From e0259e54c2413c9fd24713e4abde4a49c1f329dc Mon Sep 17 00:00:00 2001 From: Nebuleon Fumika Date: Fri, 11 Jan 2013 21:11:12 -0500 Subject: Prepare for audio optimisations. Fix the indentation in MixStereo(). --- source/soundux.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'source/soundux.h') diff --git a/source/soundux.h b/source/soundux.h index fe96f73..a1417bd 100644 --- a/source/soundux.h +++ b/source/soundux.h @@ -188,12 +188,12 @@ typedef struct { typedef struct { - short master_volume_left; - short master_volume_right; - short echo_volume_left; - short echo_volume_right; + short master_volume_left; /* range is -128 .. 127 */ + short master_volume_right; /* range is -128 .. 127 */ + short echo_volume_left; /* range is -128 .. 127 */ + short echo_volume_right; /* range is -128 .. 127 */ int echo_enable; - int echo_feedback; + int echo_feedback; /* range is -128 .. 127 */ int echo_ptr; int echo_buffer_size; int echo_write_enabled; @@ -203,8 +203,8 @@ typedef struct uint32 dummy [3]; Channel channels [NUM_CHANNELS]; bool8 no_filter; - int master_volume [2]; - int echo_volume [2]; + int master_volume [2]; /* for reverse stereo */ + int echo_volume [2]; /* for reverse stereo */ int noise_hertz; } SSoundData; -- cgit v1.2.3