diff options
Diffstat (limited to 'src/uqm/comm/yehat/yehatc.c')
-rw-r--r-- | src/uqm/comm/yehat/yehatc.c | 685 |
1 files changed, 685 insertions, 0 deletions
diff --git a/src/uqm/comm/yehat/yehatc.c b/src/uqm/comm/yehat/yehatc.c new file mode 100644 index 0000000..c1860bf --- /dev/null +++ b/src/uqm/comm/yehat/yehatc.c @@ -0,0 +1,685 @@ +//Copyright Paul Reiche, Fred Ford. 1992-2002 + +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + +#include "../commall.h" +#include "resinst.h" +#include "strings.h" + +#include "uqm/build.h" +#include "uqm/gameev.h" +#include "libs/mathlib.h" + + +static LOCDATA yehat_desc = +{ + NULL, /* init_encounter_func */ + NULL, /* post_encounter_func */ + NULL, /* uninit_encounter_func */ + YEHAT_PMAP_ANIM, /* AlienFrame */ + YEHAT_FONT, /* AlienFont */ + WHITE_COLOR_INIT, /* AlienTextFColor */ + BLACK_COLOR_INIT, /* AlienTextBColor */ + {0, 0}, /* AlienTextBaseline */ + 0, /* (SIS_TEXT_WIDTH - 16) * 2 / 3, */ /* AlienTextWidth */ + ALIGN_CENTER, /* AlienTextAlign */ + VALIGN_MIDDLE, /* AlienTextValign */ + YEHAT_COLOR_MAP, /* AlienColorMap */ + YEHAT_MUSIC, /* AlienSong */ + NULL_RESOURCE, /* AlienAltSong */ + 0, /* AlienSongFlags */ + YEHAT_CONVERSATION_PHRASES, /* PlayerPhrases */ + 15, /* NumAnimations */ + { /* AlienAmbientArray (ambient animations) */ + { /* right hand-wing tapping keyboard; front guy */ + 4, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM + | WAIT_TALKING, /* AnimFlags */ + ONE_SECOND / 10, ONE_SECOND / 10, /* FrameRate */ + ONE_SECOND / 4, ONE_SECOND / 2,/* RestartRate */ + (1 << 6) | (1 << 7), + }, + { /* left hand-wing tapping keyboard; front guy */ + 7, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM + | WAIT_TALKING, /* AnimFlags */ + ONE_SECOND / 10, ONE_SECOND / 10, /* FrameRate */ + ONE_SECOND / 4, ONE_SECOND / 2,/* RestartRate */ + (1 << 6) | (1 << 7), + }, + { + 10, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 20, 0, /* FrameRate */ + ONE_SECOND, ONE_SECOND * 3, /* RestartRate */ + (1 << 4) | (1 << 14), + }, + { + 13, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 20, 0, /* FrameRate */ + ONE_SECOND, ONE_SECOND * 3, /* RestartRate */ + (1 << 5), + }, + { + 16, /* StartIndex */ + 5, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 15, ONE_SECOND / 15, /* FrameRate */ + ONE_SECOND * 6, ONE_SECOND * 3,/* RestartRate */ + (1 << 2) | (1 << 14), + }, + { + 21, /* StartIndex */ + 5, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 15, ONE_SECOND / 15, /* FrameRate */ + ONE_SECOND * 6, ONE_SECOND * 3,/* RestartRate */ + (1 << 3), + }, + { /* right arm-wing rising; front guy */ + 26, /* StartIndex */ + 2, /* NumFrames */ + YOYO_ANIM | WAIT_TALKING, /* AnimFlags */ + ONE_SECOND / 15, ONE_SECOND / 15, /* FrameRate */ + ONE_SECOND * 6, ONE_SECOND * 3,/* RestartRate */ + (1 << 0) | (1 << 1), + }, + { /* left arm-wing rising; front guy */ + 28, /* StartIndex */ + 2, /* NumFrames */ + YOYO_ANIM | WAIT_TALKING, /* AnimFlags */ + ONE_SECOND / 15, ONE_SECOND / 15, /* FrameRate */ + ONE_SECOND * 6, ONE_SECOND * 3,/* RestartRate */ + (1 << 0) | (1 << 