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-rw-r--r--src/libs/mikmod/virtch_common.c459
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diff --git a/src/libs/mikmod/virtch_common.c b/src/libs/mikmod/virtch_common.c
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+/* MikMod sound library
+ (c) 1998, 1999, 2000, 2001 Miodrag Vallat and others - see file AUTHORS
+ for complete list.
+
+ This library is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Library General Public License as
+ published by the Free Software Foundation; either version 2 of
+ the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ 02111-1307, USA.
+*/
+
+/*==============================================================================
+
+ $Id$
+
+ Common source parts between the two software mixers.
+ This file is probably the ugliest part of libmikmod...
+
+==============================================================================*/
+
+#ifndef _IN_VIRTCH_
+
+#include "mikmod_internals.h"
+
+extern BOOL VC1_Init(void);
+extern BOOL VC2_Init(void);
+static BOOL (*VC_Init_ptr)(void)=VC1_Init;
+extern void VC1_Exit(void);
+extern void VC2_Exit(void);
+static void (*VC_Exit_ptr)(void)=VC1_Exit;
+extern BOOL VC1_SetNumVoices(void);
+extern BOOL VC2_SetNumVoices(void);
+static BOOL (*VC_SetNumVoices_ptr)(void);
+extern ULONG VC1_SampleSpace(int);
+extern ULONG VC2_SampleSpace(int);
+static ULONG (*VC_SampleSpace_ptr)(int);
+extern ULONG VC1_SampleLength(int,SAMPLE*);
+extern ULONG VC2_SampleLength(int,SAMPLE*);
+static ULONG (*VC_SampleLength_ptr)(int,SAMPLE*);
+
+extern BOOL VC1_PlayStart(void);
+extern BOOL VC2_PlayStart(void);
+static BOOL (*VC_PlayStart_ptr)(void);
+extern void VC1_PlayStop(void);
+extern void VC2_PlayStop(void);
+static void (*VC_PlayStop_ptr)(void);
+
+extern SWORD VC1_SampleLoad(struct SAMPLOAD*,int);
+extern SWORD VC2_SampleLoad(struct SAMPLOAD*,int);
+static SWORD (*VC_SampleLoad_ptr)(struct SAMPLOAD*,int);
+extern void VC1_SampleUnload(SWORD);
+extern void VC2_SampleUnload(SWORD);
+static void (*VC_SampleUnload_ptr)(SWORD);
+
+extern ULONG VC1_WriteBytes(SBYTE*,ULONG);
+extern ULONG VC2_WriteBytes(SBYTE*,ULONG);
+static ULONG (*VC_WriteBytes_ptr)(SBYTE*,ULONG);
+extern ULONG VC1_SilenceBytes(SBYTE*,ULONG);
+extern ULONG VC2_SilenceBytes(SBYTE*,ULONG);
+static ULONG (*VC_SilenceBytes_ptr)(SBYTE*,ULONG);
+
+extern void VC1_VoiceSetVolume(UBYTE,UWORD);
+extern void VC2_VoiceSetVolume(UBYTE,UWORD);
+static void (*VC_VoiceSetVolume_ptr)(UBYTE,UWORD);
+extern UWORD VC1_VoiceGetVolume(UBYTE);
+extern UWORD VC2_VoiceGetVolume(UBYTE);
