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-rw-r--r--src/uqm/galaxy.c464
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diff --git a/src/uqm/galaxy.c b/src/uqm/galaxy.c
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+//Copyright Paul Reiche, Fred Ford. 1992-2002
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+/* background starfield - used to generate agalaxy.asm */
+
+#include "element.h"
+#include "globdata.h"
+#include "init.h"
+#include "process.h"
+#include "units.h"
+#include "options.h"
+#include "libs/compiler.h"
+#include "libs/gfxlib.h"
+#include "libs/graphics/gfx_common.h"
+#include "libs/mathlib.h"
+#include "libs/log.h"
+
+extern COUNT zoom_out;
+extern PRIM_LINKS DisplayLinks;
+
+
+#define BIG_STAR_COUNT 30
+#define MED_STAR_COUNT 60
+#define SML_STAR_COUNT 90
+#define NUM_STARS (BIG_STAR_COUNT \
+ + MED_STAR_COUNT \
+ + SML_STAR_COUNT)
+
+POINT SpaceOrg;
+static POINT log_star_array[NUM_STARS];
+
+#define NUM_STAR_PLANES 3
+
+typedef struct
+{
+ COUNT min_star_index;
+ COUNT num_stars;
+ POINT *star_array;
+ POINT *pmin_star;
+ POINT *plast_star;
+} STAR_BLOCK;
+
+STAR_BLOCK StarBlock[NUM_STAR_PLANES] =
+{
+ {
+ 0, BIG_STAR_COUNT,
+ &log_star_array[0],
+ NULL, NULL,
+ },
+ {
+ 0, MED_STAR_COUNT,
+ &log_star_array[BIG_STAR_COUNT],
+ NULL, NULL,
+ },
+ {
+ 0, SML_STAR_COUNT,
+ &log_star_array[BIG_STAR_COUNT + MED_STAR_COUNT],
+ NULL, NULL,
+ },
+};
+
+static void
+SortStarBlock (STAR_BLOCK *pStarBlock)
+{
+ COUNT i;
+
+ for (i = 0; i < pStarBlock->num_stars; ++i)
+ {
+ COUNT j;
+
+ for (j = pStarBlock->num_stars - 1; j > i; --j)
+ {
+ if (pStarBlock->star_array[i].y > pStarBlock->star_array[j].y)
+ {
+ POINT temp;
+
+ temp = pStarBlock->star_array[i];
+ pStarBlock->star_array[i] = pStarBlock->star_array[j];
+ pStarBlock->star_array[j] = temp;
+ }
+ }
+ }
+
+ pStarBlock->min_star_index = 0;
+ pStarBlock->pmin_star = &pStarBlock->star_array[0];
+ pStarBlock->plast_star =
+ &pStarBlock->star_array[pStarBlock->num_stars - 1];
+}
+
+static void
+WrapStarBlock (SIZE plane, SIZE dx, SIZE dy)
+{
+ COUNT i;
+ POINT *ppt;
+ SIZE offs_y;
+ COUNT num_stars;
+ STAR_BLOCK *pStarBlock;
+
+ pStarBlock = &StarBlock[plane];
+
+ i = pStarBlock->min_star_index;
+ ppt = pStarBlock->pmin_star;
+ num_stars = pStarBlock->num_stars;
+ if (dy < 0)
+ {
+ COUNT first;
+
+ first = i;
+
+ dy = -dy;
+ offs_y = (LOG_SPACE_HEIGHT << plane) - dy;
+
+ while (ppt->y < dy)
+ {
+ ppt->y += offs_y;
+ ppt->x += dx;
+ if (++i < num_stars)
+ ++ppt;
+ else
+ {
+ i = 0;
+ ppt = &pStarBlock->star_array[0];
+ }
+
+ if (i == first)
+ return;
+ }
+ pStarBlock->min_star_index = i;
+ pStarBlock->pmin_star = ppt;
+
+ if (first <= i)
+ {
+ i = num_stars - i;
+ do
+ {
+ ppt->y -= dy;
+ ppt->x += dx;
+ ++ppt;
+ } while (--i);
+ ppt = &pStarBlock->star_array[0];
+ }
+
+ if (first > i)
+ {
+ i = first - i;
+ do
+ {
+ ppt->y -= dy;
+ ppt->x += dx;
+ ++ppt;
+ } while (--i);
+ }
+ }
+ else
+ {
+ COUNT last;
+
+ --ppt;
+ if (i-- == 0)
+ {
+ i = num_stars - 1;
+ ppt = pStarBlock->plast_star;
