From 7f6002caba3f0a6749820c2772161caf55b8d267 Mon Sep 17 00:00:00 2001 From: neonloop Date: Fri, 7 May 2021 20:00:12 +0000 Subject: Initial commit (uqm-0.8.0) --- src/uqm/tactrans.h | 59 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 src/uqm/tactrans.h (limited to 'src/uqm/tactrans.h') diff --git a/src/uqm/tactrans.h b/src/uqm/tactrans.h new file mode 100644 index 0000000..c0f8479 --- /dev/null +++ b/src/uqm/tactrans.h @@ -0,0 +1,59 @@ +//Copyright Paul Reiche, Fred Ford. 1992-2002 + +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + */ + +#ifndef UQM_TACTRANS_H_ +#define UQM_TACTRANS_H_ + +#include "libs/compiler.h" +#include "races.h" +#include "element.h" +#include "battlecontrols.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +bool battleEndReadyHuman (HumanInputContext *context); +bool battleEndReadyComputer (ComputerInputContext *context); +#ifdef NETPLAY +bool battleEndReadyNetwork (NetworkInputContext *context); +#endif + +extern void ship_transition (ELEMENT *ElementPtr); +extern BOOLEAN OpponentAlive (STARSHIP *TestStarShipPtr); +extern void new_ship (ELEMENT *ElementPtr); +extern void ship_death (ELEMENT *ShipPtr); +extern void spawn_ion_trail (ELEMENT *ElementPtr); +extern void flee_preprocess (ELEMENT *ElementPtr); + +extern void StopDitty (void); +extern void ResetWinnerStarShip (void); +extern void StopAllBattleMusic (void); +extern STARSHIP* FindAliveStarShip (ELEMENT *deadShip); +extern STARSHIP* GetWinnerStarShip (void); +extern void SetWinnerStarShip (STARSHIP *winner); +extern void RecordShipDeath (ELEMENT *deadShip); +extern void StartShipExplosion (ELEMENT *ShipPtr, bool playSound); + +#if defined(__cplusplus) +} +#endif + +#endif /* UQM_TACTRANS_H_ */ + + -- cgit v1.2.3