+static UWORD (*VC_VoiceGetVolume_ptr)(UBYTE);
+extern void VC1_VoiceSetFrequency(UBYTE,ULONG);
+extern void VC2_VoiceSetFrequency(UBYTE,ULONG);
+static void (*VC_VoiceSetFrequency_ptr)(UBYTE,ULONG);
+extern ULONG VC1_VoiceGetFrequency(UBYTE);
+extern ULONG VC2_VoiceGetFrequency(UBYTE);
+static ULONG (*VC_VoiceGetFrequency_ptr)(UBYTE);
+extern void VC1_VoiceSetPanning(UBYTE,ULONG);
+extern void VC2_VoiceSetPanning(UBYTE,ULONG);
+static void (*VC_VoiceSetPanning_ptr)(UBYTE,ULONG);
+extern ULONG VC1_VoiceGetPanning(UBYTE);
+extern ULONG VC2_VoiceGetPanning(UBYTE);
+static ULONG (*VC_VoiceGetPanning_ptr)(UBYTE);
+extern void VC1_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
+extern void VC2_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
+static void (*VC_VoicePlay_ptr)(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
+
+extern void VC1_VoiceStop(UBYTE);
+extern void VC2_VoiceStop(UBYTE);
+static void (*VC_VoiceStop_ptr)(UBYTE);
+extern BOOL VC1_VoiceStopped(UBYTE);
+extern BOOL VC2_VoiceStopped(UBYTE);
+static BOOL (*VC_VoiceStopped_ptr)(UBYTE);
+extern SLONG VC1_VoiceGetPosition(UBYTE);
+extern SLONG VC2_VoiceGetPosition(UBYTE);
+static SLONG (*VC_VoiceGetPosition_ptr)(UBYTE);
+extern ULONG VC1_VoiceRealVolume(UBYTE);
+extern ULONG VC2_VoiceRealVolume(UBYTE);
+static ULONG (*VC_VoiceRealVolume_ptr)(UBYTE);
+
+#if defined __STDC__ || defined _MSC_VER || defined MPW_C
+#define VC_PROC0(suffix) \
+MIKMODAPI void VC_##suffix (void) { VC_##suffix##_ptr(); }
+
+#define VC_FUNC0(suffix,ret) \
+MIKMODAPI ret VC_##suffix (void) { return VC_##suffix##_ptr(); }
+
+#define VC_PROC1(suffix,typ1) \
+MIKMODAPI void VC_##suffix (typ1 a) { VC_##suffix##_ptr(a); }
+
+#define VC_FUNC1(suffix,ret,typ1) \
+MIKMODAPI ret VC_##suffix (typ1 a) { return VC_##suffix##_ptr(a); }
+
+#define VC_PROC2(suffix,typ1,typ2) \
+MIKMODAPI void VC_##suffix (typ1 a,typ2 b) { VC_##suffix##_ptr(a,b); }
+
+#define VC_FUNC2(suffix,ret,typ1,typ2) \
+MIKMODAPI ret VC_##suffix (typ1 a,typ2 b) { return VC_##suffix##_ptr(a,b); }
+#else
+#define VC_PROC0(suffix) \
+MIKMODAPI void VC_/**/suffix (void) { VC_/**/suffix/**/_ptr(); }
+
+#define VC_FUNC0(suffix,ret) \
+MIKMODAPI ret VC_/**/suffix (void) { return VC_/**/suffix/**/_ptr(); }
+
+#define VC_PROC1(suffix,typ1) \
+MIKMODAPI void VC_/**/suffix (typ1 a) { VC_/**/suffix/**/_ptr(a); }
+
+#define VC_FUNC1(suffix,ret,typ1) \
+MIKMODAPI ret VC_/**/suffix (typ1 a) { return VC_/**/suffix/**/_ptr(a); }
+
+#define VC_PROC2(suffix,typ1,typ2) \
+MIKMODAPI void VC_/**/suffix (typ1 a,typ2 b) { VC_/**/suffix/**/_ptr(a,b); }
