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-rw-r--r--src/libs/task/tasklib.c139
1 files changed, 139 insertions, 0 deletions
diff --git a/src/libs/task/tasklib.c b/src/libs/task/tasklib.c
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+++ b/src/libs/task/tasklib.c
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+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+/* By Michael Martin, 2002-09-21
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "libs/tasklib.h"
+#include "libs/log.h"
+
+#define TASK_MAX 64
+
+static struct taskstruct task_array[TASK_MAX];
+
+Task
+AssignTask (ThreadFunction task_func, SDWORD stackSize, const char *name)
+{
+ int i;
+ for (i = 0; i < TASK_MAX; ++i)
+ {
+ if (!Task_SetState (task_array+i, TASK_INUSE))
+ {
+ // log_add (log_Debug, "Assigning Task #%i: %s", i+1, name);
+ Task_ClearState (task_array+i, ~TASK_INUSE);
+ task_array[i].name = name;
+ task_array[i].thread = CreateThread (task_func, task_array+i,
+ stackSize, name);
+ return task_array+i;
+ }
+ }
+ log_add (log_Error, "Task error! Task array exhausted. Check for thread leaks.");
+ return NULL;
+}
+
+void
+FinishTask (Task task)
+{
+ // log_add (log_Debug, "Releasing Task: %s", task->name);
+ task->thread = 0;
+ if (!Task_ClearState (task, TASK_INUSE))
+ {
+ log_add (log_Debug, "Task error! Attempted to FinishTask '%s'... "
+ "but it was already done!", task->name);
+ }
+}
+
+/* This could probably be done better with a condition variable of some kind. */
+void
+ConcludeTask (Task task)
+{
+ Thread old = task->thread;
+ // log_add (log_Debug, "Awaiting conclusion of %s", task->name);
+ if (old)
+ {
+ Task_SetState (task, TASK_EXIT);
+ while (task->thread == old)
+ {
+ TaskSwitch ();
+ }
+ }
+}
+
+DWORD
+Task_SetState (Task task, DWORD state_mask)
+{
+ DWORD old_state;
+ LockMutex (task->state_mutex);
+ old_state = task->state;
+ task->state |= state_mask;
+ UnlockMutex (task->state_mutex);
+ old_state &= state_mask;
+ return old_state;
+}
+
+DWORD
+Task_ClearState (Task task, DWORD state_mask)
+{
+ DWORD old_state;
+ LockMutex (task->state_mutex);
+ old_state = task->state;
+ task->state &= ~state_mask;
+ UnlockMutex (task->state_mutex);
+ old_state &= state_mask;
+ return old_state;
+}
+
+DWORD
+Task_ToggleState (Task task, DWORD state_mask)
+{
+ DWORD old_state;
+ LockMutex (task->state_mutex);
+ old_state = task->state;
+ task->state ^= state_mask;
+ UnlockMutex (task->state_mutex);
+ old_state &= state_mask;
+ return old_state;
+}
+
+DWORD
+Task_ReadState (Task task, DWORD state_mask)
+{
+ return task->state & state_mask;
+}
+
+void
+InitTaskSystem (void)
+{
+ int i;
+ for (i = 0; i < TASK_MAX; ++i)
+ {
+ task_array[i].state_mutex = CreateMutex ("task manager lock", SYNC_CLASS_TOPLEVEL | SYNC_CLASS_RESOURCE);
+ }
+}
+
+void
+CleanupTaskSystem (void)
+{
+ int i;
+ for (i = 0; i < TASK_MAX; ++i)
+ {
+ DestroyMutex (task_array[i].state_mutex);
+ task_array[i].state_mutex = 0;
+ }
+}
+