1), + }, + { + 30, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 30, ONE_SECOND / 30, /* FrameRate */ + ONE_SECOND / 30, ONE_SECOND / 30, /* RestartRate */ + 0, /* BlockMask */ + }, + { + 33, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 30, ONE_SECOND / 30, /* FrameRate */ + ONE_SECOND / 30, ONE_SECOND / 30, /* RestartRate */ + 0, /* BlockMask */ + }, + { + 36, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 30, ONE_SECOND / 30, /* FrameRate */ + ONE_SECOND / 30, ONE_SECOND / 30, /* RestartRate */ + 0, /* BlockMask */ + }, + { + 39, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 30, ONE_SECOND / 30, /* FrameRate */ + ONE_SECOND / 30, ONE_SECOND / 30, /* RestartRate */ + 0, /* BlockMask */ + }, + { + 42, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 30, ONE_SECOND / 30, /* FrameRate */ + ONE_SECOND / 30, ONE_SECOND / 30, /* RestartRate */ + 0, /* BlockMask */ + }, + { + 45, /* StartIndex */ + 3, /* NumFrames */ + YOYO_ANIM, /* AnimFlags */ + ONE_SECOND / 30, ONE_SECOND / 30, /* FrameRate */ + ONE_SECOND / 30, ONE_SECOND / 30, /* RestartRate */ + 0, /* BlockMask */ + }, + { + 48, /* StartIndex */ + 4, /* NumFrames */ + YOYO_ANIM | WAIT_TALKING, /* AnimFlags */ + ONE_SECOND / 30, 0, /* FrameRate */ + ONE_SECOND, ONE_SECOND * 3, /* RestartRate */ + (1 << 2) | (1 << 4), + }, + }, + { /* AlienTransitionDesc - empty */ + 0, /* StartIndex */ + 0, /* NumFrames */ + 0, /* AnimFlags */ + 0, 0, /* FrameRate */ + 0, 0, /* RestartRate */ + 0, /* BlockMask */ + }, + { /* AlienTalkDesc */ + 1, /* StartIndex */ + 3, /* NumFrames */ + 0, /* AnimFlags */ + ONE_SECOND / 15, 0, /* FrameRate */ + ONE_SECOND / 12, 0, /* RestartRate */ + 0, /* BlockMask */ + }, + NULL, /* AlienNumberSpeech - none */ + /* Filler for loaded resources */ + NULL, NULL, NULL, + NULL, + NULL, +}; + +static void +ExitConversation (RESPONSE_REF R) +{ + setSegue (Segue_hostile); + + if (PLAYER_SAID (R, bye_homeworld)) + NPCPhrase (GOODBYE_AND_DIE_HOMEWORLD); + else if (PLAYER_SAID (R, bye_royalist)) + NPCPhrase (GOODBYE_AND_DIE_ROYALIST); + else if (PLAYER_SAID (R, i_demand_you_ally_homeworld0)) + { + NPCPhrase (ENEMY_MUST_DIE); + + SET_GAME_STATE (NO_YEHAT_ALLY_HOME, 1); + } + else if (PLAYER_SAID (R, bye_space)) + { + if ((BYTE)TFB_Random () & 1) + NPCPhrase (GOODBYE_AND_DIE_SPACE); + else + { + NPCPhrase (GO_IN_PEACE); + + setSegue (Segue_peace); + } + } + else if (PLAYER_SAID (R, not_here) + || PLAYER_SAID (R, not_send)) + { + switch (GET_GAME_STATE (YEHAT_REBEL_VISITS)) + { + case 0: + NPCPhrase (JUST_A_TRICK_1); + break; + case 1: + NPCPhrase (JUST_A_TRICK_2); + break; + } + SET_GAME_STATE (YEHAT_REBEL_VISITS, 1); + } + else if (PLAYER_SAID (R, ok_send)) + { + NPCPhrase (WE_REVOLT); + + setSegue (Segue_peace); + SET_GAME_STATE (YEHAT_CIVIL_WAR, 1); + SET_GAME_STATE (YEHAT_VISITS, 0); + SET_GAME_STATE (YEHAT_HOME_VISITS, 0); + SET_GAME_STATE (YEHAT_REBEL_VISITS, 0); + SET_GAME_STATE (YEHAT_REBEL_INFO, 0); + SET_GAME_STATE (YEHAT_REBEL_TOLD_PKUNK, 0); + SET_GAME_STATE (NO_YEHAT_INFO, 0); + + AddEvent (RELATIVE_EVENT, 0, 0, 0, YEHAT_REBEL_EVENT); + } +} + +static