+
+#define VC_FUNC2(suffix,ret,typ1,typ2) \
+MIKMODAPI ret VC_/**/suffix (typ1 a,typ2 b) { return VC_/**/suffix/**/_ptr(a,b); }
+#endif
+
+VC_FUNC0(Init,BOOL)
+VC_PROC0(Exit)
+VC_FUNC0(SetNumVoices,BOOL)
+VC_FUNC1(SampleSpace,ULONG,int)
+VC_FUNC2(SampleLength,ULONG,int,SAMPLE*)
+VC_FUNC0(PlayStart,BOOL)
+VC_PROC0(PlayStop)
+VC_FUNC2(SampleLoad,SWORD,struct SAMPLOAD*,int)
+VC_PROC1(SampleUnload,SWORD)
+VC_FUNC2(WriteBytes,ULONG,SBYTE*,ULONG)
+VC_FUNC2(SilenceBytes,ULONG,SBYTE*,ULONG)
+VC_PROC2(VoiceSetVolume,UBYTE,UWORD)
+VC_FUNC1(VoiceGetVolume,UWORD,UBYTE)
+VC_PROC2(VoiceSetFrequency,UBYTE,ULONG)
+VC_FUNC1(VoiceGetFrequency,ULONG,UBYTE)
+VC_PROC2(VoiceSetPanning,UBYTE,ULONG)
+VC_FUNC1(VoiceGetPanning,ULONG,UBYTE)
+
+void VC_VoicePlay(UBYTE a,SWORD b,ULONG c,ULONG d,ULONG e,ULONG f,UWORD g)
+{ VC_VoicePlay_ptr(a,b,c,d,e,f,g); }
+
+VC_PROC1(VoiceStop,UBYTE)
+VC_FUNC1(VoiceStopped,BOOL,UBYTE)
+VC_FUNC1(VoiceGetPosition,SLONG,UBYTE)
+VC_FUNC1(VoiceRealVolume,ULONG,UBYTE)
+
+void VC_SetupPointers(void)
+{
+ if (md_mode&DMODE_HQMIXER) {
+ VC_Init_ptr=VC2_Init;
+ VC_Exit_ptr=VC2_Exit;
+ VC_SetNumVoices_ptr=VC2_SetNumVoices;
+ VC_SampleSpace_ptr=VC2_SampleSpace;
+ VC_SampleLength_ptr=VC2_SampleLength;
+ VC_PlayStart_ptr=VC2_PlayStart;
+ VC_PlayStop_ptr=VC2_PlayStop;
+ VC_SampleLoad_ptr=VC2_SampleLoad;
+ VC_SampleUnload_ptr=VC2_SampleUnload;
+ VC_WriteBytes_ptr=VC2_WriteBytes;
+ VC_SilenceBytes_ptr=VC2_SilenceBytes;
+ VC_VoiceSetVolume_ptr=VC2_VoiceSetVolume;
+ VC_VoiceGetVolume_ptr=VC2_VoiceGetVolume;
+ VC_VoiceSetFrequency_ptr=VC2_VoiceSetFrequency;
+ VC_VoiceGetFrequency_ptr=VC2_VoiceGetFrequency;
+ VC_VoiceSetPanning_ptr=VC2_VoiceSetPanning;
+ VC_VoiceGetPanning_ptr=VC2_VoiceGetPanning;
+ VC_VoicePlay_ptr=VC2_VoicePlay;
+ VC_VoiceStop_ptr=VC2_VoiceStop;
+ VC_VoiceStopped_ptr=VC2_VoiceStopped;
+ VC_VoiceGetPosition_ptr=VC2_VoiceGetPosition;
+ VC_VoiceRealVolume_ptr=VC2_VoiceRealVolume;
+ } else {
+ VC_Init_ptr=VC1_Init;
+ VC_Exit_ptr=VC1_Exit;
+ VC_SetNumVoices_ptr=VC1_SetNumVoices;
+ VC_SampleSpace_ptr=VC1_SampleSpace;
+ VC_SampleLength_ptr=VC1_SampleLength;
+ VC_PlayStart_ptr=VC1_PlayStart;
+ VC_PlayStop_ptr=VC1_PlayStop;
+ VC_SampleLoad_ptr=VC1_SampleLoad;
+ VC_SampleUnload_ptr=VC1_SampleUnload;
+ VC_WriteBytes_ptr=VC1_WriteBytes;
+ VC_SilenceBytes_ptr=VC1_SilenceBytes;
+ VC_VoiceSetVolume_ptr=VC1_VoiceSetVolume;
+ VC_VoiceGetVolume_ptr=VC1_VoiceGetVolume;
+ VC_VoiceSetFrequency_ptr=VC1_VoiceSetFrequency;
+ VC_VoiceGetFrequency_ptr=VC1_VoiceGetFrequency;
+ VC_VoiceSetPanning_ptr=VC1_VoiceSetPanning;
