d)-1)*0x8000); + } + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + if (Settings.DSP1Master) + { + for (c = 0; c < 0x100; c++) + { + Map [c + 0xe00] = (uint8 *) MAP_DSP; + BlockIsROM [c + 0xe00] = FALSE; + } + } + + int sum=0, k,l, bankcount; + bankcount=1<<(ROMSize-7);//Mbits + + //safety for corrupt headers + if(bankcount > 128) + bankcount = (CalculatedSize/0x8000)/4; + bankcount*=4;//to banks + bankcount<<=4;//Map banks + bankcount+=0x800;//normalize + for(k=0x800;k<(bankcount);k+=16) + { + uint8* bank=0x8000+Map[k+8]; + for(l=0;l<0x8000;l++) + sum+=bank[l]; + } + CalculatedChecksum=sum&0xFFFF; + + MapRAM (); + WriteProtectROM (); +} + +void CMemory::SetaDSPMap () +{ + int c; + int i; + int j; + int mask[4]; + for (j=0; j<4; j++) + mask[j]=0x00ff; + + mask[0]=(CalculatedSize/0x8000)-1; + + int x; + bool foundZeros; + bool pastZeros; + + for(j=0;j<3;j++) + { + x=1; + foundZeros=false; + pastZeros=false; + + mask[j+1]=mask[j]; + + while (x>0x100&&!pastZeros) + { + if(mask[j]&x) + { + x<<=1; + if(foundZeros) + pastZeros=true; + } + else + { + foundZeros=true; + pastZeros=false; + mask[j+1]|=x; + x<<=1; + } + } + } + + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000; + Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000; + + for (i = c + 8; i < c + 16; i++) + { + int e=3; + int d=c>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + Map [i] = Map [i + 0x800] = ROM + (((d)-1)*0x8000); + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c + 8; i < c + 16; i++) + { + int e=3; + int d=(c+0x400)>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + + Map [i + 0x400] = Map [i + 0xc00] = ROM + (((d)-1)*0x8000); + } + + //only upper half is ROM + for (i = c+8; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + memset(SRAM, 0, 0x1000); + for (c=0x600;c<0x680;c+=0x10) + { + for(i=0;i<0x08;i++) + { + //where does the SETA chip access, anyway? + //please confirm this? + Map[c+0x80+i]=(uint8*)MAP_SETA_DSP; + BlockIsROM [c+0x80+i] = FALSE; + BlockIsRAM [c+0x80+i] = TRUE; + } + + for(i=0;i<0x04;i++) + { + //and this! + Map[c+i]=(uint8*)MAP_SETA_DSP; + BlockIsROM [c+i] = FALSE; + } + } + + int sum=0, k,l, bankcount; + bankcount=1<<(ROMSize-7);//Mbits + //safety for corrupt headers + if(bankcount > 128) + bankcount = (CalculatedSize/0x8000)/4; + bankcount*=4;//to banks + bankcount<<=4;//Map banks + bankcount+=0x800;//normalize + for(k=0x800;k<(bankcount);k+=16) + { + uint8* bank=0x8000+Map[k+8]; + for(l=0;l<0x8000;l++) + sum+=bank[l]; + } + CalculatedChecksum=sum&0xFFFF; + + MapRAM (); + WriteProtectROM (); +} + +void CMemory::BSLoROMMap () +{ + int c; + int i; + + if(Settings.BS) + SRAMSize=5; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) RAM; +// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM; +BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE; + +// Map [c + 6] = Map [c + 0x806] = (uint8 *)MAP_NONE; +// Map [c + 7] = Map [c + 0x807] = (uint8 *)MAP_NONE; + Map [c + 6] = Map [c + 0x806] = (uint8 *) RAM; +// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM; +BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) RAM; +// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM; +BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE; + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [(c << 11) % CalculatedSize] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + for(c=0;c<8;c++) + { + Map[(c<<4)+0x105]=(uint8*)MAP_LOROM_SRAM; + BlockIsROM [(c<<4)+0x105] = FALSE; + BlockIsRAM [(c<<4)+0x105] = TRUE; + } + + + /* // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 8; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize]; + + for (i = c + 8; i < c + 16; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [((c << 11) + 0x200000) % CalculatedSize - 0x8000]; + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + */ + for(c=1;c<=4;c++) + { + for(i=0;i<16; i++) + { + Map[0x400+i+(c<<4)]=(uint8*)MAP_LOROM_SRAM; + BlockIsRAM[0x400+i+(c<<4)]=TRUE; + BlockIsROM[0x400+i+(c<<4)]=FALSE; + } + } + + for(i=0;i<0x80;i++) + { + Map[0x700+i]=&BSRAM[0x10000*(i/16)]; + BlockIsRAM[0x700+i]=TRUE; + BlockIsROM[0x700+i]=FALSE; + } + for (i=0; i<8;i++) + { + Map[0x205+(i<<4)]=Map[0x285+(i<<4)]=Map[0x305+(i<<4)]=Map[0x385+(i<<4)]=Map[0x705+(i<<4)]; + BlockIsRAM[0x205+(i<<4)]=BlockIsRAM[0x285+(i<<4)]=BlockIsRAM[0x305+(i<<4)]=BlockIsRAM[0x385+(i<<4)]=TRUE; + BlockIsROM[0x205+(i<<4)]=BlockIsROM[0x285+(i<<4)]=BlockIsROM[0x305+(i<<4)]=BlockIsROM[0x385+(i<<4)]=FALSE; + } + for(c=0;c<8;c++) + { + Map[(c<<4)+0x005]=BSRAM-0x5000; + BlockIsROM [(c<<4)+0x005] = FALSE; + BlockIsRAM [(c<<4)+0x005] = TRUE; + } + MapRAM (); + WriteProtectROM (); + + +} + +void CMemory::HiROMMap () +{ + int i; + int c; + int j; + + int mask[4]; + for (j=0; j<4; j++) + mask[j]=0x00ff; + + mask[0]=(CalculatedSize/0x10000)-1; + + if (Settings.ForceSA1 || + (!Settings.ForceNoSA1 && (ROMSpeed & ~0x10) == 0x23 && + (ROMType & 0xf) > 3 && (ROMType & 0xf0) == 0x30)) + { + Settings.DisplayColor=BUILD_PIXEL(31,0,0); + SET_UI_COLOR(255,0,0); + } + + + int x; + bool foundZeros; + bool pastZeros; + + for(j=0;j<3;j++) + { + x=1; + foundZeros=false; + pastZeros=false; + + mask[j+1]=mask[j]; + + while (x>0x100&&!pastZeros) + { + if(mask[j]&x) + { + x<<=1; + if(foundZeros) + pastZeros=true; + } + else + { + foundZeros=true; + pastZeros=false; + mask[j+1]|=x; + x<<=1; + } + } + } + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + + if (Settings.DSP1Master) + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP; + } + else + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + } + + for (i = c + 8; i < c + 16; i++) + { + int e=3; + int d=c>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + Map [i] = Map [i + 0x800] = ROM + (d*0x10000); + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM. + for (c = 0; c < 16; c++) + { + Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + BlockIsRAM [0x306 + (c << 4)] = TRUE; + BlockIsRAM [0x307 + (c << 4)] = TRUE; + BlockIsRAM [0xb06 + (c << 4)] = TRUE; + BlockIsRAM [0xb07 + (c << 4)] = TRUE; + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + { + int e=3; + int d=(c)>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + Map [i + 0x400] = Map [i + 0xc00] = ROM + (d*0x10000); + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + int bankmax=0x40+ (1<<(ROMSize-6)); + //safety for corrupt headers + if(bankmax > 128) + bankmax = 0x80; + int sum=0; + for(i=0x40;i3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + + //makes more sense to map the range here. + //ToP seems to use sram to skip intro??? + if(c>=0x300) + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_HIROM_SRAM; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_HIROM_SRAM; + BlockIsRAM [6 + c] = BlockIsRAM [7 + c] = + BlockIsRAM [0x806 + c]= BlockIsRAM [0x807 + c] = TRUE; + } + else + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + + } + for (i = c + 8; i < c + 16; i++) + { + Map [i] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET0]; + Map [i + 0x800] = &ROM [((c << 12) % 0x400000) + OFFSET2]; + BlockIsROM [i] = TRUE; + BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 8; i++) + { + Map [i + 0x400] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET1]; + Map [i + 0x408] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET1]; + Map [i + 0xc00] = &ROM [((c << 12) %0x400000)+ OFFSET2]; + Map [i + 0xc08] = &ROM [((c << 12) % 0x400000) + OFFSET2]; + BlockIsROM [i + 0x400] = TRUE; + BlockIsROM [i + 0x408] = TRUE; + BlockIsROM [i + 0xc00] = TRUE; + BlockIsROM [i + 0xc08] = TRUE; + } + } + + if((strncmp("TALES",(char*)Map[8]+0xFFC0, 5)==0)) + { + if(((*(Map[8]+0xFFDE))==(*(Map[0x808]+0xFFDE)))) + { + Settings.DisplayColor=BUILD_PIXEL(31,0,0); + SET_UI_COLOR(255,0,0); + } + } + + ROMChecksum = *(Map[8]+0xFFDE) + (*(Map[8]+0xFFDF) << 8); + ROMComplementChecksum = *(Map[8]+0xFFDC) + (*(Map[8]+0xFFDD) << 8); + +int sum=0; +for(i=0x40;i<0x80; i++) +{ + uint8 * bank_low=(uint8*)Map[i<<4]; + uint8 * bank_high=(uint8*)Map[(i<<4)+0x800]; + for (c=0;c<0x10000; c++) + { + sum+=bank_low[c]; + sum+=bank_high[c]; + } +} + +CalculatedChecksum=sum&0xFFFF; + + MapRAM (); + WriteProtectROM (); +} + +void CMemory::AlphaROMMap () +{ + int c; + int i; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; + BlockIsROM [i] = TRUE; + } + } + + // Banks 40->7f and c0->ff + + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + { + Map [i + 0x400] = &ROM [(c << 12) % CalculatedSize]; + Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + MapRAM (); + WriteProtectROM (); +} + +void DetectSuperFxRamSize() +{ + if(ROM[0x7FDA]==0x33) + { + Memory.SRAMSize=ROM[0x7FBD]; + } + else + { + if(strncmp(Memory.ROMName, "STAR FOX 2", 10)==0) + { + Memory.SRAMSize=6; + } + else Memory.SRAMSize=5; + } +} + +void CMemory::SuperFXROMMap () +{ + int c; + int i; + + DetectSuperFxRamSize(); + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [0x006 + c] = Map [0x806 + c] = (uint8 *) ::SRAM - 0x6000; + Map [0x007 + c] = Map [0x807 + c] = (uint8 *) ::SRAM - 0x6000; + BlockIsRAM [0x006 + c] = BlockIsRAM [0x007 + c] = BlockIsRAM [0x806 + c] = BlockIsRAM [0x807 + c] = TRUE; + + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + { + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + // Banks 7e->7f, RAM + for (c = 0; c < 16; c++) + { + Map [c + 0x7e0] = RAM; + Map [c + 0x7f0] = RAM + 0x10000; + BlockIsRAM [c + 0x7e0] = TRUE; + BlockIsRAM [c + 0x7f0] = TRUE; + BlockIsROM [c + 0x7e0] = FALSE; + BlockIsROM [c + 0x7f0] = FALSE; + } + + // Banks 70->71, S-RAM + for (c = 0; c < 32; c++) + { + Map [c + 0x700] = ::SRAM + (((c >> 4) & 1) << 16); + BlockIsRAM [c + 0x700] = TRUE; + BlockIsROM [c + 0x700] = FALSE; + } + + // Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K + // block is repeated twice in each 64K block. +#ifdef DS2_DMA + __dcache_writeback_all(); +#endif + for (c = 0; c < 64; c++) + { +#ifdef DS2_DMA + ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000); + ds2_DMAcopy_32Byte(3 /* channel: emu internal 2 */, &ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000); + ds2_DMA_wait(2); + ds2_DMA_wait(3); + ds2_DMA_stop(2); + ds2_DMA_stop(3); +#else + // memmove converted: Different addresses [Neb] + memcpy (&ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000); + // memmove converted: Different addresses [Neb] + memcpy (&ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000); +#endif + } + + WriteProtectROM (); +} + +void CMemory::SA1ROMMap () +{ + int c; + int i; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_BWRAM; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_BWRAM; + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 40->7f + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + Map [i + 0x400] = (uint8 *) &SRAM [(c << 12) & 0x1ffff]; + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = FALSE; + } + } + + // c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + { + Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i + 0xc00] = TRUE; + } + } + + for (c = 0; c < 16; c++) + { + Map [c + 0x7e0] = RAM; + Map [c + 0x7f0] = RAM + 0x10000; + BlockIsRAM [c + 0x7e0] = TRUE; + BlockIsRAM [c + 0x7f0] = TRUE; + BlockIsROM [c + 0x7e0] = FALSE; + BlockIsROM [c + 0x7f0] = FALSE; + } + WriteProtectROM (); + + // Now copy the map and correct it for the SA1 CPU. + // memmove converted: Different mallocs [Neb] + memcpy ((void *) SA1.WriteMap, (void *) WriteMap, sizeof (WriteMap)); + // memmove converted: Different mallocs [Neb] + memcpy ((void *) SA1.Map, (void *) Map, sizeof (Map)); + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000]; + SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE; + SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000]; + SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE; + } + + // Banks 60->6f + for (c = 0; c < 0x100; c++) + SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP; + + BWRAM = SRAM; +} + +void CMemory::LoROM24MBSMap () +{ + int c; + int i; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x200; c += 16) + { + Map [c + 0x800] = RAM; + Map [c + 0x801] = RAM; + BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 0x807] = (uint8 *) MAP_NONE; + + for (i = c + 8; i < c + 16; i++) + { + Map [i + 0x800] = &ROM [c << 11] - 0x8000 + 0x200000; + BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 8; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000]; + + for (i = c + 8; i < c + 16; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000]; + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + MapExtraRAM (); + WriteProtectROM (); +} + +void CMemory::SufamiTurboLoROMMap () +{ + int c; + int i; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 8; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000]; + + for (i = c + 8; i < c + 16; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000]; + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + if (Settings.DSP1Master) + { + for (c = 0; c < 0x100; c++) + { + Map [c + 0xe00] = (uint8 *) MAP_DSP; + BlockIsROM [c + 0xe00] = FALSE; + } + } + + // Banks 7e->7f, RAM + for (c = 0; c < 16; c++) + { + Map [c + 0x7e0] = RAM; + Map [c + 0x7f0] = RAM + 0x10000; + BlockIsRAM [c + 0x7e0] = TRUE; + BlockIsRAM [c + 0x7f0] = TRUE; + BlockIsROM [c + 0x7e0] = FALSE; + BlockIsROM [c + 0x7f0] = FALSE; + } + + // Banks 60->67, S-RAM + for (c = 0; c < 0x80; c++) + { + Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM; + BlockIsRAM [c + 0x600] = TRUE; + BlockIsROM [c + 0x600] = FALSE; + } + + WriteProtectROM (); +} + +#if 0 + +//untested!! +void CMemory::SameGameMap () +{ + int i; + int c; + int j; + + int mask[4]; + int mask2[4]; + for (j=0; j<4; j++) + mask[j]=mask2[j]=0x00ff; + + mask[0]=(CalculatedSize/0x10000)-1; + mask2[0]=(Slot1Size/0x10000)-1; + + int x; + bool foundZeros; + bool pastZeros; + + for(j=0;j<3;j++) + { + x=1; + foundZeros=false; + pastZeros=false; + + mask[j+1]=mask[j]; + + while (x>0x100&&!pastZeros) + { + if(mask[j]&x) + { + x<<=1; + if(foundZeros) + pastZeros=true; + } + else + { + foundZeros=true; + pastZeros=false; + mask[j+1]|=x; + x<<=1; + } + } + } + + for(j=0;j<3;j++) + { + x=1; + foundZeros=false; + pastZeros=false; + + mask2[j+1]=mask2[j]; + + while (x>0x100&&!pastZeros) + { + if(mask2[j]&x) + { + x<<=1; + if(foundZeros) + pastZeros=true; + } + else + { + foundZeros=true; + pastZeros=false; + mask2[j+1]|=x; + x<<=1; + } + } + } + + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + } + + // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM. + for (c = 0; c < 16; c++) + { + Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + BlockIsRAM [0x306 + (c << 4)] = TRUE; + BlockIsRAM [0x307 + (c << 4)] = TRUE; + BlockIsRAM [0xb06 + (c << 4)] = TRUE; + BlockIsRAM [0xb07 + (c << 4)] = TRUE; + } + + for c=0; c<0x200; c+=16) + { + for(i=0;i<8;i++) + { + int e=3; + int d=c>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + + int f=3; + int g=c>>4; + while(g>mask2[0]) + { + g&=mask2[f]; + f--; + } + + //stuff in HiROM areas + Map[c+0x400+i]=&ROM[d*0x10000]; + Map[c+0xC00+i]=&ROM[d*0x10000]; + //MINI + Map[c+0x600+i]=&ROMOffset1[g*0x10000]; + Map[c+0xE00+i]=&ROMOffset1[g*0x10000]; + + } + for(i=8;i<16;i++) + { + int e=3; + int d=c>>4; + while(d>mask[0]) + { + d&=mask[e]; + e--; + } + + int f=3; + int g=c>>4; + while(g>mask2[0]) + { + g&=mask2[f]; + f--; + } + + + //all stuff + //BASE + Map[c+i]=&ROM[d*0x10000]; + Map[c+0x800+i]=&ROM[d*0x10000]; + Map[c+0x400+i]=&ROM[d*0x10000]; + Map[c+0xC00+i]=&ROM[d*0x10000]; + //MINI + Map[c+0x200+i]=&ROMOffset1[g*0x10000]; + Map[c+0xA00+i]=&ROMOffset1[g*0x10000]; + Map[c+0x600+i]=&ROMOffset1[g*0x10000]; + Map[c+0xE00+i]=&ROMOffset1[g*0x10000]; + } + + } + + int bankmax=0x40+ (1<<(ROMSize-6)); + //safety for corrupt headers + if(bankmax > 128) + bankmax = 0x80; + int sum=0; + for(i=0x40;i3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_BWRAM; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_BWRAM; + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + + // Banks 40->4f (was 7f, but SNES docs and GNext overdumping shows nothing here.) + for (c = 0; c < 0x100; c += 16) + { + for (i = c; i < c + 16; i++) + Map [i + 0x400] = (uint8 *) &SRAM [(c << 12) & 0x1ffff]; + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = FALSE; + } + } + + for (c = 0; c < 0x100; c += 16) + { + for (i = c; i < c + 16; i++) + Map [i + 0x700] = (uint8 *) &ROMOffset1 [(c << 12) & (Slot1Size-1)]; + } + + // c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + { + Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i + 0xc00] = TRUE; + } + } + + for (c = 0; c < 16; c++) + { + Map [c + 0x7e0] = RAM; + Map [c + 0x7f0] = RAM + 0x10000; + BlockIsRAM [c + 0x7e0] = TRUE; + BlockIsRAM [c + 0x7f0] = TRUE; + BlockIsROM [c + 0x7e0] = FALSE; + BlockIsROM [c + 0x7f0] = FALSE; + } + WriteProtectROM (); + + // Now copy the map and correct it for the SA1 CPU. + // memmove converted: Different mallocs [Neb] + memcpy ((void *) SA1.WriteMap, (void *) WriteMap, sizeof (WriteMap)); + // memmove converted: Different mallocs [Neb] + memcpy ((void *) SA1.Map, (void *) Map, sizeof (Map)); + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000]; + SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE; + SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000]; + SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE; + } + + // Banks 60->6f + for (c = 0; c < 0x100; c++) + SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP; + + BWRAM = SRAM; +} + +void CMemory::SufamiTurboAltROMMap () +{ + int c; + int i; + + if(Slot1Size!=0) + Slot1SRAMSize=(1<<((uint8)ROMOffset1[0x32]))*1024; + else Slot1Size=0x8000; + if(Slot2Size!=0) + Slot2SRAMSize=(1<<((uint8)ROMOffset2[0x32]))*1024; +else Slot2Size=0x8000; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + +// for (i = c + 8; i < c + 16; i++) +// { +// Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; +// BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; +// } + + } + + //Map Bios + + for (c=0; c<0x200; c+=16) + { + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [((c>>4)*0x8000)%CalculatedSize] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + + } + + + for (c=0x200; c<0x400; c+=16) + { + for (i = c + 8; i < c + 16; i++) + { + if(Slot1Size!=0) + { + Map [i] = Map [i + 0x800] = &ROMOffset1 [(((c>>4)*0x8000)%Slot1Size)] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE; + } + + } + + for (c=0x400; c<0x600; c+=16) + { + for (i = c; i < c + 8; i++) + { + if(Slot2Size!