diff options
Diffstat (limited to 'src/uqm/supermelee/netplay/checkbuf.h')
-rw-r--r-- | src/uqm/supermelee/netplay/checkbuf.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/uqm/supermelee/netplay/checkbuf.h b/src/uqm/supermelee/netplay/checkbuf.h new file mode 100644 index 0000000..f609448 --- /dev/null +++ b/src/uqm/supermelee/netplay/checkbuf.h @@ -0,0 +1,77 @@ +/* + * Copyright 2006 Serge van den Boom <svdb@stack.nl> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef UQM_SUPERMELEE_NETPLAY_CHECKBUF_H_ +#define UQM_SUPERMELEE_NETPLAY_CHECKBUF_H_ + +#if defined(__cplusplus) +extern "C" { +#endif + +typedef struct ChecksumEntry ChecksumEntry; +typedef struct ChecksumBuffer ChecksumBuffer; + +#if defined(__cplusplus) +} +#endif + +#include "../../battle.h" + // for BattleFrameCounter +#include "checksum.h" + +#if defined(__cplusplus) +extern "C" { +#endif + + +struct ChecksumEntry { +#ifdef NETPLAY_DEBUG + BattleFrameCounter frameNr; + // The number of the frame this checksum originated from. + // If the checksumming code is working correctly, the checksum + // can only come from one frame, so this value is not needed + // for normal operation. + // Its only use is to detect some cases where checksumming code + // is *not* working correctly. +#endif + Checksum checksum; +}; + +struct ChecksumBuffer { + ChecksumEntry *checksums; + // Cyclic buffer. if 'size' > 0, then 'first' is an index to + // the first used entry, 'size' is the number of used + // entries in the buffer, and (first + size) % maxSize is the + // index to just past the end of the buffer. + size_t maxSize; + + size_t interval; +}; + +void ChecksumBuffer_init(ChecksumBuffer *cb, size_t delay, size_t interval); +void ChecksumBuffer_uninit(ChecksumBuffer *cb); +bool ChecksumBuffer_addChecksum(ChecksumBuffer *cb, + BattleFrameCounter frameNr, Checksum checksum); +bool ChecksumBuffer_getChecksum(ChecksumBuffer *cb, + BattleFrameCounter frameNr, Checksum *result); + +#if defined(__cplusplus) +} +#endif + +#endif /* UQM_SUPERMELEE_NETPLAY_CHECKBUF_H_ */ |