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Diffstat (limited to 'src/uqm/supermelee/netplay/packetq.c')
-rw-r--r--src/uqm/supermelee/netplay/packetq.c149
1 files changed, 149 insertions, 0 deletions
diff --git a/src/uqm/supermelee/netplay/packetq.c b/src/uqm/supermelee/netplay/packetq.c
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+++ b/src/uqm/supermelee/netplay/packetq.c
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+/*
+ * Copyright 2006 Serge van den Boom <svdb@stack.nl>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#define NETCONNECTION_INTERNAL
+#include "netplay.h"
+#include "netconnection.h"
+#include "packetq.h"
+#include "netsend.h"
+#include "packetsenders.h"
+#ifdef NETPLAY_DEBUG
+# include "libs/log.h"
+#endif
+
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+
+static inline PacketQueueLink *
+PacketQueueLink_alloc(void) {
+ // XXX: perhaps keep a pool of links?
+ return malloc(sizeof (PacketQueueLink));
+}
+
+static inline void
+PacketQueueLink_delete(PacketQueueLink *link) {
+ free(link);
+}
+
+// 'maxSize' should at least be 1
+void
+PacketQueue_init(PacketQueue *queue) {
+ queue->size = 0;
+ queue->first = NULL;
+ queue->end = &queue->first;
+}
+
+static void
+PacketQueue_deleteLinks(PacketQueueLink *link) {
+ while (link != NULL) {
+ PacketQueueLink *next = link->next;
+ Packet_delete(link->packet);
+ PacketQueueLink_delete(link);
+ link = next;
+ }
+}
+
+void
+PacketQueue_uninit(PacketQueue *queue) {
+ PacketQueue_deleteLinks(queue->first);
+}
+
+void
+queuePacket(NetConnection *conn, Packet *packet) {
+ PacketQueue *queue;
+ PacketQueueLink *link;
+
+ assert(NetConnection_isConnected(conn));
+
+ queue = &conn->queue;
+
+ link = PacketQueueLink_alloc();
+ link->packet = packet;
+ link->next = NULL;
+ *queue->end = link;
+ queue->end = &link->next;
+
+ queue->size++;
+ // XXX: perhaps check that this queue isn't getting too large?
+
+#ifdef NETPLAY_DEBUG
+ if (packetType(packet) != PACKET_BATTLEINPUT &&
+ packetType(packet) != PACKET_CHECKSUM) {
+ // Reporting BattleInput or Checksum would get so spammy that it
+ // would slow down the battle.
+ log_add(log_Debug, "NETPLAY: [%d] ==> Queueing packet of type %s.\n",
+ NetConnection_getPlayerNr(conn),
+ packetTypeData[packetType(packet)].name);
+ }
+#ifdef NETPLAY_DEBUG_FILE
+ if (conn->debugFile != NULL) {
+ uio_fprintf(conn->debugFile,
+ "NETPLAY: [%d] ==> Queueing packet of type %s.\n",
+ NetConnection_getPlayerNr(conn),
+ packetTypeData[packetType(packet)].name);
+ }
+#endif /* NETPLAY_DEBUG_FILE */
+#endif /* NETPLAY_DEBUG */
+}
+
+// If an error occurs during sending, we leave the unsent packets in
+// the queue, and let the caller decide what to do with them.
+// This function may return -1 with errno EAGAIN or EWOULDBLOCK
+// if we're waiting for the other party to act first.
+static int
+flushPacketQueueLinks(NetConnection *conn, PacketQueueLink **first) {
+ PacketQueueLink *link;
+ PacketQueueLink *next;
+ PacketQueue *queue = &conn->queue;
+
+ for (link = *first; link != NULL; link = next) {
+ if (sendPacket(conn, link->packet) == -1) {
+ // Errno is set.
+ *first = link;
+ return -1;
+ }
+
+ next = link->next;
+ Packet_delete(link->packet);
+ PacketQueueLink_delete(link);
+ queue->size--;
+ }
+
+ *first = link;
+ return 0;
+}
+
+int
+flushPacketQueue(NetConnection *conn) {
+ int flushResult;
+ PacketQueue *queue = &conn->queue;
+
+ assert(NetConnection_isConnected(conn));
+
+ flushResult = flushPacketQueueLinks(conn, &queue->first);
+ if (queue->first == NULL)
+ queue->end = &queue->first;
+ if (flushResult == -1) {
+ // errno is set
+ return -1;
+ }
+
+ return 0;
+}
+