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+//Copyright Paul Reiche, Fred Ford. 1992-2002
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#ifndef UQM_SUPERMELEE_LOADMELE_H_
+#define UQM_SUPERMELEE_LOADMELE_H_
+
+#define LOAD_TEAM_VIEW_SIZE 5
+
+struct melee_load_state;
+
+#include "melee.h"
+#include "meleesetup.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+struct melee_load_state
+{
+ MeleeTeam **preBuiltList;
+ COUNT preBuiltCount;
+
+ DIRENTRY dirEntries;
+ COUNT *entryIndices;
+ COUNT numIndices;
+
+ MeleeTeam *view[LOAD_TEAM_VIEW_SIZE];
+ COUNT top;
+ // Index of the first entry for the view.
+ COUNT bot;
+ // Index of the first entry past the end of the view.
+
+ COUNT cur;
+ // Index of the current position in the view.
+ COUNT viewSize;
+ // Number of entries in the view.
+};
+
+void InitMeleeLoadState (MELEE_STATE *pMS);
+void UninitMeleeLoadState (MELEE_STATE *pMS);
+
+BOOLEAN DoLoadTeam (MELEE_STATE *pMS);
+BOOLEAN DoSaveTeam (MELEE_STATE *pMS);
+bool ReadTeamImage (MeleeTeam *pTI, uio_Stream *load_fp);
+int WriteTeamImage (const MeleeTeam *pTI, uio_Stream *save_fp);
+void LoadTeamList (MELEE_STATE *pMS);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* UQM_SUPERMELEE_LOADMELE_H_ */