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-rw-r--r--src/libs/sound/music.c233
1 files changed, 233 insertions, 0 deletions
diff --git a/src/libs/sound/music.c b/src/libs/sound/music.c
new file mode 100644
index 0000000..c3f92f0
--- /dev/null
+++ b/src/libs/sound/music.c
@@ -0,0 +1,233 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#include <string.h>
+#include "libs/file.h"
+#include "options.h"
+#include "sound.h"
+#include "sndintrn.h"
+#include "libs/reslib.h"
+#include "libs/log.h"
+#include "libs/memlib.h"
+
+
+static MUSIC_REF curMusicRef;
+static MUSIC_REF curSpeechRef;
+
+void
+PLRPlaySong (MUSIC_REF MusicRef, BOOLEAN Continuous, BYTE Priority)
+{
+ TFB_SoundSample **pmus = MusicRef;
+
+ if (pmus)
+ {
+ LockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ // Always scope the music data, we may need it
+ PlayStream ((*pmus), MUSIC_SOURCE, Continuous, true, true);
+ UnlockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+
+ curMusicRef = MusicRef;
+ }
+
+ (void) Priority; /* Satisfy compiler because of unused variable */
+}
+
+void
+PLRStop (MUSIC_REF MusicRef)
+{
+ if (MusicRef == curMusicRef || MusicRef == (MUSIC_REF)~0)
+ {
+ LockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ StopStream (MUSIC_SOURCE);
+ UnlockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+
+ curMusicRef = 0;
+ }
+}
+
+BOOLEAN
+PLRPlaying (MUSIC_REF MusicRef)
+{
+ if (curMusicRef && (MusicRef == curMusicRef || MusicRef == (MUSIC_REF)~0))
+ {
+ BOOLEAN playing;
+
+ LockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ playing = PlayingStream (MUSIC_SOURCE);
+ UnlockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+
+ return playing;
+ }
+
+ return FALSE;
+}
+
+void
+PLRSeek (MUSIC_REF MusicRef, DWORD pos)
+{
+ if (MusicRef == curMusicRef || MusicRef == (MUSIC_REF)~0)
+ {
+ LockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ SeekStream (MUSIC_SOURCE, pos);
+ UnlockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ }
+}
+
+void
+PLRPause (MUSIC_REF MusicRef)
+{
+ if (MusicRef == curMusicRef || MusicRef == (MUSIC_REF)~0)
+ {
+ LockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ PauseStream (MUSIC_SOURCE);
+ UnlockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ }
+}
+
+void
+PLRResume (MUSIC_REF MusicRef)
+{
+ if (MusicRef == curMusicRef || MusicRef == (MUSIC_REF)~0)
+ {
+ LockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ ResumeStream (MUSIC_SOURCE);
+ UnlockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ }
+}
+
+void
+snd_PlaySpeech (MUSIC_REF SpeechRef)
+{
+ TFB_SoundSample **pmus = SpeechRef;
+
+ if (pmus)
+ {
+ LockMutex (soundSource[SPEECH_SOURCE].stream_mutex);
+ // Do not need to scope the music-as-speech as of now
+ PlayStream (*pmus, SPEECH_SOURCE, false, false, true);
+ UnlockMutex (soundSource[SPEECH_SOURCE].stream_mutex);
+
+ curSpeechRef = SpeechRef;
+ }
+}
+
+void
+snd_StopSpeech (void)
+{
+ if (!curSpeechRef)
+ return;
+
+ LockMutex (soundSource[SPEECH_SOURCE].stream_mutex);
+ StopStream (SPEECH_SOURCE);
+ UnlockMutex (soundSource[SPEECH_SOURCE].stream_mutex);
+
+ curSpeechRef = 0;
+}
+
+BOOLEAN
+DestroyMusic (MUSIC_REF MusicRef)
+{
+ return _ReleaseMusicData (MusicRef);
+}
+
+void
+SetMusicVolume (COUNT Volume)
+{
+ float f = (Volume / (float)MAX_VOLUME) * musicVolumeScale;
+ musicVolume = Volume;
+ audio_Sourcef (soundSource[MUSIC_SOURCE].handle, audio_GAIN, f);
+}
+
+char*
+CheckMusicResName (char* fileName)
+{
+ if (!fileExists2 (contentDir, fileName))
+ log_add (log_Warning, "Requested track '%s' not found.", fileName);
+ return fileName;
+}
+
+void *
+_GetMusicData (uio_Stream *fp, DWORD length)
+{
+ MUSIC_REF h;
+ TFB_SoundSample *sample;
+ TFB_SoundDecoder *decoder;
+ char filename[256];
+
+ if (!_cur_resfile_name)
+ return NULL;
+
+ strncpy (filename, _cur_resfile_name, sizeof(filename) - 1);
+ filename[sizeof(filename) - 1] = '\0';
+ CheckMusicResName (filename);
+
+ log_add (log_Info, "_GetMusicData(): loading %s", filename);
+ decoder = SoundDecoder_Load (contentDir, filename, 4096, 0, 0);
+ if (!decoder)
+ {
+ log_add (log_Warning, "_GetMusicData(): couldn't load %s", filename);
+ return NULL;
+ }
+
+ h = AllocMusicData (sizeof (void *));
+ if (!h)
+ {
+ SoundDecoder_Free (decoder);
+ return NULL;
+ }
+
+ sample = TFB_CreateSoundSample (decoder, 64, NULL);
+ *h = sample;
+
+ log_add (log_Info, " decoder: %s, rate %d format %x",
+ SoundDecoder_GetName (sample->decoder),
+ sample->decoder->frequency, sample->decoder->format);
+
+ (void) fp; /* satisfy compiler (unused parameter) */
+ (void) length; /* satisfy compiler (unused parameter) */
+ return (h);
+}
+
+BOOLEAN
+_ReleaseMusicData (void *data)
+{
+ TFB_SoundSample **pmus = data;
+ TFB_SoundSample *sample;
+
+ if (pmus == NULL)
+ return (FALSE);
+
+ sample = *pmus;
+ assert (sample != 0);
+ if (sample->decoder)
+ {
+ TFB_SoundDecoder *decoder = sample->decoder;
+ LockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+ if (soundSource[MUSIC_SOURCE].sample == sample)
+ { // Currently playing this sample! Not good.
+ StopStream (MUSIC_SOURCE);
+ }
+ UnlockMutex (soundSource[MUSIC_SOURCE].stream_mutex);
+
+ sample->decoder = NULL;
+ SoundDecoder_Free (decoder);
+ }
+ TFB_DestroySoundSample (sample);
+ FreeMusicData (data);
+
+ return (TRUE);
+}
+