void +Royalists (RESPONSE_REF R) +{ + if (PLAYER_SAID (R, how_is_rebellion)) + { + BYTE NumVisits; + + NumVisits = GET_GAME_STATE (YEHAT_ROYALIST_INFO); + switch (NumVisits++) + { + case 0: + NPCPhrase (ROYALIST_REBELLION_1); + break; + case 1: + NPCPhrase (ROYALIST_REBELLION_2); + --NumVisits; + break; + } + SET_GAME_STATE (YEHAT_ROYALIST_INFO, NumVisits); + + DISABLE_PHRASE (how_is_rebellion); + } + else if (PLAYER_SAID (R, what_about_pkunk_royalist)) + { + if (GET_GAME_STATE (YEHAT_ABSORBED_PKUNK)) + NPCPhrase (PKUNK_ABSORBED_ROYALIST); + else + NPCPhrase (HATE_PKUNK_ROYALIST); + + SET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK, 1); + } + else if (PLAYER_SAID (R, sorry_about_revolution)) + { + NPCPhrase (ALL_YOUR_FAULT); + + SET_GAME_STATE (NO_YEHAT_INFO, 1); + } + + if (PHRASE_ENABLED (how_is_rebellion)) + Response (how_is_rebellion, Royalists); + if (!GET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK) + && GET_GAME_STATE (PKUNK_VISITS) + && GET_GAME_STATE (PKUNK_HOME_VISITS)) + Response (what_about_pkunk_royalist, Royalists); + if (!GET_GAME_STATE (NO_YEHAT_INFO)) + Response (sorry_about_revolution, Royalists); + Response (bye_royalist, ExitConversation); +} + +static void +StartRevolt (RESPONSE_REF R) +{ + if (PLAYER_SAID (R, shofixti_alive_1)) + { + NPCPhrase (SEND_HIM_OVER_1); + + SET_GAME_STATE (YEHAT_REBEL_TOLD_PKUNK, 1); + } + else if (PLAYER_SAID (R, shofixti_alive_2)) + NPCPhrase (SEND_HIM_OVER_2); + + if (HaveEscortShip (SHOFIXTI_SHIP)) + Response (ok_send, ExitConversation); + else + Response (not_here, ExitConversation); + Response (not_send, ExitConversation); +} + +static void +YehatHome (RESPONSE_REF R) +{ + + if (PLAYER_SAID (R, whats_up_homeworld)) + { + BYTE NumVisits; + + NumVisits = GET_GAME_STATE (YEHAT_ROYALIST_INFO); + switch (NumVisits++) + { + case 0: + NPCPhrase (GENERAL_INFO_HOMEWORLD_1); + break; + case 1: + NPCPhrase (GENERAL_INFO_HOMEWORLD_2); + --NumVisits; + break; + } + SET_GAME_STATE (YEHAT_ROYALIST_INFO, NumVisits); + + DISABLE_PHRASE (whats_up_homeworld); + } + else if (PLAYER_SAID (R, at_least_help_us_homeworld)) + { + NPCPhrase (NO_HELP_ENEMY); + + SET_GAME_STATE (NO_YEHAT_HELP_HOME, 1); + } + else if (PLAYER_SAID (R, give_info)) + { + NPCPhrase (NO_INFO_FOR_ENEMY); + + SET_GAME_STATE (NO_YEHAT_INFO, 1); + } + else if (PLAYER_SAID (R, what_about_pkunk_royalist)) + { + if (GET_GAME_STATE (YEHAT_ABSORBED_PKUNK)) + NPCPhrase (PKUNK_ABSORBED_ROYALIST); + else + NPCPhrase (HATE_PKUNK_ROYALIST); + + SET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK, 1); + } + + if (PHRASE_ENABLED (whats_up_homeworld)) + Response (whats_up_homeworld, YehatHome); + if (!GET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK) + && GET_GAME_STATE (PKUNK_VISITS) + && GET_GAME_STATE (PKUNK_HOME_VISITS)) + Response (what_about_pkunk_royalist, YehatHome); + if (!GET_GAME_STATE (NO_YEHAT_HELP_HOME)) + Response (at_least_help_us_homeworld, YehatHome); + if (!GET_GAME_STATE (NO_YEHAT_INFO)) + Response (give_info, YehatHome); + if (!GET_GAME_STATE (NO_YEHAT_ALLY_HOME)) + { + UNICODE