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-rw-r--r--src/uqm/starmap.c125
1 files changed, 125 insertions, 0 deletions
diff --git a/src/uqm/starmap.c b/src/uqm/starmap.c
new file mode 100644
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--- /dev/null
+++ b/src/uqm/starmap.c
@@ -0,0 +1,125 @@
+//Copyright Paul Reiche, Fred Ford. 1992-2002
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#include "starmap.h"
+#include "gamestr.h"
+#include "globdata.h"
+#include "libs/gfxlib.h"
+
+
+STAR_DESC *star_array;
+STAR_DESC *CurStarDescPtr = 0;
+
+STAR_DESC*
+FindStar (STAR_DESC *LastSDPtr, POINT *puniverse, SIZE xbounds,
+ SIZE ybounds)
+{
+ COORD min_y, max_y;
+ SIZE lo, hi;
+ STAR_DESC *BaseSDPtr;
+
+ if (GET_GAME_STATE (ARILOU_SPACE_SIDE) <= 1)
+ {
+ BaseSDPtr = star_array;
+ hi = NUM_SOLAR_SYSTEMS - 1;
+ }
+ else
+ {
+#define NUM_HYPER_VORTICES 15
+ BaseSDPtr = &star_array[NUM_SOLAR_SYSTEMS + 1];
+ hi = (NUM_HYPER_VORTICES + 1) - 1;
+ }
+
+ if (LastSDPtr == NULL)
+ lo = 0;
+ else if ((lo = LastSDPtr - BaseSDPtr + 1) > hi)
+ return (0);
+ else
+ hi = lo;
+
+ if (ybounds <= 0)
+ min_y = max_y = puniverse->y;
+ else
+ {
+ min_y = puniverse->y - ybounds;
+ max_y = puniverse->y + ybounds;
+ }
+
+ while (lo < hi)
+ {
+ SIZE mid;
+
+ mid = (lo + hi) >> 1;
+ if (BaseSDPtr[mid].star_pt.y >= min_y)
+ hi = mid - 1;
+ else
+ lo = mid + 1;
+ }
+
+ LastSDPtr = &BaseSDPtr[lo];
+ if (ybounds < 0 || LastSDPtr->star_pt.y <= max_y)
+ {
+ COORD min_x, max_x;
+
+ if (xbounds <= 0)
+ min_x = max_x = puniverse->x;
+ else
+ {
+ min_x = puniverse->x - xbounds;
+ max_x = puniverse->x + xbounds;
+ }
+
+ do
+ {
+ if ((ybounds < 0 || LastSDPtr->star_pt.y >= min_y)
+ && (xbounds < 0
+ || (LastSDPtr->star_pt.x >= min_x
+ && LastSDPtr->star_pt.x <= max_x))
+ )
+ return (LastSDPtr);
+ } while ((++LastSDPtr)->star_pt.y <= max_y);
+ }
+
+ return (0);
+}
+
+void
+GetClusterName (const STAR_DESC *pSD, UNICODE buf[])
+{
+ UNICODE *pBuf, *pStr;
+
+ pBuf = buf;
+ if (pSD->Prefix)
+ {
+ pStr = GAME_STRING (STAR_NUMBER_BASE + pSD->Prefix - 1);
+ if (pStr)
+ {
+ while ((*pBuf++ = *pStr++))
+ ;
+ pBuf[-1] = ' ';
+ }
+ }
+ if ((pStr = GAME_STRING (pSD->Postfix)) == 0)
+ *pBuf = '\0';
+ else
+ {
+ while ((*pBuf++ = *pStr++))
+ ;
+ }
+}
+