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-rw-r--r--src/uqm/supermelee/netplay/checksum.h99
1 files changed, 99 insertions, 0 deletions
diff --git a/src/uqm/supermelee/netplay/checksum.h b/src/uqm/supermelee/netplay/checksum.h
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+++ b/src/uqm/supermelee/netplay/checksum.h
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+/*
+ * Copyright 2006 Serge van den Boom <svdb@stack.nl>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef UQM_SUPERMELEE_NETPLAY_CHECKSUM_H_
+#define UQM_SUPERMELEE_NETPLAY_CHECKSUM_H_
+
+
+#include "types.h"
+
+typedef uint32 Checksum;
+
+
+#include "netplay.h"
+#include "crc.h"
+
+#include "../../element.h"
+#include "libs/gfxlib.h"
+
+#include "netconnection.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+
+static inline void
+crc_processELEMENT_FLAGS(crc_State *state, ELEMENT_FLAGS val) {
+ crc_processUint16(state, (uint16) val);
+}
+
+static inline void
+crc_processCOUNT(crc_State *state, COUNT val) {
+ crc_processUint16(state, (uint16) val);
+}
+
+static inline void
+crc_processBYTE(crc_State *state, BYTE val) {
+ crc_processUint8(state, (uint8) val);
+}
+
+static inline void
+crc_processDWORD(crc_State *state, DWORD val) {
+ crc_processUint32(state, (uint32) val);
+}
+
+static inline void
+crc_processCOORD(crc_State *state, COORD val) {
+ crc_processUint16(state, (uint16) val);
+}
+
+#if 0
+static inline void
+crc_processTIME_VALUE(crc_State *state, const TIME_VALUE val) {
+ crc_processUint16(state, (uint16) val);
+}
+#endif
+
+void crc_processEXTENT(crc_State *state, const EXTENT *val);
+void crc_processVELOCITY_DESC(crc_State *state, const VELOCITY_DESC *val);
+void crc_processPOINT(crc_State *state, const POINT *val);
+#if 0
+void crc_processSTAMP(crc_State *state, const STAMP *val);
+void crc_processINTERSECT_CONTROL(crc_State *state,
+ const INTERSECT_CONTROL *val);
+#endif
+void crc_processSTATE(crc_State *state, const STATE *val);
+void crc_processELEMENT(crc_State *state, const ELEMENT *val);
+void crc_processDispQueue(crc_State *state);
+void crc_processRNG(crc_State *state);
+void crc_processState(crc_State *state);
+
+
+void initChecksumBuffers(void);
+void uninitChecksumBuffers(void);
+void addLocalChecksum(BattleFrameCounter frameNr, Checksum checksum);
+void addRemoteChecksum(NetConnection *conn, BattleFrameCounter frameNr,
+ Checksum checksum);
+bool verifyChecksums(BattleFrameCounter frameNr);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* UQM_SUPERMELEE_NETPLAY_CHECKSUM_H_ */