diff options
Diffstat (limited to 'src/uqm/supermelee/netplay/netplay.h')
-rw-r--r-- | src/uqm/supermelee/netplay/netplay.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/uqm/supermelee/netplay/netplay.h b/src/uqm/supermelee/netplay/netplay.h new file mode 100644 index 0000000..b78c69a --- /dev/null +++ b/src/uqm/supermelee/netplay/netplay.h @@ -0,0 +1,77 @@ +/* + * Copyright 2006 Serge van den Boom <svdb@stack.nl> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#if !defined(UQM_SUPERMELEE_NETPLAY_NETPLAY_H_) && defined(NETPLAY) +#define UQM_SUPERMELEE_NETPLAY_NETPLAY_H_ + +// NETPLAY can either be unset (in which case we will never get here) +// NETPLAY_FULL, or NETPLAY_IPV4 (disables IPv6) +#define NETPLAY_IPV4 1 +#define NETPLAY_FULL 2 + +#define NETPLAY_PROTOCOL_VERSION_MAJOR 0 +#define NETPLAY_PROTOCOL_VERSION_MINOR 4 + +#define NETPLAY_MIN_UQM_VERSION_MAJOR 0 +#define NETPLAY_MIN_UQM_VERSION_MINOR 6 +#define NETPLAY_MIN_UQM_VERSION_PATCH 9 + +#undef NETPLAY_DEBUG + /* Extra debugging for netplay */ +#undef NETPLAY_DEBUG_FILE + /* Dump extra debugging information to file. + * Implies NETPLAY_DEBUG.*/ +#define NETPLAY_STATISTICS + /* Keep some statistics */ +#define NETPLAY_CHECKSUM + /* Send/process checksums to verify that both sides of a network + * connection are still in sync. + * If not enabled, incoming checksum packets will be ignored. + * TODO: make compilation of crc.c and checksum.c conditional. */ +#define NETPLAY_CHECKSUM_INTERVAL 1 + /* If NETPLAY_CHECKSUM is defined, this define determines + * every how many frames a checksum packet is sent. */ + +#define NETPLAY_READBUFSIZE 2048 +#define NETPLAY_CONNECTTIMEOUT 2000 + /* Time to wait for a connect() to succeed. In ms. */ +//#define NETPLAY_LISTENTIMEOUT 30000 +// /* Time to wait for a listen() to succeed. In ms. */ +#define NETPLAY_RETRYDELAY 2000 + /* Time to wait after all addresses of a host have been tried + * before starting retrying them all. In ms. */ +#define NETPLAY_LISTEN_BACKLOG 2 + /* Second argument to listen(). */ + + +#ifdef _MSC_VER +# if _MSC_VER < 1300 + /* NETPLAY_DEBUG_FILE requires the __VA_ARGS__ macro, which is + * not available on MSVC 6.0. */ +# undef NETPLAY_DEBUG_FILE +# endif +#endif + +#ifdef NETPLAY_DEBUG_FILE +# define NETPLAY_DEBUG +# define DUMP_CRC_OPS +#endif + + +#endif /* UQM_SUPERMELEE_NETPLAY_NETPLAY_H_ */ + |