buf[ALLIANCE_NAME_BUFSIZE]; + + GetAllianceName (buf, name_1); + construct_response ( + shared_phrase_buf, + i_demand_you_ally_homeworld0, + GLOBAL_SIS (CommanderName), + i_demand_you_ally_homeworld1, + buf, + i_demand_you_ally_homeworld2, + GLOBAL_SIS (ShipName), + i_demand_you_ally_homeworld3, + (UNICODE*)NULL); + DoResponsePhrase (i_demand_you_ally_homeworld0, + ExitConversation, shared_phrase_buf); + } + Response (bye_homeworld, ExitConversation); +} + +static void +YehatSpace (RESPONSE_REF R) +{ + BYTE i, LastStack; + RESPONSE_REF pStr[3]; + + LastStack = 0; + pStr[0] = pStr[1] = pStr[2] = 0; + if (PLAYER_SAID (R, whats_up_space_1) + || PLAYER_SAID (R, whats_up_space_2) + || PLAYER_SAID (R, whats_up_space_3) + || PLAYER_SAID (R, whats_up_space_4)) + { + BYTE NumVisits; + + NumVisits = GET_GAME_STATE (YEHAT_REBEL_INFO); + switch (NumVisits++) + { + case 0: + NPCPhrase (GENERAL_INFO_SPACE_1); + break; + case 1: + NPCPhrase (GENERAL_INFO_SPACE_2); + break; + case 2: + NPCPhrase (GENERAL_INFO_SPACE_3); + break; + case 3: + NPCPhrase (GENERAL_INFO_SPACE_4); + --NumVisits; + break; + } + SET_GAME_STATE (YEHAT_REBEL_INFO, NumVisits); + + DISABLE_PHRASE (whats_up_space_1); + } + else if (PLAYER_SAID (R, i_demand_you_ally_space0)) + { + NPCPhrase (WE_CANNOT_1); + + LastStack = 2; + SET_GAME_STATE (NO_YEHAT_ALLY_SPACE, 1); + } + else if (PLAYER_SAID (R, obligation)) + { + NPCPhrase (WE_CANNOT_2); + + setSegue (Segue_peace); + SET_GAME_STATE (NO_YEHAT_ALLY_SPACE, 2); + + return; + } + else if (PLAYER_SAID (R, at_least_help_us_space)) + { + NPCPhrase (SORRY_CANNOT); + + LastStack = 1; + SET_GAME_STATE (NO_YEHAT_HELP_SPACE, 1); + } + else if (PLAYER_SAID (R, dishonor)) + { + NPCPhrase (HERES_A_HINT); + + SET_GAME_STATE (NO_YEHAT_HELP_SPACE, 2); + } + else if (PLAYER_SAID (R, what_about_pkunk_royalist)) + { + if (GET_GAME_STATE (YEHAT_ABSORBED_PKUNK)) + NPCPhrase (PKUNK_ABSORBED_ROYALIST); + else + NPCPhrase (HATE_PKUNK_ROYALIST); + + SET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK, 1); + } + +// SET_FUNCPTR (&PtrDesc, YehatSpace); + if (PHRASE_ENABLED (whats_up_space_1)) + { + switch (GET_GAME_STATE (YEHAT_REBEL_INFO)) + { + case 0: + pStr[0] = whats_up_space_1; + break; + case 1: + pStr[0] = whats_up_space_2; + break; + case 2: + pStr[0] = whats_up_space_3; + break; + case 3: + pStr[0] = whats_up_space_4; + break; + } + } + switch (GET_GAME_STATE (NO_YEHAT_HELP_SPACE)) + { + case 0: + pStr[1] = at_least_help_us_space; + break; + case 1: + pStr[1] = dishonor; + break; + } + switch (GET_GAME_STATE (NO_YEHAT_ALLY_SPACE)) + { + case 0: + { + UNICODE buf[ALLIANCE_NAME_BUFSIZE]; + + GetAllianceName (buf, name_1); + construct_response ( + shared_phrase_buf, + i_demand_you_ally_space0, + GLOBAL_SIS (CommanderName), + i_demand_you_ally_space1, + GLOBAL_SIS (ShipName), + i_demand_you_ally_space2, + buf, + i_demand_you_ally_space3, + (UNICODE*)NULL); + pStr[2] = i_demand_you_ally_space0; + break; + } + case 1: + pStr[2] = obligation; + break; + } + + if (pStr[LastStack]) + { + if (pStr[LastStack] != i_demand_you_ally_space0) + Response (pStr[LastStack], YehatSpace); + else + DoResponsePhrase (pStr[LastStack], YehatSpace, shared_phrase_buf); + } + for (i = 0; i < 3; ++i) + { + if (i != LastStack && pStr[i]) + { + if (pStr[i] != i_demand_you_ally_space0) + Response (pStr[i], YehatSpace); + else + DoResponsePhrase (pStr[i], YehatSpace, shared_phrase_buf); + } + } + if (!GET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK) + && GET_GAME_STATE (PKUNK_VISITS) + && GET_GAME_STATE (PKUNK_HOME_VISITS)) + Response (what_about_pkunk_royalist, YehatSpace); + if (GET_GAME_STATE (SHOFIXTI_VISITS)) + { + switch (GET_GAME_STATE (YEHAT_REBEL_TOLD_PKUNK)) + { + case 0: + Response (shofixti_alive_1, StartRevolt); + break; + case 1: + Response (shofixti_alive_2, StartRevolt); + break; + } + } + Response (bye_space, ExitConversation); +} + +static void +Intro (void) +{ + BYTE NumVisits; + + if (LOBYTE (GLOBAL (CurrentActivity)) == WON_LAST_BATTLE) + { + NPCPhrase (OUT_TAKES); + + setSegue (Segue_peace); + return; + } + + if (GET_GAME_STATE (YEHAT_CIVIL_WAR)) + { + if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 7)) + { + NumVisits = GET_GAME_STATE (YEHAT_HOME_VISITS); + switch (NumVisits++) + { + case 0: + NPCPhrase (ROYALIST_HOMEWORLD_HELLO_1); + break; + case 1: + NPCPhrase (ROYALIST_HOMEWORLD_HELLO_2); + --NumVisits; + break; + } + SET_GAME_STATE (YEHAT_HOME_VISITS, NumVisits); + } + else + { + NumVisits = GET_GAME_STATE (YEHAT_VISITS); + switch (NumVisits++) + { + case 0: + NPCPhrase (ROYALIST_SPACE_HELLO_1); + break; + case 1: + NPCPhrase (ROYALIST_SPACE_HELLO_2); + --NumVisits; + break; + } + SET_GAME_STATE (YEHAT_VISITS, NumVisits); + } + + Royalists ((RESPONSE_REF)0); + } + else if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) & (1 << 7)) + { + NumVisits = GET_GAME_STATE (YEHAT_HOME_VISITS); + switch (NumVisits++) + { + case 0: + NPCPhrase (HOMEWORLD_HELLO_1); + break; + case 1: + NPCPhrase (HOMEWORLD_HELLO_2); + --NumVisits; + break; + } + SET_GAME_STATE (YEHAT_HOME_VISITS, NumVisits); + + YehatHome ((RESPONSE_REF)0); + } + else + { + NumVisits = GET_GAME_STATE (YEHAT_VISITS); + switch (NumVisits++) + { + case 0: + NPCPhrase (SPACE_HELLO_1); + break; + case 1: + NPCPhrase (SPACE_HELLO_2); + break; + case 2: + NPCPhrase (SPACE_HELLO_3); + break; + case 3: + NPCPhrase (SPACE_HELLO_4); + --NumVisits; + break; + } + SET_GAME_STATE (YEHAT_VISITS, NumVisits); + + YehatSpace ((RESPONSE_REF)0); + } +} + +static COUNT +uninit_yehat (void) +{ + return (0); +} + +static void +post_yehat_enc (void) +{ + // nothing defined so far +} + +LOCDATA* +init_yehat_comm (void) +{ + LOCDATA *retval; + + yehat_desc.init_encounter_func = Intro; + yehat_desc.post_encounter_func = post_yehat_enc; + yehat_desc.uninit_encounter_func = uninit_yehat; + + yehat_desc.AlienTextBaseline.x = SIS_SCREEN_WIDTH * 2 / 3; + yehat_desc.AlienTextBaseline.y = 60; + yehat_desc.AlienTextWidth = (SIS_TEXT_WIDTH - 16) * 2 / 3; + + if (LOBYTE (GLOBAL (CurrentActivity)) != WON_LAST_BATTLE) + { + setSegue (Segue_hostile); + } + else + { + setSegue (Segue_peace); + } + retval = &yehat_desc; + + return (retval); +} |