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-rw-r--r--src/libs/graphics/sdl/rotozoom.c1038
1 files changed, 1038 insertions, 0 deletions
diff --git a/src/libs/graphics/sdl/rotozoom.c b/src/libs/graphics/sdl/rotozoom.c
new file mode 100644
index 0000000..9f22769
--- /dev/null
+++ b/src/libs/graphics/sdl/rotozoom.c
@@ -0,0 +1,1038 @@
+/*
+
+ rotozoom.c - rotozoomer for 32bit or 8bit surfaces
+ LGPL (c) A. Schiffler
+
+ Note by sc2 developers:
+ Taken from SDL_gfx library and modified, original code can be downloaded
+ from http://www.ferzkopp.net/Software/SDL_gfx-2.0/
+
+*/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sdl_common.h"
+#include "libs/memlib.h"
+#include "port.h"
+#include "rotozoom.h"
+
+#define MAX(a,b) (((a) > (b)) ? (a) : (b))
+
+
+
+/*
+
+ 32bit Zoomer with optional anti-aliasing by bilinear interpolation.
+
+ Zoomes 32bit RGBA/ABGR 'src' surface to 'dst' surface.
+
+*/
+
+int zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int smooth)
+{
+ int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep;
+ tColorRGBA *c00, *c01, *c10, *c11;
+ tColorRGBA *sp, *csp, *dp;
+ int sgap, dgap;
+
+ /*
+ * Variable setup
+ */
+ if (smooth) {
+ /*
+ * For interpolation: assume source dimension is one pixel
+ */
+ /*
+ * smaller to avoid overflow on right and bottom edge.
+ */
+ sx = (int) (65536.0 * (float) (src->w - 1) / (float) dst->w);
+ sy = (int) (65536.0 * (float) (src->h - 1) / (float) dst->h);
+ } else {
+ sx = (int) (65536.0 * (float) src->w / (float) dst->w);
+ sy = (int) (65536.0 * (float) src->h / (float) dst->h);
+ }
+
+ /*
+ * Allocate memory for row increments
+ */
+
+#ifndef __SYMBIAN32__
+ if ((sax = (int *) alloca((dst->w + 1) * sizeof(Uint32))) == NULL)
+ return (-1);
+ if ((say = (int *) alloca((dst->h + 1) * sizeof(Uint32))) == NULL)
+ return (-1);
+#else
+ if ((sax = (int *) HMalloc((dst->w + 1) * sizeof(Uint32))) == NULL)
+ return (-1);
+ if ((say = (int *) HMalloc((dst->h + 1) * sizeof(Uint32))) == NULL)
+ {
+ HFree(sax);
+ return (-1);
+ }
+#endif
+
+
+ /*
+ * Precalculate row increments
+ */
+ csx = 0;
+ csax = sax;
+ for (x = 0; x <= dst->w; x++) {
+ *csax = csx;
+ csax++;
+ csx &= 0xffff;
+ csx += sx;
+ }
+ csy = 0;
+ csay = say;
+ for (y = 0; y <= dst->h; y++) {
+ *csay = csy;
+ csay++;
+ csy &= 0xffff;
+ csy += sy;
+ }
+
+ /*
+ * Pointer setup
+ */
+ sp = csp = (tColorRGBA *) src->pixels;
+ dp = (tColorRGBA *) dst->pixels;
+ sgap = src->pitch - src->w * 4;
+ dgap = dst->pitch - dst->w * 4;
+
+ /*
+ * Switch between interpolating and non-interpolating code
+ */
+ if (smooth) {
+
+ /*
+ * Interpolating Zoom
+ */
+
+ /*
+ * Scan destination
+ */
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ /*
+ * Setup color source pointers
+ */
+ c00 = csp;
+ c01 = csp;
+ c01++;
+ c10 = (tColorRGBA *) ((Uint8 *) csp + src->pitch);
+ c11 = c10;
+ c11++;
+ csax = sax;
+ for (x = 0; x < dst->w; x++) {
+
+ /*
+ * Interpolate colors
+ */
+ ex = (*csax & 0xffff);
+ ey = (*csay & 0xffff);
+ t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff;
+ t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff;
+ dp->r = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff;
+ t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff;
+ dp->g = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff;