+ }
+
+ last = i;
+
+ if (dy > 0)
+ {
+ offs_y = (LOG_SPACE_HEIGHT << plane) - dy;
+
+ while (ppt->y >= offs_y)
+ {
+ ppt->y -= offs_y;
+ ppt->x += dx;
+ if (i-- > 0)
+ --ppt;
+ else
+ {
+ i = num_stars - 1;
+ ppt = pStarBlock->plast_star;
+ }
+
+ if (i == last)
+ return;
+ }
+
+ pStarBlock->pmin_star = ppt + 1;
+ if ((pStarBlock->min_star_index = i + 1) == num_stars)
+ {
+ pStarBlock->min_star_index = 0;
+ pStarBlock->pmin_star = &pStarBlock->star_array[0];
+ }
+ }
+
+ if (last >= i)
+ {
+ ++i;
+ do
+ {
+ ppt->y += dy;
+ ppt->x += dx;
+ --ppt;
+ } while (--i);
+ i = num_stars - 1;
+ ppt = pStarBlock->plast_star;
+ }
+
+ if (last < i)
+ {
+ i = i - last;
+ do
+ {
+ ppt->y += dy;
+ ppt->x += dx;
+ --ppt;
+ } while (--i);
+ }
+ }
+}
+
+void
+InitGalaxy (void)
+{
+ COUNT i, factor;
+ POINT *ppt;
+ PRIM_LINKS Links;
+
+ log_add (log_Debug, "InitGalaxy(): transition_width = %d, "
+ "transition_height = %d",
+ TRANSITION_WIDTH, TRANSITION_HEIGHT);
+
+ Links = MakeLinks (END_OF_LIST, END_OF_LIST);
+ factor = ONE_SHIFT + MAX_REDUCTION + (BACKGROUND_SHIFT - 3);
+ for (i = 0, ppt = log_star_array; i < NUM_STARS; ++i, ++ppt)
+ {
+ COUNT p;
+
+ p = AllocDisplayPrim ();
+
+ if (i == BIG_STAR_COUNT || i == BIG_STAR_COUNT + MED_STAR_COUNT)
+ ++factor;
+
+ ppt->x = (COORD)((UWORD)TFB_Random () % SPACE_WIDTH) << factor;
+ ppt->y = (COORD)((UWORD)TFB_Random () % SPACE_HEIGHT) << factor;
+
+ if (i < BIG_STAR_COUNT + MED_STAR_COUNT)
+ {
+ SetPrimType (&DisplayArray[p], STAMP_PRIM);
+ SetPrimColor (&DisplayArray[p],
+ BUILD_COLOR (MAKE_RGB15 (0x0B, 0x0B, 0x1F), 0x09));
+ DisplayArray[p].Object.Stamp.frame = stars_in_space;
+ }
+ else
+ {
+ SetPrimType (&DisplayArray[p], POINT_PRIM);
+ if (!inHQSpace ())
+ SetPrimColor (&DisplayArray[p],
+ BUILD_COLOR (MAKE_RGB15 (0x15, 0x15, 0x15), 0x07));
+ else if (GET_GAME_STATE (ARILOU_SPACE_SIDE) <= 1)
+ SetPrimColor (&DisplayArray[p],
+ BUILD_COLOR (MAKE_RGB15 (0x14, 0x00, 0x00), 0x8C));
+ else
+ SetPrimColor (&DisplayArray[p],
+ BUILD_COLOR (MAKE_RGB15 (0x00, 0x0E, 0x00), 0x8C));
+ }
+
+ InsertPrim (&Links, p, GetPredLink (Links));
+ }
+
+ SortStarBlock (&StarBlock[0]);
+ SortStarBlock (&StarBlock[1]);
+ SortStarBlock (&StarBlock[2]);
+}
+
+static BOOLEAN
+CmpMovePoints (const POINT *pt1, const POINT *pt2, SIZE dx, SIZE dy,
+ SIZE reduction)
+{
+ if (optMeleeScale == TFB_SCALE_STEP)
+ {
+ return (int)pt1->x != (int)((pt2->x - dx) >> reduction)
+ || (int)pt1->y != (int)((pt2->y - dy) >> reduction);
+ }
+ else
+ {
+ return (int)pt1->x != (int)(((pt2->x - dx) << ZOOM_SHIFT) / reduction)
+ || (int)pt1->y != (int)(((pt2->y - dy) << ZOOM_SHIFT) / reduction);
+ }
+}
+
+void
+MoveGalaxy (VIEW_STATE view_state, SIZE dx, SIZE dy)
+{
+ PRIMITIVE *pprim;
+ static const COUNT star_counts[] =
+ {
+ BIG_STAR_COUNT,
+ MED_STAR_COUNT,
+ SML_STAR_COUNT
+ };
+ static const COUNT star_frame_ofs[] = { 32 + 26, 26, 0 };
+
+ if (view_state != VIEW_STABLE)
+ {
+ COUNT reduction;
+ COUNT i;
+ COUNT iss;
+ POINT *ppt;
+ int wrap_around;
+
+ reduction = zoom_out;
+