=0) + { + Map [i] = Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)]; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE; + + } + for (i = c + 8; i < c + 16; i++) + { + if(Slot2Size!=0) + { + Map [i] = Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE; + + } + + } + + // Banks 60->67 (7F?), S-RAM + if(Slot1SRAMSize!=0) + { + for (c = 0; c < 0x100; c++) + { + Map [c + 0xE00] = Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM; + BlockIsRAM [c + 0xE00] = BlockIsRAM [c + 0x600] = TRUE; + BlockIsROM [c + 0xE00] = BlockIsROM [c + 0x600] = FALSE; + } + } + if(Slot2SRAMSize!=0) + { + for (c = 0; c < 0x100; c++) + { + Map [c + 0xF00] = Map [c + 0x700] = (uint8 *) MAP_LOROM_SRAM; + BlockIsRAM [c + 0xF00] = BlockIsRAM [c + 0x700] = TRUE; + BlockIsROM [c + 0xF00] = BlockIsROM [c + 0x700] = FALSE; + } + } + + // Banks 7e->7f, RAM + for (c = 0; c < 16; c++) + { + Map [c + 0x7e0] = RAM; + Map [c + 0x7f0] = RAM + 0x10000; + BlockIsRAM [c + 0x7e0] = TRUE; + BlockIsRAM [c + 0x7f0] = TRUE; + BlockIsROM [c + 0x7e0] = FALSE; + BlockIsROM [c + 0x7f0] = FALSE; + } + + WriteProtectROM (); +} +#endif + + +void CMemory::SRAM512KLoROMMap () +{ + int c; + int i; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 8; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000]; + + for (i = c + 8; i < c + 16; i++) + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000]; + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + MapExtraRAM (); + WriteProtectROM (); +} + +void CMemory::BSHiROMMap () +{ + int c; + int i; + + SRAMSize=5; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + // XXX: How large is SRAM?? + Map [c + 5] = Map [c + 0x805] = (uint8 *) RAM; +// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM; + BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE; +// Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE; +// Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE; + + Map [c + 6] = Map [c + 0x806] = (uint8 *) RAM; +// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM; +BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE; + Map [c + 7] = Map [c + 0x807] = (uint8 *) RAM; +// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM; +BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE; + + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 60->7d offset 0000->7fff & 60->7f offset 8000->ffff PSRAM + // XXX: How large is PSRAM? + + //not adjusted, but The Dumper says "4 Mbits" + for (c = 0x600; c < 0x7e0; c += 16) + { + for (i = c; i < c + 8; i++) + { + Map [i] = &ROM [0x400000 + (c << 11)]; + BlockIsRAM [i] = TRUE; + } + for (i = c + 8; i < c + 16; i++) + { + Map [i] = &ROM [0x400000 + (c << 11) - 0x8000]; + BlockIsRAM [i] = TRUE; + } + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + { + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + for(i=0;i<0x80;i++) + { + Map[0x700+i]=&BSRAM[0x10000*(i/16)]; + BlockIsRAM[0x700+i]=TRUE; + BlockIsROM[0x700+i]=FALSE; + } + for (i=0; i<8;i++) + { + Map[0x205+(i<<4)]=Map[0x285+(i<<4)]=Map[0x305+(i<<4)]=Map[0x385+(i<<4)]=Map[0x705+(i<<4)]; + BlockIsRAM[0x205+(i<<4)]=BlockIsRAM[0x285+(i<<4)]=BlockIsRAM[0x305+(i<<4)]=BlockIsRAM[0x385+(i<<4)]=TRUE; + BlockIsROM[0x205+(i<<4)]=BlockIsROM[0x285+(i<<4)]=BlockIsROM[0x305+(i<<4)]=BlockIsROM[0x385+(i<<4)]=FALSE; + } + + MapRAM (); + WriteProtectROM (); +} + +void CMemory::JumboLoROMMap (bool8 Interleaved) +{ + int c; + int i; + + uint32 OFFSET0 = 0x400000; + uint32 OFFSET1 = 0x400000; + uint32 OFFSET2 = 0x000000; + + if (Interleaved) + { + OFFSET0 = 0x000000; + OFFSET1 = 0x000000; + OFFSET2 = CalculatedSize-0x400000; //changed to work with interleaved DKJM2. + } + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + if (Settings.DSP1Master) + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP; + } + else if (Settings.C4) + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_C4; + Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_C4; + } + else + { + Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000; + Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000; + } + + for (i = c + 8; i < c + 16; i++) + { + Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0] - 0x8000; + Map [i + 0x800] = &ROM [((c << 11) % (0x400000)) + OFFSET2] - 0x8000; + BlockIsROM [i + 0x800] = BlockIsROM [i] = TRUE; + } + } + + if (Settings.DSP1Master) + { + // Banks 30->3f and b0->bf + for (c = 0x300; c < 0x400; c += 16) + { + for (i = c + 8; i < c + 16; i++) + { + Map [i + 0x800] = (uint8 *) MAP_DSP; + BlockIsROM [i] = BlockIsROM [i + 0x800] = FALSE; + } + } + } + + // Banks 40->7f and c0->ff + for (c = 0x400; c < 0x800; c += 16) + { + //updated mappings to correct A15 mirroring + for (i = c; i < c + 8; i++) + { + Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0]; + Map [i + 0x800] = &ROM [((c << 11) % 0x400000) +OFFSET2]; + } + + for (i = c + 8; i < c + 16; i++) + { + Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0] - 0x8000; + Map [i + 0x800] = &ROM [((c << 11) % 0x400000) + OFFSET2 ] - 0x8000; + } + + for (i = c; i < c + 16; i++) + { + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + //ROM type has to be 64 Mbit header! + int sum=0, k,l; + for(k=0;k<256;k++) + { + uint8* bank=0x8000+Map[8+(k<<4)];//use upper half of the banks, and adjust for LoROM. + for(l=0;l<0x8000;l++) + sum+=bank[l]; + } + CalculatedChecksum=sum&0xFFFF; + + MapRAM (); + WriteProtectROM (); +} + +void CMemory::SPC7110HiROMMap () +{ + int c; + int i; + + // Banks 00->3f and 80->bf + for (c = 0; c < 0x400; c += 16) + { + Map [c + 0] = Map [c + 0x800] = RAM; + BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE; + Map [c + 1] = Map [c + 0x801] = RAM; + BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE; + + Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU; + Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU; + Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU; + Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU; + + Map [c + 6] /*= Map [c + 0x806]*/ = (uint8 *) MAP_HIROM_SRAM; + Map [c + 7] /*= Map [c + 0x807]*/ = (uint8 *) MAP_HIROM_SRAM; + Map [c + 0x806]=Map [c + 0x807]= (uint8 *) MAP_NONE; + + for (i = c + 8; i < c + 16; i++) + { + Map [i] = Map [i + 0x800] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE; + } + } + + // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM. + for (c = 0; c < 16; c++) + { + Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM; + Map [0xb06 + (c << 4)] = (uint8 *) MAP_NONE; + Map [0xb07 + (c << 4)] = (uint8 *) MAP_NONE; + BlockIsRAM [0x306 + (c << 4)] = TRUE; + BlockIsRAM [0x307 + (c << 4)] = TRUE; + // BlockIsRAM [0xb06 + (c << 4)] = TRUE; + // BlockIsRAM [0xb07 + (c << 4)] = TRUE; + } + + // Banks 40->7f and c0->ff + for (c = 0; c < 0x400; c += 16) + { + for (i = c; i < c + 16; i++) + { + Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize]; + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE; + } + } + + for (c=0;c<0x10;c++) + { + Map [0x500+c]=(uint8 *)MAP_SPC7110_DRAM; + BlockIsROM [0x500+c]=TRUE; + } + + for (c=0;c<0x100;c++) + { + Map [0xD00+c] = (uint8 *) MAP_SPC7110_ROM; + Map [0xE00+c] = (uint8 *) MAP_SPC7110_ROM; + Map [0xF00+c] = (uint8 *) MAP_SPC7110_ROM; + BlockIsROM [0xD00+c] = BlockIsROM [0xE00+c] = BlockIsROM [0xF00+c] = TRUE; + + } + S9xSpc7110Init(); + +int sum=0; +for(i=0;i<(int)CalculatedSize; i++) +{ + sum+=ROM[i]; +} + +if(CalculatedSize==0x300000) + sum<<=1; +CalculatedChecksum=sum&0xFFFF; + + MapRAM (); + WriteProtectROM (); +} +void CMemory::SPC7110Sram(uint8 newstate) +{ + if(newstate&0x80) + { + Memory.Map[6]=(uint8 *)MAP_HIROM_SRAM; + Memory.Map[7]=(uint8 *)MAP_HIROM_SRAM; + Memory.Map[0x306]=(uint8 *)MAP_HIROM_SRAM; + Memory.Map[0x307]=(uint8 *)MAP_HIROM_SRAM; + + + } + else + { + Memory.Map[6]=(uint8 *)MAP_RONLY_SRAM; + Memory.Map[7]=(uint8 *)MAP_RONLY_SRAM; + Memory.Map[0x306]=(uint8 *)MAP_RONLY_SRAM; + Memory.Map[0x307]=(uint8 *)MAP_RONLY_SRAM; + } +} +const char *CMemory::TVStandard () +{ + return (Settings.PAL ? "PAL" : "NTSC"); +} + +const char *CMemory::Speed () +{ + return (ROMSpeed & 0x10 ? "120ns" : "200ns"); +} + +const char *CMemory::MapType () +{ + return (HiROM ? "HiROM" : "LoROM"); +} + +const char *CMemory::StaticRAMSize () +{ + static char tmp [20]; + + if (Memory.SRAMSize > 16) + return ("Corrupt"); + sprintf (tmp, "%dKB", (SRAMMask + 1) / 1024); + return (tmp); +} + +const char *CMemory::Size () +{ + static char tmp [20]; + + if (ROMSize < 7 || ROMSize - 7 > 23) + return ("Corrupt"); + sprintf (tmp, "%dMbits", 1 << (ROMSize - 7)); + return (tmp); +} + +const char *CMemory::KartContents () +{ + static char tmp [30]; + static const char *CoPro [16] = { + "DSP1", "SuperFX", "OBC1", "SA-1", "S-DD1", "S-RTC", "CoPro#6", + "CoPro#7", "CoPro#8", "CoPro#9", "CoPro#10", "CoPro#11", "CoPro#12", + "CoPro#13", "CoPro#14", "CoPro-Custom" + }; + static const char *Contents [3] = { + "ROM", "ROM+RAM", "ROM+RAM+BAT" + }; + if (ROMType == 0&&!Settings.BS) + return ("ROM only"); + + sprintf (tmp, "%s", Contents [(ROMType & 0xf) % 3]); + + + if(Settings.BS) + sprintf (tmp, "%s+%s", tmp, "BSX"); + else if(Settings.SPC7110&&Settings.SPC7110RTC) + sprintf (tmp, "%s+%s", tmp, "SPC7110+RTC"); + else if(Settings.SPC7110) + sprintf (tmp, "%s+%s", tmp, "SPC7110"); + else if(Settings.SETA!=0) + { + switch(Settings.SETA) + { + case ST_010: + sprintf (tmp, "%s+%s", tmp, "ST-010"); + break; + case ST_011: + sprintf (tmp, "%s+%s", tmp, "ST-011"); + break; + + case ST_018: + sprintf (tmp, "%s+%s", tmp, "ST-018"); + break; + + } + } + else if ((ROMType & 0xf) >= 3) + sprintf (tmp, "%s+%s", tmp, CoPro [(ROMType & 0xf0) >> 4]); + + return (tmp); +} + +const char *CMemory::MapMode () +{ + static char tmp [4]; + sprintf (tmp, "%02x", ROMSpeed & ~0x10); + return (tmp); +} + +const char *CMemory::ROMID () +{ + return (ROMId); +} + +void CMemory::ApplyROMFixes () +{ +#ifdef __W32_HEAP + if(_HEAPOK!=_heapchk()) + MessageBox(GUI.hWnd, "CMemory::ApplyROMFixes", "Heap Corrupt", MB_OK); +#endif + + //don't steal my work! -MK + if(ROMCRC32 == 0x1B4A5616 && strncmp(ROMName, "RUDORA NO HIHOU", 15)==0) + { + strncpy(ROMName, "THIS SCRIPT WAS STOLEN", 22); + Settings.DisplayColor=BUILD_PIXEL(31,0,0); + SET_UI_COLOR(255,0,0); + } + + /* + HACKS NSRT can fix that we hadn't detected before. +[14:25:13] <@Nach> case 0x0c572ef0: //So called Hook (US)(2648) +[14:25:13] <@Nach> case 0x6810aa95: //Bazooka Blitzkreig swapped sizes hack -handled +[14:25:17] <@Nach> case 0x61E29C06: //The Tick region hack +[14:25:19] <@Nach> case 0x1EF90F74: //Jikkyou Keiba Simulation Stable Star PAL hack +[14:25:23] <@Nach> case 0x4ab225b5: //So called Krusty's Super Fun House (E) +[14:25:25] <@Nach> case 0x77fd806a: //Donkey Kong Country 2 (E) v1.1 bad dump -handled +[14:25:27] <@Nach> case 0x340f23e5: //Donkey Kong Country 3 (U) copier hack - handled + */ + + if(ROMCRC32==0x6810aa95 || ROMCRC32==0x340f23e5 || ROMCRC32==0x77fd806a || + strncmp (ROMName, "HIGHWAY BATTLE 2", 16)==0 || + (strcmp (ROMName, "FX SKIING NINTENDO 96") == 0 && ROM[0x7FDA]==0)) + { + Settings.DisplayColor=BUILD_PIXEL(31,0,0); + SET_UI_COLOR(255,0,0); + } + + //Ambiguous chip function pointer assignments + + //DSP switching: + if(strncmp(ROMName, "DUNGEON MASTER", 14)==0) + { + //Set DSP-2 + SetDSP=&DSP2SetByte; + GetDSP=&DSP2GetByte; + } + +#ifdef DSP_DUMMY_LOOPS + if(strncmp(ROMName, "SD\x0b6\x0de\x0dd\x0c0\x0de\x0d1GX", 10)==0) + { + //Set DSP-3 + SetDSP=&DSP3SetByte; + GetDSP=&DSP3GetByte; + } +#endif + + if(strncmp(ROMName, "TOP GEAR 3000", 13)==0 + ||strncmp(ROMName, "PLANETS CHAMP TG3000", 20)==0) + { + //Set DSP-4 + SetDSP=&DSP4SetByte; + GetDSP=&DSP4GetByte; + } + + //memory map corrections + if(strncmp(ROMName, "XBAND",5)==0) + { + for (int c=0xE00;c<0xE10;c++) + { + Map [c] = (uint8 *) MAP_LOROM_SRAM; + BlockIsRAM [c] = TRUE; + BlockIsROM [c] = FALSE; + } + WriteProtectROM (); + } + + //not MAD-1 compliant + if(strcmp (ROMName, "WANDERERS FROM YS") == 0) + { + for(int c=0;c<0xE0;c++) + { + Map[c+0x700]=(uint8*)MAP_LOROM_SRAM; + BlockIsROM[c+0x700]=FALSE; + BlockIsRAM[c+0x700]=TRUE; + } + WriteProtectROM(); + } + + if (strcmp (ROMName, "GOGO ACKMAN3") == 0 || + strcmp (ROMName, "HOME ALONE") == 0) + { + // Banks 00->3f and 80->bf + for (int c = 0; c < 0x400; c += 16) + { + Map [c + 6] = Map [c + 0x806] = SRAM; + Map [c + 7] = Map [c + 0x807] = SRAM; + BlockIsROM [c + 6] = BlockIsROM [c + 0x806] = FALSE; + BlockIsROM [c + 7] = BlockIsROM [c + 0x807] = FALSE; + BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE; + BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE; + } + WriteProtectROM (); + } + + if (strcmp (ROMName, "RADICAL DREAMERS") == 0 || + strcmp (ROMName, "TREASURE CONFLIX") == 0) + { + int c; + + for (c = 0; c < 0x80; c++) + { + Map [c + 0x700] = ROM + 0x200000 + 0x1000 * (c & 0xf0); + BlockIsRAM [c + 0x700] = TRUE; + BlockIsROM [c + 0x700] = FALSE; + } + for (c = 0; c < 0x400; c += 16) + { + Map [c + 5] = Map [c + 0x805] = ROM + 0x300000; + BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE; + } + WriteProtectROM (); + } + + if(strncmp(ROMName, "WAR 2410", 8)==0) + { + Map [0x005] = (uint8 *) RAM; + BlockIsRAM [0x005] = TRUE; + BlockIsROM [0x005] = FALSE; + } + + if (strcmp (ROMName, "BATMAN--REVENGE JOKER") == 0) + { + Memory.HiROM = FALSE; + Memory.LoROM = TRUE; + LoROMMap (); + } + + + //NMI hacks + CPU.NMITriggerPoint = 4; + if (strcmp (ROMName, "CACOMA KNIGHT") == 0) + CPU.NMITriggerPoint = 25; + + //Disabling a speed-up + // Games which spool sound samples between the SNES and sound CPU using + // H-DMA as the sample is playing. + if (strcmp (ROMName, "EARTHWORM JIM 2") == 0 || + strcmp (ROMName, "PRIMAL RAGE") == 0 || + strcmp (ROMName, "CLAY FIGHTER") == 0 || + strcmp (ROMName, "ClayFighter 2") == 0 || + strncasecmp (ROMName, "MADDEN", 6) == 0 || + strncmp (ROMName, "NHL", 3) == 0 || + strcmp (ROMName, "WeaponLord") == 0|| + strncmp(ROMName, "WAR 2410", 8)==0) + { + Settings.Shutdown = FALSE; + } + + + //APU timing hacks + + // Stunt Racer FX + if (strcmp (ROMId, "CQ ") == 0 || + // Illusion of Gaia + strncmp (ROMId, "JG", 2) == 0 || + strcmp (ROMName, "GAIA GENSOUKI 1 JPN") == 0) + { + IAPU.OneCycle = 13; + } + + // RENDERING RANGER R2 + if (strcmp (ROMId, "AVCJ") == 0 || + //Mark Davis + strncmp(ROMName, "THE FISHING MASTER", 18)==0 || //needs >= actual APU timing. (21 is .002 Mhz slower) + // Star Ocean + strncmp (ROMId, "ARF", 3) == 0 || + // Tales of Phantasia + strncmp (ROMId, "ATV", 3) == 0 || + // Act Raiser 1 & 2 + strncasecmp (ROMName, "ActRaiser", 9) == 0 || + // Soulblazer + strcmp (ROMName, "SOULBLAZER - 1 USA") == 0 || + strcmp (ROMName, "SOULBLADER - 1") == 0 || + + // Terranigma + strncmp (ROMId, "AQT", 3) == 0 || + // Robotrek + strncmp (ROMId, "E9 ", 3) == 0 || + strcmp (ROMName, "SLAP STICK 1 JPN") == 0 || + // ZENNIHON PURORESU2 + strncmp (ROMId, "APR", 3) == 0 || + // Bomberman 4 + strncmp (ROMId, "A4B", 3) == 0 || + // UFO KAMEN YAKISOBAN + strncmp (ROMId, "Y7 ", 3) == 0 || + strncmp (ROMId, "Y9 ", 3) == 0 || + // Panic Bomber World + strncmp (ROMId, "APB", 3) == 0 || + ((strncmp (ROMName, "Parlor", 6) == 0 || + strcmp (ROMName, "HEIWA Parlor!Mini8") == 0 || + strncmp (ROMName, "SANKYO Fever! ̨°ÊÞ°!", 21) == 0) && + strcmp (CompanyId, "A0") == 0) || + strcmp (ROMName, "DARK KINGDOM") == 0 || + strcmp (ROMName, "ZAN3 SFC") == 0 || + strcmp (ROMName, "HIOUDEN") == 0 || + strcmp (ROMName, "ÃݼɳÀ") == 0 || //Tenshi no Uta + strcmp (ROMName, "FORTUNE QUEST") == 0 || + strcmp (ROMName, "FISHING TO BASSING") == 0 || + strncmp (ROMName, "TokyoDome '95Battle 7", 21) == 0 || + strcmp (ROMName, "OHMONO BLACKBASS") == 0 || + strncmp (ROMName, "SWORD WORLD SFC", 15) == 0 || + strcmp (ROMName, "MASTERS") ==0 || //Augusta 2 J + strcmp (ROMName, "SFC ¶ÒÝײÀÞ°") == 0 || //Kamen Rider + strncmp (ROMName, "LETs PACHINKO(", 14) == 0) //A set of BS games + { + IAPU.OneCycle = 15; + } + + + //Specific game fixes + + Settings.StarfoxHack = strcmp (ROMName, "STAR FOX") == 0 || + strcmp (ROMName, "STAR WING") == 0; + Settings.WinterGold = strcmp (ROMName, "FX SKIING NINTENDO 96") == 0 || + strcmp (ROMName, "DIRT RACER") == 0 || + Settings.StarfoxHack; + + + if((strcmp(ROMName, "LEGEND")==0&&!Settings.PAL)|| + strcmp(ROMName, "King Arthurs World")==0) + { + SNESGameFixes.EchoOnlyOutput=TRUE; + } + + + Settings.DaffyDuck = (strcmp (ROMName, "DAFFY DUCK: MARV MISS") == 0) || + (strcmp (ROMName, "ROBOCOP VS THE TERMIN") == 0) || + (strcmp (ROMName, "ROBOCOP VS TERMINATOR") == 0); //ROBOCOP VS THE TERMIN + Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX; + + //OAM hacks because we don't fully understand the + //behavior of the SNES. + + //Totally wacky display... + //seems to need a disproven behavior, so + //we're definitely overlooking some other bug? + if(strncmp(ROMName, "UNIRACERS", 9)==0) + SNESGameFixes.Uniracers=true; + + + //is this even useful now? + if (strcmp (ROMName, "ALIENS vs. PREDATOR") == 0) + SNESGameFixes.alienVSpredetorFix = TRUE; + + if (strcmp (ROMName, "½°Ȩ̂߰нÀ") == 0 || //Super Famista + strcmp (ROMName, "½°Ȩ̂߰нÀ 2") == 0 || //Super Famista 2 + strcmp (ROMName, "ZENKI TENCHIMEIDOU") == 0 || + strcmp (ROMName, "GANBA LEAGUE") == 0) + { + SNESGameFixes.APU_OutPorts_ReturnValueFix = TRUE; + } + + if (strcmp (ROMName, "FURAI NO SIREN") == 0) + SNESGameFixes.SoundEnvelopeHeightReading2 = TRUE; + + //CPU timing hacks + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * + Settings.CyclesPercentage) / 100; + + //no need to ifdef for right now... +//#ifdef HDMA_HACKS + + // A Couple of HDMA related hacks - Lantus + if ((strcmp(ROMName, "SFX SUPERBUTOUDEN2")==0) || + (strcmp(ROMName, "ALIEN vs. PREDATOR")==0) || + (strcmp(ROMName, "STONE PROTECTORS")==0) || + (strcmp(ROMName, "SUPER BATTLETANK 2")==0)) + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 130) / 100; + + if(strcmp(ROMName, "HOME IMPROVEMENT")==0) + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 200) / 100; + + // End HDMA hacks +//#endif + + + if (strcmp (ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100) + // Street Racer + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100; + + // Power Rangers Fight + if (strncmp (ROMId, "A3R", 3) == 0 || + // Clock Tower + strncmp (ROMId, "AJE", 3) == 0) + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 103) / 100; + + + if (strncmp (ROMId, "A3M", 3) == 0 && Settings.CyclesPercentage == 100) + // Mortal Kombat 3. Fixes cut off speech sample + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100; + + //Darkness Beyond Twilight + //Crimson beyond blood that flows + //buried in the stream of time + //is where your power grows + //I pledge myself to conquer + //all the foes who stand + //before the might gift betsowed + //in my unworthy hand + if (strcmp (ROMName, "\x0bd\x0da\x0b2\x0d4\x0b0\x0bd\x0de") == 0 && + Settings.CyclesPercentage == 100) + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 101) / 100; + + +#ifdef DETECT_NASTY_FX_INTERLEAVE +//XXX: Test without these. Win32 port indicates they aren't needed? +//Apparently are needed! + if (strcmp (ROMName, "WILD TRAX") == 0 || + strcmp (ROMName, "STAR FOX 2") == 0 || + strcmp (ROMName, "YOSSY'S ISLAND") == 0 || + strcmp (ROMName, "YOSHI'S ISLAND") == 0) + CPU.TriedInterleavedMode2 = TRUE; +#endif + + // Start Trek: Deep Sleep 9 + if (strncmp (ROMId, "A9D", 3) == 0 && Settings.CyclesPercentage == 100) + Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100; + + + //SA-1 Speedup settings + SA1.WaitAddress = NULL; + SA1.WaitByteAddress1 = NULL; + SA1.WaitByteAddress2 = NULL; + + /* Bass Fishing */ + if (strcmp (ROMId, "ZBPJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x0093f1 >> MEMMAP_SHIFT] + 0x93f1; + SA1.WaitByteAddress1 = FillRAM + 0x304a; + } + /* DAISENRYAKU EXPERTWW2 */ + if (strcmp (ROMId, "AEVJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x0ed18d >> MEMMAP_SHIFT] + 0xd18d; + SA1.WaitByteAddress1 = FillRAM + 0x3000; + } + /* debjk2 */ + if (strcmp (ROMId, "A2DJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x008b62 >> MEMMAP_SHIFT] + 0x8b62; + } + /* Dragon Ballz HD */ + if (strcmp (ROMId, "AZIJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x008083 >> MEMMAP_SHIFT] + 0x8083; + SA1.WaitByteAddress1 = FillRAM + 0x3020; + } + /* SFC SDGUNDAMGNEXT */ + if (strcmp (ROMId, "ZX3J") == 0) + { + SA1.WaitAddress = SA1.Map [0x0087f2 >> MEMMAP_SHIFT] + 0x87f2; + SA1.WaitByteAddress1 = FillRAM + 0x30c4; + } + /* ShougiNoHanamichi */ + if (strcmp (ROMId, "AARJ") == 0) + { + SA1.WaitAddress = SA1.Map [0xc1f85a >> MEMMAP_SHIFT] + 0xf85a; + SA1.WaitByteAddress1 = SRAM + 0x0c64; + SA1.WaitByteAddress2 = SRAM + 0x0c66; + } + /* KATO HIFUMI9DAN SYOGI */ + if (strcmp (ROMId, "A23J") == 0) + { + SA1.WaitAddress = SA1.Map [0xc25037 >> MEMMAP_SHIFT] + 0x5037; + SA1.WaitByteAddress1 = SRAM + 0x0c06; + SA1.WaitByteAddress2 = SRAM + 0x0c08; + } + /* idaten */ + if (strcmp (ROMId, "AIIJ") == 0) + { + SA1.WaitAddress = SA1.Map [0xc100be >> MEMMAP_SHIFT] + 0x00be; + SA1.WaitByteAddress1 = SRAM + 0x1002; + SA1.WaitByteAddress2 = SRAM + 0x1004; + } + /* igotais */ + if (strcmp (ROMId, "AITJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x0080b7 >> MEMMAP_SHIFT] + 0x80b7; + } + /* J96 DREAM STADIUM */ + if (strcmp (ROMId, "AJ6J") == 0) + { + SA1.WaitAddress = SA1.Map [0xc0f74a >> MEMMAP_SHIFT] + 0xf74a; + } + /* JumpinDerby */ + if (strcmp (ROMId, "AJUJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x00d926 >> MEMMAP_SHIFT] + 0xd926; + } + /* JKAKINOKI SHOUGI */ + if (strcmp (ROMId, "AKAJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x00f070 >> MEMMAP_SHIFT] + 0xf070; + } + /* HOSHI NO KIRBY 3 & KIRBY'S DREAM LAND 3 JAP & US */ + if (strcmp (ROMId, "AFJJ") == 0 || strcmp (ROMId, "AFJE") == 0) + { + SA1.WaitAddress = SA1.Map [0x0082d4 >> MEMMAP_SHIFT] + 0x82d4; + SA1.WaitByteAddress1 = SRAM + 0x72a4; + } + /* KIRBY SUPER DELUXE JAP */ + if (strcmp (ROMId, "AKFJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x008c93 >> MEMMAP_SHIFT] + 0x8c93; + SA1.WaitByteAddress1 = FillRAM + 0x300a; + SA1.WaitByteAddress2 = FillRAM + 0x300e; + } + /* KIRBY SUPER DELUXE US */ + if (strcmp (ROMId, "AKFE") == 0) + { + SA1.WaitAddress = SA1.Map [0x008cb8 >> MEMMAP_SHIFT] + 0x8cb8; + SA1.WaitByteAddress1 = FillRAM + 0x300a; + SA1.WaitByteAddress2 = FillRAM + 0x300e; + } + /* SUPER MARIO RPG JAP & US */ + if (strcmp (ROMId, "ARWJ") == 0 || strcmp (ROMId, "ARWE") == 0) + { + SA1.WaitAddress = SA1.Map [0xc0816f >> MEMMAP_SHIFT] + 0x816f; + SA1.WaitByteAddress1 = FillRAM + 0x3000; + } + /* marvelous.zip */ + if (strcmp (ROMId, "AVRJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x0085f2 >> MEMMAP_SHIFT] + 0x85f2; + SA1.WaitByteAddress1 = FillRAM + 0x3024; + } + /* AUGUSTA3 MASTERS NEW */ + if (strcmp (ROMId, "AO3J") == 0) + { + SA1.WaitAddress = SA1.Map [0x00dddb >> MEMMAP_SHIFT] + 0xdddb; + SA1.WaitByteAddress1 = FillRAM + 0x37b4; + } + /* OSHABERI PARODIUS */ + if (strcmp (ROMId, "AJOJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x8084e5 >> MEMMAP_SHIFT] + 0x84e5; + } + /* PANIC BOMBER WORLD */ + if (strcmp (ROMId, "APBJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x00857a >> MEMMAP_SHIFT] + 0x857a; + } + /* PEBBLE BEACH NEW */ + if (strcmp (ROMId, "AONJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x00df33 >> MEMMAP_SHIFT] + 0xdf33; + SA1.WaitByteAddress1 = FillRAM + 0x37b4; + } + /* PGA EUROPEAN TOUR */ + if (strcmp (ROMId, "AEPE") == 0) + { + SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700; + SA1.WaitByteAddress1 = FillRAM + 0x3102; + } + /* PGA TOUR 96 */ + if (strcmp (ROMId, "A3GE") == 0) + { + SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700; + SA1.WaitByteAddress1 = FillRAM + 0x3102; + } + /* POWER RANGERS 4 */ + if (strcmp (ROMId, "A4RE") == 0) + { + SA1.WaitAddress = SA1.Map [0x009899 >> MEMMAP_SHIFT] + 0x9899; + SA1.WaitByteAddress1 = FillRAM + 0x3000; + } + /* PACHISURO PALUSUPE */ + if (strcmp (ROMId, "AGFJ") == 0) + { + // Never seems to turn on the SA-1! + } + /* SD F1 GRAND PRIX */ + if (strcmp (ROMId, "AGFJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x0181bc >> MEMMAP_SHIFT] + 0x81bc; + } + /* SHOUGI MARJONG */ + if (strcmp (ROMId, "ASYJ") == 0) + { + SA1.WaitAddress = SA1.Map [0x00f2cc >> MEMMAP_SHIFT] + 0xf2cc; + SA1.WaitByteAddress1 = SRAM + 0x7ffe; + SA1.WaitByteAddress2 = SRAM + 0x7ffc; + } + /* shogisai2 */ + if (strcmp (ROMId, "AX2J") == 0) + { + SA1.WaitAddress = SA1.Map [0x00d675 >> MEMMAP_SHIFT] + 0xd675; + } + + /* SHINING SCORPION */ + if (strcmp (ROMId, "A4WJ") == 0) + { + SA1.WaitAddress = SA1.Map [0xc048be >> MEMMAP_SHIFT] + 0x48be; + } + /* SHIN