From 804169dd621a3ad3eec1a32ce30350de667fee80 Mon Sep 17 00:00:00 2001 From: aliaspider Date: Thu, 30 Oct 2014 00:23:30 +0100 Subject: apply a facelift --- source/seta.c | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) (limited to 'source/seta.c') diff --git a/source/seta.c b/source/seta.c index e5df1f6..cce8330 100644 --- a/source/seta.c +++ b/source/seta.c @@ -1,6 +1,6 @@ /******************************************************************************* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and Jerremy Koot (jkoot@snes9x.com) @@ -43,61 +43,61 @@ S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive and John Weidman - + S-RTC C emulator code (c) Copyright 2001 John Weidman - + ST010 C++ emulator code (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - Super FX C emulator code + Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + - Specific ports contains the works of other authors. See headers in individual files. - + Snes9x homepage: http://www.snes9x.com - + Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. - + This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software. - + Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x. - + The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. - + Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. *******************************************************************************/ #include "seta.h" -void (*SetSETA)(uint32, uint8)=&S9xSetST010; -uint8 (*GetSETA)(uint32)=&S9xGetST010; +void (*SetSETA)(uint32, uint8) = &S9xSetST010; +uint8(*GetSETA)(uint32) = &S9xGetST010; uint8 S9xGetSetaDSP(uint32 Address) { - return GetSETA(Address); + return GetSETA(Address); } void S9xSetSetaDSP(uint8 Byte, uint32 Address) { - SetSETA(Address, Byte); + SetSETA(Address, Byte); } -- cgit v1.2.3