+ t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff;
+ dp->b = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff;
+ t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff;
+ dp->a = (((t2 - t1) * ey) >> 16) + t1;
+
+ /*
+ * Advance source pointers
+ */
+ csax++;
+ sstep = (*csax >> 16);
+ c00 += sstep;
+ c01 += sstep;
+ c10 += sstep;
+ c11 += sstep;
+ /*
+ * Advance destination pointer
+ */
+ dp++;
+ }
+ /*
+ * Advance source pointer
+ */
+ csay++;
+ csp = (tColorRGBA *) ((Uint8 *) csp + (*csay >> 16) * src->pitch);
+ /*
+ * Advance destination pointers
+ */
+ dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+ }
+
+ } else {
+
+ /*
+ * Non-Interpolating Zoom
+ */
+
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ sp = csp;
+ csax = sax;
+ for (x = 0; x < dst->w; x++) {
+ /*
+ * Draw
+ */
+ *dp = *sp;
+ /*
+ * Advance source pointers
+ */
+ csax++;
+ sp += (*csax >> 16);
+ /*
+ * Advance destination pointer
+ */
+ dp++;
+ }
+ /*
+ * Advance source pointer
+ */
+ csay++;
+ csp = (tColorRGBA *) ((Uint8 *) csp + (*csay >> 16) * src->pitch);
+ /*
+ * Advance destination pointers
+ */
+ dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+ }
+
+ }
+
+#ifdef __SYMBIAN32__
+ HFree(sax);
+ HFree(say);
+#endif
+
+ return (0);
+}
+
+/*
+
+ 8bit Zoomer without smoothing.
+
+ Zoomes 8bit palette/Y 'src' surface to 'dst' surface.
+
+*/
+
+static
+int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst)
+{
+ Uint32 sx, sy, *sax, *say, *csax, *csay, csx, csy;
+ int x, y;
+ Uint8 *sp, *dp, *csp;
+ int dgap;
+
+ /*
+ * Variable setup
+ */
+ sx = (Uint32) (65536.0 * (float) src->w / (float) dst->w);
+ sy = (Uint32) (65536.0 * (float) src->h / (float) dst->h);
+
+ /*
+ * Allocate memory for row increments
+ */
+#ifndef __SYMBIAN32__
+ if ((sax = (Uint32 *) alloca(dst->w * sizeof(Uint32))) == NULL)
+ return (-1);
+ if ((say = (Uint32 *) alloca(dst->h * sizeof(Uint32))) == NULL)
+ return (-1);
+#else
+ if ((sax = (Uint32 *) HMalloc(dst->w * sizeof(Uint32))) == NULL)
+ return (-1);
+ if ((say = (Uint32 *) HMalloc(dst->h * sizeof(Uint32))) == NULL)
+ {
+ HFree(sax);
+ return (-1);
+ }
+#endif
+
+ /*
+ * Precalculate row increments
+ */
+ csx = 0;
+ csax = sax;
+ for (x = 0; x < dst->w; x++) {
+ csx += sx;
+ *csax = (csx >> 16);
+ csx &= 0xffff;
+ csax++;
+ }
+ csy = 0;
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ csy += sy;
+ *csay = (csy >> 16);
+ csy &= 0xffff;
+ csay++;
+ }
+
+ csx = 0;
+ csax = sax;
+ for (x = 0; x < dst->w; x++) {
+ csx += (*csax);
+ csax++;
+ }
+ csy = 0;
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ csy += (*csay);
+ csay++;
+ }
+
+ /*
+ * Pointer setup
+ */
+ sp = csp = (Uint8 *) src->pixels;
+ dp = (Uint8 *) dst->pixels;
+ dgap = dst->pitch - dst->w;
+
+ /*
+ * Draw
+ */
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ csax = sax;
+ sp = csp;
+ for (x = 0; x < dst->w; x++) {
+ /*
+ * Draw
+ */
+ *dp = *sp;
+ /*
+ * Advance source pointers
+ */
+ sp += (*csax);
+ csax++;
+ /*
+ * Advance destination pointer
+ */
+ dp++;
+ }
+ /*
+ * Advance source pointer (for row)
+ */
+ csp += ((*csay) * src->pitch);
+ csay++;
+ /*
+ * Advance destination pointers
+ */
+ dp += dgap;
+ }
+
+#ifdef __SYMBIAN32__
+ HFree(sax);
+ HFree(say);
+#endif
+
+ return (0);
+}
+
+/*
+
+ 32bit Rotozoomer with optional anti-aliasing by bilinear interpolation.
