diff options
Diffstat (limited to 'src/uqm/supermelee/loadmele.h')
-rw-r--r-- | src/uqm/supermelee/loadmele.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/uqm/supermelee/loadmele.h b/src/uqm/supermelee/loadmele.h new file mode 100644 index 0000000..529ef66 --- /dev/null +++ b/src/uqm/supermelee/loadmele.h @@ -0,0 +1,67 @@ +//Copyright Paul Reiche, Fred Ford. 1992-2002 + +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + +#ifndef UQM_SUPERMELEE_LOADMELE_H_ +#define UQM_SUPERMELEE_LOADMELE_H_ + +#define LOAD_TEAM_VIEW_SIZE 5 + +struct melee_load_state; + +#include "melee.h" +#include "meleesetup.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +struct melee_load_state +{ + MeleeTeam **preBuiltList; + COUNT preBuiltCount; + + DIRENTRY dirEntries; + COUNT *entryIndices; + COUNT numIndices; + + MeleeTeam *view[LOAD_TEAM_VIEW_SIZE]; + COUNT top; + // Index of the first entry for the view. + COUNT bot; + // Index of the first entry past the end of the view. + + COUNT cur; + // Index of the current position in the view. + COUNT viewSize; + // Number of entries in the view. +}; + +void InitMeleeLoadState (MELEE_STATE *pMS); +void UninitMeleeLoadState (MELEE_STATE *pMS); + +BOOLEAN DoLoadTeam (MELEE_STATE *pMS); +BOOLEAN DoSaveTeam (MELEE_STATE *pMS); +bool ReadTeamImage (MeleeTeam *pTI, uio_Stream *load_fp); +int WriteTeamImage (const MeleeTeam *pTI, uio_Stream *save_fp); +void LoadTeamList (MELEE_STATE *pMS); + +#if defined(__cplusplus) +} +#endif + +#endif /* UQM_SUPERMELEE_LOADMELE_H_ */ |