+ if (view_state == VIEW_CHANGE)
+ {
+ if (inHQSpace ())
+ {
+ for (iss = 0, pprim = DisplayArray; iss < 2; ++iss)
+ {
+ for (i = star_counts[iss]; i > 0; --i, ++pprim)
+ {
+ pprim->Object.Stamp.frame = SetAbsFrameIndex (
+ stars_in_space,
+ (COUNT)(TFB_Random () & 31)
+ + star_frame_ofs[iss]);
+ }
+ }
+ }
+ else
+ {
+ GRAPHICS_PRIM star_object[2];
+ FRAME star_frame[2];
+
+ star_frame[0] = IncFrameIndex (stars_in_space);
+ star_frame[1] = stars_in_space;
+
+ if (optMeleeScale == TFB_SCALE_STEP)
+ { /* on PC, the closest stars are images when zoomed out */
+ star_object[0] = STAMP_PRIM;
+ if (reduction > 0)
+ {
+ star_object[1] = POINT_PRIM;
+ star_frame[0] = star_frame[1];
+ }
+ else
+ {
+ star_object[1] = STAMP_PRIM;
+ }
+ }
+ else
+ { /* on 3DO, the closest stars are pixels when zoomed out */
+ star_object[1] = POINT_PRIM;
+ if (reduction > (1 << ZOOM_SHIFT))
+ {
+ star_object[0] = POINT_PRIM;
+ }
+ else
+ {
+ star_object[0] = STAMP_PRIM;
+ }
+ }
+
+ for (iss = 0, pprim = DisplayArray; iss < 2; ++iss)
+ {
+ for (i = star_counts[iss]; i > 0; --i, ++pprim)
+ {
+ SetPrimType (pprim, star_object[iss]);
+ pprim->Object.Stamp.frame = star_frame[iss];
+ }
+ }
+ }
+ }
+
+ if (inHQSpace ())
+ {
+ for (i = BIG_STAR_COUNT + MED_STAR_COUNT, pprim = DisplayArray;
+ i > 0; --i, ++pprim)
+ {
+ COUNT base_index;
+
+ base_index = GetFrameIndex (pprim->Object.Stamp.frame) - 26;
+ pprim->Object.Stamp.frame =
+ SetAbsFrameIndex (pprim->Object.Stamp.frame,
+ ((base_index & ~31) + ((base_index + 1) & 31)) + 26);
+ }
+
+ dx <<= 3;
+ dy <<= 3;
+ }
+
+ WrapStarBlock (2, dx, dy);
+ WrapStarBlock (1, dx, dy);
+ WrapStarBlock (0, dx, dy);
+
+ if (!inHQSpace ())
+ {
+ dx = SpaceOrg.x;
+ dy = SpaceOrg.y;
+ if (optMeleeScale == TFB_SCALE_STEP)
+ reduction += ONE_SHIFT;
+ else
+ reduction <<= ONE_SHIFT;
+ }
+ else
+ {
+ dx = (COORD)(LOG_SPACE_WIDTH >> 1)
+ - (LOG_SPACE_WIDTH >> ((MAX_REDUCTION + 1)
+ - MAX_VIS_REDUCTION));
+ dy = (COORD)(LOG_SPACE_HEIGHT >> 1)
+ - (LOG_SPACE_HEIGHT >> ((MAX_REDUCTION + 1)
+ - MAX_VIS_REDUCTION));
+ if (optMeleeScale == TFB_SCALE_STEP)
+ reduction = MAX_VIS_REDUCTION + ONE_SHIFT;
+ else
+ reduction = MAX_ZOOM_OUT << ONE_SHIFT;
+ }
+
+ ppt = log_star_array;
+ for (iss = 0, pprim = DisplayArray, wrap_around = LOG_SPACE_WIDTH;
+ iss < 3 &&
+ (view_state == VIEW_CHANGE || CmpMovePoints (
+ &pprim->Object.Point, ppt, dx, dy, reduction));
+ ++iss, wrap_around <<= 1, dx <<= 1, dy <<= 1)
+ {
+ for (i = star_counts[iss]; i > 0; --i, ++pprim, ++ppt)
+ {
+ // ppt->x &= (LOG_SPACE_WIDTH - 1);
+ ppt->x = WRAP_VAL (ppt->x, wrap_around);
+ if (optMeleeScale == TFB_SCALE_STEP)
+ {
+ pprim->Object.Point.x = (ppt->x - dx) >> reduction;
+ pprim->Object.Point.y = (ppt->y - dy) >> reduction;
+ }
+ else
+ {
+ pprim->Object.Point.x = ((ppt->x - dx) << ZOOM_SHIFT)
+ / reduction;
+ pprim->Object.Point.y = ((ppt->y - dy) << ZOOM_SHIFT)
+ / reduction;
+ }
+ }
+ if (optMeleeScale == TFB_SCALE_STEP)
+ ++reduction;
+ else
+ reduction <<= 1;
+ }
+ }
+
+ DisplayLinks = MakeLinks (NUM_STARS - 1, 0);
+}