+
+ Rotates and zoomes 32bit RGBA/ABGR 'src' surface to 'dst' surface.
+
+*/
+
+static
+void transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int smooth)
+{
+ int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
+ tColorRGBA c00, c01, c10, c11;
+ tColorRGBA *pc, *sp;
+ int gap;
+
+ /*
+ * Variable setup
+ */
+ xd = ((src->w - dst->w) << 15);
+ yd = ((src->h - dst->h) << 15);
+ ax = (cx << 16) - (icos * cx);
+ ay = (cy << 16) - (isin * cx);
+ sw = src->w - 1;
+ sh = src->h - 1;
+ pc = dst->pixels;
+ gap = dst->pitch - dst->w * 4;
+
+ /*
+ * Switch between interpolating and non-interpolating code
+ */
+ if (smooth) {
+ for (y = 0; y < dst->h; y++) {
+ dy = cy - y;
+ sdx = (ax + (isin * dy)) + xd;
+ sdy = (ay - (icos * dy)) + yd;
+ for (x = 0; x < dst->w; x++) {
+ dx = (sdx >> 16);
+ dy = (sdy >> 16);
+ if ((dx >= -1) && (dy >= -1) && (dx < src->w) && (dy < src->h)) {
+ if ((dx >= 0) && (dy >= 0) && (dx < sw) && (dy < sh)) {
+ sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+ sp += dx;
+ c00 = *sp;
+ sp += 1;
+ c01 = *sp;
+ sp = (tColorRGBA *) ((Uint8 *) sp + src->pitch);
+ sp -= 1;
+ c10 = *sp;
+ sp += 1;
+ c11 = *sp;
+ } else if ((dx == sw) && (dy == sh)) {
+ sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+ sp += dx;
+ c00 = *sp;
+ c01 = *sp;
+ c10 = *sp;
+ c11 = *sp;
+ } else if ((dx == -1) && (dy == -1)) {
+ sp = (tColorRGBA *) (src->pixels);
+ c00 = *sp;
+ c01 = *sp;
+ c10 = *sp;
+ c11 = *sp;
+ } else if ((dx == -1) && (dy == sh)) {
+ sp = (tColorRGBA *) (src->pixels);
+ sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+ c00 = *sp;
+ c01 = *sp;
+ c10 = *sp;
+ c11 = *sp;
+ } else if ((dx == sw) && (dy == -1)) {
+ sp = (tColorRGBA *) (src->pixels);
+ sp += dx;
+ c00 = *sp;
+ c01 = *sp;
+ c10 = *sp;
+ c11 = *sp;
+ } else if (dx == -1) {
+ sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+ c00 = *sp;
+ c01 = *sp;
+ c10 = *sp;
+ sp = (tColorRGBA *) ((Uint8 *) sp + src->pitch);
+ c11 = *sp;
+ } else if (dy == -1) {
+ sp = (tColorRGBA *) (src->pixels);
+ sp += dx;
+ c00 = *sp;
+ c01 = *sp;
+ c10 = *sp;
+ sp += 1;
+ c11 = *sp;
+ } else if (dx == sw) {
+ sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+ sp += dx;
+ c00 = *sp;
+ c01 = *sp;
+ sp = (tColorRGBA *) ((Uint8 *) sp + src->pitch);
+ c10 = *sp;
+ c11 = *sp;
+ } else if (dy == sh) {
+ sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+ sp += dx;
+ c00 = *sp;
+ sp += 1;
+ c01 = *sp;
+ c10 = *sp;
+ c11 = *sp;
+ }
+ /*
+ * Interpolate colors
+ */
+ ex = (sdx & 0xffff);
+ ey = (sdy & 0xffff);
+ t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff;
+ t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff;
+ pc->r = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff;
+ t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff;
+ pc->g = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff;
+ t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff;
+ pc->b = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff;
+ t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff;
+ pc->a = (((t2 - t1) * ey) >> 16) + t1;
+ }
+ sdx += icos;
+ sdy += isin;
+ pc++;
+ }
+ pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+ }
+ } else {