SHOUGI CLUB */ + if (strcmp (ROMId, "AHJJ") == 0) + { + SA1.WaitAddress = SA1.Map [0xc1002a >> MEMMAP_SHIFT] + 0x002a; + SA1.WaitByteAddress1 = SRAM + 0x0806; + SA1.WaitByteAddress2 = SRAM + 0x0808; + } + + + //Other + + // Additional game fixes by sanmaiwashi ... + if (strcmp (ROMName, "SFX ŲĶÞÝÀÞÑÓɶÞÀØ 1") == 0) //Gundam Knight Story + { + bytes0x2000 [0xb18] = 0x4c; + bytes0x2000 [0xb19] = 0x4b; + bytes0x2000 [0xb1a] = 0xea; + SNESGameFixes.SRAMInitialValue = 0x6b; + } + + + // HITOMI3 + if (strcmp (ROMName, "HITOMI3") == 0) + { + Memory.SRAMSize = 1; + SRAMMask = Memory.SRAMSize ? + ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0; + } + + //sram value fixes + if (strcmp (Memory.ROMName, "SUPER DRIFT OUT") == 0 || + strcmp(Memory.ROMName, "SATAN IS OUR FATHER!") == 0 || + strcmp (ROMName, "goemon 4") == 0) + SNESGameFixes.SRAMInitialValue = 0x00; + +#if 0 + if(strcmp (ROMName, "XBAND JAPANESE MODEM") == 0) + { + for (c = 0x200; c < 0x400; c += 16) + { + for (int i = c; i < c + 16; i++) + { + Map [i + 0x400] = Map [i + 0xc00] = &ROM[c * 0x1000]; + BlockIsRAM [i + 0x400] = BlockIsRAM [i + 0xc00] = TRUE; + BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = FALSE; + } + } + WriteProtectROM (); + } +#endif + +#define RomPatch(adr,ov,nv) \ + if (ROM [adr] == ov) \ + ROM [adr] = nv + + + // Love Quest + if (strcmp (ROMName, "LOVE QUEST") == 0) + { + RomPatch (0x1385ec, 0xd0, 0xea); + RomPatch (0x1385ed, 0xb2, 0xea); + } + //BNE D0 into nops + + //seems like the next instruction is a BRA + //otherwise, this one's too complex for MKendora + // Nangoku Syonen Papuwa Kun + if (strcmp (ROMName, "NANGOKUSYONEN PAPUWA") == 0) + RomPatch (0x1f0d1, 0xa0, 0x6b); + //turns an LDY into an RTL? + + //this is a cmp on $00:2140 + // Super Batter Up + if (strcmp (ROMName, "Super Batter Up") == 0) + { + RomPatch (0x27ae0, 0xd0, 0xea); + RomPatch (0x27ae1, 0xfa, 0xea); + } + //BNE +} + +// Read variable size MSB int from a file +static long ReadInt (FILE *f, unsigned nbytes) +{ + long v = 0; + while (nbytes--) + { + int c = fgetc(f); + if (c == EOF) + return -1; + v = (v << 8) | (c & 0xFF); + } + return (v); +} + +#define IPS_EOF 0x00454F46l + +void CMemory::CheckForIPSPatch (const char *rom_filename, bool8 header, + int32 &rom_size) +{ + char dir [_MAX_DIR + 1]; + char drive [_MAX_DRIVE + 1]; + char name [_MAX_FNAME + 1]; + char ext [_MAX_EXT + 1]; + char fname [_MAX_PATH + 1]; + FILE *patch_file = NULL; + long offset = header ? 512 : 0; + + _splitpath (rom_filename, drive, dir, name, ext); + _makepath (fname, drive, dir, name, "ips"); + + if (!(patch_file = fopen (fname, "rb"))) + { + if (!(patch_file = fopen (S9xGetFilename (".ips"), "rb"))) + return; + } + + if (fread ((unsigned char*)fname, 1, 5, patch_file) != 5 || + strncmp (fname, "PATCH", 5) != 0) + { + fclose (patch_file); + return; + } + + int32 ofs; + + for (;;) + { + long len; + long rlen; + int rchar; + + ofs = ReadInt (patch_file, 3); + if (ofs == -1) + goto err_eof; + + if (ofs == IPS_EOF) + break; + + ofs -= offset; + + len = ReadInt (patch_file, 2); + if (len == -1) + goto err_eof; + + /* Apply patch block */ + if (len) + { + if (ofs + len > MAX_ROM_SIZE) + goto err_eof; + + while (len--) + { + rchar = fgetc (patch_file); + if (rchar == EOF) + goto err_eof; + ROM [ofs++] = (uint8) rchar; + } + if (ofs > rom_size) + rom_size = ofs; + } + else + { + rlen = ReadInt (patch_file, 2); + if (rlen == -1) + goto err_eof; + + rchar = fgetc (patch_file); + if (rchar == EOF) + goto err_eof; + + if (ofs + rlen > MAX_ROM_SIZE) + goto err_eof; + + while (rlen--) + ROM [ofs++] = (uint8) rchar; + + if (ofs > rom_size) + rom_size = ofs; + } + } + + // Check if ROM image needs to be truncated + ofs = ReadInt (patch_file, 3); + if (ofs != -1 && ofs - offset < rom_size) + { + // Need to truncate ROM image + rom_size = ofs - offset; + } + fclose (patch_file); + return; + +err_eof: + if (patch_file) + fclose (patch_file); +} + +int is_bsx(unsigned char *p) +{ + unsigned c; + + if ( p[0x19] & 0x4f ) + goto notbsx; + c = p[0x1a]; + if ( (c != 0x33) && (c != 0xff) ) // 0x33 = Manufacturer: Nintendo + goto notbsx; + c = (p[0x17] << 8) | p[0x16]; + if ( (c != 0x0000) && (c != 0xffff) ) + { + if ( (c & 0x040f) != 0 ) + goto notbsx; + if ( (c & 0xff) > 0xc0 ) + goto notbsx; + } + c = p[0x18]; + if ( (c & 0xce) || ((c & 0x30)==0) ) + goto notbsx; + if ( (p[0x15] & 0x03) != 0 ) + goto notbsx; + c = p[0x13]; + if ( (c != 0x00) && (c != 0xff) ) + goto notbsx; + if ( p[0x14] != 0x00 ) + goto notbsx; + if ( bs_name(p) != 0 ) + goto notbsx; + return 0; // It's a Satellaview ROM! +notbsx: + return -1; +} +int bs_name(unsigned char *p) +{ + unsigned c; + int lcount; + int numv; // number of valid name characters seen so far + numv = 0; + for ( lcount = 16; lcount > 0; lcount-- ) + { + if ( check_char( c = *p++ ) != 0 ) + { + c = *p++; + if ( c < 0x20 ) + { + if ( (numv != 0x0b) || (c != 0) ) // Dr. Mario Hack + goto notBsName; + } + + numv++; + lcount--; + continue; + } + else + { + if ( c == 0 ) + { + if ( numv == 0 ) + goto notBsName; + continue; + } + + if ( c < 0x20 ) + goto notBsName; + if ( c >= 0x80 ) + { + if ( (c < 0xa0) || ( c >= 0xf0 ) ) + goto notBsName; + } + numv++; + } + } + if ( numv > 0 ) + return 0; +notBsName: + return -1; +} +int check_char(unsigned c) +{ + if ( ( c & 0x80 ) == 0 ) + return 0; + if ( ( c - 0x20 ) & 0x40 ) + return 1; + else + return 0; +} + +void CMemory::ParseSNESHeader(uint8* RomHeader) +{ + Memory.SRAMSize = RomHeader [0x28]; + strncpy (ROMName, (char *) &RomHeader[0x10], ROM_NAME_LEN - 1); + ROMSpeed = RomHeader [0x25]; + ROMType = RomHeader [0x26]; + ROMSize = RomHeader [0x27]; + ROMChecksum = RomHeader [0x2e] + (RomHeader [0x2f] << 8); + ROMComplementChecksum = RomHeader [0x2c] + (RomHeader [0x2d] << 8); + ROMRegion= RomHeader[0x29]; + // memmove converted: Different mallocs [Neb] + memcpy (ROMId, &RomHeader [0x2], 4); + if(RomHeader[0x2A]==0x33) + // memmove converted: Different mallocs [Neb] + memcpy (CompanyId, &RomHeader [0], 2); + else sprintf(CompanyId, "%02X", RomHeader[0x2A]); +} + +#undef INLINE +#define INLINE +#include "getset.h" + -- cgit v1.2.3