+ VC_VoiceGetPanning_ptr=VC1_VoiceGetPanning;
+ VC_VoicePlay_ptr=VC1_VoicePlay;
+ VC_VoiceStop_ptr=VC1_VoiceStop;
+ VC_VoiceStopped_ptr=VC1_VoiceStopped;
+ VC_VoiceGetPosition_ptr=VC1_VoiceGetPosition;
+ VC_VoiceRealVolume_ptr=VC1_VoiceRealVolume;
+ }
+}
+
+#else
+
+#ifndef _VIRTCH_COMMON_
+#define _VIRTCH_COMMON_
+
+static ULONG samples2bytes(ULONG samples)
+{
+ if(vc_mode & DMODE_16BITS) samples <<= 1;
+ if(vc_mode & DMODE_STEREO) samples <<= 1;
+ return samples;
+}
+
+static ULONG bytes2samples(ULONG bytes)
+{
+ if(vc_mode & DMODE_16BITS) bytes >>= 1;
+ if(vc_mode & DMODE_STEREO) bytes >>= 1;
+ return bytes;
+}
+
+/* Fill the buffer with 'todo' bytes of silence (it depends on the mixing mode
+ how the buffer is filled) */
+ULONG VC1_SilenceBytes(SBYTE* buf,ULONG todo)
+{
+ todo=samples2bytes(bytes2samples(todo));
+
+ /* clear the buffer to zero (16 bits signed) or 0x80 (8 bits unsigned) */
+ if(vc_mode & DMODE_16BITS)
+ memset(buf,0,todo);
+ else
+ memset(buf,0x80,todo);
+
+ return todo;
+}
+
+void VC1_WriteSamples(SBYTE*,ULONG);
+
+/* Writes 'todo' mixed SBYTES (!!) to 'buf'. It returns the number of SBYTES
+ actually written to 'buf' (which is rounded to number of samples that fit
+ into 'todo' bytes). */
+ULONG VC1_WriteBytes(SBYTE* buf,ULONG todo)
+{
+ if(!vc_softchn)
+ return VC1_SilenceBytes(buf,todo);
+
+ todo = bytes2samples(todo);
+ VC1_WriteSamples(buf,todo);
+
+ return samples2bytes(todo);
+}
+
+void VC1_Exit(void)
+{
+ if(vc_tickbuf) MikMod_free(vc_tickbuf);
+ if(vinf) MikMod_free(vinf);
+ if(Samples) MikMod_free(Samples);
+
+ vc_tickbuf = NULL;
+ vinf = NULL;
+ Samples = NULL;
+
+ VC_SetupPointers();
+}
+
+UWORD VC1_VoiceGetVolume(UBYTE voice)
+{
+ return vinf[voice].vol;
+}
+
+ULONG VC1_VoiceGetPanning(UBYTE voice)
+{
+ return vinf[voice].pan;
+}
+
+void VC1_VoiceSetFrequency(UBYTE voice,ULONG frq)
+{
+ vinf[voice].frq=frq;
+}
+
+ULONG VC1_VoiceGetFrequency(UBYTE voice)
+{
+ return vinf[voice].frq;
+}
+
+void VC1_VoicePlay(UBYTE voice,SWORD handle,ULONG start,ULONG size,ULONG reppos,ULONG repend,UWORD flags)
+{
+ vinf[voice].flags = flags;
+ vinf[voice].handle = handle;
+ vinf[voice].start = start;
+ vinf[voice].size = size;
+ vinf[voice].reppos = reppos;
+ vinf[voice].repend = repend;
+ vinf[voice].kick = 1;
+}
+
+void VC1_VoiceStop(UBYTE voice)
+{
+ vinf[voice].active = 0;
+}
+
+BOOL VC1_VoiceStopped(UBYTE voice)
+{
+ return(vinf[voice].active==0);
+}
+
+SLONG VC1_VoiceGetPosition(UBYTE voice)
+{
+ return(vinf[voice].current>>FRACBITS);
+}
+
+void VC1_VoiceSetVolume(UBYTE voice,UWORD vol)
+{