+ for (y = 0; y < dst->h; y++) {
+ dy = cy - y;
+ sdx = (ax + (isin * dy)) + xd;
+ sdy = (ay - (icos * dy)) + yd;
+ for (x = 0; x < dst->w; x++) {
+ dx = (short) (sdx >> 16);
+ dy = (short) (sdy >> 16);
+ if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+ sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+ sp += dx;
+ *pc = *sp;
+ }
+ sdx += icos;
+ sdy += isin;
+ pc++;
+ }
+ pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+ }
+ }
+}
+
+/*
+
+ 8bit Rotozoomer without smoothing
+
+ Rotates and zoomes 8bit palette/Y 'src' surface to 'dst' surface.
+
+*/
+
+static
+void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos)
+{
+ int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh;
+ tColorY *pc, *sp;
+ int gap;
+ Uint32 colorkey = 0;
+
+ /*
+ * Variable setup
+ */
+ xd = ((src->w - dst->w) << 15);
+ yd = ((src->h - dst->h) << 15);
+ ax = (cx << 16) - (icos * cx);
+ ay = (cy << 16) - (isin * cx);
+ sw = src->w - 1;
+ sh = src->h - 1;
+ pc = dst->pixels;
+ gap = dst->pitch - dst->w;
+ /*
+ * Clear surface to colorkey
+ */
+ TFB_GetColorKey (src, &colorkey);
+ memset(pc, (unsigned char) (colorkey & 0xff), dst->pitch * dst->h);
+ /*
+ * Iterate through destination surface
+ */
+ for (y = 0; y < dst->h; y++) {
+ dy = cy - y;
+ sdx = (ax + (isin * dy)) + xd;
+ sdy = (ay - (icos * dy)) + yd;
+ for (x = 0; x < dst->w; x++) {
+ dx = (short) (sdx >> 16);
+ dy = (short) (sdy >> 16);
+ if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+ sp = (tColorY *) (src->pixels);
+ sp += (src->pitch * dy + dx);
+ *pc = *sp;
+ }
+ sdx += icos;
+ sdy += isin;
+ pc++;
+ }
+ pc += gap;
+ }
+}
+
+/*
+
+ rotozoomSurface()
+
+ Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+ 'angle' is the rotation in degrees. 'zoom' a scaling factor. If 'smooth' is 1
+ then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+ or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+
+*/
+
+#define VALUE_LIMIT 0.001
+
+
+/* Local rotozoom-size function with trig result return */
+
+static
+void rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight,
+ double *canglezoom, double *sanglezoom)
+{
+ double x, y, cx, cy, sx, sy;
+ double radangle;
+ int dstwidthhalf, dstheighthalf;
+
+ /*
+ * Determine destination width and height by rotating a centered source box
+ */
+ radangle = angle * (M_PI / 180.0);
+ *sanglezoom = sin(radangle);
+ *canglezoom = cos(radangle);
+ *sanglezoom *= zoom;
+ *canglezoom *= zoom;
+ x = width / 2;
+ y = height / 2;
+ cx = *canglezoom * x;
+ cy = *canglezoom * y;
+ sx = *sanglezoom * x;
+ sy = *sanglezoom * y;
+ dstwidthhalf = MAX(ceil(fabs(cx) + fabs(sy)), 1);
+ dstheighthalf = MAX(ceil(fabs(sx) + fabs(cy)), 1);
+ *dstwidth = 2 * dstwidthhalf;
+ *dstheight = 2 * dstheighthalf;
+}
+
+
+/* Publically available rotozoom-size function */
+
+void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight)
+{
+ double dummy_sanglezoom, dummy_canglezoom;
+
+ rotozoomSurfaceSizeTrig(width, height, angle, zoom, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
+}
+
+
+/* Publically available rotozoom function */
+
+SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth)
+{
+ SDL_Surface *rz_src;
+ SDL_Surface *rz_dst;
+ double zoominv;
