summaryrefslogtreecommitdiff
path: root/src/uqm/setup.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/uqm/setup.h')
-rw-r--r--src/uqm/setup.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/src/uqm/setup.h b/src/uqm/setup.h
new file mode 100644
index 0000000..ffdbff3
--- /dev/null
+++ b/src/uqm/setup.h
@@ -0,0 +1,89 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#ifndef UQM_SETUP_H_
+#define UQM_SETUP_H_
+
+#include "displist.h"
+#include "globdata.h"
+#include "libs/reslib.h"
+#include "libs/sndlib.h"
+#include "libs/gfxlib.h"
+#include "libs/threadlib.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+extern RESOURCE_INDEX hResIndex;
+
+extern FRAME Screen;
+extern FRAME ActivityFrame;
+extern FRAME StatusFrame;
+extern FRAME FlagStatFrame;
+extern FRAME MiscDataFrame;
+extern FRAME FontGradFrame;
+
+extern CONTEXT OffScreenContext;
+ // OffScreenContext can often refer to a deleted ForeGroundFrame
+ // Always call SetContextFGFrame() before drawing anything to it
+ // Neither is the state of its ClipRect guaranteed.
+extern CONTEXT ScreenContext;
+extern CONTEXT SpaceContext;
+extern CONTEXT StatusContext;
+
+extern SIZE screen_width, screen_height;
+
+extern FONT StarConFont;
+extern FONT MicroFont;
+extern FONT TinyFont;
+
+extern CondVar RenderingCond;
+
+extern QUEUE race_q[];
+ /* Array of lists of ships involved in a battle, one queue per side;
+ * queue element is STARSHIP */
+
+extern ACTIVITY LastActivity;
+
+extern BYTE PlayerControl[];
+
+extern BOOLEAN usingSpeech;
+ // Actual speech presence indicator which decouples reality from
+ // the user option, thus the user option remains as pure intent
+
+BOOLEAN InitContexts (void);
+void UninitPlayerInput (void);
+BOOLEAN InitGameKernel (void);
+void UninitGameKernel (void);
+
+extern BOOLEAN LoadKernel (int argc, char *argv[]);
+extern void FreeKernel (void);
+
+int initIO (void);
+void uninitIO (void);
+
+bool SetPlayerInput (COUNT playerI);
+bool SetPlayerInputAll (void);
+void ClearPlayerInput (COUNT playerI);
+void ClearPlayerInputAll (void);
+
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* UQM_SETUP_H_ */