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diff --git a/src/uqm/battle.h b/src/uqm/battle.h
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+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#ifndef UQM_BATTLE_H_
+#define UQM_BATTLE_H_
+
+#include "options.h"
+#include "libs/compiler.h"
+
+#if defined (NETPLAY)
+typedef DWORD BattleFrameCounter;
+#endif
+
+#include "init.h"
+ // For NUM_SIDES
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+// The callback function is called on every battle frame
+// just before the display queue is drawn
+typedef void (BattleFrameCallback) (void);
+
+typedef struct battlestate_struct {
+ BOOLEAN (*InputFunc) (struct battlestate_struct *pInputState);
+ BOOLEAN first_time;
+ DWORD NextTime;
+ BattleFrameCallback *frame_cb;
+} BATTLE_STATE;
+
+extern BYTE battle_counter[NUM_SIDES];
+extern BOOLEAN instantVictory;
+#if defined (NETPLAY)
+extern BattleFrameCounter battleFrameCount;
+#endif
+#ifdef NETPLAY
+COUNT GetPlayerOrder (COUNT i);
+#else
+# define GetPlayerOrder(i) (i)
+#endif
+
+BOOLEAN Battle (BattleFrameCallback *);
+
+#define BATTLE_FRAME_RATE (ONE_SECOND / 24)
+
+extern void BattleSong (BOOLEAN DoPlay);
+extern void FreeBattleSong (void);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* UQM_BATTLE_H_ */