+ double sanglezoom, canglezoom, sanglezoominv, canglezoominv;
+ int dstwidthhalf, dstwidth, dstheighthalf, dstheight;
+ int is32bit;
+ int i, src_converted;
+
+ /*
+ * Sanity check
+ */
+ if (src == NULL)
+ return (NULL);
+
+ /*
+ * Determine if source surface is 32bit or 8bit
+ */
+ is32bit = (src->format->BitsPerPixel == 32);
+ if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+ /*
+ * Use source surface 'as is'
+ */
+ rz_src = src;
+ src_converted = 0;
+ } else {
+ /*
+ * New source surface is 32bit with a defined RGBA ordering
+ */
+ rz_src =
+ SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
+ SDL_BlitSurface(src, NULL, rz_src, NULL);
+ src_converted = 1;
+ is32bit = 1;
+ }
+
+ /*
+ * Sanity check zoom factor
+ */
+ if (zoom < VALUE_LIMIT) {
+ zoom = VALUE_LIMIT;
+ }
+ zoominv = 65536.0 / (zoom * zoom);
+
+ /*
+ * Check if we have a rotozoom or just a zoom
+ */
+ if (fabs(angle) > VALUE_LIMIT) {
+
+ /*
+ * Angle!=0: full rotozoom
+ */
+ /*
+ * -----------------------
+ */
+
+ /* Determine target size */
+ rotozoomSurfaceSizeTrig(rz_src->w, rz_src->h, angle, zoom, &dstwidth, &dstheight, &canglezoom, &sanglezoom);
+
+ /*
+ * Calculate target factors from sin/cos and zoom
+ */
+ sanglezoominv = sanglezoom;
+ canglezoominv = canglezoom;
+ sanglezoominv *= zoominv;
+ canglezoominv *= zoominv;
+
+ /* Calculate half size */
+ dstwidthhalf = dstwidth / 2;
+ dstheighthalf = dstheight / 2;
+
+ /*
+ * Alloc space to completely contain the rotated surface
+ */
+ rz_dst = NULL;
+ if (is32bit) {
+ /*
+ * Target surface is 32bit with source RGBA/ABGR ordering
+ */
+ rz_dst =
+ SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
+ rz_src->format->Rmask, rz_src->format->Gmask,
+ rz_src->format->Bmask, rz_src->format->Amask);
+ } else {
+ /*
+ * Target surface is 8bit
+ */
+ rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
+ }
+
+ /*
+ * Lock source surface
+ */
+ SDL_LockSurface(rz_src);
+ /*
+ * Check which kind of surface we have
+ */
+ if (is32bit) {
+ /*
+ * Call the 32bit transformation routine to do the rotation (using alpha)
+ */
+ transformSurfaceRGBA(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
+ (int) (sanglezoominv), (int) (canglezoominv), smooth);
+ /*
+ * Turn on source-alpha support
+ */
+ TFB_SetSurfaceAlphaMod (rz_dst, 255);
+ } else {
+ /*
+ * Copy palette and colorkey info
+ */
+ Uint32 srckey = 0;
+ TFB_GetColorKey (rz_src, &srckey);
+ for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+ rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+ }
+ rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+ /*
+ * Call the 8bit transformation routine to do the rotation
+ */
+ transformSurfaceY(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
+ (int) (sanglezoominv), (int) (canglezoominv));
+ TFB_SetColorKey(rz_dst, srckey, 1);
+ }
+ /*
+ * Unlock source surface
+ */
+ SDL_UnlockSurface(rz_src);
+
+ } else {
+
+ /*
+ * Angle=0: Just a zoom
+ */
+ /*
+ * --------------------
+ */
+
+ /*
+ * Calculate target size
+ */
+ zoomSurfaceSize(rz_src->w, rz_src->h, zoom, zoom, &dstwidth, &dstheight);
+
+ /*
+ * Alloc space to completely contain the zoomed surface
+ */
+ rz_dst = NULL;
+ if (is32bit) {