+ /* protect against clicks if volume variation is too high */
+ if(abs((int)vinf[voice].vol-(int)vol)>32)
+ vinf[voice].rampvol=CLICK_BUFFER;
+ vinf[voice].vol=vol;
+}
+
+void VC1_VoiceSetPanning(UBYTE voice,ULONG pan)
+{
+ /* protect against clicks if panning variation is too high */
+ if(abs((int)vinf[voice].pan-(int)pan)>48)
+ vinf[voice].rampvol=CLICK_BUFFER;
+ vinf[voice].pan=pan;
+}
+
+/*========== External mixer interface */
+
+void VC1_SampleUnload(SWORD handle)
+{
+ if (handle<MAXSAMPLEHANDLES) {
+ if (Samples[handle])
+ MikMod_free(Samples[handle]);
+ Samples[handle]=NULL;
+ }
+}
+
+SWORD VC1_SampleLoad(struct SAMPLOAD* sload,int type)
+{
+ SAMPLE *s = sload->sample;
+ int handle;
+ ULONG t, length,loopstart,loopend;
+
+ if(type==MD_HARDWARE) return -1;
+
+ /* Find empty slot to put sample address in */
+ for(handle=0;handle<MAXSAMPLEHANDLES;handle++)
+ if(!Samples[handle]) break;
+
+ if(handle==MAXSAMPLEHANDLES) {
+ _mm_errno = MMERR_OUT_OF_HANDLES;
+ return -1;
+ }
+
+ /* Reality check for loop settings */
+ if (s->loopend > s->length)
+ s->loopend = s->length;
+ if (s->loopstart >= s->loopend)
+ s->flags &= ~SF_LOOP;
+
+ length = s->length;
+ loopstart = s->loopstart;
+ loopend = s->loopend;
+
+ SL_SampleSigned(sload);
+ SL_Sample8to16(sload);
+
+ if(!(Samples[handle]=(SWORD*)MikMod_malloc((length+20)<<1))) {
+ _mm_errno = MMERR_SAMPLE_TOO_BIG;
+ return -1;
+ }
+
+ /* read sample into buffer */
+ if (SL_Load(Samples[handle],sload,length))
+ return -1;
+
+ /* Unclick sample */
+ if(s->flags & SF_LOOP) {
+ if(s->flags & SF_BIDI)
+ for(t=0;t<16;t++)
+ Samples[handle][loopend+t]=Samples[handle][(loopend-t)-1];
+ else
+ for(t=0;t<16;t++)
+ Samples[handle][loopend+t]=Samples[handle][t+loopstart];
+ } else
+ for(t=0;t<16;t++)
+ Samples[handle][t+length]=0;
+
+ return handle;
+}
+
+ULONG VC1_SampleSpace(int type)
+{
+ (void)type; /* unused arg */
+
+ return vc_memory;
+}
+
+ULONG VC1_SampleLength(int type,SAMPLE* s)
+{
+ (void)type; /* unused arg */
+
+ if (!s) return 0;
+
+ return (s->length*((s->flags&SF_16BITS)?2:1))+16;
+}
+
+ULONG VC1_VoiceRealVolume(UBYTE voice)
+{
+ ULONG i,s,size;
+ int k,j;
+ SWORD *smp;
+ SLONG t;
+
+ t = vinf[voice].current>>FRACBITS;
+ if(!vinf[voice].active) return 0;
+
+ s = vinf[voice].handle;
+ size = vinf[voice].size;
+
+ i=64; t-=64; k=0; j=0;
+ if(i>size) i = size;
+ if(t<0) t = 0;
+ if(t+i > size) t = size-i;
+
+ i &= ~1; /* make sure it's EVEN. */
+
+ smp = &Samples[s][t];
+ for(;i;i--,smp++) {
+ if(k<*smp) k = *smp;
+ if(j>*smp) j = *smp;
+ }
+ return abs(k-j);
+}
+
+#endif
+
+#endif
+
+/* ex:set ts=4: */