+ /*
+ * Target surface is 32bit with source RGBA/ABGR ordering
+ */
+ rz_dst =
+ SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
+ rz_src->format->Rmask, rz_src->format->Gmask,
+ rz_src->format->Bmask, rz_src->format->Amask);
+ } else {
+ /*
+ * Target surface is 8bit
+ */
+ rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
+ }
+
+ /*
+ * Lock source surface
+ */
+ SDL_LockSurface(rz_src);
+ /*
+ * Check which kind of surface we have
+ */
+ if (is32bit) {
+ /*
+ * Call the 32bit transformation routine to do the zooming (using alpha)
+ */
+ zoomSurfaceRGBA(rz_src, rz_dst, smooth);
+ /*
+ * Turn on source-alpha support
+ */
+ TFB_SetSurfaceAlphaMod (rz_dst, 255);
+ } else {
+ /*
+ * Copy palette and colorkey info
+ */
+ Uint32 srckey = 0;
+ TFB_GetColorKey (rz_src, &srckey);
+ for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+ rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+ }
+ rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+ /*
+ * Call the 8bit transformation routine to do the zooming
+ */
+ zoomSurfaceY(rz_src, rz_dst);
+ TFB_SetColorKey(rz_dst, srckey, 1);
+ }
+ /*
+ * Unlock source surface
+ */
+ SDL_UnlockSurface(rz_src);
+ }
+
+ /*
+ * Cleanup temp surface
+ */
+ if (src_converted) {
+ SDL_FreeSurface(rz_src);
+ }
+
+ /*
+ * Return destination surface
+ */
+ return (rz_dst);
+}
+
+/* Publically available rotate function */
+
+int rotateSurface(SDL_Surface *src, SDL_Surface *dst, double angle, int smooth)
+{
+ double zoominv;
+ double sanglezoom, canglezoom, sanglezoominv, canglezoominv;
+ int dstwidthhalf, dstwidth, dstheighthalf, dstheight;
+ int is32bit;
+ int i;
+
+ /* Sanity check */
+ if (!src || !dst)
+ return -1;
+ if (src->format->BitsPerPixel != dst->format->BitsPerPixel)
+ return -1;
+
+ /* Determine if source surface is 32bit or 8bit */
+ is32bit = (src->format->BitsPerPixel == 32);
+
+ zoominv = 65536.0;
+
+ /* Check if we have to rotate anything */
+ if (fabs(angle) <= VALUE_LIMIT)
+ {
+ SDL_BlitSurface(src, NULL, dst, NULL);
+ return 0;
+ }
+
+ /* Determine target size */
+ rotozoomSurfaceSizeTrig(src->w, src->h, angle, 1, &dstwidth, &dstheight, &canglezoom, &sanglezoom);
+
+ /*
+ * Calculate target factors from sin/cos and zoom
+ */
+ sanglezoominv = sanglezoom;
+ canglezoominv = canglezoom;
+ sanglezoominv *= zoominv;
+ canglezoominv *= zoominv;
+
+ /* Calculate half size */
+ dstwidthhalf = dstwidth / 2;
+ dstheighthalf = dstheight / 2;
+
+ /* Check if the rotated surface will fit destination */
+ if (dst->w < dstwidth || dst->h < dstheight)
+ return -1;
+
+ /* Lock source surface */
+ SDL_LockSurface(src);
+ SDL_LockSurface(dst);
+ /* Check which kind of surface we have */
+ if (is32bit)
+ { /* Call the 32bit transformation routine to do the rotation (using alpha) */
+ transformSurfaceRGBA(src, dst, dstwidthhalf, dstheighthalf,
+ (int) (sanglezoominv), (int) (canglezoominv), smooth);
+ }
+ else
+ {
+ /* Copy palette info */
+ for (i = 0; i < src->format->palette->ncolors; i++)
+ dst->format->palette->colors[i] = src->format->palette->colors[i];
+ dst->format->palette->ncolors = src->format->palette->ncolors;
+ /* Call the 8bit transformation routine to do the rotation */
+ transformSurfaceY(src, dst, dstwidthhalf, dstheighthalf,
+ (int) (sanglezoominv), (int) (canglezoominv));
+ }
+ /* Unlock source surface */
+ SDL_UnlockSurface(dst);
+ SDL_UnlockSurface(src);
+
+ return 0;
+}
+
+/*
+
+ zoomSurface()
+
+ Zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+ 'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is 1
+ then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+ or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+
+*/
+
+#define VALUE_LIMIT 0.001
+
+void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight)
+{
+ /*
+ * Sanity check zoom factors
+ */
+ if (zoomx < VALUE_LIMIT) {
+ zoomx = VALUE_LIMIT;
+ }
+ if (zoomy < VALUE_LIMIT) {
+ zoomy = VALUE_LIMIT;
+ }
+
+ /*
+ * Calculate target size
+ */
+ *dstwidth = (int) ((double) width * zoomx);
+ *dstheight = (int) ((double) height * zoomy);
+ if (*dstwidth < 1) {
+ *dstwidth = 1;
+ }
+ if (*dstheight < 1) {
+ *dstheight = 1;
+ }
+}
+
+SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth)
+{
+ SDL_Surface *rz_src;
+ SDL_Surface *rz_dst;
+ int dstwidth, dstheight;
+ int is32bit;
+ int i, src_converted;
+
+ /*
+ * Sanity check
+ */
+ if (src == NULL)
+ return (NULL);
+
+ /*
+ * Determine if source surface is 32bit or 8bit
+ */
+ is32bit = (src->format->BitsPerPixel == 32);
+ if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+ /*
+ * Use source surface 'as is'
+ */
+ rz_src = src;
+ src_converted = 0;
+ } else {
+ /*
+ * New source surface is 32bit with a defined RGBA ordering
+ */
+ rz_src =
+ SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
+ SDL_BlitSurface(src, NULL, rz_src, NULL);
+ src_converted = 1;
+ is32bit = 1;
+ }
+
+ /* Get size if target */
+ zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
+
+ /*
+ * Alloc space to completely contain the zoomed surface
+ */
+ rz_dst = NULL;
+ if (is32bit) {
+ /*
+ * Target surface is 32bit with source RGBA/ABGR ordering
+ */
+ rz_dst =
+ SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
+ rz_src->format->Rmask, rz_src->format->Gmask,
+ rz_src->format->Bmask, rz_src->format->Amask);
+ } else {
+ /*
+ * Target surface is 8bit
+ */
+ rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
+ }
+
+ /*
+ * Lock source surface
+ */
+ SDL_LockSurface(rz_src);
+ /*
+ * Check which kind of surface we have
+ */
+ if (is32bit) {
+ /*
+ * Call the 32bit transformation routine to do the zooming (using alpha)
+ */
+ zoomSurfaceRGBA(rz_src, rz_dst, smooth);
+ /*
+ * Turn on source-alpha support
+ */
+ TFB_SetSurfaceAlphaMod (rz_dst, 255);
+ } else {
+ /*
+ * Copy palette and colorkey info
+ */
+ Uint32 srckey = 0;
+ TFB_GetColorKey (rz_src, &srckey);
+ for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+ rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+ }
+ rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+ /*
+ * Call the 8bit transformation routine to do the zooming
+ */
+ zoomSurfaceY(rz_src, rz_dst);
+ TFB_SetColorKey(rz_dst, srckey, 0);
+ }
+ /*
+ * Unlock source surface
+ */
+ SDL_UnlockSurface(rz_src);
+
+ /*
+ * Cleanup temp surface
+ */
+ if (src_converted) {
+ SDL_FreeSurface(rz_src);
+ }
+
+ /*
+ * Return destination surface
+ */
+ return (rz_dst);
+}
+